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-rw-r--r--Source/Core/DolphinWX/Src/NetEvent.cpp10
-rw-r--r--Source/Core/DolphinWX/Src/NetFunctions.cpp4
-rw-r--r--Source/Core/DolphinWX/Src/NetSockets.cpp6
-rw-r--r--Source/Core/DolphinWX/Src/NetWindow.cpp16
-rw-r--r--Source/Core/DolphinWX/Src/NetWindow.h8
5 files changed, 22 insertions, 22 deletions
diff --git a/Source/Core/DolphinWX/Src/NetEvent.cpp b/Source/Core/DolphinWX/Src/NetEvent.cpp
index 330544d3a8..246879c0a8 100644
--- a/Source/Core/DolphinWX/Src/NetEvent.cpp
+++ b/Source/Core/DolphinWX/Src/NetEvent.cpp
@@ -151,7 +151,7 @@ void ClientSide::OnClientData(unsigned char data)
delete[] buffer;
}
-void ServerSide::OnServerData(char sock, unsigned char data)
+void ServerSide::OnServerData(int sock, unsigned char data)
{
size_t recv_size;
char *buffer = NULL;
@@ -193,7 +193,7 @@ void ServerSide::OnServerData(char sock, unsigned char data)
sent = 0x30;
// Send to all
- for (char i=0; i < m_numplayers ; i++)
+ for (int i=0; i < m_numplayers ; i++)
{
if (i == sock)
continue;
@@ -222,11 +222,11 @@ void ServerSide::OnServerData(char sock, unsigned char data)
wxT("WARNING : Player %s does Not have this Game !\n"), m_client[sock].nick.c_str());
four_bytes = (int)error_str.size();
- for (char i=0; i < 2; i++)
+ for (int i=0; i < 2; i++)
Event->AppendText(error_str);
// Send to all
- for (char i=0; i < m_numplayers ; i++)
+ for (int i=0; i < m_numplayers ; i++)
{
if (i == sock)
continue;
@@ -253,7 +253,7 @@ void ServerSide::OnServerData(char sock, unsigned char data)
four_bytes = (int)buffer_str.size();
// Send to all
- for (char i=0; i < m_numplayers ; i++)
+ for (int i=0; i < m_numplayers ; i++)
{
m_client[i].socket.Send((const char*)&data, 1);
diff --git a/Source/Core/DolphinWX/Src/NetFunctions.cpp b/Source/Core/DolphinWX/Src/NetFunctions.cpp
index df3ab47fd8..fb34fa358f 100644
--- a/Source/Core/DolphinWX/Src/NetFunctions.cpp
+++ b/Source/Core/DolphinWX/Src/NetFunctions.cpp
@@ -56,7 +56,7 @@ void NetPlay::OnNetEvent(wxCommandEvent& event)
m_numClients--;
AppendText( wxString::Format(wxT("ERROR : Network Error !\n"
"*Player : %s has been dropped from the game.\n\n"),
- event.GetString().mb_str()) );
+ (const char *)event.GetString().mb_str()) );
}
}
break;
@@ -518,7 +518,7 @@ bool ClientSide::isNewPadData(u32 *netValues, bool current, bool isVersus)
}
-bool ServerSide::isNewPadData(u32 *netValues, bool current, char client)
+bool ServerSide::isNewPadData(u32 *netValues, bool current, int client)
{
#ifdef USE_TCP
if (current)
diff --git a/Source/Core/DolphinWX/Src/NetSockets.cpp b/Source/Core/DolphinWX/Src/NetSockets.cpp
index 367e431d14..2c96dae131 100644
--- a/Source/Core/DolphinWX/Src/NetSockets.cpp
+++ b/Source/Core/DolphinWX/Src/NetSockets.cpp
@@ -210,7 +210,7 @@ void *ServerSide::Entry()
m_socket.Close();
// Delete the Thread and close clients sockets
- for (char i=0; i < m_numplayers ; i++)
+ for (int i=0; i < m_numplayers ; i++)
m_client[i].socket.Close();
break;
@@ -314,7 +314,7 @@ bool ServerSide::SyncValues(unsigned char socketnb, sf::IPAddress Address)
return true;
}
-void ServerSide::Write(char socknb, const char *data, size_t size, long *ping)
+void ServerSide::Write(int socknb, const char *data, size_t size, long *ping)
{
wxCriticalSectionLocker lock(m_CriticalSection);
@@ -345,7 +345,7 @@ void ServerSide::Write(char socknb, const char *data, size_t size, long *ping)
m_client[socknb].socket.Send(data, size);
}
-void ServerSide::WriteUDP(char socknb, const char *data, size_t size)
+void ServerSide::WriteUDP(int socknb, const char *data, size_t size)
{
wxCriticalSectionLocker lock(m_CriticalSection);
diff --git a/Source/Core/DolphinWX/Src/NetWindow.cpp b/Source/Core/DolphinWX/Src/NetWindow.cpp
index 86bb885c05..455a6aef8d 100644
--- a/Source/Core/DolphinWX/Src/NetWindow.cpp
+++ b/Source/Core/DolphinWX/Src/NetWindow.cpp
@@ -70,12 +70,12 @@ void NetPlay::OnJoin(wxCommandEvent& WXUNUSED(event))
std::string port_str = m_address.substr(m_address.find(':') + 1);
TryParseUInt(port_str, (u32*)&server_port); // Server port
- TryParseUInt(m_SetPort->GetValue().mb_str(), (u32*)&m_port); // User port
+ TryParseUInt((const char *)m_SetPort->GetValue().mb_str(), (u32*)&m_port); // User port
if (m_nick.size() > 255)
m_nick = m_nick.substr(0 , 255);
- SetTitle(_("Net Play : Connecting to Host..."));
+ SetTitle(wxT("Net Play : Connecting to Host..."));
// Create the client socket
sf::SocketTCP sock_client;
@@ -96,14 +96,14 @@ void NetPlay::OnJoin(wxCommandEvent& WXUNUSED(event))
}
else
{
- SetTitle(_("Net Play"));
+ SetTitle(wxT("Net Play"));
PanicAlert("Can't Bind UDP socket on the specified Port: %d ! \n"
"Make sure port is forwarded and not in use !", m_port);
}
}
else
{
- SetTitle(_("Net Play"));
+ SetTitle(wxT("Net Play"));
PanicAlert("Can't connect to the specified IP Address ! \nMake sure Hosting port is forwarded !");
}
}
@@ -252,9 +252,9 @@ void NetPlay::DrawGUI()
ConfigIni.Get("Netplay", "UsedPort", (int*)&m_port, 12345);
ConfigIni.Get("Netplay", "LastIP", &m_address, "127.0.0.1:54321");
- m_SetNick->SetValue(_(m_nick.c_str()));
+ m_SetNick->SetValue(wxString::FromAscii(m_nick.c_str()));
m_SetPort->SetValue(wxString::Format(wxT("%d"), m_port));
- m_ConAddr->SetValue(_(m_address.c_str()));
+ m_ConAddr->SetValue(wxString::FromAscii(m_address.c_str()));
}
Center(); Show();
@@ -265,7 +265,7 @@ void NetPlay::DrawNetWindow()
// Remove everything from the precedent GUI :D
DestroyChildren();
- SetTitle(_("Net Play : Connection Window"));
+ SetTitle(wxT("Net Play : Connection Window"));
wxPanel *panel = new wxPanel(this);
wxBoxSizer* sMain = new wxBoxSizer(wxVERTICAL);
@@ -322,7 +322,7 @@ void NetPlay::DrawNetWindow()
m_wtfismyip = new wxButton(panel, ID_BUTTON_GETIP, wxT("What is my IP"));
m_ChangeGame = new wxButton(panel, ID_CHANGEGAME, wxT("Change Game"));
- wxStaticBoxSizer* sBottom3 = new wxStaticBoxSizer(wxVERTICAL, panel, _("Host"));
+ wxStaticBoxSizer* sBottom3 = new wxStaticBoxSizer(wxVERTICAL, panel, wxT("Host"));
sBottom3->Add(m_ChangeGame, 0, wxALL | wxEXPAND, 5);
sBottom3->Add(m_wtfismyip, 0, wxALL | wxEXPAND, 5);
diff --git a/Source/Core/DolphinWX/Src/NetWindow.h b/Source/Core/DolphinWX/Src/NetWindow.h
index 69f6a68ded..7c0c8bd942 100644
--- a/Source/Core/DolphinWX/Src/NetWindow.h
+++ b/Source/Core/DolphinWX/Src/NetWindow.h
@@ -83,15 +83,15 @@ class ServerSide : public wxThread
virtual void *Entry();
- void Write(char socknb, const char *data, size_t size, long *ping=NULL);
- void WriteUDP(char socknb, const char *data, size_t size);
- bool isNewPadData(u32 *netValues, bool current, char client=0);
+ void Write(int socknb, const char *data, size_t size, long *ping=NULL);
+ void WriteUDP(int socknb, const char *data, size_t size);
+ bool isNewPadData(u32 *netValues, bool current, int client=0);
private:
bool SyncValues(unsigned char, sf::IPAddress);
bool RecvT(sf::SocketUDP Socket, char * Data, size_t Max, size_t& Recvd, float Time = 0);
char GetSocket(sf::SocketTCP Socket);
- void OnServerData(char sock, unsigned char data);
+ void OnServerData(int sock, unsigned char data);
void IsEveryoneReady();
NetPlay *m_netptr;