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-rw-r--r--Source/UnitTests/VideoCommon/VertexLoaderTest.cpp223
1 files changed, 116 insertions, 107 deletions
diff --git a/Source/UnitTests/VideoCommon/VertexLoaderTest.cpp b/Source/UnitTests/VideoCommon/VertexLoaderTest.cpp
index 666476dfce..bb09b1608e 100644
--- a/Source/UnitTests/VideoCommon/VertexLoaderTest.cpp
+++ b/Source/UnitTests/VideoCommon/VertexLoaderTest.cpp
@@ -28,7 +28,7 @@ TEST(VertexLoaderUID, UniqueEnough)
memset(&vat, 0, sizeof(vat));
uids.insert(VertexLoaderUID(vtx_desc, vat));
- vtx_desc.Hex = 0xFEDCBA9876543210ull;
+ vtx_desc.SetLegacyHex(0xFEDCBA9876543210ull);
EXPECT_EQ(uids.end(), uids.find(VertexLoaderUID(vtx_desc, vat)));
uids.insert(VertexLoaderUID(vtx_desc, vat));
@@ -106,29 +106,37 @@ protected:
std::unique_ptr<VertexLoaderBase> m_loader;
};
-class VertexLoaderParamTest : public VertexLoaderTest,
- public ::testing::WithParamInterface<std::tuple<int, int, int, int>>
+class VertexLoaderParamTest
+ : public VertexLoaderTest,
+ public ::testing::WithParamInterface<
+ std::tuple<VertexComponentFormat, ComponentFormat, CoordComponentCount, int>>
{
};
-INSTANTIATE_TEST_CASE_P(AllCombinations, VertexLoaderParamTest,
- ::testing::Combine(::testing::Values(DIRECT, INDEX8, INDEX16),
- ::testing::Values(FORMAT_UBYTE, FORMAT_BYTE,
- FORMAT_USHORT, FORMAT_SHORT,
- FORMAT_FLOAT),
- ::testing::Values(0, 1), // elements
- ::testing::Values(0, 1, 31) // frac
- ));
+INSTANTIATE_TEST_CASE_P(
+ AllCombinations, VertexLoaderParamTest,
+ ::testing::Combine(
+ ::testing::Values(VertexComponentFormat::Direct, VertexComponentFormat::Index8,
+ VertexComponentFormat::Index16),
+ ::testing::Values(ComponentFormat::UByte, ComponentFormat::Byte, ComponentFormat::UShort,
+ ComponentFormat::Short, ComponentFormat::Float),
+ ::testing::Values(CoordComponentCount::XY, CoordComponentCount::XYZ),
+ ::testing::Values(0, 1, 31) // frac
+ ));
TEST_P(VertexLoaderParamTest, PositionAll)
{
- int addr, format, elements, frac;
+ VertexComponentFormat addr;
+ ComponentFormat format;
+ CoordComponentCount elements;
+ int frac;
std::tie(addr, format, elements, frac) = GetParam();
- this->m_vtx_desc.Position = addr;
+ this->m_vtx_desc.low.Position = addr;
this->m_vtx_attr.g0.PosFormat = format;
this->m_vtx_attr.g0.PosElements = elements;
this->m_vtx_attr.g0.PosFrac = frac;
this->m_vtx_attr.g0.ByteDequant = true;
- elements += 2;
+ const u32 elem_size = GetElementSize(format);
+ const u32 elem_count = elements == CoordComponentCount::XY ? 2 : 3;
std::vector<float> values = {
std::numeric_limits<float>::lowest(),
@@ -153,38 +161,37 @@ TEST_P(VertexLoaderParamTest, PositionAll)
ASSERT_EQ(0u, values.size() % 2);
ASSERT_EQ(0u, values.size() % 3);
- int count = (int)values.size() / elements;
- u32 elem_size = 1 << (format / 2);
- size_t input_size = elements * elem_size;
- if (addr & MASK_INDEXED)
+ int count = (int)values.size() / elem_count;
+ size_t input_size = elem_count * elem_size;
+ if (IsIndexed(addr))
{
- input_size = addr - 1;
+ input_size = addr == VertexComponentFormat::Index8 ? 1 : 2;
for (int i = 0; i < count; i++)
- if (addr == INDEX8)
+ if (addr == VertexComponentFormat::Index8)
Input<u8>(i);
else
Input<u16>(i);
VertexLoaderManager::cached_arraybases[ARRAY_POSITION] = m_src.GetPointer();
- g_main_cp_state.array_strides[ARRAY_POSITION] = elements * elem_size;
+ g_main_cp_state.array_strides[ARRAY_POSITION] = elem_count * elem_size;
}
- CreateAndCheckSizes(input_size, elements * sizeof(float));
+ CreateAndCheckSizes(input_size, elem_count * sizeof(float));
for (float value : values)
{
switch (format)
{
- case FORMAT_UBYTE:
+ case ComponentFormat::UByte:
Input((u8)value);
break;
- case FORMAT_BYTE:
+ case ComponentFormat::Byte:
Input((s8)value);
break;
- case FORMAT_USHORT:
+ case ComponentFormat::UShort:
Input((u16)value);
break;
- case FORMAT_SHORT:
+ case ComponentFormat::Short:
Input((s16)value);
break;
- case FORMAT_FLOAT:
+ case ComponentFormat::Float:
Input(value);
break;
}
@@ -192,29 +199,29 @@ TEST_P(VertexLoaderParamTest, PositionAll)
RunVertices(count);
- float scale = 1.f / (1u << (format == FORMAT_FLOAT ? 0 : frac));
+ float scale = 1.f / (1u << (format == ComponentFormat::Float ? 0 : frac));
for (auto iter = values.begin(); iter != values.end();)
{
float f, g;
switch (format)
{
- case FORMAT_UBYTE:
+ case ComponentFormat::UByte:
f = (u8)*iter++;
g = (u8)*iter++;
break;
- case FORMAT_BYTE:
+ case ComponentFormat::Byte:
f = (s8)*iter++;
g = (s8)*iter++;
break;
- case FORMAT_USHORT:
+ case ComponentFormat::UShort:
f = (u16)*iter++;
g = (u16)*iter++;
break;
- case FORMAT_SHORT:
+ case ComponentFormat::Short:
f = (s16)*iter++;
g = (s16)*iter++;
break;
- case FORMAT_FLOAT:
+ case ComponentFormat::Float:
f = *iter++;
g = *iter++;
break;
@@ -228,8 +235,8 @@ TEST_P(VertexLoaderParamTest, PositionAll)
TEST_F(VertexLoaderTest, PositionIndex16FloatXY)
{
- m_vtx_desc.Position = INDEX16;
- m_vtx_attr.g0.PosFormat = FORMAT_FLOAT;
+ m_vtx_desc.low.Position = VertexComponentFormat::Index16;
+ m_vtx_attr.g0.PosFormat = ComponentFormat::Float;
CreateAndCheckSizes(sizeof(u16), 2 * sizeof(float));
Input<u16>(1);
Input<u16>(0);
@@ -246,47 +253,49 @@ TEST_F(VertexLoaderTest, PositionIndex16FloatXY)
}
class VertexLoaderSpeedTest : public VertexLoaderTest,
- public ::testing::WithParamInterface<std::tuple<int, int>>
+ public ::testing::WithParamInterface<std::tuple<ComponentFormat, int>>
{
};
-INSTANTIATE_TEST_CASE_P(FormatsAndElements, VertexLoaderSpeedTest,
- ::testing::Combine(::testing::Values(FORMAT_UBYTE, FORMAT_BYTE,
- FORMAT_USHORT, FORMAT_SHORT,
- FORMAT_FLOAT),
- ::testing::Values(0, 1) // elements
- ));
+INSTANTIATE_TEST_CASE_P(
+ FormatsAndElements, VertexLoaderSpeedTest,
+ ::testing::Combine(::testing::Values(ComponentFormat::UByte, ComponentFormat::Byte,
+ ComponentFormat::UShort, ComponentFormat::Short,
+ ComponentFormat::Float),
+ ::testing::Values(0, 1)));
TEST_P(VertexLoaderSpeedTest, PositionDirectAll)
{
- int format, elements;
- std::tie(format, elements) = GetParam();
- const char* map[] = {"u8", "s8", "u16", "s16", "float"};
- printf("format: %s, elements: %d\n", map[format], elements);
- m_vtx_desc.Position = DIRECT;
+ ComponentFormat format;
+ int elements_i;
+ std::tie(format, elements_i) = GetParam();
+ CoordComponentCount elements = static_cast<CoordComponentCount>(elements_i);
+ fmt::print("format: {}, elements: {}\n", format, elements);
+ const u32 elem_count = elements == CoordComponentCount::XY ? 2 : 3;
+ m_vtx_desc.low.Position = VertexComponentFormat::Direct;
m_vtx_attr.g0.PosFormat = format;
m_vtx_attr.g0.PosElements = elements;
- elements += 2;
- size_t elem_size = static_cast<size_t>(1) << (format / 2);
- CreateAndCheckSizes(elements * elem_size, elements * sizeof(float));
+ const size_t elem_size = GetElementSize(format);
+ CreateAndCheckSizes(elem_count * elem_size, elem_count * sizeof(float));
for (int i = 0; i < 1000; ++i)
RunVertices(100000);
}
TEST_P(VertexLoaderSpeedTest, TexCoordSingleElement)
{
- int format, elements;
- std::tie(format, elements) = GetParam();
- const char* map[] = {"u8", "s8", "u16", "s16", "float"};
- printf("format: %s, elements: %d\n", map[format], elements);
- m_vtx_desc.Position = DIRECT;
- m_vtx_attr.g0.PosFormat = FORMAT_BYTE;
- m_vtx_desc.Tex0Coord = DIRECT;
+ ComponentFormat format;
+ int elements_i;
+ std::tie(format, elements_i) = GetParam();
+ TexComponentCount elements = static_cast<TexComponentCount>(elements_i);
+ fmt::print("format: {}, elements: {}\n", format, elements);
+ const u32 elem_count = elements == TexComponentCount::S ? 1 : 2;
+ m_vtx_desc.low.Position = VertexComponentFormat::Direct;
+ m_vtx_attr.g0.PosFormat = ComponentFormat::Byte;
+ m_vtx_desc.high.Tex0Coord = VertexComponentFormat::Direct;
m_vtx_attr.g0.Tex0CoordFormat = format;
m_vtx_attr.g0.Tex0CoordElements = elements;
- elements += 1;
- size_t elem_size = static_cast<size_t>(1) << (format / 2);
- CreateAndCheckSizes(2 * sizeof(s8) + elements * elem_size,
- 2 * sizeof(float) + elements * sizeof(float));
+ const size_t elem_size = GetElementSize(format);
+ CreateAndCheckSizes(2 * sizeof(s8) + elem_count * elem_size,
+ 2 * sizeof(float) + elem_count * sizeof(float));
for (int i = 0; i < 1000; ++i)
RunVertices(100000);
}
@@ -294,52 +303,52 @@ TEST_P(VertexLoaderSpeedTest, TexCoordSingleElement)
TEST_F(VertexLoaderTest, LargeFloatVertexSpeed)
{
// Enables most attributes in floating point indexed mode to test speed.
- m_vtx_desc.PosMatIdx = 1;
- m_vtx_desc.Tex0MatIdx = 1;
- m_vtx_desc.Tex1MatIdx = 1;
- m_vtx_desc.Tex2MatIdx = 1;
- m_vtx_desc.Tex3MatIdx = 1;
- m_vtx_desc.Tex4MatIdx = 1;
- m_vtx_desc.Tex5MatIdx = 1;
- m_vtx_desc.Tex6MatIdx = 1;
- m_vtx_desc.Tex7MatIdx = 1;
- m_vtx_desc.Position = INDEX16;
- m_vtx_desc.Normal = INDEX16;
- m_vtx_desc.Color0 = INDEX16;
- m_vtx_desc.Color1 = INDEX16;
- m_vtx_desc.Tex0Coord = INDEX16;
- m_vtx_desc.Tex1Coord = INDEX16;
- m_vtx_desc.Tex2Coord = INDEX16;
- m_vtx_desc.Tex3Coord = INDEX16;
- m_vtx_desc.Tex4Coord = INDEX16;
- m_vtx_desc.Tex5Coord = INDEX16;
- m_vtx_desc.Tex6Coord = INDEX16;
- m_vtx_desc.Tex7Coord = INDEX16;
-
- m_vtx_attr.g0.PosElements = 1; // XYZ
- m_vtx_attr.g0.PosFormat = FORMAT_FLOAT;
- m_vtx_attr.g0.NormalElements = 1; // NBT
- m_vtx_attr.g0.NormalFormat = FORMAT_FLOAT;
- m_vtx_attr.g0.Color0Elements = 1; // Has Alpha
- m_vtx_attr.g0.Color0Comp = FORMAT_32B_8888;
- m_vtx_attr.g0.Color1Elements = 1; // Has Alpha
- m_vtx_attr.g0.Color1Comp = FORMAT_32B_8888;
- m_vtx_attr.g0.Tex0CoordElements = 1; // ST
- m_vtx_attr.g0.Tex0CoordFormat = FORMAT_FLOAT;
- m_vtx_attr.g1.Tex1CoordElements = 1; // ST
- m_vtx_attr.g1.Tex1CoordFormat = FORMAT_FLOAT;
- m_vtx_attr.g1.Tex2CoordElements = 1; // ST
- m_vtx_attr.g1.Tex2CoordFormat = FORMAT_FLOAT;
- m_vtx_attr.g1.Tex3CoordElements = 1; // ST
- m_vtx_attr.g1.Tex3CoordFormat = FORMAT_FLOAT;
- m_vtx_attr.g1.Tex4CoordElements = 1; // ST
- m_vtx_attr.g1.Tex4CoordFormat = FORMAT_FLOAT;
- m_vtx_attr.g2.Tex5CoordElements = 1; // ST
- m_vtx_attr.g2.Tex5CoordFormat = FORMAT_FLOAT;
- m_vtx_attr.g2.Tex6CoordElements = 1; // ST
- m_vtx_attr.g2.Tex6CoordFormat = FORMAT_FLOAT;
- m_vtx_attr.g2.Tex7CoordElements = 1; // ST
- m_vtx_attr.g2.Tex7CoordFormat = FORMAT_FLOAT;
+ m_vtx_desc.low.PosMatIdx = 1;
+ m_vtx_desc.low.Tex0MatIdx = 1;
+ m_vtx_desc.low.Tex1MatIdx = 1;
+ m_vtx_desc.low.Tex2MatIdx = 1;
+ m_vtx_desc.low.Tex3MatIdx = 1;
+ m_vtx_desc.low.Tex4MatIdx = 1;
+ m_vtx_desc.low.Tex5MatIdx = 1;
+ m_vtx_desc.low.Tex6MatIdx = 1;
+ m_vtx_desc.low.Tex7MatIdx = 1;
+ m_vtx_desc.low.Position = VertexComponentFormat::Index16;
+ m_vtx_desc.low.Normal = VertexComponentFormat::Index16;
+ m_vtx_desc.low.Color0 = VertexComponentFormat::Index16;
+ m_vtx_desc.low.Color1 = VertexComponentFormat::Index16;
+ m_vtx_desc.high.Tex0Coord = VertexComponentFormat::Index16;
+ m_vtx_desc.high.Tex1Coord = VertexComponentFormat::Index16;
+ m_vtx_desc.high.Tex2Coord = VertexComponentFormat::Index16;
+ m_vtx_desc.high.Tex3Coord = VertexComponentFormat::Index16;
+ m_vtx_desc.high.Tex4Coord = VertexComponentFormat::Index16;
+ m_vtx_desc.high.Tex5Coord = VertexComponentFormat::Index16;
+ m_vtx_desc.high.Tex6Coord = VertexComponentFormat::Index16;
+ m_vtx_desc.high.Tex7Coord = VertexComponentFormat::Index16;
+
+ m_vtx_attr.g0.PosElements = CoordComponentCount::XYZ;
+ m_vtx_attr.g0.PosFormat = ComponentFormat::Float;
+ m_vtx_attr.g0.NormalElements = NormalComponentCount::NBT;
+ m_vtx_attr.g0.NormalFormat = ComponentFormat::Float;
+ m_vtx_attr.g0.Color0Elements = ColorComponentCount::RGBA;
+ m_vtx_attr.g0.Color0Comp = ColorFormat::RGBA8888;
+ m_vtx_attr.g0.Color1Elements = ColorComponentCount::RGBA;
+ m_vtx_attr.g0.Color1Comp = ColorFormat::RGBA8888;
+ m_vtx_attr.g0.Tex0CoordElements = TexComponentCount::ST;
+ m_vtx_attr.g0.Tex0CoordFormat = ComponentFormat::Float;
+ m_vtx_attr.g1.Tex1CoordElements = TexComponentCount::ST;
+ m_vtx_attr.g1.Tex1CoordFormat = ComponentFormat::Float;
+ m_vtx_attr.g1.Tex2CoordElements = TexComponentCount::ST;
+ m_vtx_attr.g1.Tex2CoordFormat = ComponentFormat::Float;
+ m_vtx_attr.g1.Tex3CoordElements = TexComponentCount::ST;
+ m_vtx_attr.g1.Tex3CoordFormat = ComponentFormat::Float;
+ m_vtx_attr.g1.Tex4CoordElements = TexComponentCount::ST;
+ m_vtx_attr.g1.Tex4CoordFormat = ComponentFormat::Float;
+ m_vtx_attr.g2.Tex5CoordElements = TexComponentCount::ST;
+ m_vtx_attr.g2.Tex5CoordFormat = ComponentFormat::Float;
+ m_vtx_attr.g2.Tex6CoordElements = TexComponentCount::ST;
+ m_vtx_attr.g2.Tex6CoordFormat = ComponentFormat::Float;
+ m_vtx_attr.g2.Tex7CoordElements = TexComponentCount::ST;
+ m_vtx_attr.g2.Tex7CoordFormat = ComponentFormat::Float;
CreateAndCheckSizes(33, 156);