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path: root/Source/Core/VideoCommon/FramebufferShaderGen.cpp
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Diffstat (limited to 'Source/Core/VideoCommon/FramebufferShaderGen.cpp')
-rw-r--r--Source/Core/VideoCommon/FramebufferShaderGen.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/VideoCommon/FramebufferShaderGen.cpp b/Source/Core/VideoCommon/FramebufferShaderGen.cpp
index ebd260104b..d047167e29 100644
--- a/Source/Core/VideoCommon/FramebufferShaderGen.cpp
+++ b/Source/Core/VideoCommon/FramebufferShaderGen.cpp
@@ -194,9 +194,9 @@ void EmitPixelMainDeclaration(ShaderCode& code, u32 num_tex_inputs, u32 num_colo
{
code.Write("VARYING_LOCATION(0) in VertexData {{\n");
for (u32 i = 0; i < num_tex_inputs; i++)
- code.Write(" in float3 v_tex{};\n", i);
+ code.Write(" float3 v_tex{};\n", i);
for (u32 i = 0; i < num_color_inputs; i++)
- code.Write(" in float4 v_col{};\n", i);
+ code.Write(" float4 v_col{};\n", i);
code.Write("}};\n");
}
else