diff options
| author | JosJuice <josjuice@gmail.com> | 2018-09-28 17:04:16 +0200 |
|---|---|---|
| committer | JosJuice <josjuice@gmail.com> | 2020-06-17 13:43:51 +0200 |
| commit | 8da5d0c4fee307b3a195dc5ef55c86dfbb40df34 (patch) | |
| tree | 3a50d85d5afb614ab91950ea39eed5423ef7e52a /Source/Core/UICommon/GameFileCache.cpp | |
| parent | 0bc7dcd172716f48639419bc4e6ddc415d0f368a (diff) | |
Add an early version of WIABlobReader
It can currently only read the first 0x80 bytes of a disc image,
which is enough for identifying it but not for doing anything else.
Diffstat (limited to 'Source/Core/UICommon/GameFileCache.cpp')
| -rw-r--r-- | Source/Core/UICommon/GameFileCache.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/UICommon/GameFileCache.cpp b/Source/Core/UICommon/GameFileCache.cpp index 9b2729407e..bb12eb3ccd 100644 --- a/Source/Core/UICommon/GameFileCache.cpp +++ b/Source/Core/UICommon/GameFileCache.cpp @@ -33,7 +33,7 @@ std::vector<std::string> FindAllGamePaths(const std::vector<std::string>& direct bool recursive_scan) { static const std::vector<std::string> search_extensions = { - ".gcm", ".tgc", ".iso", ".ciso", ".gcz", ".wbfs", ".wad", ".dol", ".elf"}; + ".gcm", ".tgc", ".iso", ".ciso", ".gcz", ".wbfs", ".wia", ".wad", ".dol", ".elf"}; // TODO: We could process paths iteratively as they are found return Common::DoFileSearch(directories_to_scan, search_extensions, recursive_scan); |
