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-rw-r--r--Source/Core/VideoCommon/Src/CPMemory.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/Source/Core/VideoCommon/Src/CPMemory.cpp b/Source/Core/VideoCommon/Src/CPMemory.cpp
index 06aa8d6192..837dde70ac 100644
--- a/Source/Core/VideoCommon/Src/CPMemory.cpp
+++ b/Source/Core/VideoCommon/Src/CPMemory.cpp
@@ -24,3 +24,6 @@ u32 arraybases[16];
u32 arraystrides[16];
TMatrixIndexA MatrixIndexA;
TMatrixIndexB MatrixIndexB;
+TVtxDesc g_VtxDesc;
+// Most games only use the first VtxAttr and simply reconfigure it all the time as needed.
+VAT g_VtxAttr[8];