diff options
Diffstat (limited to 'Source/Core/VideoCommon/BPFunctions.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/BPFunctions.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/Source/Core/VideoCommon/BPFunctions.cpp b/Source/Core/VideoCommon/BPFunctions.cpp index 9bc9b4d3dd..0b468d1cf8 100644 --- a/Source/Core/VideoCommon/BPFunctions.cpp +++ b/Source/Core/VideoCommon/BPFunctions.cpp @@ -153,8 +153,7 @@ void OnPixelFormatChange() * Since we are always using an RGBA8 buffer though, this causes issues in some games. * Thus, we reinterpret the old EFB data with the new format here. */ - if (!g_ActiveConfig.bEFBEmulateFormatChanges || - !g_ActiveConfig.backend_info.bSupportsFormatReinterpretation) + if (!g_ActiveConfig.bEFBEmulateFormatChanges) return; auto old_format = Renderer::GetPrevPixelFormat(); |
