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path: root/Source/Core/VideoBackends/OGL/PostProcessing.cpp
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Diffstat (limited to 'Source/Core/VideoBackends/OGL/PostProcessing.cpp')
-rw-r--r--Source/Core/VideoBackends/OGL/PostProcessing.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/Source/Core/VideoBackends/OGL/PostProcessing.cpp b/Source/Core/VideoBackends/OGL/PostProcessing.cpp
index 929fcd0de8..a4a4c0bbf3 100644
--- a/Source/Core/VideoBackends/OGL/PostProcessing.cpp
+++ b/Source/Core/VideoBackends/OGL/PostProcessing.cpp
@@ -77,7 +77,7 @@ void BindTargetFramebuffer ()
void BlitToScreen()
{
- if(!s_enable) return;
+ if (!s_enable) return;
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
glViewport(0, 0, s_width, s_height);
@@ -101,7 +101,7 @@ void Update ( u32 width, u32 height )
{
ApplyShader();
- if(s_enable && (width != s_width || height != s_height)) {
+ if (s_enable && (width != s_width || height != s_height)) {
s_width = width;
s_height = height;
@@ -133,7 +133,7 @@ void ApplyShader()
// Fallback to shared user dir
path = File::GetSysDirectory() + SHADERS_DIR DIR_SEP + g_ActiveConfig.sPostProcessingShader + ".glsl";
}
- if(!File::ReadFileToString(path.c_str(), code)) {
+ if (!File::ReadFileToString(path.c_str(), code)) {
ERROR_LOG(VIDEO, "Post-processing shader not found: %s", path.c_str());
return;
}