diff options
Diffstat (limited to 'Source/Core/VideoBackends/OGL/main.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/OGL/main.cpp | 9 |
1 files changed, 7 insertions, 2 deletions
diff --git a/Source/Core/VideoBackends/OGL/main.cpp b/Source/Core/VideoBackends/OGL/main.cpp index 1b4ae331b6..be991a33a2 100644 --- a/Source/Core/VideoBackends/OGL/main.cpp +++ b/Source/Core/VideoBackends/OGL/main.cpp @@ -97,6 +97,11 @@ std::string VideoBackend::GetDisplayName() const return "OpenGL"; } +std::string VideoBackend::GetConfigName() const +{ + return "gfx_opengl"; +} + static std::vector<std::string> GetShaders(const std::string &sub_dir = "") { std::vector<std::string> paths = DoFileSearch({"*.glsl"}, { @@ -134,7 +139,7 @@ void VideoBackend::ShowConfig(void *_hParent) { if (!s_BackendInitialized) InitBackendInfo(); - Host_ShowVideoConfig(_hParent, GetDisplayName(), "gfx_opengl"); + Host_ShowVideoConfig(_hParent, GetDisplayName(), GetConfigName()); } bool VideoBackend::Initialize(void *window_handle) @@ -144,7 +149,7 @@ bool VideoBackend::Initialize(void *window_handle) frameCount = 0; - g_Config.Load(File::GetUserPath(D_CONFIG_IDX) + "gfx_opengl.ini"); + g_Config.Load(File::GetUserPath(D_CONFIG_IDX) + GetConfigName() + ".ini"); g_Config.GameIniLoad(); g_Config.UpdateProjectionHack(); g_Config.VerifyValidity(); |
