summaryrefslogtreecommitdiff
path: root/Source/Core/VideoCommon/RenderState.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'Source/Core/VideoCommon/RenderState.cpp')
-rw-r--r--Source/Core/VideoCommon/RenderState.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/Source/Core/VideoCommon/RenderState.cpp b/Source/Core/VideoCommon/RenderState.cpp
index 291aa9ce91..358c99974e 100644
--- a/Source/Core/VideoCommon/RenderState.cpp
+++ b/Source/Core/VideoCommon/RenderState.cpp
@@ -224,9 +224,9 @@ BlendingState& BlendingState::operator=(const BlendingState& rhs)
void SamplerState::Generate(const BPMemory& bp, u32 index)
{
- const FourTexUnits& tex = bpmem.tex[index / 4];
- const TexMode0& tm0 = tex.texMode0[index % 4];
- const TexMode1& tm1 = tex.texMode1[index % 4];
+ auto tex = bp.tex.GetUnit(index);
+ const TexMode0& tm0 = tex.texMode0;
+ const TexMode1& tm1 = tex.texMode1;
// GX can configure the mip filter to none. However, D3D and Vulkan can't express this in their
// sampler states. Therefore, we set the min/max LOD to zero if this option is used.