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path: root/Source/Core/VideoCommon/GraphicsModSystem/Runtime
AgeCommit message (Expand)Author
2026-04-17Improve usage of std::move and const references parametersMartino Fontana
2026-03-26VideoCommon: watch the user and system graphics mods directories for modified...iwubcode
2026-03-26VideoCommon: update CustomPipelineAction to get a Material when an EFB is rec...iwubcode
2026-03-26VideoCommon: update graphics mod action interfaceiwubcode
2026-01-25Remove unused importsMartino Fontana
2025-12-27CustomPipeline: Remove unused functionsJoshua Vandaƫle
2025-11-21VideoCommon: add method to async shader compiler to clear pending/completed w...iwubcode
2025-11-06Common: Remove the string parameters from the HookableEvent interface.Jordan Woyak
2025-11-02Common: Make HookableEvent use non-static data.Jordan Woyak
2025-11-02Merge pull request #13975 from iwubcode/shader_includesJMC47
2025-10-30CustomPipeline.cpp: Fix unused-function warningJoshua Vandaƫle
2025-10-26VideoBackends / VideoCommon: add support for specifying include files in shad...iwubcode
2025-08-22VideoCommon: further remove 'CustomPipeline' details, so we can fully remove ...iwubcode
2025-07-08Avoid map/set double lookupsSintendo
2025-06-14Source: Remove redundant lambda parameter listsDr. Dystopia
2025-06-06VideoCommon: rename GameTextureAsset into TextureAsset and make it only conta...iwubcode
2025-06-06Core / VideoCommon: Remove original custom asset loaderiwubcode
2025-03-23Merge pull request #13093 from mitaclaw/ranges-modernization-4-projectionJMC47
2025-03-22VideoCommon: move to a 'process_fragment()' function to simplify custom shade...iwubcode
2025-03-09Modernize `std::sort` with ranges and projectionsmitaclaw
2025-03-09VideoCommon: Move backend_info out of VideoConfig struct.Jordan Woyak
2025-01-01Simplify `std::find` with `Common::Contains`mitaclaw
2024-10-10C++20: Synthesize `operator!=` From `operator==`mitaclaw
2024-08-14Use 'contains' methodDr. Dystopia
2024-07-26Adjust order and spacing of various #includesDentomologist
2024-05-31VideoCommon: update custom pipeline to use a a texture's sampler if the textu...iwubcode
2024-02-18VideoCommon: move factory names to be a static inside each action class, so t...iwubcode
2024-02-01CustomPipeline: Mark arrays as constexprLioncash
2024-02-01CustomPipeline: Make use of emplace_back() in GlobalConflicts()Lioncash
2024-02-01CustomPipeline: Resolve unused variable warningLioncash
2024-01-31VideoCommon/Statistics: Remove global system accessor from s_after_frame_eventLioncash
2024-01-27VideoCommon: refactor the custom pipeline logic in the graphics mod action in...iwubcode
2024-01-26Merge pull request #12443 from iwubcode/custom_pipeline_action_material_cubemapMai
2024-01-13Merge pull request #12285 from iwubcode/serialize_graphics_modsMai
2024-01-03Revert "VideoCommon: revert max pixel shader samplers back to 8 for Android d...iwubcode
2023-12-21VideoCommon: revert max pixel shader samplers back to 8 for Android devices.iwubcode
2023-12-19VideoCommon: update custom pipeline action to support a variety of texture sa...iwubcode
2023-12-12VideoCommon: prepare graphics mods for custom shader material dataiwubcode
2023-12-12Merge pull request #12240 from iwubcode/material_asset_additional_propertiesMai
2023-12-11CustomShaderCache: Resolve -Wreorder warningsLioncash
2023-12-10VideoCommon: add ability to serialize graphics mod to json objectiwubcode
2023-12-04VideoCommon: add additional data types (int, int2, float, bool, etc) as prope...iwubcode
2023-10-10VideoCommon: instead of using 'CustomTextureData' directly, use 'TextureData'...iwubcode
2023-09-04Merge pull request #12137 from iwubcode/custom_pipeline_more_error_checkingJMC47
2023-09-02VideoCommon: add loading cube maps from DDS files and loading it into our cus...iwubcode
2023-08-24VideoCommon: additional error checking for CustomPipelineAction and move the ...iwubcode
2023-08-20VideoCommon: add support to graphics mod manager to load in assets and pass i...iwubcode
2023-08-20VideoCommon: add custom pipeline actioniwubcode
2023-08-20VideoCommon: add custom shader cacheiwubcode
2023-08-20VideoCommon: add data needed to support custom pixel shaders to graphics mod ...iwubcode