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path: root/Source/Core/VideoCommon/Src/TextureConversionShader.cpp
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Diffstat (limited to 'Source/Core/VideoCommon/Src/TextureConversionShader.cpp')
-rw-r--r--Source/Core/VideoCommon/Src/TextureConversionShader.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/Src/TextureConversionShader.cpp b/Source/Core/VideoCommon/Src/TextureConversionShader.cpp
index 2f21c816b7..2d3b642593 100644
--- a/Source/Core/VideoCommon/Src/TextureConversionShader.cpp
+++ b/Source/Core/VideoCommon/Src/TextureConversionShader.cpp
@@ -69,7 +69,7 @@ u16 GetEncodedSampleCount(u32 format)
const char* WriteRegister(API_TYPE ApiType, const char *prefix, const u32 num)
{
if(ApiType == API_GLSL)
- return ""; // Once we switch to GLSL 1.3 we can do something here
+ return ""; // Once we switch to GLSL 1.3 we can do something here
static char result[64];
sprintf(result, " : register(%s%d)", prefix, num);
return result;