diff options
Diffstat (limited to 'Source/Plugins/Plugin_VideoOGL/Src/Render.cpp')
| -rw-r--r-- | Source/Plugins/Plugin_VideoOGL/Src/Render.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/Source/Plugins/Plugin_VideoOGL/Src/Render.cpp b/Source/Plugins/Plugin_VideoOGL/Src/Render.cpp index 7b0e5193ec..e862a4eb5d 100644 --- a/Source/Plugins/Plugin_VideoOGL/Src/Render.cpp +++ b/Source/Plugins/Plugin_VideoOGL/Src/Render.cpp @@ -557,9 +557,10 @@ void Renderer::ResetAPIState() { // Gets us to a reasonably sane state where it's possible to do things like // image copies with textured quads, etc. + glDisable(GL_VERTEX_PROGRAM_ARB);// needed by nvidia cards to avoid texture problems + glDisable(GL_FRAGMENT_PROGRAM_ARB);// needed by nvidia cards to avoid texture problems VertexShaderCache::DisableShader(); PixelShaderCache::DisableShader(); - glDisable(GL_SCISSOR_TEST); glDisable(GL_DEPTH_TEST); glDisable(GL_CULL_FACE); @@ -590,8 +591,9 @@ void Renderer::RestoreAPIState() SetColorMask(); SetBlendMode(true); - VertexShaderCache::SetCurrentShader(0); glEnable(GL_VERTEX_PROGRAM_ARB);// needed by nvidia cards o avoid texture problems + glEnable(GL_FRAGMENT_PROGRAM_ARB);// needed by nvidia cards o avoid texture problems + VertexShaderCache::SetCurrentShader(0); PixelShaderCache::SetCurrentShader(0); } |
