summaryrefslogtreecommitdiff
path: root/Source/Core/VideoCommon/GeometryShaderGen.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'Source/Core/VideoCommon/GeometryShaderGen.cpp')
-rw-r--r--Source/Core/VideoCommon/GeometryShaderGen.cpp9
1 files changed, 5 insertions, 4 deletions
diff --git a/Source/Core/VideoCommon/GeometryShaderGen.cpp b/Source/Core/VideoCommon/GeometryShaderGen.cpp
index 57009aedaa..2762dcd73b 100644
--- a/Source/Core/VideoCommon/GeometryShaderGen.cpp
+++ b/Source/Core/VideoCommon/GeometryShaderGen.cpp
@@ -43,11 +43,12 @@ static inline void GenerateGeometryShader(T& out, u32 components, API_TYPE ApiTy
// uniforms
if (ApiType == API_OPENGL)
- out.Write("layout(std140%s) uniform VSBlock {\n", g_ActiveConfig.backend_info.bSupportsBindingLayout ? ", binding = 2" : "");
+ out.Write("layout(std140%s) uniform GSBlock {\n", g_ActiveConfig.backend_info.bSupportsBindingLayout ? ", binding = 3" : "");
else
- out.Write("cbuffer VSBlock {\n");
- out.Write(s_shader_uniforms);
- out.Write("};\n");
+ out.Write("cbuffer GSBlock {\n");
+ out.Write(
+ "\tfloat4 " I_STEREOPARAMS";\n"
+ "};\n");
uid_data->numTexGens = xfmem.numTexGen.numTexGens;
uid_data->pixel_lighting = g_ActiveConfig.bEnablePixelLighting;