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-rw-r--r--Source/Core/VideoCommon/Src/BPStructs.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/Src/BPStructs.cpp b/Source/Core/VideoCommon/Src/BPStructs.cpp
index 7773773439..e0b0c9bca2 100644
--- a/Source/Core/VideoCommon/Src/BPStructs.cpp
+++ b/Source/Core/VideoCommon/Src/BPStructs.cpp
@@ -358,7 +358,7 @@ void BPWritten(const Bypass& bp)
#endif
break;
}
- case BPMEM_ZCOMPARE: // Set the Z-Compare
+ case BPMEM_ZCOMPARE: // Set the Z-Compare and EFB pixel format
case BPMEM_TEXINVALIDATE: // Used, if game has manual control the Texture Cache, which we don't allow
case BPMEM_MIPMAP_STRIDE: // MipMap Stride Channel
case BPMEM_COPYYSCALE: // Display Copy Y Scale