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-rw-r--r--Source/UnitTests/Common/BusyLoopTest.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/UnitTests/Common/BusyLoopTest.cpp b/Source/UnitTests/Common/BusyLoopTest.cpp
index 4108876aad..8cb62ca1af 100644
--- a/Source/UnitTests/Common/BusyLoopTest.cpp
+++ b/Source/UnitTests/Common/BusyLoopTest.cpp
@@ -32,7 +32,7 @@ TEST(BusyLoopTest, MultiThreaded)
{
// We normally have to call Wakeup to assure the Event is triggered.
// But this check is for an internal feature of the BlockingLoop.
- // It's implemented to fall back to a busy loop regulary.
+ // It's implemented to fall back to a busy loop regularly.
// If we're in the busy loop, the payload (and so the Event) is called all the time.
// loop.Wakeup();
e.Wait();