diff options
Diffstat (limited to 'Source/Core/VideoBackends/D3D/main.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/D3D/main.cpp | 77 |
1 files changed, 15 insertions, 62 deletions
diff --git a/Source/Core/VideoBackends/D3D/main.cpp b/Source/Core/VideoBackends/D3D/main.cpp index 8fd9989a92..e630c177f9 100644 --- a/Source/Core/VideoBackends/D3D/main.cpp +++ b/Source/Core/VideoBackends/D3D/main.cpp @@ -61,7 +61,7 @@ std::string VideoBackend::GetDisplayName() const return "Direct3D 11"; } -void InitBackendInfo() +void VideoBackend::InitBackendInfo() { HRESULT hr = DX11::D3D::LoadDXGI(); if (SUCCEEDED(hr)) @@ -138,34 +138,15 @@ void InitBackendInfo() DX11::D3D::UnloadD3D(); } -void VideoBackend::ShowConfig(void* hParent) -{ - InitBackendInfo(); - Host_ShowVideoConfig(hParent, GetDisplayName(), "gfx_dx11"); -} - bool VideoBackend::Initialize(void* window_handle) { if (window_handle == nullptr) return false; - InitializeShared(); InitBackendInfo(); - - frameCount = 0; - - if (File::Exists(File::GetUserPath(D_CONFIG_IDX) + "GFX.ini")) - g_Config.Load(File::GetUserPath(D_CONFIG_IDX) + "GFX.ini"); - else - g_Config.Load(File::GetUserPath(D_CONFIG_IDX) + "gfx_dx11.ini"); - - g_Config.GameIniLoad(); - g_Config.UpdateProjectionHack(); - g_Config.VerifyValidity(); - UpdateActiveConfig(); + InitializeShared(); m_window_handle = window_handle; - m_initialized = true; return true; } @@ -181,55 +162,27 @@ void VideoBackend::Video_Prepare() PixelShaderCache::Init(); GeometryShaderCache::Init(); D3D::InitUtils(); - - // VideoCommon - BPInit(); - Fifo::Init(); - IndexGenerator::Init(); - VertexLoaderManager::Init(); - OpcodeDecoder::Init(); - VertexShaderManager::Init(); - PixelShaderManager::Init(); - GeometryShaderManager::Init(); - CommandProcessor::Init(); - PixelEngine::Init(); - BBox::Init(); - - // Tell the host that the window is ready - Host_Message(WM_USER_CREATE); } void VideoBackend::Shutdown() { - m_initialized = false; - // TODO: should be in Video_Cleanup - if (g_renderer) - { - // VideoCommon - Fifo::Shutdown(); - CommandProcessor::Shutdown(); - GeometryShaderManager::Shutdown(); - PixelShaderManager::Shutdown(); - VertexShaderManager::Shutdown(); - OpcodeDecoder::Shutdown(); - VertexLoaderManager::Shutdown(); - - // internal interfaces - D3D::ShutdownUtils(); - PixelShaderCache::Shutdown(); - VertexShaderCache::Shutdown(); - GeometryShaderCache::Shutdown(); - BBox::Shutdown(); - - g_perf_query.reset(); - g_vertex_manager.reset(); - g_texture_cache.reset(); - g_renderer.reset(); - } + D3D::ShutdownUtils(); + PixelShaderCache::Shutdown(); + VertexShaderCache::Shutdown(); + GeometryShaderCache::Shutdown(); + BBox::Shutdown(); + + g_perf_query.reset(); + g_vertex_manager.reset(); + g_texture_cache.reset(); + g_renderer.reset(); + + ShutdownShared(); } void VideoBackend::Video_Cleanup() { + CleanupShared(); } } |
