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Diffstat (limited to 'Source/Core/VideoCommon/TextureCacheBase.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/TextureCacheBase.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/TextureCacheBase.cpp b/Source/Core/VideoCommon/TextureCacheBase.cpp index 2f896027ad..07bbe0aa2e 100644 --- a/Source/Core/VideoCommon/TextureCacheBase.cpp +++ b/Source/Core/VideoCommon/TextureCacheBase.cpp @@ -2924,7 +2924,8 @@ bool TextureCacheBase::DecodeTextureOnGPU(TCacheEntry* entry, u32 dst_level, con auto dispatch_groups = TextureConversionShaderTiled::GetDispatchCount(info, aligned_width, aligned_height); - g_renderer->DispatchComputeShader(shader, dispatch_groups.first, dispatch_groups.second, 1); + g_renderer->DispatchComputeShader(shader, info->group_size_x, info->group_size_y, 1, + dispatch_groups.first, dispatch_groups.second, 1); // Copy from decoding texture -> final texture // This is because we don't want to have to create compute view for every layer |
