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-rw-r--r--Source/Core/VideoCommon/VertexShaderManager.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/VertexShaderManager.cpp b/Source/Core/VideoCommon/VertexShaderManager.cpp
index ca90077bc1..4632d098c4 100644
--- a/Source/Core/VideoCommon/VertexShaderManager.cpp
+++ b/Source/Core/VideoCommon/VertexShaderManager.cpp
@@ -459,7 +459,7 @@ void VertexShaderManager::SetConstants()
projection hack for metroid other m...attempt to remove black projection layer from cut scenes.
g_fProjectionMatrix[15] = 1.0f was the default setting before
this hack was added...setting g_fProjectionMatrix[14] to -1 might make the hack more stable, needs more testing.
- Only works for OGL and DX9...this is not helping DX11
+ Only works for OGL...this is not helping DX11
*/
g_fProjectionMatrix[14] = 0.0f;