diff options
Diffstat (limited to 'Source/Core/VideoCommon/GraphicsModSystem/Runtime/GraphicsModManager.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/GraphicsModSystem/Runtime/GraphicsModManager.cpp | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/Source/Core/VideoCommon/GraphicsModSystem/Runtime/GraphicsModManager.cpp b/Source/Core/VideoCommon/GraphicsModSystem/Runtime/GraphicsModManager.cpp index 7441f210fa..4b5f5dbd84 100644 --- a/Source/Core/VideoCommon/GraphicsModSystem/Runtime/GraphicsModManager.cpp +++ b/Source/Core/VideoCommon/GraphicsModSystem/Runtime/GraphicsModManager.cpp @@ -10,10 +10,15 @@ #include "Common/Logging/Log.h" #include "Common/VariantUtil.h" +#include "Core/ConfigManager.h" + #include "VideoCommon/GraphicsModSystem/Config/GraphicsMod.h" #include "VideoCommon/GraphicsModSystem/Config/GraphicsModGroup.h" #include "VideoCommon/GraphicsModSystem/Runtime/GraphicsModActionFactory.h" #include "VideoCommon/TextureInfo.h" +#include "VideoCommon/VideoConfig.h" + +std::unique_ptr<GraphicsModManager> g_graphics_mod_manager; class GraphicsModManager::DecoratedAction final : public GraphicsModAction { @@ -64,6 +69,27 @@ private: GraphicsModConfig m_mod; }; +bool GraphicsModManager::Initialize() +{ + if (g_ActiveConfig.bGraphicMods) + { + // If a config change occurred in a previous session, + // remember the old change count value. By setting + // our current change count to the old value, we + // avoid loading the stale data when we + // check for config changes. + const u32 old_game_mod_changes = g_ActiveConfig.graphics_mod_config ? + g_ActiveConfig.graphics_mod_config->GetChangeCount() : + 0; + g_ActiveConfig.graphics_mod_config = GraphicsModGroupConfig(SConfig::GetInstance().GetGameID()); + g_ActiveConfig.graphics_mod_config->Load(); + g_ActiveConfig.graphics_mod_config->SetChangeCount(old_game_mod_changes); + g_graphics_mod_manager->Load(*g_ActiveConfig.graphics_mod_config); + } + + return true; +} + const std::vector<GraphicsModAction*>& GraphicsModManager::GetProjectionActions(ProjectionType projection_type) const { |
