diff options
Diffstat (limited to 'Source/Core/VideoCommon/VideoConfig.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/VideoConfig.cpp | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/Source/Core/VideoCommon/VideoConfig.cpp b/Source/Core/VideoCommon/VideoConfig.cpp index d995ae2d4b..4ef7423a92 100644 --- a/Source/Core/VideoCommon/VideoConfig.cpp +++ b/Source/Core/VideoCommon/VideoConfig.cpp @@ -38,7 +38,6 @@ VideoConfig::VideoConfig() backend_info.APIType = API_NONE; backend_info.bUseRGBATextures = false; backend_info.bUseMinimalMipCount = false; - backend_info.bSupports3DVision = false; backend_info.bSupportsExclusiveFullscreen = false; } @@ -90,7 +89,6 @@ void VideoConfig::Load(const std::string& ini_file) enhancements->Get("ForceFiltering", &bForceFiltering, 0); enhancements->Get("MaxAnisotropy", &iMaxAnisotropy, 0); // NOTE - this is x in (1 << x) enhancements->Get("PostProcessingShader", &sPostProcessingShader, ""); - enhancements->Get("Enable3dVision", &b3DVision, false); IniFile::Section* hacks = iniFile.GetOrCreateSection("Hacks"); hacks->Get("EFBAccessEnable", &bEFBAccessEnable, true); @@ -186,7 +184,6 @@ void VideoConfig::GameIniLoad() CHECK_SETTING("Video_Enhancements", "ForceFiltering", bForceFiltering); CHECK_SETTING("Video_Enhancements", "MaxAnisotropy", iMaxAnisotropy); // NOTE - this is x in (1 << x) CHECK_SETTING("Video_Enhancements", "PostProcessingShader", sPostProcessingShader); - CHECK_SETTING("Video_Enhancements", "Enable3dVision", b3DVision); CHECK_SETTING("Video_Hacks", "EFBAccessEnable", bEFBAccessEnable); CHECK_SETTING("Video_Hacks", "EFBCopyEnable", bEFBCopyEnable); @@ -212,7 +209,6 @@ void VideoConfig::VerifyValidity() // TODO: Check iMaxAnisotropy value if (iAdapter < 0 || iAdapter > ((int)backend_info.Adapters.size() - 1)) iAdapter = 0; if (iMultisampleMode < 0 || iMultisampleMode >= (int)backend_info.AAModes.size()) iMultisampleMode = 0; - if (!backend_info.bSupports3DVision) b3DVision = false; if (!backend_info.bSupportsExclusiveFullscreen) bForceBorderlessFullscreen = false; } @@ -264,7 +260,6 @@ void VideoConfig::Save(const std::string& ini_file) enhancements->Set("ForceFiltering", bForceFiltering); enhancements->Set("MaxAnisotropy", iMaxAnisotropy); enhancements->Set("PostProcessingShader", sPostProcessingShader); - enhancements->Set("Enable3dVision", b3DVision); IniFile::Section* hacks = iniFile.GetOrCreateSection("Hacks"); hacks->Set("EFBAccessEnable", bEFBAccessEnable); |
