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-rw-r--r--Source/Core/VideoCommon/Src/PixelShaderGen.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/VideoCommon/Src/PixelShaderGen.cpp b/Source/Core/VideoCommon/Src/PixelShaderGen.cpp
index 071c2ea479..437ec4514c 100644
--- a/Source/Core/VideoCommon/Src/PixelShaderGen.cpp
+++ b/Source/Core/VideoCommon/Src/PixelShaderGen.cpp
@@ -631,9 +631,9 @@ const char *GeneratePixelShaderCode(PSGRENDER_MODE PSGRenderMode, API_TYPE ApiTy
{
// the screen space depth value = far z + (clip z / clip w) * z range
if (numTexgen < 7)
- WRITE(p, "float zCoord = "I_ZBIAS"[1].x + (clipPos.z / clipPos.w) * "I_ZBIAS"[1].y;\n");
+ WRITE(p, "float zCoord = " I_ZBIAS "[1].x + (clipPos.z / clipPos.w) * " I_ZBIAS "[1].y;\n");
else
- WRITE(p, "float zCoord = "I_ZBIAS"[1].x + (uv2.w / uv3.w) * "I_ZBIAS"[1].y;\n");
+ WRITE(p, "float zCoord = " I_ZBIAS "[1].x + (uv2.w / uv3.w) * " I_ZBIAS "[1].y;\n");
}
char* pmainstart = p;
if(PSGRenderMode == PSGRENDER_ZCOMPLOCK && !DepthTextureEnable)