diff options
Diffstat (limited to 'Source/Core/VideoBackends/OGL/TextureConverter.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/OGL/TextureConverter.cpp | 9 |
1 files changed, 4 insertions, 5 deletions
diff --git a/Source/Core/VideoBackends/OGL/TextureConverter.cpp b/Source/Core/VideoBackends/OGL/TextureConverter.cpp index d1d4ae5477..3288aedfb0 100644 --- a/Source/Core/VideoBackends/OGL/TextureConverter.cpp +++ b/Source/Core/VideoBackends/OGL/TextureConverter.cpp @@ -270,7 +270,7 @@ static void EncodeToRamUsingShader(GLuint srcTexture, u8* destAddr, u32 dst_line } void EncodeToRamFromTexture(u8* dest_ptr, u32 format, u32 native_width, u32 bytes_per_row, - u32 num_blocks_y, u32 memory_stride, PEControl::PixelFormat srcFormat, + u32 num_blocks_y, u32 memory_stride, bool is_depth_copy, bool bIsIntensityFmt, int bScaleByHalf, const EFBRectangle& source) { g_renderer->ResetAPIState(); @@ -281,12 +281,11 @@ void EncodeToRamFromTexture(u8* dest_ptr, u32 format, u32 native_width, u32 byte glUniform4i(s_encodingUniforms[format], source.left, source.top, native_width, bScaleByHalf ? 2 : 1); - const GLuint read_texture = (srcFormat == PEControl::Z24) ? - FramebufferManager::ResolveAndGetDepthTarget(source) : - FramebufferManager::ResolveAndGetRenderTarget(source); + const GLuint read_texture = is_depth_copy ? FramebufferManager::ResolveAndGetDepthTarget(source) : + FramebufferManager::ResolveAndGetRenderTarget(source); EncodeToRamUsingShader(read_texture, dest_ptr, bytes_per_row, num_blocks_y, memory_stride, - bScaleByHalf > 0 && srcFormat != PEControl::Z24); + bScaleByHalf > 0 && !is_depth_copy); FramebufferManager::SetFramebuffer(0); g_renderer->RestoreAPIState(); |
