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authorJMC47 <JMC4789@gmail.com>2022-03-21 19:16:13 -0400
committerGitHub <noreply@github.com>2022-03-21 19:16:13 -0400
commitbb7f0e18dda2a9110b8a464865d6478038de4357 (patch)
tree7e5ec29369264d17d4aa067de5c98248ebd987dd /Source/Core/VideoCommon/FramebufferShaderGen.cpp
parent48baf097a1814c1b0b5413eca5d442f3e705e87a (diff)
parentf1f02180fa41d5772dbad9999ff82725f0ad5536 (diff)
Merge pull request #10524 from JosJuice/angle-in
VideoCommon: Remove redundant in qualifiers
Diffstat (limited to 'Source/Core/VideoCommon/FramebufferShaderGen.cpp')
-rw-r--r--Source/Core/VideoCommon/FramebufferShaderGen.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/VideoCommon/FramebufferShaderGen.cpp b/Source/Core/VideoCommon/FramebufferShaderGen.cpp
index ebd260104b..d047167e29 100644
--- a/Source/Core/VideoCommon/FramebufferShaderGen.cpp
+++ b/Source/Core/VideoCommon/FramebufferShaderGen.cpp
@@ -194,9 +194,9 @@ void EmitPixelMainDeclaration(ShaderCode& code, u32 num_tex_inputs, u32 num_colo
{
code.Write("VARYING_LOCATION(0) in VertexData {{\n");
for (u32 i = 0; i < num_tex_inputs; i++)
- code.Write(" in float3 v_tex{};\n", i);
+ code.Write(" float3 v_tex{};\n", i);
for (u32 i = 0; i < num_color_inputs; i++)
- code.Write(" in float4 v_col{};\n", i);
+ code.Write(" float4 v_col{};\n", i);
code.Write("}};\n");
}
else