diff options
Diffstat (limited to 'Source/Core/VideoBackends/D3D/Src/FramebufferManager.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/D3D/Src/FramebufferManager.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/VideoBackends/D3D/Src/FramebufferManager.cpp b/Source/Core/VideoBackends/D3D/Src/FramebufferManager.cpp index 2e72380603..973cf38181 100644 --- a/Source/Core/VideoBackends/D3D/Src/FramebufferManager.cpp +++ b/Source/Core/VideoBackends/D3D/Src/FramebufferManager.cpp @@ -196,7 +196,7 @@ void XFBSource::DecodeToTexture(u32 xfbAddr, u32 fbWidth, u32 fbHeight) void XFBSource::CopyEFB(float Gamma) { g_renderer->ResetAPIState(); // reset any game specific settings - + // Copy EFB data to XFB and restore render target again const D3D11_VIEWPORT vp = CD3D11_VIEWPORT(0.f, 0.f, (float)texWidth, (float)texHeight); @@ -211,7 +211,7 @@ void XFBSource::CopyEFB(float Gamma) D3D::context->OMSetRenderTargets(1, &FramebufferManager::GetEFBColorTexture()->GetRTV(), FramebufferManager::GetEFBDepthTexture()->GetDSV()); - + g_renderer->RestoreAPIState(); } |
