diff options
Diffstat (limited to 'Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp b/Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp index 4f1a5deb11..5d9da051bb 100644 --- a/Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp +++ b/Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp @@ -209,7 +209,7 @@ SHADER* ProgramShaderCache::SetShader(DSTALPHA_MODE dstAlphaMode, u32 primitive_ last_entry = &newentry; newentry.in_cache = 0; - ShaderCode vcode = GenerateVertexShaderCode(API_OPENGL); + ShaderCode vcode = GenerateVertexShaderCode(API_OPENGL, uid.vuid.GetUidData()); ShaderCode pcode = GeneratePixelShaderCode(dstAlphaMode, API_OPENGL); ShaderCode gcode; if (g_ActiveConfig.backend_info.bSupportsGeometryShaders && @@ -398,7 +398,7 @@ GLuint ProgramShaderCache::CompileSingleShader(GLuint type, const std::string& c void ProgramShaderCache::GetShaderId(SHADERUID* uid, DSTALPHA_MODE dstAlphaMode, u32 primitive_type) { uid->puid = GetPixelShaderUid(dstAlphaMode, API_OPENGL); - uid->vuid = GetVertexShaderUid(API_OPENGL); + uid->vuid = GetVertexShaderUid(); uid->guid = GetGeometryShaderUid(primitive_type); if (g_ActiveConfig.bEnableShaderDebugging) @@ -406,7 +406,7 @@ void ProgramShaderCache::GetShaderId(SHADERUID* uid, DSTALPHA_MODE dstAlphaMode, ShaderCode pcode = GeneratePixelShaderCode(dstAlphaMode, API_OPENGL); pixel_uid_checker.AddToIndexAndCheck(pcode, uid->puid, "Pixel", "p"); - ShaderCode vcode = GenerateVertexShaderCode(API_OPENGL); + ShaderCode vcode = GenerateVertexShaderCode(API_OPENGL, uid->vuid.GetUidData()); vertex_uid_checker.AddToIndexAndCheck(vcode, uid->vuid, "Vertex", "v"); ShaderCode gcode = |
