diff options
Diffstat (limited to 'Source/Core/VideoBackends/D3D12/Render.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/D3D12/Render.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/VideoBackends/D3D12/Render.cpp b/Source/Core/VideoBackends/D3D12/Render.cpp index 7e94638321..0ae95aaedd 100644 --- a/Source/Core/VideoBackends/D3D12/Render.cpp +++ b/Source/Core/VideoBackends/D3D12/Render.cpp @@ -632,7 +632,7 @@ void Renderer::SetBlendMode(bool force_update) // This function has the final picture. We adjust the aspect ratio here. void Renderer::SwapImpl(u32 xfb_addr, u32 fb_width, u32 fb_stride, u32 fb_height, - const EFBRectangle& rc, float gamma) + const EFBRectangle& rc, u64 ticks, float gamma) { if ((!XFBWrited && !g_ActiveConfig.RealXFBEnabled()) || !fb_width || !fb_height) { @@ -778,7 +778,7 @@ void Renderer::SwapImpl(u32 xfb_addr, u32 fb_width, u32 fb_stride, u32 fb_height CheckHR(s_screenshot_texture->Map(0, &read_range, &screenshot_texture_map)); DumpFrameData(reinterpret_cast<const u8*>(screenshot_texture_map), source_width, source_height, - dst_location.PlacedFootprint.Footprint.RowPitch); + dst_location.PlacedFootprint.Footprint.RowPitch, ticks); FinishFrameData(); D3D12_RANGE write_range = {}; |
