diff options
Diffstat (limited to 'Source/Core/VideoBackends/D3D/VertexShaderCache.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/D3D/VertexShaderCache.cpp | 9 |
1 files changed, 2 insertions, 7 deletions
diff --git a/Source/Core/VideoBackends/D3D/VertexShaderCache.cpp b/Source/Core/VideoBackends/D3D/VertexShaderCache.cpp index 77aa06b2f4..4addad9326 100644 --- a/Source/Core/VideoBackends/D3D/VertexShaderCache.cpp +++ b/Source/Core/VideoBackends/D3D/VertexShaderCache.cpp @@ -164,14 +164,9 @@ void VertexShaderCache::Init() void VertexShaderCache::LoadShaderCache() { - if (!File::Exists(File::GetUserPath(D_SHADERCACHE_IDX))) - File::CreateDir(File::GetUserPath(D_SHADERCACHE_IDX)); - - std::string cache_filename = StringFromFormat( - "%sdx11-%s-%s-vs.cache", File::GetUserPath(D_SHADERCACHE_IDX).c_str(), - SConfig::GetInstance().GetGameID().c_str(), g_ActiveConfig.GetHostConfigFilename().c_str()); VertexShaderCacheInserter inserter; - g_vs_disk_cache.OpenAndRead(cache_filename, inserter); + g_vs_disk_cache.OpenAndRead(g_ActiveConfig.GetDiskCacheFileName(APIType::D3D, "VS", true, true), + inserter); } void VertexShaderCache::Reload() |
