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path: root/Source/Core/UICommon/GameFileCache.cpp
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-rw-r--r--Source/Core/UICommon/GameFileCache.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/UICommon/GameFileCache.cpp b/Source/Core/UICommon/GameFileCache.cpp
index 9b2729407e..bb12eb3ccd 100644
--- a/Source/Core/UICommon/GameFileCache.cpp
+++ b/Source/Core/UICommon/GameFileCache.cpp
@@ -33,7 +33,7 @@ std::vector<std::string> FindAllGamePaths(const std::vector<std::string>& direct
bool recursive_scan)
{
static const std::vector<std::string> search_extensions = {
- ".gcm", ".tgc", ".iso", ".ciso", ".gcz", ".wbfs", ".wad", ".dol", ".elf"};
+ ".gcm", ".tgc", ".iso", ".ciso", ".gcz", ".wbfs", ".wia", ".wad", ".dol", ".elf"};
// TODO: We could process paths iteratively as they are found
return Common::DoFileSearch(directories_to_scan, search_extensions, recursive_scan);