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path: root/Source/Core/VideoBackends/D3D12/Render.cpp
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Diffstat (limited to 'Source/Core/VideoBackends/D3D12/Render.cpp')
-rw-r--r--Source/Core/VideoBackends/D3D12/Render.cpp22
1 files changed, 5 insertions, 17 deletions
diff --git a/Source/Core/VideoBackends/D3D12/Render.cpp b/Source/Core/VideoBackends/D3D12/Render.cpp
index f868b36f39..6124534204 100644
--- a/Source/Core/VideoBackends/D3D12/Render.cpp
+++ b/Source/Core/VideoBackends/D3D12/Render.cpp
@@ -836,12 +836,8 @@ void Renderer::SwapImpl(u32 xfb_addr, u32 fb_width, u32 fb_stride, u32 fb_height
}
// Dump frames
- static int w = 0, h = 0;
if (SConfig::GetInstance().m_DumpFrames)
{
- static unsigned int s_record_width;
- static unsigned int s_record_height;
-
if (!s_screenshot_texture)
CreateScreenshotTexture();
@@ -875,10 +871,7 @@ void Renderer::SwapImpl(u32 xfb_addr, u32 fb_width, u32 fb_stride, u32 fb_height
if (!bLastFrameDumped)
{
- s_record_width = source_width;
- s_record_height = source_height;
- bAVIDumping =
- AVIDump::Start(s_record_width, s_record_height, AVIDump::DumpFormat::FORMAT_BGR);
+ bAVIDumping = AVIDump::Start(source_width, source_height, AVIDump::DumpFormat::FORMAT_BGR);
if (!bAVIDumping)
{
PanicAlert("Error dumping frames to AVI.");
@@ -887,19 +880,15 @@ void Renderer::SwapImpl(u32 xfb_addr, u32 fb_width, u32 fb_stride, u32 fb_height
{
std::string msg = StringFromFormat("Dumping Frames to \"%sframedump0.avi\" (%dx%d RGB24)",
File::GetUserPath(D_DUMPFRAMES_IDX).c_str(),
- s_record_width, s_record_height);
+ source_width, source_height);
OSD::AddMessage(msg, 2000);
}
}
if (bAVIDumping)
{
- if (frame_data.empty() || w != s_record_width || h != s_record_height)
- {
- frame_data.resize(3 * s_record_width * s_record_height);
- w = s_record_width;
- h = s_record_height;
- }
+ if (frame_data.capacity() != 3 * source_width * source_height)
+ frame_data.resize(3 * source_width * source_height);
void* screenshot_texture_map;
D3D12_RANGE read_range = {0, dst_location.PlacedFootprint.Footprint.RowPitch * source_height};
@@ -910,7 +899,7 @@ void Renderer::SwapImpl(u32 xfb_addr, u32 fb_width, u32 fb_stride, u32 fb_height
D3D12_RANGE write_range = {};
s_screenshot_texture->Unmap(0, &write_range);
- FlipImageData(&frame_data[0], w, h);
+ FlipImageData(&frame_data[0], source_width, source_height);
AVIDump::AddFrame(&frame_data[0], source_width, source_height);
}
bLastFrameDumped = true;
@@ -920,7 +909,6 @@ void Renderer::SwapImpl(u32 xfb_addr, u32 fb_width, u32 fb_stride, u32 fb_height
if (bLastFrameDumped && bAVIDumping)
{
std::vector<u8>().swap(frame_data);
- w = h = 0;
AVIDump::Stop();
bAVIDumping = false;