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authorNolan Check <Nolan.Check@gmail.com>2009-06-29 00:52:54 +0000
committerNolan Check <Nolan.Check@gmail.com>2009-06-29 00:52:54 +0000
commit5717f1f15b2069230be331a8efc876505b08418b (patch)
treeb58a5232e9ff00d5a62792d0897e967412069c97 /Source/Core/VideoCommon/Src/BPStructs.cpp
parent07a767691d411a7c2a31340628adda8c92e1204d (diff)
Grok EFB pixel format to determine whether render target has alpha, thus fixing the "Stage Clear" screen in SSBM.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3588 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/VideoCommon/Src/BPStructs.cpp')
-rw-r--r--Source/Core/VideoCommon/Src/BPStructs.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/Src/BPStructs.cpp b/Source/Core/VideoCommon/Src/BPStructs.cpp
index 7773773439..e0b0c9bca2 100644
--- a/Source/Core/VideoCommon/Src/BPStructs.cpp
+++ b/Source/Core/VideoCommon/Src/BPStructs.cpp
@@ -358,7 +358,7 @@ void BPWritten(const Bypass& bp)
#endif
break;
}
- case BPMEM_ZCOMPARE: // Set the Z-Compare
+ case BPMEM_ZCOMPARE: // Set the Z-Compare and EFB pixel format
case BPMEM_TEXINVALIDATE: // Used, if game has manual control the Texture Cache, which we don't allow
case BPMEM_MIPMAP_STRIDE: // MipMap Stride Channel
case BPMEM_COPYYSCALE: // Display Copy Y Scale