diff options
Diffstat (limited to 'Source/Core/VideoCommon/GraphicsModSystem/Runtime')
| -rw-r--r-- | Source/Core/VideoCommon/GraphicsModSystem/Runtime/CustomPipeline.cpp | 32 | ||||
| -rw-r--r-- | Source/Core/VideoCommon/GraphicsModSystem/Runtime/CustomPipeline.h | 10 |
2 files changed, 5 insertions, 37 deletions
diff --git a/Source/Core/VideoCommon/GraphicsModSystem/Runtime/CustomPipeline.cpp b/Source/Core/VideoCommon/GraphicsModSystem/Runtime/CustomPipeline.cpp index aa392f0a96..bb09a84328 100644 --- a/Source/Core/VideoCommon/GraphicsModSystem/Runtime/CustomPipeline.cpp +++ b/Source/Core/VideoCommon/GraphicsModSystem/Runtime/CustomPipeline.cpp @@ -3,35 +3,11 @@ #include "VideoCommon/GraphicsModSystem/Runtime/CustomPipeline.h" -#include <algorithm> -#include <array> -#include <variant> +#include <memory> +#include <span> -#include "Common/Contains.h" -#include "Common/Logging/Log.h" -#include "Common/VariantUtil.h" - -#include "VideoCommon/AbstractGfx.h" - -namespace -{ -bool IsQualifier(std::string_view value) -{ - static constexpr std::array<std::string_view, 7> qualifiers = { - "attribute", "const", "highp", "lowp", "mediump", "uniform", "varying", - }; - return Common::Contains(qualifiers, value); -} - -bool IsBuiltInMacro(std::string_view value) -{ - static constexpr std::array<std::string_view, 5> built_in = { - "__LINE__", "__FILE__", "__VERSION__", "GL_core_profile", "GL_compatibility_profile", - }; - return Common::Contains(built_in, value); -} - -} // namespace +#include "Common/CommonTypes.h" +#include "VideoCommon/Assets/CustomAssetLibrary.h" void CustomPipeline::UpdatePixelData(std::shared_ptr<VideoCommon::CustomAssetLibrary>, std::span<const u32>, diff --git a/Source/Core/VideoCommon/GraphicsModSystem/Runtime/CustomPipeline.h b/Source/Core/VideoCommon/GraphicsModSystem/Runtime/CustomPipeline.h index 7165c9291f..3aa7b6641c 100644 --- a/Source/Core/VideoCommon/GraphicsModSystem/Runtime/CustomPipeline.h +++ b/Source/Core/VideoCommon/GraphicsModSystem/Runtime/CustomPipeline.h @@ -4,18 +4,10 @@ #pragma once #include <memory> -#include <optional> #include <span> -#include <string> -#include <string_view> -#include <vector> -#include "VideoCommon/AbstractTexture.h" +#include "Common/CommonTypes.h" #include "VideoCommon/Assets/CustomAssetLibrary.h" -#include "VideoCommon/Assets/MaterialAsset.h" -#include "VideoCommon/Assets/ShaderAsset.h" -#include "VideoCommon/Assets/TextureAsset.h" -#include "VideoCommon/ShaderGenCommon.h" struct CustomPipeline { |
