diff options
| author | lioncash <mathew1900@hotmail.com> | 2013-01-16 15:46:11 -0500 |
|---|---|---|
| committer | lioncash <mathew1900@hotmail.com> | 2013-01-16 15:46:11 -0500 |
| commit | 0ef3bd9c778a786ec439950f65c863d64ccf98b6 (patch) | |
| tree | 35c0cc6e03cf45eeff2496b582d3720ad75defbe /Source/Plugins/Plugin_VideoDX9/Src/FramebufferManager.cpp | |
| parent | 87431666639c7036ea0f5b0d499df639cefb3d51 (diff) | |
Revert "Made several variables/parameters unsigned in the DX9, DX11 and OGL plugins. They make more sense like this (given their names)."
Turns out I was wrong in my previous commit. My bad.
This reverts commit 87431666639c7036ea0f5b0d499df639cefb3d51.
Diffstat (limited to 'Source/Plugins/Plugin_VideoDX9/Src/FramebufferManager.cpp')
| -rw-r--r-- | Source/Plugins/Plugin_VideoDX9/Src/FramebufferManager.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Source/Plugins/Plugin_VideoDX9/Src/FramebufferManager.cpp b/Source/Plugins/Plugin_VideoDX9/Src/FramebufferManager.cpp index f1d1fa3133..1903bce989 100644 --- a/Source/Plugins/Plugin_VideoDX9/Src/FramebufferManager.cpp +++ b/Source/Plugins/Plugin_VideoDX9/Src/FramebufferManager.cpp @@ -44,8 +44,8 @@ FramebufferManager::Efb FramebufferManager::s_efb; FramebufferManager::FramebufferManager() { bool depth_textures_supported = true; - u32 target_width = Renderer::GetTargetWidth(); - u32 target_height = Renderer::GetTargetHeight(); + int target_width = Renderer::GetTargetWidth(); + int target_height = Renderer::GetTargetHeight(); s_efb.color_surface_Format = D3DFMT_A8R8G8B8; // EFB color texture - primary render target @@ -161,7 +161,7 @@ void FramebufferManager::GetTargetSize(unsigned int *width, unsigned int *height } void XFBSource::Draw(const MathUtil::Rectangle<float> &sourcerc, - const MathUtil::Rectangle<float> &drawrc, u32 width, u32 height) const + const MathUtil::Rectangle<float> &drawrc, int width, int height) const { D3D::drawShadedTexSubQuad(texture, &sourcerc, texWidth, texHeight, &drawrc, width , height, PixelShaderCache::GetColorCopyProgram(0), VertexShaderCache::GetSimpleVertexShader(0)); |
