diff options
Diffstat (limited to 'Source/Core/InputCommon/ControllerInterface/WGInput/WGInput.cpp')
| -rw-r--r-- | Source/Core/InputCommon/ControllerInterface/WGInput/WGInput.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/InputCommon/ControllerInterface/WGInput/WGInput.cpp b/Source/Core/InputCommon/ControllerInterface/WGInput/WGInput.cpp index 428a7ed6a3..567090ee7b 100644 --- a/Source/Core/InputCommon/ControllerInterface/WGInput/WGInput.cpp +++ b/Source/Core/InputCommon/ControllerInterface/WGInput/WGInput.cpp @@ -328,7 +328,7 @@ private: if (m_switch == WGI::GameControllerSwitchPosition::Center) return 0.0; - // All of the "inbetween" states (e.g. Up-Right) are one-off from the four cardinal + // All of the "in between" states (e.g. Up-Right) are one-off from the four cardinal // directions. This tests that the current switch state value is within 1 of the desired // state. const auto direction_diff = std::abs(static_cast<int32_t>(m_switch) - m_direction); |
