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-rw-r--r--Source/Core/VideoCommon/TextureCacheBase.h219
1 files changed, 109 insertions, 110 deletions
diff --git a/Source/Core/VideoCommon/TextureCacheBase.h b/Source/Core/VideoCommon/TextureCacheBase.h
index 4fe11a64f4..cfcb4afe9e 100644
--- a/Source/Core/VideoCommon/TextureCacheBase.h
+++ b/Source/Core/VideoCommon/TextureCacheBase.h
@@ -33,6 +33,8 @@ struct VideoConfig;
constexpr std::string_view EFB_DUMP_PREFIX = "efb1";
constexpr std::string_view XFB_DUMP_PREFIX = "xfb1";
+static constexpr int FRAMECOUNT_INVALID = 0;
+
struct TextureAndTLUTFormat
{
TextureAndTLUTFormat(TextureFormat texfmt_ = TextureFormat::I4,
@@ -103,121 +105,118 @@ struct fmt::formatter<EFBCopyParams>
}
};
-class TextureCacheBase
+struct TCacheEntry
{
-private:
- static const int FRAMECOUNT_INVALID = 0;
+ // common members
+ std::unique_ptr<AbstractTexture> texture;
+ std::unique_ptr<AbstractFramebuffer> framebuffer;
+ u32 addr = 0;
+ u32 size_in_bytes = 0;
+ u64 base_hash = 0;
+ u64 hash = 0; // for paletted textures, hash = base_hash ^ palette_hash
+ TextureAndTLUTFormat format;
+ u32 memory_stride = 0;
+ bool is_efb_copy = false;
+ bool is_custom_tex = false;
+ bool may_have_overlapping_textures = true;
+ bool tmem_only = false; // indicates that this texture only exists in the tmem cache
+ bool has_arbitrary_mips = false; // indicates that the mips in this texture are arbitrary
+ // content, aren't just downscaled
+ bool should_force_safe_hashing = false; // for XFB
+ bool is_xfb_copy = false;
+ bool is_xfb_container = false;
+ u64 id = 0;
+
+ bool reference_changed = false; // used by xfb to determine when a reference xfb changed
+
+ // Texture dimensions from the GameCube's point of view
+ u32 native_width = 0;
+ u32 native_height = 0;
+ u32 native_levels = 0;
+
+ // used to delete textures which haven't been used for TEXTURE_KILL_THRESHOLD frames
+ int frameCount = FRAMECOUNT_INVALID;
+
+ // Keep an iterator to the entry in textures_by_hash, so it does not need to be searched when
+ // removing the cache entry
+ std::multimap<u64, TCacheEntry*>::iterator textures_by_hash_iter;
+
+ // This is used to keep track of both:
+ // * efb copies used by this partially updated texture
+ // * partially updated textures which refer to this efb copy
+ std::unordered_set<TCacheEntry*> references;
+
+ // Pending EFB copy
+ std::unique_ptr<AbstractStagingTexture> pending_efb_copy;
+ u32 pending_efb_copy_width = 0;
+ u32 pending_efb_copy_height = 0;
+ bool pending_efb_copy_invalidated = false;
+
+ std::string texture_info_name = "";
+
+ explicit TCacheEntry(std::unique_ptr<AbstractTexture> tex,
+ std::unique_ptr<AbstractFramebuffer> fb);
+
+ ~TCacheEntry();
+
+ void SetGeneralParameters(u32 _addr, u32 _size, TextureAndTLUTFormat _format,
+ bool force_safe_hashing)
+ {
+ addr = _addr;
+ size_in_bytes = _size;
+ format = _format;
+ should_force_safe_hashing = force_safe_hashing;
+ }
-public:
- struct TCacheEntry
+ void SetDimensions(unsigned int _native_width, unsigned int _native_height,
+ unsigned int _native_levels)
{
- // common members
- std::unique_ptr<AbstractTexture> texture;
- std::unique_ptr<AbstractFramebuffer> framebuffer;
- u32 addr = 0;
- u32 size_in_bytes = 0;
- u64 base_hash = 0;
- u64 hash = 0; // for paletted textures, hash = base_hash ^ palette_hash
- TextureAndTLUTFormat format;
- u32 memory_stride = 0;
- bool is_efb_copy = false;
- bool is_custom_tex = false;
- bool may_have_overlapping_textures = true;
- bool tmem_only = false; // indicates that this texture only exists in the tmem cache
- bool has_arbitrary_mips = false; // indicates that the mips in this texture are arbitrary
- // content, aren't just downscaled
- bool should_force_safe_hashing = false; // for XFB
- bool is_xfb_copy = false;
- bool is_xfb_container = false;
- u64 id = 0;
-
- bool reference_changed = false; // used by xfb to determine when a reference xfb changed
-
- // Texture dimensions from the GameCube's point of view
- u32 native_width = 0;
- u32 native_height = 0;
- u32 native_levels = 0;
-
- // used to delete textures which haven't been used for TEXTURE_KILL_THRESHOLD frames
- int frameCount = FRAMECOUNT_INVALID;
+ native_width = _native_width;
+ native_height = _native_height;
+ native_levels = _native_levels;
+ memory_stride = _native_width;
+ }
- // Keep an iterator to the entry in textures_by_hash, so it does not need to be searched when
- // removing the cache entry
- std::multimap<u64, TCacheEntry*>::iterator textures_by_hash_iter;
-
- // This is used to keep track of both:
- // * efb copies used by this partially updated texture
- // * partially updated textures which refer to this efb copy
- std::unordered_set<TCacheEntry*> references;
-
- // Pending EFB copy
- std::unique_ptr<AbstractStagingTexture> pending_efb_copy;
- u32 pending_efb_copy_width = 0;
- u32 pending_efb_copy_height = 0;
- bool pending_efb_copy_invalidated = false;
-
- std::string texture_info_name = "";
-
- explicit TCacheEntry(std::unique_ptr<AbstractTexture> tex,
- std::unique_ptr<AbstractFramebuffer> fb);
-
- ~TCacheEntry();
-
- void SetGeneralParameters(u32 _addr, u32 _size, TextureAndTLUTFormat _format,
- bool force_safe_hashing)
- {
- addr = _addr;
- size_in_bytes = _size;
- format = _format;
- should_force_safe_hashing = force_safe_hashing;
- }
-
- void SetDimensions(unsigned int _native_width, unsigned int _native_height,
- unsigned int _native_levels)
- {
- native_width = _native_width;
- native_height = _native_height;
- native_levels = _native_levels;
- memory_stride = _native_width;
- }
-
- void SetHashes(u64 _base_hash, u64 _hash)
- {
- base_hash = _base_hash;
- hash = _hash;
- }
-
- // This texture entry is used by the other entry as a sub-texture
- void CreateReference(TCacheEntry* other_entry)
- {
- // References are two-way, so they can easily be destroyed later
- this->references.emplace(other_entry);
- other_entry->references.emplace(this);
- }
-
- void SetXfbCopy(u32 stride);
- void SetEfbCopy(u32 stride);
- void SetNotCopy();
-
- bool OverlapsMemoryRange(u32 range_address, u32 range_size) const;
-
- bool IsEfbCopy() const { return is_efb_copy; }
- bool IsCopy() const { return is_xfb_copy || is_efb_copy; }
- u32 NumBlocksX() const;
- u32 NumBlocksY() const;
- u32 BytesPerRow() const;
-
- u64 CalculateHash() const;
-
- int HashSampleSize() const;
- u32 GetWidth() const { return texture->GetConfig().width; }
- u32 GetHeight() const { return texture->GetConfig().height; }
- u32 GetNumLevels() const { return texture->GetConfig().levels; }
- u32 GetNumLayers() const { return texture->GetConfig().layers; }
- AbstractTextureFormat GetFormat() const { return texture->GetConfig().format; }
- void DoState(PointerWrap& p);
- };
+ void SetHashes(u64 _base_hash, u64 _hash)
+ {
+ base_hash = _base_hash;
+ hash = _hash;
+ }
+ // This texture entry is used by the other entry as a sub-texture
+ void CreateReference(TCacheEntry* other_entry)
+ {
+ // References are two-way, so they can easily be destroyed later
+ this->references.emplace(other_entry);
+ other_entry->references.emplace(this);
+ }
+
+ void SetXfbCopy(u32 stride);
+ void SetEfbCopy(u32 stride);
+ void SetNotCopy();
+
+ bool OverlapsMemoryRange(u32 range_address, u32 range_size) const;
+
+ bool IsEfbCopy() const { return is_efb_copy; }
+ bool IsCopy() const { return is_xfb_copy || is_efb_copy; }
+ u32 NumBlocksX() const;
+ u32 NumBlocksY() const;
+ u32 BytesPerRow() const;
+
+ u64 CalculateHash() const;
+
+ int HashSampleSize() const;
+ u32 GetWidth() const { return texture->GetConfig().width; }
+ u32 GetHeight() const { return texture->GetConfig().height; }
+ u32 GetNumLevels() const { return texture->GetConfig().levels; }
+ u32 GetNumLayers() const { return texture->GetConfig().layers; }
+ AbstractTextureFormat GetFormat() const { return texture->GetConfig().format; }
+ void DoState(PointerWrap& p);
+};
+
+class TextureCacheBase
+{
+public:
// Minimal version of TCacheEntry just for TexPool
struct TexPoolEntry
{