diff options
Diffstat (limited to 'Source/Core/VideoBackends/Software/Src/SWRenderer.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/Software/Src/SWRenderer.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/Source/Core/VideoBackends/Software/Src/SWRenderer.cpp b/Source/Core/VideoBackends/Software/Src/SWRenderer.cpp index 57557c1ee8..1d894b18da 100644 --- a/Source/Core/VideoBackends/Software/Src/SWRenderer.cpp +++ b/Source/Core/VideoBackends/Software/Src/SWRenderer.cpp @@ -30,7 +30,7 @@ void SWRenderer::Init() void SWRenderer::Shutdown() { glDeleteProgram(program); - glDeleteTextures(1, &s_RenderTarget); + glDeleteTextures(1, &s_RenderTarget); #ifndef USE_GLES delete s_pfont; s_pfont = 0; @@ -62,7 +62,7 @@ void CreateShaders() uni_tex = glGetUniformLocation(program, "Texture"); attr_pos = glGetAttribLocation(program, "pos"); - attr_tex = glGetAttribLocation(program, "TexCoordIn"); + attr_tex = glGetAttribLocation(program, "TexCoordIn"); } void SWRenderer::Prepare() @@ -100,7 +100,7 @@ void SWRenderer::DrawDebugText() char *p = debugtext_buffer; p[0] = 0; - if (g_SWVideoConfig.bShowStats) + if (g_SWVideoConfig.bShowStats) { p+=sprintf(p,"Objects: %i\n",swstats.thisFrame.numDrawnObjects); p+=sprintf(p,"Primitives: %i\n",swstats.thisFrame.numPrimatives); @@ -136,7 +136,7 @@ void SWRenderer::DrawTexture(u8 *texture, int width, int height) glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, (GLsizei)width, (GLsizei)height, 0, GL_RGBA, GL_UNSIGNED_BYTE, texture); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); - + glUseProgram(program); static const GLfloat verts[4][2] = { { -1, -1}, // Left top @@ -161,13 +161,13 @@ void SWRenderer::DrawTexture(u8 *texture, int width, int height) glDisableVertexAttribArray(attr_pos); glDisableVertexAttribArray(attr_tex); - glBindTexture(GL_TEXTURE_2D, 0); + glBindTexture(GL_TEXTURE_2D, 0); GL_REPORT_ERRORD(); } void SWRenderer::SwapBuffer() { - // Do our OSD callbacks + // Do our OSD callbacks OSD::DoCallbacks(OSD::OSD_ONFRAME); DrawDebugText(); @@ -177,7 +177,7 @@ void SWRenderer::SwapBuffer() GLInterface->Swap(); swstats.ResetFrame(); - + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); GL_REPORT_ERRORD(); |
