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path: root/Source/Plugins/Plugin_VideoDX9/Src/FramebufferManager.cpp
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Diffstat (limited to 'Source/Plugins/Plugin_VideoDX9/Src/FramebufferManager.cpp')
-rw-r--r--Source/Plugins/Plugin_VideoDX9/Src/FramebufferManager.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/Source/Plugins/Plugin_VideoDX9/Src/FramebufferManager.cpp b/Source/Plugins/Plugin_VideoDX9/Src/FramebufferManager.cpp
index f1d1fa3133..1903bce989 100644
--- a/Source/Plugins/Plugin_VideoDX9/Src/FramebufferManager.cpp
+++ b/Source/Plugins/Plugin_VideoDX9/Src/FramebufferManager.cpp
@@ -44,8 +44,8 @@ FramebufferManager::Efb FramebufferManager::s_efb;
FramebufferManager::FramebufferManager()
{
bool depth_textures_supported = true;
- u32 target_width = Renderer::GetTargetWidth();
- u32 target_height = Renderer::GetTargetHeight();
+ int target_width = Renderer::GetTargetWidth();
+ int target_height = Renderer::GetTargetHeight();
s_efb.color_surface_Format = D3DFMT_A8R8G8B8;
// EFB color texture - primary render target
@@ -161,7 +161,7 @@ void FramebufferManager::GetTargetSize(unsigned int *width, unsigned int *height
}
void XFBSource::Draw(const MathUtil::Rectangle<float> &sourcerc,
- const MathUtil::Rectangle<float> &drawrc, u32 width, u32 height) const
+ const MathUtil::Rectangle<float> &drawrc, int width, int height) const
{
D3D::drawShadedTexSubQuad(texture, &sourcerc, texWidth, texHeight, &drawrc, width , height,
PixelShaderCache::GetColorCopyProgram(0), VertexShaderCache::GetSimpleVertexShader(0));