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-rw-r--r--Source/Core/InputCommon/ControlReference/ExpressionParser.cpp9
-rw-r--r--Source/Core/InputCommon/ControlReference/ExpressionParser.h2
-rw-r--r--Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp12
-rw-r--r--Source/Core/InputCommon/ControllerEmu/StickGate.cpp4
-rw-r--r--Source/Core/InputCommon/ControllerInterface/DualShockUDPClient/DualShockUDPProto.h2
-rw-r--r--Source/Core/InputCommon/ControllerInterface/WGInput/WGInput.cpp2
-rw-r--r--Source/Core/InputCommon/ControllerInterface/Wiimote/WiimoteController.cpp4
-rw-r--r--Source/Core/InputCommon/GCAdapter.cpp2
8 files changed, 19 insertions, 18 deletions
diff --git a/Source/Core/InputCommon/ControlReference/ExpressionParser.cpp b/Source/Core/InputCommon/ControlReference/ExpressionParser.cpp
index 8de2b6ef56..daa654e48c 100644
--- a/Source/Core/InputCommon/ControlReference/ExpressionParser.cpp
+++ b/Source/Core/InputCommon/ControlReference/ExpressionParser.cpp
@@ -130,11 +130,11 @@ Lexer::Lexer(std::string expr_) : expr(std::move(expr_))
it = expr.begin();
}
-Token Lexer::GetDelimitedToken(TokenType type, char delimeter)
+Token Lexer::GetDelimitedToken(TokenType type, char delimiter)
{
- const std::string value = FetchCharsWhile([&](char c) { return c != delimeter && c != '\n'; });
+ const std::string value = FetchCharsWhile([&](char c) { return c != delimiter && c != '\n'; });
- if (it == expr.end() || *it != delimeter)
+ if (it == expr.end() || *it != delimiter)
return Token(TOK_INVALID);
++it;
@@ -639,7 +639,8 @@ private:
// right-hand child. Its intended use is for supporting old-style barewords expressions.
// Note that if you have a keyboard device as default device and the expression is a single digit
// number, this will usually resolve in a numerical key instead of a numerical value.
-// Though if this expression belongs to NumericSetting, it will likely be simplifed back to a value.
+// Though if this expression belongs to NumericSetting, it will likely be simplified back to a
+// value.
class CoalesceExpression : public Expression
{
public:
diff --git a/Source/Core/InputCommon/ControlReference/ExpressionParser.h b/Source/Core/InputCommon/ControlReference/ExpressionParser.h
index 2bb9709063..b36fef1daf 100644
--- a/Source/Core/InputCommon/ControlReference/ExpressionParser.h
+++ b/Source/Core/InputCommon/ControlReference/ExpressionParser.h
@@ -96,7 +96,7 @@ private:
}
std::string FetchWordChars();
- Token GetDelimitedToken(TokenType type, char delimeter);
+ Token GetDelimitedToken(TokenType type, char delimiter);
Token GetDelimitedLiteral();
Token GetVariable();
Token GetFullyQualifiedControl();
diff --git a/Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp b/Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp
index 8ff82e2b33..0f720d3add 100644
--- a/Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp
+++ b/Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp
@@ -28,7 +28,7 @@ Force::Force(const std::string& name_) : ReshapableInput(name_, name_, GroupType
{_trans("Distance"),
// i18n: The symbol/abbreviation for centimeters.
_trans("cm"),
- // i18n: Refering to emulated wii remote swing movement.
+ // i18n: Referring to emulated wii remote swing movement.
_trans("Distance of travel from neutral position.")},
50, 1, 100);
@@ -42,7 +42,7 @@ Force::Force(const std::string& name_) : ReshapableInput(name_, name_, GroupType
{_trans("Speed"),
// i18n: The symbol/abbreviation for meters per second.
_trans("m/s"),
- // i18n: Refering to emulated wii remote swing movement.
+ // i18n: Referring to emulated wii remote swing movement.
_trans("Peak velocity of outward swing movements.")},
16, 1, 40);
@@ -51,7 +51,7 @@ Force::Force(const std::string& name_) : ReshapableInput(name_, name_, GroupType
{_trans("Return Speed"),
// i18n: The symbol/abbreviation for meters per second.
_trans("m/s"),
- // i18n: Refering to emulated wii remote swing movement.
+ // i18n: Referring to emulated wii remote swing movement.
_trans("Peak velocity of movements to neutral position.")},
2, 1, 40);
@@ -59,7 +59,7 @@ Force::Force(const std::string& name_) : ReshapableInput(name_, name_, GroupType
{_trans("Angle"),
// i18n: The symbol/abbreviation for degrees (unit of angular measure).
_trans("°"),
- // i18n: Refering to emulated wii remote swing movement.
+ // i18n: Referring to emulated wii remote swing movement.
_trans("Rotation applied at extremities of swing.")},
90, 1, 180);
}
@@ -141,7 +141,7 @@ Shake::Shake(const std::string& name_, ControlState default_intensity_scale)
{_trans("Intensity"),
// i18n: The symbol/abbreviation for centimeters.
_trans("cm"),
- // i18n: Refering to emulated wii remote movement.
+ // i18n: Referring to emulated wii remote movement.
_trans("Total travel distance.")},
10 * default_intensity_scale, -50, 50);
@@ -151,7 +151,7 @@ Shake::Shake(const std::string& name_, ControlState default_intensity_scale)
{_trans("Frequency"),
// i18n: The symbol/abbreviation for hertz (cycles per second).
_trans("Hz"),
- // i18n: Refering to emulated wii remote movement.
+ // i18n: Referring to emulated wii remote movement.
_trans("Number of shakes per second.")},
6, 1, 20);
}
diff --git a/Source/Core/InputCommon/ControllerEmu/StickGate.cpp b/Source/Core/InputCommon/ControllerEmu/StickGate.cpp
index c1e8a29b2d..660ee939be 100644
--- a/Source/Core/InputCommon/ControllerEmu/StickGate.cpp
+++ b/Source/Core/InputCommon/ControllerEmu/StickGate.cpp
@@ -34,7 +34,7 @@ std::optional<double> GetRayLineIntersection(Common::DVec2 ray, Common::DVec2 po
const auto dot = diff.Dot({-ray.y, ray.x});
if (std::abs(dot) < 0.00001)
{
- // Both points are on top of eachother.
+ // Both points are on top of each other.
return std::nullopt;
}
@@ -169,7 +169,7 @@ ControlState ReshapableInput::GetCalibrationDataRadiusAtAngle(const CalibrationD
GetPointFromAngleAndLength(sample1_angle, data[sample1_index]),
GetPointFromAngleAndLength(sample2_angle, data[sample2_index]));
- // Intersection has no value when points are on top of eachother.
+ // Intersection has no value when points are on top of each other.
return intersection.value_or(data[sample1_index]);
}
diff --git a/Source/Core/InputCommon/ControllerInterface/DualShockUDPClient/DualShockUDPProto.h b/Source/Core/InputCommon/ControllerInterface/DualShockUDPClient/DualShockUDPProto.h
index aca2176e6d..6d0559ca52 100644
--- a/Source/Core/InputCommon/ControllerInterface/DualShockUDPClient/DualShockUDPProto.h
+++ b/Source/Core/InputCommon/ControllerInterface/DualShockUDPClient/DualShockUDPProto.h
@@ -240,7 +240,7 @@ struct Message
std::optional<ToMsgType> CheckAndCastTo()
{
const u32 crc32_in_header = m_message.header.crc32;
- // zero out the crc32 in the packet once we got it since that's whats needed for calculation
+ // zero out the crc32 in the packet once we got it since that's what's needed for calculation
m_message.header.crc32 = 0;
const u32 crc32_calculated =
Common::ComputeCRC32(reinterpret_cast<const u8*>(&m_message), sizeof(ToMsgType));
diff --git a/Source/Core/InputCommon/ControllerInterface/WGInput/WGInput.cpp b/Source/Core/InputCommon/ControllerInterface/WGInput/WGInput.cpp
index 428a7ed6a3..567090ee7b 100644
--- a/Source/Core/InputCommon/ControllerInterface/WGInput/WGInput.cpp
+++ b/Source/Core/InputCommon/ControllerInterface/WGInput/WGInput.cpp
@@ -328,7 +328,7 @@ private:
if (m_switch == WGI::GameControllerSwitchPosition::Center)
return 0.0;
- // All of the "inbetween" states (e.g. Up-Right) are one-off from the four cardinal
+ // All of the "in between" states (e.g. Up-Right) are one-off from the four cardinal
// directions. This tests that the current switch state value is within 1 of the desired
// state.
const auto direction_diff = std::abs(static_cast<int32_t>(m_switch) - m_direction);
diff --git a/Source/Core/InputCommon/ControllerInterface/Wiimote/WiimoteController.cpp b/Source/Core/InputCommon/ControllerInterface/Wiimote/WiimoteController.cpp
index 9b5fe3c1e9..b062684100 100644
--- a/Source/Core/InputCommon/ControllerInterface/Wiimote/WiimoteController.cpp
+++ b/Source/Core/InputCommon/ControllerInterface/Wiimote/WiimoteController.cpp
@@ -737,7 +737,7 @@ void Device::ProcessExtensionID(u8 id_0, u8 id_4, u8 id_5)
}
else
{
- // This is a normal occurance before extension initialization.
+ // This is a normal occurrence before extension initialization.
DEBUG_LOG_FMT(WIIMOTE, "WiiRemote: Unknown extension: {} {} {}.", id_0, id_4, id_5);
m_extension_id = ExtensionID::Unsupported;
}
@@ -1328,7 +1328,7 @@ void Device::IRState::ProcessData(const DataReportManipulator& manipulator)
if (points.Count() >= 2)
{
const auto variance = points.PopulationVariance();
- // Adjusts Y coorinate to match horizontal FOV.
+ // Adjusts Y coordinate to match horizontal FOV.
const auto separation =
Common::Vec2(std::sqrt(variance.x), std::sqrt(variance.y)) /
Common::Vec2(WiimoteEmu::CameraLogic::CAMERA_RES_X,
diff --git a/Source/Core/InputCommon/GCAdapter.cpp b/Source/Core/InputCommon/GCAdapter.cpp
index 5ec245a56d..8181b196ee 100644
--- a/Source/Core/InputCommon/GCAdapter.cpp
+++ b/Source/Core/InputCommon/GCAdapter.cpp
@@ -634,7 +634,7 @@ static bool CheckDeviceAccess(libusb_device* device)
}
else if (ret != 0) // 0: kernel driver is not active, but otherwise no error.
{
- // Neither 0 nor 1 means an error occured.
+ // Neither 0 nor 1 means an error occurred.
ERROR_LOG_FMT(CONTROLLERINTERFACE, "libusb_kernel_driver_active failed: {}",
LibusbUtils::ErrorWrap(ret));
}