diff options
Diffstat (limited to 'Source/Core')
| -rw-r--r-- | Source/Core/VideoCommon/Src/PixelShaderGen.h | 20 | ||||
| -rw-r--r-- | Source/Core/VideoCommon/Src/TextureConversionShader.cpp | 2 | ||||
| -rw-r--r-- | Source/Core/VideoCommon/Src/VertexShaderGen.h | 18 |
3 files changed, 20 insertions, 20 deletions
diff --git a/Source/Core/VideoCommon/Src/PixelShaderGen.h b/Source/Core/VideoCommon/Src/PixelShaderGen.h index 3228d50b99..1a70a3664b 100644 --- a/Source/Core/VideoCommon/Src/PixelShaderGen.h +++ b/Source/Core/VideoCommon/Src/PixelShaderGen.h @@ -49,16 +49,16 @@ // Annoying sure, can be removed once we get up to GLSL ~1.3 const s_svar PSVar_Loc[] = { {I_COLORS, C_COLORS, 4 }, - {I_KCOLORS, C_KCOLORS, 4 }, - {I_ALPHA, C_ALPHA, 1 }, - {I_TEXDIMS, C_TEXDIMS, 8 }, - {I_ZBIAS , C_ZBIAS, 2 }, - {I_INDTEXSCALE , C_INDTEXSCALE, 2 }, - {I_INDTEXMTX, C_INDTEXMTX, 6 }, - {I_FOG, C_FOG, 3 }, - {I_PLIGHTS, C_PLIGHTS, 40 }, - {I_PMATERIALS, C_PMATERIALS, 4 }, - }; + {I_KCOLORS, C_KCOLORS, 4 }, + {I_ALPHA, C_ALPHA, 1 }, + {I_TEXDIMS, C_TEXDIMS, 8 }, + {I_ZBIAS , C_ZBIAS, 2 }, + {I_INDTEXSCALE , C_INDTEXSCALE, 2 }, + {I_INDTEXMTX, C_INDTEXMTX, 6 }, + {I_FOG, C_FOG, 3 }, + {I_PLIGHTS, C_PLIGHTS, 40 }, + {I_PMATERIALS, C_PMATERIALS, 4 }, + }; // DO NOT make anything in this class virtual. template<bool safe> diff --git a/Source/Core/VideoCommon/Src/TextureConversionShader.cpp b/Source/Core/VideoCommon/Src/TextureConversionShader.cpp index 2f21c816b7..2d3b642593 100644 --- a/Source/Core/VideoCommon/Src/TextureConversionShader.cpp +++ b/Source/Core/VideoCommon/Src/TextureConversionShader.cpp @@ -69,7 +69,7 @@ u16 GetEncodedSampleCount(u32 format) const char* WriteRegister(API_TYPE ApiType, const char *prefix, const u32 num) { if(ApiType == API_GLSL) - return ""; // Once we switch to GLSL 1.3 we can do something here + return ""; // Once we switch to GLSL 1.3 we can do something here static char result[64]; sprintf(result, " : register(%s%d)", prefix, num); return result; diff --git a/Source/Core/VideoCommon/Src/VertexShaderGen.h b/Source/Core/VideoCommon/Src/VertexShaderGen.h index 5cfb9f801d..afd49c65d4 100644 --- a/Source/Core/VideoCommon/Src/VertexShaderGen.h +++ b/Source/Core/VideoCommon/Src/VertexShaderGen.h @@ -48,15 +48,15 @@ #define C_DEPTHPARAMS (C_POSTTRANSFORMMATRICES + 64) #define C_VENVCONST_END (C_DEPTHPARAMS + 1) const s_svar VSVar_Loc[] = { {I_POSNORMALMATRIX, C_POSNORMALMATRIX, 6 }, - {I_PROJECTION , C_PROJECTION, 4 }, - {I_MATERIALS, C_MATERIALS, 4 }, - {I_LIGHTS, C_LIGHTS, 40 }, - {I_TEXMATRICES, C_TEXMATRICES, 24 }, - {I_TRANSFORMMATRICES , C_TRANSFORMMATRICES, 64 }, - {I_NORMALMATRICES , C_NORMALMATRICES, 32 }, - {I_POSTTRANSFORMMATRICES, C_POSTTRANSFORMMATRICES, 64 }, - {I_DEPTHPARAMS, C_DEPTHPARAMS, 1 }, - }; + {I_PROJECTION , C_PROJECTION, 4 }, + {I_MATERIALS, C_MATERIALS, 4 }, + {I_LIGHTS, C_LIGHTS, 40 }, + {I_TEXMATRICES, C_TEXMATRICES, 24 }, + {I_TRANSFORMMATRICES , C_TRANSFORMMATRICES, 64 }, + {I_NORMALMATRICES , C_NORMALMATRICES, 32 }, + {I_POSTTRANSFORMMATRICES, C_POSTTRANSFORMMATRICES, 64 }, + {I_DEPTHPARAMS, C_DEPTHPARAMS, 1 }, + }; template<bool safe> class _VERTEXSHADERUID { |
