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-rw-r--r--Source/Core/VideoBackends/OGL/main.cpp5
1 files changed, 0 insertions, 5 deletions
diff --git a/Source/Core/VideoBackends/OGL/main.cpp b/Source/Core/VideoBackends/OGL/main.cpp
index c23abad7a6..0c819c6a4b 100644
--- a/Source/Core/VideoBackends/OGL/main.cpp
+++ b/Source/Core/VideoBackends/OGL/main.cpp
@@ -78,11 +78,6 @@ Make AA apply instantly during gameplay if possible
#include "VideoCommon/VideoConfig.h"
#include "VideoCommon/VideoState.h"
-
-#ifdef _WIN32
-#include "Common/IniFile.h"
-#endif
-
namespace OGL
{