diff options
| author | Matthew Parlane <parlane@gmail.com> | 2014-03-11 00:30:55 +1300 |
|---|---|---|
| committer | Matthew Parlane <parlane@gmail.com> | 2014-03-11 00:35:07 +1300 |
| commit | 31cfc73a09a8685cbab20502b4bc132e98e2feb5 (patch) | |
| tree | c7eb3a0906bab0eb711bd7c79166c96fe97ec488 /Source/Core/VideoBackends/OGL/PostProcessing.cpp | |
| parent | 4591464486d696a300cc914f6c2a3cce8af2d666 (diff) | |
Fixes spacing for "for", "while", "switch" and "if"
Also moved && and || to ends of lines instead of start.
Fixed misc vertical alignments and some { needed newlining.
Diffstat (limited to 'Source/Core/VideoBackends/OGL/PostProcessing.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/OGL/PostProcessing.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Source/Core/VideoBackends/OGL/PostProcessing.cpp b/Source/Core/VideoBackends/OGL/PostProcessing.cpp index 929fcd0de8..a4a4c0bbf3 100644 --- a/Source/Core/VideoBackends/OGL/PostProcessing.cpp +++ b/Source/Core/VideoBackends/OGL/PostProcessing.cpp @@ -77,7 +77,7 @@ void BindTargetFramebuffer () void BlitToScreen() { - if(!s_enable) return; + if (!s_enable) return; glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); glViewport(0, 0, s_width, s_height); @@ -101,7 +101,7 @@ void Update ( u32 width, u32 height ) { ApplyShader(); - if(s_enable && (width != s_width || height != s_height)) { + if (s_enable && (width != s_width || height != s_height)) { s_width = width; s_height = height; @@ -133,7 +133,7 @@ void ApplyShader() // Fallback to shared user dir path = File::GetSysDirectory() + SHADERS_DIR DIR_SEP + g_ActiveConfig.sPostProcessingShader + ".glsl"; } - if(!File::ReadFileToString(path.c_str(), code)) { + if (!File::ReadFileToString(path.c_str(), code)) { ERROR_LOG(VIDEO, "Post-processing shader not found: %s", path.c_str()); return; } |
