diff options
Diffstat (limited to 'Source/Core/VideoCommon/Src/BPFunctions.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/Src/BPFunctions.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/Src/BPFunctions.cpp b/Source/Core/VideoCommon/Src/BPFunctions.cpp index 8e854b4690..5255b6cb54 100644 --- a/Source/Core/VideoCommon/Src/BPFunctions.cpp +++ b/Source/Core/VideoCommon/Src/BPFunctions.cpp @@ -88,7 +88,7 @@ void CopyEFB(const BPCmd &bp, const EFBRectangle &rc, const u32 &address, const /* Explanation of the magic behind ClearScreen: There's numerous possible formats for the pixel data in the EFB. - However, in the HW accelerated plugins we're always using RGBA8 + However, in the HW accelerated backends we're always using RGBA8 for the EFB format, which causes some problems: - We're using an alpha channel although the game doesn't - If the actual EFB format is RGBA6_Z24 or R5G6B5_Z16, we are using more bits per channel than the native HW |
