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| author | Tony Wasserka <neobrainx@gmail.com> | 2014-04-12 00:06:02 +0200 |
|---|---|---|
| committer | Tony Wasserka <neobrainx@gmail.com> | 2014-04-12 00:06:02 +0200 |
| commit | b106dbc96e5fc0933f8ae5e1d655453efd419100 (patch) | |
| tree | 9ff7a50f3aa61ab893abf1c8d5809a02ffc0cae0 /Source/Core/VideoCommon/BPFunctions.cpp | |
| parent | a823edcc5b22d116bc848b7a859d7484390ba62f (diff) | |
| parent | fd9c1fa746616540dcad84bb44509d00ba739c6e (diff) | |
Merge pull request #235 from magumagu/videobackend-unused-config
VideoBackend: Remove unused config variables.
Diffstat (limited to 'Source/Core/VideoCommon/BPFunctions.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/BPFunctions.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/Source/Core/VideoCommon/BPFunctions.cpp b/Source/Core/VideoCommon/BPFunctions.cpp index 9bc9b4d3dd..0b468d1cf8 100644 --- a/Source/Core/VideoCommon/BPFunctions.cpp +++ b/Source/Core/VideoCommon/BPFunctions.cpp @@ -153,8 +153,7 @@ void OnPixelFormatChange() * Since we are always using an RGBA8 buffer though, this causes issues in some games. * Thus, we reinterpret the old EFB data with the new format here. */ - if (!g_ActiveConfig.bEFBEmulateFormatChanges || - !g_ActiveConfig.backend_info.bSupportsFormatReinterpretation) + if (!g_ActiveConfig.bEFBEmulateFormatChanges) return; auto old_format = Renderer::GetPrevPixelFormat(); |
