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-rw-r--r--Source/Core/Common/BitField.h346
-rw-r--r--Source/Core/Common/CMakeLists.txt1
-rw-r--r--Source/Core/Common/EnumFormatter.h91
-rw-r--r--Source/Core/Core/FifoPlayer/FifoAnalyzer.cpp58
-rw-r--r--Source/Core/Core/FifoPlayer/FifoPlayer.cpp22
-rw-r--r--Source/Core/Core/FifoPlayer/FifoRecordAnalyzer.cpp21
-rw-r--r--Source/Core/DolphinLib.props1
-rw-r--r--Source/Core/DolphinNoGUI/PlatformX11.cpp8
-rw-r--r--Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp64
-rw-r--r--Source/Core/VideoBackends/D3D/D3DState.cpp14
-rw-r--r--Source/Core/VideoBackends/D3D12/DX12Pipeline.cpp22
-rw-r--r--Source/Core/VideoBackends/OGL/OGLRender.cpp14
-rw-r--r--Source/Core/VideoBackends/Software/Clipper.cpp7
-rw-r--r--Source/Core/VideoBackends/Software/EfbInterface.cpp156
-rw-r--r--Source/Core/VideoBackends/Software/Rasterizer.cpp5
-rw-r--r--Source/Core/VideoBackends/Software/SWVertexLoader.cpp4
-rw-r--r--Source/Core/VideoBackends/Software/Tev.cpp329
-rw-r--r--Source/Core/VideoBackends/Software/Tev.h2
-rw-r--r--Source/Core/VideoBackends/Software/TextureEncoder.cpp28
-rw-r--r--Source/Core/VideoBackends/Software/TextureSampler.cpp28
-rw-r--r--Source/Core/VideoBackends/Software/TransformUnit.cpp88
-rw-r--r--Source/Core/VideoBackends/Vulkan/VKPipeline.cpp50
-rw-r--r--Source/Core/VideoBackends/Vulkan/VKRenderer.cpp6
-rw-r--r--Source/Core/VideoCommon/BPFunctions.cpp48
-rw-r--r--Source/Core/VideoCommon/BPMemory.cpp28
-rw-r--r--Source/Core/VideoCommon/BPMemory.h1776
-rw-r--r--Source/Core/VideoCommon/BPStructs.cpp715
-rw-r--r--Source/Core/VideoCommon/CPMemory.cpp45
-rw-r--r--Source/Core/VideoCommon/CPMemory.h580
-rw-r--r--Source/Core/VideoCommon/ConstantManager.h11
-rw-r--r--Source/Core/VideoCommon/GeometryShaderManager.cpp2
-rw-r--r--Source/Core/VideoCommon/LightingShaderGen.cpp41
-rw-r--r--Source/Core/VideoCommon/PixelShaderGen.cpp313
-rw-r--r--Source/Core/VideoCommon/PixelShaderGen.h41
-rw-r--r--Source/Core/VideoCommon/PixelShaderManager.cpp16
-rw-r--r--Source/Core/VideoCommon/RenderBase.cpp20
-rw-r--r--Source/Core/VideoCommon/RenderBase.h6
-rw-r--r--Source/Core/VideoCommon/RenderState.cpp152
-rw-r--r--Source/Core/VideoCommon/RenderState.h14
-rw-r--r--Source/Core/VideoCommon/SamplerCommon.h4
-rw-r--r--Source/Core/VideoCommon/ShaderCache.cpp2
-rw-r--r--Source/Core/VideoCommon/TextureCacheBase.cpp8
-rw-r--r--Source/Core/VideoCommon/TextureCacheBase.h6
-rw-r--r--Source/Core/VideoCommon/TextureConversionShader.cpp6
-rw-r--r--Source/Core/VideoCommon/TextureConverterShaderGen.cpp2
-rw-r--r--Source/Core/VideoCommon/TextureDecoder.h27
-rw-r--r--Source/Core/VideoCommon/UberShaderCommon.cpp16
-rw-r--r--Source/Core/VideoCommon/UberShaderPixel.cpp82
-rw-r--r--Source/Core/VideoCommon/UberShaderVertex.cpp34
-rw-r--r--Source/Core/VideoCommon/VertexLoader.cpp148
-rw-r--r--Source/Core/VideoCommon/VertexLoaderARM64.cpp145
-rw-r--r--Source/Core/VideoCommon/VertexLoaderARM64.h14
-rw-r--r--Source/Core/VideoCommon/VertexLoaderBase.cpp66
-rw-r--r--Source/Core/VideoCommon/VertexLoaderBase.h4
-rw-r--r--Source/Core/VideoCommon/VertexLoaderManager.cpp108
-rw-r--r--Source/Core/VideoCommon/VertexLoaderX64.cpp125
-rw-r--r--Source/Core/VideoCommon/VertexLoaderX64.h13
-rw-r--r--Source/Core/VideoCommon/VertexLoader_Normal.cpp11
-rw-r--r--Source/Core/VideoCommon/VertexLoader_Normal.h10
-rw-r--r--Source/Core/VideoCommon/VertexLoader_Position.cpp11
-rw-r--r--Source/Core/VideoCommon/VertexLoader_Position.h10
-rw-r--r--Source/Core/VideoCommon/VertexLoader_TextCoord.cpp11
-rw-r--r--Source/Core/VideoCommon/VertexLoader_TextCoord.h10
-rw-r--r--Source/Core/VideoCommon/VertexManagerBase.cpp8
-rw-r--r--Source/Core/VideoCommon/VertexShaderGen.cpp52
-rw-r--r--Source/Core/VideoCommon/VertexShaderGen.h9
-rw-r--r--Source/Core/VideoCommon/VertexShaderManager.cpp12
-rw-r--r--Source/Core/VideoCommon/XFMemory.h309
-rw-r--r--Source/Core/VideoCommon/XFStructs.cpp360
-rw-r--r--Source/Core/VideoCommon/XFStructs.h8
-rw-r--r--Source/UnitTests/Common/BitFieldTest.cpp376
-rw-r--r--Source/UnitTests/Common/CMakeLists.txt1
-rw-r--r--Source/UnitTests/Common/EnumFormatterTest.cpp67
-rw-r--r--Source/UnitTests/UnitTests.vcxproj1
-rw-r--r--Source/UnitTests/VideoCommon/VertexLoaderTest.cpp223
75 files changed, 5003 insertions, 2469 deletions
diff --git a/Source/Core/Common/BitField.h b/Source/Core/Common/BitField.h
index 00c5345533..e7af066d2f 100644
--- a/Source/Core/Common/BitField.h
+++ b/Source/Core/Common/BitField.h
@@ -32,6 +32,8 @@
#pragma once
#include <cstddef>
+#include <fmt/format.h>
+#include <iterator>
#include <limits>
#include <type_traits>
@@ -99,6 +101,8 @@
* explicit cast must be performed on the BitField object to make sure it gets
* passed correctly, e.g.:
* printf("Value: %d", (s32)some_register.some_signed_fields);
+ * Note that this does not apply when using fmt, as a formatter is provided that
+ * handles this conversion automatically.
*
* 2)
* Not really a caveat, but potentially irritating: This class is used in some
@@ -110,7 +114,13 @@
* symptoms.
*/
#pragma pack(1)
-template <std::size_t position, std::size_t bits, typename T>
+template <std::size_t position, std::size_t bits, typename T,
+ // StorageType is T for non-enum types and the underlying type of T if
+ // T is an enumeration. Note that T is wrapped within an enable_if in the
+ // former case to workaround compile errors which arise when using
+ // std::underlying_type<T>::type directly.
+ typename StorageType = typename std::conditional_t<
+ std::is_enum<T>::value, std::underlying_type<T>, std::enable_if<true, T>>::type>
struct BitField
{
private:
@@ -149,20 +159,13 @@ public:
constexpr std::size_t NumBits() const { return bits; }
private:
- // StorageType is T for non-enum types and the underlying type of T if
- // T is an enumeration. Note that T is wrapped within an enable_if in the
- // former case to workaround compile errors which arise when using
- // std::underlying_type<T>::type directly.
- using StorageType = typename std::conditional_t<std::is_enum<T>::value, std::underlying_type<T>,
- std::enable_if<true, T>>::type;
-
// Unsigned version of StorageType
using StorageTypeU = std::make_unsigned_t<StorageType>;
constexpr T Value(std::true_type) const
{
- using shift_amount = std::integral_constant<size_t, 8 * sizeof(T) - bits>;
- return static_cast<T>((storage << (shift_amount() - position)) >> shift_amount());
+ const size_t shift_amount = 8 * sizeof(StorageType) - bits;
+ return static_cast<T>((storage << (shift_amount - position)) >> shift_amount);
}
constexpr T Value(std::false_type) const
@@ -172,16 +175,333 @@ private:
static constexpr StorageType GetMask()
{
- return (std::numeric_limits<StorageTypeU>::max() >> (8 * sizeof(T) - bits)) << position;
+ return (std::numeric_limits<StorageTypeU>::max() >> (8 * sizeof(StorageType) - bits))
+ << position;
}
StorageType storage;
- static_assert(bits + position <= 8 * sizeof(T), "Bitfield out of range");
+ static_assert(bits + position <= 8 * sizeof(StorageType), "Bitfield out of range");
+ static_assert(sizeof(T) <= sizeof(StorageType), "T must fit in StorageType");
// And, you know, just in case people specify something stupid like bits=position=0x80000000
- static_assert(position < 8 * sizeof(T), "Invalid position");
+ static_assert(position < 8 * sizeof(StorageType), "Invalid position");
static_assert(bits <= 8 * sizeof(T), "Invalid number of bits");
static_assert(bits > 0, "Invalid number of bits");
};
#pragma pack()
+
+// Use the underlying type's formatter for BitFields, if one exists
+template <std::size_t position, std::size_t bits, typename T, typename S>
+struct fmt::formatter<BitField<position, bits, T, S>>
+{
+ fmt::formatter<T> m_formatter;
+ constexpr auto parse(format_parse_context& ctx) { return m_formatter.parse(ctx); }
+ template <typename FormatContext>
+ auto format(const BitField<position, bits, T, S>& bitfield, FormatContext& ctx)
+ {
+ return m_formatter.format(bitfield.Value(), ctx);
+ }
+};
+
+// Language limitations require the following to make these formattable
+// (formatter<BitFieldArray<position, bits, size, T>::Ref> is not legal)
+template <std::size_t position, std::size_t bits, std::size_t size, typename T, typename S>
+class BitFieldArrayConstRef;
+template <std::size_t position, std::size_t bits, std::size_t size, typename T, typename S>
+class BitFieldArrayRef;
+template <std::size_t position, std::size_t bits, std::size_t size, typename T, typename S>
+class BitFieldArrayConstIterator;
+template <std::size_t position, std::size_t bits, std::size_t size, typename T, typename S>
+class BitFieldArrayIterator;
+
+#pragma pack(1)
+template <std::size_t position, std::size_t bits, std::size_t size, typename T,
+ // StorageType is T for non-enum types and the underlying type of T if
+ // T is an enumeration. Note that T is wrapped within an enable_if in the
+ // former case to workaround compile errors which arise when using
+ // std::underlying_type<T>::type directly.
+ typename StorageType = typename std::conditional_t<
+ std::is_enum<T>::value, std::underlying_type<T>, std::enable_if<true, T>>::type>
+struct BitFieldArray
+{
+ using Ref = BitFieldArrayRef<position, bits, size, T, StorageType>;
+ using ConstRef = BitFieldArrayConstRef<position, bits, size, T, StorageType>;
+ using Iterator = BitFieldArrayIterator<position, bits, size, T, StorageType>;
+ using ConstIterator = BitFieldArrayConstIterator<position, bits, size, T, StorageType>;
+
+private:
+ // This constructor might be considered ambiguous:
+ // Would it initialize the storage or just the bitfield?
+ // Hence, delete it. Use the assignment operator to set bitfield values!
+ BitFieldArray(T val) = delete;
+
+public:
+ // Force default constructor to be created
+ // so that we can use this within unions
+ constexpr BitFieldArray() = default;
+
+// Visual Studio (as of VS2017) considers BitField to not be trivially
+// copyable if we delete this copy assignment operator.
+// https://developercommunity.visualstudio.com/content/problem/101208/c-compiler-is-overly-strict-regarding-whether-a-cl.html
+#ifndef _MSC_VER
+ // We explicitly delete the copy assignment operator here, because the
+ // default copy assignment would copy the full storage value, rather than
+ // just the bits relevant to this particular bit field.
+ // Ideally, we would just implement the copy assignment to copy only the
+ // relevant bits, but we're prevented from doing that because the savestate
+ // code expects that this class is trivially copyable.
+ BitFieldArray& operator=(const BitFieldArray&) = delete;
+#endif
+
+public:
+ constexpr std::size_t StartBit() const { return position; }
+ constexpr std::size_t NumBits() const { return bits; }
+ constexpr std::size_t Size() const { return size; }
+ constexpr std::size_t TotalNumBits() const { return bits * size; }
+
+ constexpr T Value(size_t index) const { return Value(std::is_signed<T>(), index); }
+ void SetValue(size_t index, T value)
+ {
+ const size_t pos = position + bits * index;
+ storage = (storage & ~GetElementMask(index)) |
+ ((static_cast<StorageType>(value) << pos) & GetElementMask(index));
+ }
+ Ref operator[](size_t index) { return Ref(this, index); }
+ constexpr const ConstRef operator[](size_t index) const { return ConstRef(this, index); }
+
+ constexpr Iterator begin() { return Iterator(this, 0); }
+ constexpr Iterator end() { return Iterator(this, size); }
+ constexpr ConstIterator begin() const { return ConstIterator(this, 0); }
+ constexpr ConstIterator end() const { return ConstIterator(this, size); }
+ constexpr ConstIterator cbegin() const { return begin(); }
+ constexpr ConstIterator cend() const { return end(); }
+
+private:
+ // Unsigned version of StorageType
+ using StorageTypeU = std::make_unsigned_t<StorageType>;
+
+ constexpr T Value(std::true_type, size_t index) const
+ {
+ const size_t pos = position + bits * index;
+ const size_t shift_amount = 8 * sizeof(StorageType) - bits;
+ return static_cast<T>((storage << (shift_amount - pos)) >> shift_amount);
+ }
+
+ constexpr T Value(std::false_type, size_t index) const
+ {
+ const size_t pos = position + bits * index;
+ return static_cast<T>((storage & GetElementMask(index)) >> pos);
+ }
+
+ static constexpr StorageType GetElementMask(size_t index)
+ {
+ const size_t pos = position + bits * index;
+ return (std::numeric_limits<StorageTypeU>::max() >> (8 * sizeof(StorageType) - bits)) << pos;
+ }
+
+ StorageType storage;
+
+ static_assert(bits * size + position <= 8 * sizeof(StorageType), "Bitfield array out of range");
+ static_assert(sizeof(T) <= sizeof(StorageType), "T must fit in StorageType");
+
+ // And, you know, just in case people specify something stupid like bits=position=0x80000000
+ static_assert(position < 8 * sizeof(StorageType), "Invalid position");
+ static_assert(bits <= 8 * sizeof(T), "Invalid number of bits");
+ static_assert(bits > 0, "Invalid number of bits");
+ static_assert(size <= 8 * sizeof(StorageType), "Invalid size");
+ static_assert(size > 0, "Invalid size");
+};
+#pragma pack()
+
+template <std::size_t position, std::size_t bits, std::size_t size, typename T, typename S>
+class BitFieldArrayConstRef
+{
+ friend struct BitFieldArray<position, bits, size, T, S>;
+ friend class BitFieldArrayConstIterator<position, bits, size, T, S>;
+
+public:
+ constexpr T Value() const { return m_array->Value(m_index); };
+ constexpr operator T() const { return Value(); }
+
+private:
+ constexpr BitFieldArrayConstRef(const BitFieldArray<position, bits, size, T, S>* array,
+ size_t index)
+ : m_array(array), m_index(index)
+ {
+ }
+
+ const BitFieldArray<position, bits, size, T, S>* const m_array;
+ const size_t m_index;
+};
+
+template <std::size_t position, std::size_t bits, std::size_t size, typename T, typename S>
+class BitFieldArrayRef
+{
+ friend struct BitFieldArray<position, bits, size, T, S>;
+ friend class BitFieldArrayIterator<position, bits, size, T, S>;
+
+public:
+ constexpr T Value() const { return m_array->Value(m_index); };
+ constexpr operator T() const { return Value(); }
+ T operator=(const BitFieldArrayRef<position, bits, size, T, S>& value) const
+ {
+ m_array->SetValue(m_index, value);
+ return value;
+ }
+ T operator=(T value) const
+ {
+ m_array->SetValue(m_index, value);
+ return value;
+ }
+
+private:
+ constexpr BitFieldArrayRef(BitFieldArray<position, bits, size, T, S>* array, size_t index)
+ : m_array(array), m_index(index)
+ {
+ }
+
+ BitFieldArray<position, bits, size, T, S>* const m_array;
+ const size_t m_index;
+};
+
+// Satisfies LegacyOutputIterator / std::output_iterator.
+// Does not satisfy LegacyInputIterator / std::input_iterator as std::output_iterator_tag does not
+// extend std::input_iterator_tag.
+// Does not satisfy LegacyForwardIterator / std::forward_iterator, as that requires use of real
+// references instead of proxy objects.
+// This iterator allows use of BitFieldArray in range-based for loops, and with fmt::join.
+template <std::size_t position, std::size_t bits, std::size_t size, typename T, typename S>
+class BitFieldArrayIterator
+{
+ friend struct BitFieldArray<position, bits, size, T, S>;
+
+public:
+ using iterator_category = std::output_iterator_tag;
+ using value_type = T;
+ using difference_type = ptrdiff_t;
+ using pointer = void;
+ using reference = BitFieldArrayRef<position, bits, size, T, S>;
+
+private:
+ constexpr BitFieldArrayIterator(BitFieldArray<position, bits, size, T, S>* array, size_t index)
+ : m_array(array), m_index(index)
+ {
+ }
+
+public:
+ // Required by std::input_or_output_iterator
+ constexpr BitFieldArrayIterator() = default;
+ // Required by LegacyIterator
+ constexpr BitFieldArrayIterator(const BitFieldArrayIterator& other) = default;
+ // Required by LegacyIterator
+ BitFieldArrayIterator& operator=(const BitFieldArrayIterator& other) = default;
+ // Move constructor and assignment operators, explicitly defined for completeness
+ constexpr BitFieldArrayIterator(BitFieldArrayIterator&& other) = default;
+ BitFieldArrayIterator& operator=(BitFieldArrayIterator&& other) = default;
+
+public:
+ BitFieldArrayIterator& operator++()
+ {
+ m_index++;
+ return *this;
+ }
+ BitFieldArrayIterator operator++(int)
+ {
+ BitFieldArrayIterator other(*this);
+ ++*this;
+ return other;
+ }
+ constexpr reference operator*() const { return reference(m_array, m_index); }
+ constexpr bool operator==(BitFieldArrayIterator other) const { return m_index == other.m_index; }
+ constexpr bool operator!=(BitFieldArrayIterator other) const { return m_index != other.m_index; }
+
+private:
+ BitFieldArray<position, bits, size, T, S>* m_array;
+ size_t m_index;
+};
+
+// Satisfies LegacyInputIterator / std::input_iterator.
+// Does not satisfy LegacyForwardIterator / std::forward_iterator, as that requires use of real
+// references instead of proxy objects.
+// This iterator allows use of BitFieldArray in range-based for loops, and with fmt::join.
+template <std::size_t position, std::size_t bits, std::size_t size, typename T, typename S>
+class BitFieldArrayConstIterator
+{
+ friend struct BitFieldArray<position, bits, size, T, S>;
+
+public:
+ using iterator_category = std::input_iterator_tag;
+ using value_type = T;
+ using difference_type = ptrdiff_t;
+ using pointer = void;
+ using reference = BitFieldArrayConstRef<position, bits, size, T, S>;
+
+private:
+ constexpr BitFieldArrayConstIterator(const BitFieldArray<position, bits, size, T, S>* array,
+ size_t index)
+ : m_array(array), m_index(index)
+ {
+ }
+
+public:
+ // Required by std::input_or_output_iterator
+ constexpr BitFieldArrayConstIterator() = default;
+ // Required by LegacyIterator
+ constexpr BitFieldArrayConstIterator(const BitFieldArrayConstIterator& other) = default;
+ // Required by LegacyIterator
+ BitFieldArrayConstIterator& operator=(const BitFieldArrayConstIterator& other) = default;
+ // Move constructor and assignment operators, explicitly defined for completeness
+ constexpr BitFieldArrayConstIterator(BitFieldArrayConstIterator&& other) = default;
+ BitFieldArrayConstIterator& operator=(BitFieldArrayConstIterator&& other) = default;
+
+public:
+ BitFieldArrayConstIterator& operator++()
+ {
+ m_index++;
+ return *this;
+ }
+ BitFieldArrayConstIterator operator++(int)
+ {
+ BitFieldArrayConstIterator other(*this);
+ ++*this;
+ return other;
+ }
+ constexpr reference operator*() const { return reference(m_array, m_index); }
+ constexpr bool operator==(BitFieldArrayConstIterator other) const
+ {
+ return m_index == other.m_index;
+ }
+ constexpr bool operator!=(BitFieldArrayConstIterator other) const
+ {
+ return m_index != other.m_index;
+ }
+
+private:
+ const BitFieldArray<position, bits, size, T, S>* m_array;
+ size_t m_index;
+};
+
+template <std::size_t position, std::size_t bits, std::size_t size, typename T, typename S>
+struct fmt::formatter<BitFieldArrayRef<position, bits, size, T, S>>
+{
+ fmt::formatter<T> m_formatter;
+ constexpr auto parse(format_parse_context& ctx) { return m_formatter.parse(ctx); }
+ template <typename FormatContext>
+ auto format(const BitFieldArrayRef<position, bits, size, T, S>& ref, FormatContext& ctx)
+ {
+ return m_formatter.format(ref.Value(), ctx);
+ }
+};
+
+template <std::size_t position, std::size_t bits, std::size_t size, typename T, typename S>
+struct fmt::formatter<BitFieldArrayConstRef<position, bits, size, T, S>>
+{
+ fmt::formatter<T> m_formatter;
+ constexpr auto parse(format_parse_context& ctx) { return m_formatter.parse(ctx); }
+ template <typename FormatContext>
+ auto format(const BitFieldArrayConstRef<position, bits, size, T, S>& ref, FormatContext& ctx)
+ {
+ return m_formatter.format(ref.Value(), ctx);
+ }
+};
diff --git a/Source/Core/Common/CMakeLists.txt b/Source/Core/Common/CMakeLists.txt
index 4a3623d4e8..9f7486a571 100644
--- a/Source/Core/Common/CMakeLists.txt
+++ b/Source/Core/Common/CMakeLists.txt
@@ -42,6 +42,7 @@ add_library(common
DynamicLibrary.h
ENetUtil.cpp
ENetUtil.h
+ EnumFormatter.h
Event.h
FileSearch.cpp
FileSearch.h
diff --git a/Source/Core/Common/EnumFormatter.h b/Source/Core/Common/EnumFormatter.h
new file mode 100644
index 0000000000..2ca1bb114e
--- /dev/null
+++ b/Source/Core/Common/EnumFormatter.h
@@ -0,0 +1,91 @@
+// Copyright 2021 Dolphin Emulator Project
+// Licensed under GPLv2+
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include <fmt/format.h>
+#include <type_traits>
+
+/*
+ * Helper for using enums with fmt.
+ *
+ * Usage example:
+ *
+ * enum class Foo
+ * {
+ * A = 0,
+ * B = 1,
+ * C = 2,
+ * };
+ *
+ * template <>
+ * struct fmt::formatter<Foo> : EnumFormatter<Foo::C>
+ * {
+ * formatter() : EnumFormatter({"A", "B", "C"}) {}
+ * };
+ *
+ * enum class Bar
+ * {
+ * D = 0,
+ * E = 1,
+ * F = 3,
+ * };
+ *
+ * template <>
+ * struct fmt::formatter<Bar> : EnumFormatter<Bar::F>
+ * {
+ * // using std::array here fails due to nullptr not being const char*, at least in MSVC
+ * // (but only when a field is used; directly in the constructor is OK)
+ * static constexpr array_type names = {"D", "E", nullptr, "F"};
+ * formatter() : EnumFormatter(names) {}
+ * };
+ */
+template <auto last_member, typename T = decltype(last_member),
+ size_t size = static_cast<size_t>(last_member) + 1,
+ std::enable_if_t<std::is_enum_v<T>, bool> = true>
+class EnumFormatter
+{
+public:
+ constexpr auto parse(fmt::format_parse_context& ctx)
+ {
+ auto it = ctx.begin(), end = ctx.end();
+ // 'u' for user display, 's' for shader generation
+ if (it != end && (*it == 'u' || *it == 's'))
+ formatting_for_shader = (*it++ == 's');
+ return it;
+ }
+
+ template <typename FormatContext>
+ auto format(const T& e, FormatContext& ctx)
+ {
+ const auto value = static_cast<std::underlying_type_t<T>>(e);
+
+ if (!formatting_for_shader)
+ {
+ if (value >= 0 && value < size && m_names[value] != nullptr)
+ return fmt::format_to(ctx.out(), "{} ({})", m_names[value], value);
+ else
+ return fmt::format_to(ctx.out(), "Invalid ({})", value);
+ }
+ else
+ {
+ if (value >= 0 && value < size && m_names[value] != nullptr)
+ return fmt::format_to(ctx.out(), "{:#x}u /* {} */", value, m_names[value]);
+ else
+ return fmt::format_to(ctx.out(), "{:#x}u /* Invalid */",
+ static_cast<std::make_unsigned_t<T>>(value));
+ }
+ }
+
+protected:
+ // This is needed because std::array deduces incorrectly if nullptr is included in the list
+ using array_type = std::array<const char*, size>;
+
+ constexpr explicit EnumFormatter(const array_type names) : m_names(std::move(names)) {}
+
+private:
+ const array_type m_names;
+ bool formatting_for_shader = false;
+};
diff --git a/Source/Core/Core/FifoPlayer/FifoAnalyzer.cpp b/Source/Core/Core/FifoPlayer/FifoAnalyzer.cpp
index 35305bcff3..bf435d32b2 100644
--- a/Source/Core/Core/FifoPlayer/FifoAnalyzer.cpp
+++ b/Source/Core/Core/FifoPlayer/FifoAnalyzer.cpp
@@ -49,21 +49,17 @@ std::array<int, 21> CalculateVertexElementSizes(int vatIndex, const CPMemory& cp
const VAT& vtxAttr = cpMem.vtxAttr[vatIndex];
// Colors
- const std::array<u64, 2> colDesc{
- vtxDesc.Color0,
- vtxDesc.Color1,
- };
- const std::array<u32, 2> colComp{
+ const std::array<ColorFormat, 2> colComp{
vtxAttr.g0.Color0Comp,
vtxAttr.g0.Color1Comp,
};
- const std::array<u32, 8> tcElements{
+ const std::array<TexComponentCount, 8> tcElements{
vtxAttr.g0.Tex0CoordElements, vtxAttr.g1.Tex1CoordElements, vtxAttr.g1.Tex2CoordElements,
vtxAttr.g1.Tex3CoordElements, vtxAttr.g1.Tex4CoordElements, vtxAttr.g2.Tex5CoordElements,
vtxAttr.g2.Tex6CoordElements, vtxAttr.g2.Tex7CoordElements,
};
- const std::array<u32, 8> tcFormat{
+ const std::array<ComponentFormat, 8> tcFormat{
vtxAttr.g0.Tex0CoordFormat, vtxAttr.g1.Tex1CoordFormat, vtxAttr.g1.Tex2CoordFormat,
vtxAttr.g1.Tex3CoordFormat, vtxAttr.g1.Tex4CoordFormat, vtxAttr.g2.Tex5CoordFormat,
vtxAttr.g2.Tex6CoordFormat, vtxAttr.g2.Tex7CoordFormat,
@@ -72,21 +68,20 @@ std::array<int, 21> CalculateVertexElementSizes(int vatIndex, const CPMemory& cp
std::array<int, 21> sizes{};
// Add position and texture matrix indices
- u64 vtxDescHex = cpMem.vtxDesc.Hex;
- for (int i = 0; i < 9; ++i)
+ sizes[0] = vtxDesc.low.PosMatIdx;
+ for (size_t i = 0; i < vtxDesc.low.TexMatIdx.Size(); ++i)
{
- sizes[i] = vtxDescHex & 1;
- vtxDescHex >>= 1;
+ sizes[i + 1] = vtxDesc.low.TexMatIdx[i];
}
// Position
- sizes[9] = VertexLoader_Position::GetSize(vtxDesc.Position, vtxAttr.g0.PosFormat,
+ sizes[9] = VertexLoader_Position::GetSize(vtxDesc.low.Position, vtxAttr.g0.PosFormat,
vtxAttr.g0.PosElements);
// Normals
- if (vtxDesc.Normal != NOT_PRESENT)
+ if (vtxDesc.low.Normal != VertexComponentFormat::NotPresent)
{
- sizes[10] = VertexLoader_Normal::GetSize(vtxDesc.Normal, vtxAttr.g0.NormalFormat,
+ sizes[10] = VertexLoader_Normal::GetSize(vtxDesc.low.Normal, vtxAttr.g0.NormalFormat,
vtxAttr.g0.NormalElements, vtxAttr.g0.NormalIndex3);
}
else
@@ -95,33 +90,33 @@ std::array<int, 21> CalculateVertexElementSizes(int vatIndex, const CPMemory& cp
}
// Colors
- for (size_t i = 0; i < colDesc.size(); i++)
+ for (size_t i = 0; i < vtxDesc.low.Color.Size(); i++)
{
int size = 0;
- switch (colDesc[i])
+ switch (vtxDesc.low.Color[i])
{
- case NOT_PRESENT:
+ case VertexComponentFormat::NotPresent:
break;
- case DIRECT:
+ case VertexComponentFormat::Direct:
switch (colComp[i])
{
- case FORMAT_16B_565:
+ case ColorFormat::RGB565:
size = 2;
break;
- case FORMAT_24B_888:
+ case ColorFormat::RGB888:
size = 3;
break;
- case FORMAT_32B_888x:
+ case ColorFormat::RGB888x:
size = 4;
break;
- case FORMAT_16B_4444:
+ case ColorFormat::RGBA4444:
size = 2;
break;
- case FORMAT_24B_6666:
+ case ColorFormat::RGBA6666:
size = 3;
break;
- case FORMAT_32B_8888:
+ case ColorFormat::RGBA8888:
size = 4;
break;
default:
@@ -129,10 +124,10 @@ std::array<int, 21> CalculateVertexElementSizes(int vatIndex, const CPMemory& cp
break;
}
break;
- case INDEX8:
+ case VertexComponentFormat::Index8:
size = 1;
break;
- case INDEX16:
+ case VertexComponentFormat::Index16:
size = 2;
break;
}
@@ -141,11 +136,10 @@ std::array<int, 21> CalculateVertexElementSizes(int vatIndex, const CPMemory& cp
}
// Texture coordinates
- vtxDescHex = vtxDesc.Hex >> 17;
for (size_t i = 0; i < tcFormat.size(); i++)
{
- sizes[13 + i] = VertexLoader_TextCoord::GetSize(vtxDescHex & 3, tcFormat[i], tcElements[i]);
- vtxDescHex >>= 2;
+ sizes[13 + i] =
+ VertexLoader_TextCoord::GetSize(vtxDesc.high.TexCoord[i], tcFormat[i], tcElements[i]);
}
return sizes;
@@ -267,13 +261,11 @@ void LoadCPReg(u32 subCmd, u32 value, CPMemory& cpMem)
switch (subCmd & 0xF0)
{
case 0x50:
- cpMem.vtxDesc.Hex &= ~0x1FFFF; // keep the Upper bits
- cpMem.vtxDesc.Hex |= value;
+ cpMem.vtxDesc.low.Hex = value;
break;
case 0x60:
- cpMem.vtxDesc.Hex &= 0x1FFFF; // keep the lower 17Bits
- cpMem.vtxDesc.Hex |= (u64)value << 17;
+ cpMem.vtxDesc.high.Hex = value;
break;
case 0x70:
diff --git a/Source/Core/Core/FifoPlayer/FifoPlayer.cpp b/Source/Core/Core/FifoPlayer/FifoPlayer.cpp
index b2d95a5fe1..0ed9c94630 100644
--- a/Source/Core/Core/FifoPlayer/FifoPlayer.cpp
+++ b/Source/Core/Core/FifoPlayer/FifoPlayer.cpp
@@ -467,22 +467,22 @@ void FifoPlayer::LoadRegisters()
}
regs = m_File->GetCPMem();
- LoadCPReg(0x30, regs[0x30]);
- LoadCPReg(0x40, regs[0x40]);
- LoadCPReg(0x50, regs[0x50]);
- LoadCPReg(0x60, regs[0x60]);
+ LoadCPReg(MATINDEX_A, regs[MATINDEX_A]);
+ LoadCPReg(MATINDEX_B, regs[MATINDEX_B]);
+ LoadCPReg(VCD_LO, regs[VCD_LO]);
+ LoadCPReg(VCD_HI, regs[VCD_HI]);
- for (int i = 0; i < 8; ++i)
+ for (int i = 0; i < CP_NUM_VAT_REG; ++i)
{
- LoadCPReg(0x70 + i, regs[0x70 + i]);
- LoadCPReg(0x80 + i, regs[0x80 + i]);
- LoadCPReg(0x90 + i, regs[0x90 + i]);
+ LoadCPReg(CP_VAT_REG_A + i, regs[CP_VAT_REG_A + i]);
+ LoadCPReg(CP_VAT_REG_B + i, regs[CP_VAT_REG_B + i]);
+ LoadCPReg(CP_VAT_REG_C + i, regs[CP_VAT_REG_C + i]);
}
- for (int i = 0; i < 16; ++i)
+ for (int i = 0; i < CP_NUM_ARRAYS; ++i)
{
- LoadCPReg(0xa0 + i, regs[0xa0 + i]);
- LoadCPReg(0xb0 + i, regs[0xb0 + i]);
+ LoadCPReg(ARRAY_BASE + i, regs[ARRAY_BASE + i]);
+ LoadCPReg(ARRAY_STRIDE + i, regs[ARRAY_STRIDE + i]);
}
regs = m_File->GetXFMem();
diff --git a/Source/Core/Core/FifoPlayer/FifoRecordAnalyzer.cpp b/Source/Core/Core/FifoPlayer/FifoRecordAnalyzer.cpp
index 284ecba620..992df015a9 100644
--- a/Source/Core/Core/FifoPlayer/FifoRecordAnalyzer.cpp
+++ b/Source/Core/Core/FifoPlayer/FifoRecordAnalyzer.cpp
@@ -6,6 +6,7 @@
#include <algorithm>
+#include "Common/MsgHandler.h"
#include "Core/FifoPlayer/FifoAnalyzer.h"
#include "Core/FifoPlayer/FifoRecorder.h"
#include "Core/HW/Memmap.h"
@@ -44,14 +45,28 @@ void FifoRecordAnalyzer::WriteVertexArray(int arrayIndex, const u8* vertexData,
int numVertices)
{
// Skip if not indexed array
- int arrayType = (s_CpMem.vtxDesc.Hex >> (9 + (arrayIndex * 2))) & 3;
- if (arrayType < 2)
+ VertexComponentFormat arrayType;
+ if (arrayIndex == ARRAY_POSITION)
+ arrayType = s_CpMem.vtxDesc.low.Position;
+ else if (arrayIndex == ARRAY_NORMAL)
+ arrayType = s_CpMem.vtxDesc.low.Normal;
+ else if (arrayIndex == ARRAY_COLOR || arrayIndex == ARRAY_COLOR2)
+ arrayType = s_CpMem.vtxDesc.low.Color[arrayIndex - ARRAY_COLOR];
+ else if (arrayIndex >= ARRAY_POSITION && arrayIndex < ARRAY_POSITION + 8)
+ arrayType = s_CpMem.vtxDesc.high.TexCoord[arrayIndex - ARRAY_POSITION];
+ else
+ {
+ PanicAlertFmt("Invalid arrayIndex {}", arrayIndex);
+ return;
+ }
+
+ if (!IsIndexed(arrayType))
return;
int maxIndex = 0;
// Determine min and max indices
- if (arrayType == INDEX8)
+ if (arrayType == VertexComponentFormat::Index8)
{
for (int i = 0; i < numVertices; ++i)
{
diff --git a/Source/Core/DolphinLib.props b/Source/Core/DolphinLib.props
index d78534993a..638e6734e2 100644
--- a/Source/Core/DolphinLib.props
+++ b/Source/Core/DolphinLib.props
@@ -45,6 +45,7 @@
<ClInclude Include="Common\DebugInterface.h" />
<ClInclude Include="Common\DynamicLibrary.h" />
<ClInclude Include="Common\ENetUtil.h" />
+ <ClInclude Include="Common\EnumFormatter.h" />
<ClInclude Include="Common\Event.h" />
<ClInclude Include="Common\FileSearch.h" />
<ClInclude Include="Common\FileUtil.h" />
diff --git a/Source/Core/DolphinNoGUI/PlatformX11.cpp b/Source/Core/DolphinNoGUI/PlatformX11.cpp
index b44620a048..f09a16ba1a 100644
--- a/Source/Core/DolphinNoGUI/PlatformX11.cpp
+++ b/Source/Core/DolphinNoGUI/PlatformX11.cpp
@@ -4,6 +4,12 @@
#include <unistd.h>
+// X.h defines None to be 0L, but other parts of Dolphin undef that so that
+// None can be used in enums. Work around that here by copying the definition
+// before it is undefined.
+#include <X11/X.h>
+static constexpr auto X_None = None;
+
#include "DolphinNoGUI/Platform.h"
#include "Common/MsgHandler.h"
@@ -47,7 +53,7 @@ private:
Display* m_display = nullptr;
Window m_window = {};
- Cursor m_blank_cursor = None;
+ Cursor m_blank_cursor = X_None;
#ifdef HAVE_XRANDR
X11Utils::XRRConfiguration* m_xrr_config = nullptr;
#endif
diff --git a/Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp b/Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp
index 8e806bef6f..4b9020ab8f 100644
--- a/Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp
+++ b/Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp
@@ -23,7 +23,9 @@
#include "DolphinQt/Settings.h"
#include "VideoCommon/BPMemory.h"
+#include "VideoCommon/CPMemory.h"
#include "VideoCommon/OpcodeDecoding.h"
+#include "VideoCommon/XFStructs.h"
constexpr int FRAME_ROLE = Qt::UserRole;
constexpr int OBJECT_ROLE = Qt::UserRole + 1;
@@ -224,17 +226,22 @@ void FIFOAnalyzer::UpdateDetails()
u32 cmd2 = *objectdata++;
u32 value = Common::swap32(objectdata);
objectdata += 4;
+ const auto [name, desc] = GetCPRegInfo(cmd2, value);
+ ASSERT(!name.empty());
- new_label = QStringLiteral("CP %1 %2")
+ new_label = QStringLiteral("CP %1 %2 %3")
.arg(cmd2, 2, 16, QLatin1Char('0'))
- .arg(value, 8, 16, QLatin1Char('0'));
+ .arg(value, 8, 16, QLatin1Char('0'))
+ .arg(QString::fromStdString(name));
}
break;
case OpcodeDecoder::GX_LOAD_XF_REG:
{
+ const auto [name, desc] = GetXFTransferInfo(objectdata);
u32 cmd2 = Common::swap32(objectdata);
objectdata += 4;
+ ASSERT(!name.empty());
u8 streamSize = ((cmd2 >> 16) & 15) + 1;
@@ -249,6 +256,8 @@ void FIFOAnalyzer::UpdateDetails()
if (((objectdata - stream_start) % 4) == 0)
new_label += QLatin1Char(' ');
}
+
+ new_label += QStringLiteral(" ") + QString::fromStdString(name);
}
break;
@@ -278,11 +287,17 @@ void FIFOAnalyzer::UpdateDetails()
case OpcodeDecoder::GX_LOAD_BP_REG:
{
- u32 cmd2 = Common::swap32(objectdata);
- objectdata += 4;
- new_label = QStringLiteral("BP %1 %2")
- .arg(cmd2 >> 24, 2, 16, QLatin1Char('0'))
- .arg(cmd2 & 0xFFFFFF, 6, 16, QLatin1Char('0'));
+ const u8 cmd2 = *objectdata++;
+ const u32 cmddata = Common::swap24(objectdata);
+ objectdata += 3;
+
+ const auto [name, desc] = GetBPRegInfo(cmd2, cmddata);
+ ASSERT(!name.empty());
+
+ new_label = QStringLiteral("BP %1 %2 %3")
+ .arg(cmd2, 2, 16, QLatin1Char('0'))
+ .arg(cmddata, 6, 16, QLatin1Char('0'))
+ .arg(QString::fromStdString(name));
}
break;
@@ -467,14 +482,14 @@ void FIFOAnalyzer::UpdateDescription()
QString text;
if (*cmddata == OpcodeDecoder::GX_LOAD_BP_REG)
{
- std::string name;
- std::string desc;
- GetBPRegInfo(cmddata + 1, &name, &desc);
+ const u8 cmd = *(cmddata + 1);
+ const u32 value = Common::swap24(cmddata + 2);
+
+ const auto [name, desc] = GetBPRegInfo(cmd, value);
+ ASSERT(!name.empty());
text = tr("BP register ");
- text += name.empty() ?
- QStringLiteral("UNKNOWN_%1").arg(*(cmddata + 1), 2, 16, QLatin1Char('0')) :
- QString::fromStdString(name);
+ text += QString::fromStdString(name);
text += QLatin1Char{'\n'};
if (desc.empty())
@@ -484,11 +499,34 @@ void FIFOAnalyzer::UpdateDescription()
}
else if (*cmddata == OpcodeDecoder::GX_LOAD_CP_REG)
{
+ const u8 cmd = *(cmddata + 1);
+ const u32 value = Common::swap32(cmddata + 2);
+
+ const auto [name, desc] = GetCPRegInfo(cmd, value);
+ ASSERT(!name.empty());
+
text = tr("CP register ");
+ text += QString::fromStdString(name);
+ text += QLatin1Char{'\n'};
+
+ if (desc.empty())
+ text += tr("No description available");
+ else
+ text += QString::fromStdString(desc);
}
else if (*cmddata == OpcodeDecoder::GX_LOAD_XF_REG)
{
+ const auto [name, desc] = GetXFTransferInfo(cmddata + 1);
+ ASSERT(!name.empty());
+
text = tr("XF register ");
+ text += QString::fromStdString(name);
+ text += QLatin1Char{'\n'};
+
+ if (desc.empty())
+ text += tr("No description available");
+ else
+ text += QString::fromStdString(desc);
}
else
{
diff --git a/Source/Core/VideoBackends/D3D/D3DState.cpp b/Source/Core/VideoBackends/D3D/D3DState.cpp
index b345de0a38..b542c2b3de 100644
--- a/Source/Core/VideoBackends/D3D/D3DState.cpp
+++ b/Source/Core/VideoBackends/D3D/D3DState.cpp
@@ -378,7 +378,7 @@ ID3D11BlendState* StateCache::Get(BlendingState state)
D3D11_LOGIC_OP_COPY_INVERTED, D3D11_LOGIC_OP_OR_INVERTED, D3D11_LOGIC_OP_NAND,
D3D11_LOGIC_OP_SET}};
tdesc.LogicOpEnable = TRUE;
- tdesc.LogicOp = logic_ops[state.logicmode];
+ tdesc.LogicOp = logic_ops[u32(state.logicmode.Value())];
ComPtr<ID3D11BlendState1> res;
HRESULT hr = D3D::device1->CreateBlendState1(&desc, res.GetAddressOf());
@@ -416,10 +416,10 @@ ID3D11BlendState* StateCache::Get(BlendingState state)
use_dual_source ? D3D11_BLEND_INV_SRC1_ALPHA : D3D11_BLEND_INV_SRC_ALPHA,
D3D11_BLEND_DEST_ALPHA, D3D11_BLEND_INV_DEST_ALPHA}};
- tdesc.SrcBlend = src_factors[state.srcfactor];
- tdesc.SrcBlendAlpha = src_factors[state.srcfactoralpha];
- tdesc.DestBlend = dst_factors[state.dstfactor];
- tdesc.DestBlendAlpha = dst_factors[state.dstfactoralpha];
+ tdesc.SrcBlend = src_factors[u32(state.srcfactor.Value())];
+ tdesc.SrcBlendAlpha = src_factors[u32(state.srcfactoralpha.Value())];
+ tdesc.DestBlend = dst_factors[u32(state.dstfactor.Value())];
+ tdesc.DestBlendAlpha = dst_factors[u32(state.dstfactoralpha.Value())];
tdesc.BlendOp = state.subtract ? D3D11_BLEND_OP_REV_SUBTRACT : D3D11_BLEND_OP_ADD;
tdesc.BlendOpAlpha = state.subtractAlpha ? D3D11_BLEND_OP_REV_SUBTRACT : D3D11_BLEND_OP_ADD;
@@ -441,7 +441,7 @@ ID3D11RasterizerState* StateCache::Get(RasterizationState state)
D3D11_RASTERIZER_DESC desc = {};
desc.FillMode = D3D11_FILL_SOLID;
- desc.CullMode = cull_modes[state.cullmode];
+ desc.CullMode = cull_modes[u32(state.cullmode.Value())];
desc.ScissorEnable = TRUE;
ComPtr<ID3D11RasterizerState> res;
@@ -477,7 +477,7 @@ ID3D11DepthStencilState* StateCache::Get(DepthState state)
depthdc.DepthEnable = TRUE;
depthdc.DepthWriteMask =
state.updateenable ? D3D11_DEPTH_WRITE_MASK_ALL : D3D11_DEPTH_WRITE_MASK_ZERO;
- depthdc.DepthFunc = d3dCmpFuncs[state.func];
+ depthdc.DepthFunc = d3dCmpFuncs[u32(state.func.Value())];
}
else
{
diff --git a/Source/Core/VideoBackends/D3D12/DX12Pipeline.cpp b/Source/Core/VideoBackends/D3D12/DX12Pipeline.cpp
index dfce47a2fb..4cd75c10e5 100644
--- a/Source/Core/VideoBackends/D3D12/DX12Pipeline.cpp
+++ b/Source/Core/VideoBackends/D3D12/DX12Pipeline.cpp
@@ -66,7 +66,7 @@ static void GetD3DRasterizerDesc(D3D12_RASTERIZER_DESC* desc, const Rasterizatio
{D3D12_CULL_MODE_NONE, D3D12_CULL_MODE_BACK, D3D12_CULL_MODE_FRONT, D3D12_CULL_MODE_FRONT}};
desc->FillMode = D3D12_FILL_MODE_SOLID;
- desc->CullMode = cull_modes[rs_state.cullmode];
+ desc->CullMode = cull_modes[u32(rs_state.cullmode.Value())];
desc->MultisampleEnable = fb_state.samples > 1;
}
@@ -80,7 +80,7 @@ static void GetD3DDepthDesc(D3D12_DEPTH_STENCIL_DESC* desc, const DepthState& st
D3D12_COMPARISON_FUNC_ALWAYS}};
desc->DepthEnable = state.testenable;
- desc->DepthFunc = compare_funcs[state.func];
+ desc->DepthFunc = compare_funcs[u32(state.func.Value())];
desc->DepthWriteMask =
state.updateenable ? D3D12_DEPTH_WRITE_MASK_ALL : D3D12_DEPTH_WRITE_MASK_ZERO;
}
@@ -135,24 +135,24 @@ static void GetD3DBlendDesc(D3D12_BLEND_DESC* desc, const BlendingState& state)
rtblend->BlendOpAlpha = state.subtractAlpha ? D3D12_BLEND_OP_REV_SUBTRACT : D3D12_BLEND_OP_ADD;
if (state.usedualsrc)
{
- rtblend->SrcBlend = src_dual_src_factors[state.srcfactor];
- rtblend->SrcBlendAlpha = src_dual_src_factors[state.srcfactoralpha];
- rtblend->DestBlend = dst_dual_src_factors[state.dstfactor];
- rtblend->DestBlendAlpha = dst_dual_src_factors[state.dstfactoralpha];
+ rtblend->SrcBlend = src_dual_src_factors[u32(state.srcfactor.Value())];
+ rtblend->SrcBlendAlpha = src_dual_src_factors[u32(state.srcfactoralpha.Value())];
+ rtblend->DestBlend = dst_dual_src_factors[u32(state.dstfactor.Value())];
+ rtblend->DestBlendAlpha = dst_dual_src_factors[u32(state.dstfactoralpha.Value())];
}
else
{
- rtblend->SrcBlend = src_factors[state.srcfactor];
- rtblend->SrcBlendAlpha = src_factors[state.srcfactoralpha];
- rtblend->DestBlend = dst_factors[state.dstfactor];
- rtblend->DestBlendAlpha = dst_factors[state.dstfactoralpha];
+ rtblend->SrcBlend = src_factors[u32(state.srcfactor.Value())];
+ rtblend->SrcBlendAlpha = src_factors[u32(state.srcfactoralpha.Value())];
+ rtblend->DestBlend = dst_factors[u32(state.dstfactor.Value())];
+ rtblend->DestBlendAlpha = dst_factors[u32(state.dstfactoralpha.Value())];
}
}
else
{
rtblend->LogicOpEnable = state.logicopenable;
if (state.logicopenable)
- rtblend->LogicOp = logic_ops[state.logicmode];
+ rtblend->LogicOp = logic_ops[u32(state.logicmode.Value())];
}
}
diff --git a/Source/Core/VideoBackends/OGL/OGLRender.cpp b/Source/Core/VideoBackends/OGL/OGLRender.cpp
index 6b99327fee..3bcf38c2ae 100644
--- a/Source/Core/VideoBackends/OGL/OGLRender.cpp
+++ b/Source/Core/VideoBackends/OGL/OGLRender.cpp
@@ -1140,11 +1140,11 @@ void Renderer::ApplyRasterizationState(const RasterizationState state)
return;
// none, ccw, cw, ccw
- if (state.cullmode != GenMode::CULL_NONE)
+ if (state.cullmode != CullMode::None)
{
// TODO: GX_CULL_ALL not supported, yet!
glEnable(GL_CULL_FACE);
- glFrontFace(state.cullmode == GenMode::CULL_FRONT ? GL_CCW : GL_CW);
+ glFrontFace(state.cullmode == CullMode::Front ? GL_CCW : GL_CW);
}
else
{
@@ -1166,7 +1166,7 @@ void Renderer::ApplyDepthState(const DepthState state)
{
glEnable(GL_DEPTH_TEST);
glDepthMask(state.updateenable ? GL_TRUE : GL_FALSE);
- glDepthFunc(glCmpFuncs[state.func]);
+ glDepthFunc(glCmpFuncs[u32(state.func.Value())]);
}
else
{
@@ -1229,8 +1229,10 @@ void Renderer::ApplyBlendingState(const BlendingState state)
GLenum equation = state.subtract ? GL_FUNC_REVERSE_SUBTRACT : GL_FUNC_ADD;
GLenum equationAlpha = state.subtractAlpha ? GL_FUNC_REVERSE_SUBTRACT : GL_FUNC_ADD;
glBlendEquationSeparate(equation, equationAlpha);
- glBlendFuncSeparate(src_factors[state.srcfactor], dst_factors[state.dstfactor],
- src_factors[state.srcfactoralpha], dst_factors[state.dstfactoralpha]);
+ glBlendFuncSeparate(src_factors[u32(state.srcfactor.Value())],
+ dst_factors[u32(state.dstfactor.Value())],
+ src_factors[u32(state.srcfactoralpha.Value())],
+ dst_factors[u32(state.dstfactoralpha.Value())]);
}
const GLenum logic_op_codes[16] = {
@@ -1244,7 +1246,7 @@ void Renderer::ApplyBlendingState(const BlendingState state)
if (state.logicopenable)
{
glEnable(GL_COLOR_LOGIC_OP);
- glLogicOp(logic_op_codes[state.logicmode]);
+ glLogicOp(logic_op_codes[u32(state.logicmode.Value())]);
}
else
{
diff --git a/Source/Core/VideoBackends/Software/Clipper.cpp b/Source/Core/VideoBackends/Software/Clipper.cpp
index 4c4e0db52d..417bc63fa3 100644
--- a/Source/Core/VideoBackends/Software/Clipper.cpp
+++ b/Source/Core/VideoBackends/Software/Clipper.cpp
@@ -489,13 +489,16 @@ bool CullTest(const OutputVertexData* v0, const OutputVertexData* v1, const Outp
backface = normalZDir <= 0.0f;
- if ((bpmem.genMode.cullmode & 1) && !backface) // cull frontfacing
+ // TODO: Are these tests / the definition of backface above backwards?
+ if ((bpmem.genMode.cullmode == CullMode::Back || bpmem.genMode.cullmode == CullMode::All) &&
+ !backface) // cull frontfacing
{
INCSTAT(g_stats.this_frame.num_triangles_culled)
return false;
}
- if ((bpmem.genMode.cullmode & 2) && backface) // cull backfacing
+ if ((bpmem.genMode.cullmode == CullMode::Front || bpmem.genMode.cullmode == CullMode::All) &&
+ backface) // cull backfacing
{
INCSTAT(g_stats.this_frame.num_triangles_culled)
return false;
diff --git a/Source/Core/VideoBackends/Software/EfbInterface.cpp b/Source/Core/VideoBackends/Software/EfbInterface.cpp
index 0bd2f0343d..8ef62d5b03 100644
--- a/Source/Core/VideoBackends/Software/EfbInterface.cpp
+++ b/Source/Core/VideoBackends/Software/EfbInterface.cpp
@@ -41,12 +41,12 @@ static void SetPixelAlphaOnly(u32 offset, u8 a)
{
switch (bpmem.zcontrol.pixel_format)
{
- case PEControl::RGB8_Z24:
- case PEControl::Z24:
- case PEControl::RGB565_Z16:
+ case PixelFormat::RGB8_Z24:
+ case PixelFormat::Z24:
+ case PixelFormat::RGB565_Z16:
// do nothing
break;
- case PEControl::RGBA6_Z24:
+ case PixelFormat::RGBA6_Z24:
{
u32 a32 = a;
u32* dst = (u32*)&efb[offset];
@@ -56,8 +56,7 @@ static void SetPixelAlphaOnly(u32 offset, u8 a)
}
break;
default:
- ERROR_LOG_FMT(VIDEO, "Unsupported pixel format: {}",
- static_cast<int>(bpmem.zcontrol.pixel_format));
+ ERROR_LOG_FMT(VIDEO, "Unsupported pixel format: {}", bpmem.zcontrol.pixel_format);
break;
}
}
@@ -66,8 +65,8 @@ static void SetPixelColorOnly(u32 offset, u8* rgb)
{
switch (bpmem.zcontrol.pixel_format)
{
- case PEControl::RGB8_Z24:
- case PEControl::Z24:
+ case PixelFormat::RGB8_Z24:
+ case PixelFormat::Z24:
{
u32 src = *(u32*)rgb;
u32* dst = (u32*)&efb[offset];
@@ -76,7 +75,7 @@ static void SetPixelColorOnly(u32 offset, u8* rgb)
*dst = val;
}
break;
- case PEControl::RGBA6_Z24:
+ case PixelFormat::RGBA6_Z24:
{
u32 src = *(u32*)rgb;
u32* dst = (u32*)&efb[offset];
@@ -87,7 +86,7 @@ static void SetPixelColorOnly(u32 offset, u8* rgb)
*dst = val;
}
break;
- case PEControl::RGB565_Z16:
+ case PixelFormat::RGB565_Z16:
{
INFO_LOG_FMT(VIDEO, "RGB565_Z16 is not supported correctly yet");
u32 src = *(u32*)rgb;
@@ -98,8 +97,7 @@ static void SetPixelColorOnly(u32 offset, u8* rgb)
}
break;
default:
- ERROR_LOG_FMT(VIDEO, "Unsupported pixel format: {}",
- static_cast<int>(bpmem.zcontrol.pixel_format));
+ ERROR_LOG_FMT(VIDEO, "Unsupported pixel format: {}", bpmem.zcontrol.pixel_format);
break;
}
}
@@ -108,8 +106,8 @@ static void SetPixelAlphaColor(u32 offset, u8* color)
{
switch (bpmem.zcontrol.pixel_format)
{
- case PEControl::RGB8_Z24:
- case PEControl::Z24:
+ case PixelFormat::RGB8_Z24:
+ case PixelFormat::Z24:
{
u32 src = *(u32*)color;
u32* dst = (u32*)&efb[offset];
@@ -118,7 +116,7 @@ static void SetPixelAlphaColor(u32 offset, u8* color)
*dst = val;
}
break;
- case PEControl::RGBA6_Z24:
+ case PixelFormat::RGBA6_Z24:
{
u32 src = *(u32*)color;
u32* dst = (u32*)&efb[offset];
@@ -130,7 +128,7 @@ static void SetPixelAlphaColor(u32 offset, u8* color)
*dst = val;
}
break;
- case PEControl::RGB565_Z16:
+ case PixelFormat::RGB565_Z16:
{
INFO_LOG_FMT(VIDEO, "RGB565_Z16 is not supported correctly yet");
u32 src = *(u32*)color;
@@ -141,8 +139,7 @@ static void SetPixelAlphaColor(u32 offset, u8* color)
}
break;
default:
- ERROR_LOG_FMT(VIDEO, "Unsupported pixel format: {}",
- static_cast<int>(bpmem.zcontrol.pixel_format));
+ ERROR_LOG_FMT(VIDEO, "Unsupported pixel format: {}", bpmem.zcontrol.pixel_format);
break;
}
}
@@ -154,23 +151,22 @@ static u32 GetPixelColor(u32 offset)
switch (bpmem.zcontrol.pixel_format)
{
- case PEControl::RGB8_Z24:
- case PEControl::Z24:
+ case PixelFormat::RGB8_Z24:
+ case PixelFormat::Z24:
return 0xff | ((src & 0x00ffffff) << 8);
- case PEControl::RGBA6_Z24:
+ case PixelFormat::RGBA6_Z24:
return Convert6To8(src & 0x3f) | // Alpha
Convert6To8((src >> 6) & 0x3f) << 8 | // Blue
Convert6To8((src >> 12) & 0x3f) << 16 | // Green
Convert6To8((src >> 18) & 0x3f) << 24; // Red
- case PEControl::RGB565_Z16:
+ case PixelFormat::RGB565_Z16:
INFO_LOG_FMT(VIDEO, "RGB565_Z16 is not supported correctly yet");
return 0xff | ((src & 0x00ffffff) << 8);
default:
- ERROR_LOG_FMT(VIDEO, "Unsupported pixel format: {}",
- static_cast<int>(bpmem.zcontrol.pixel_format));
+ ERROR_LOG_FMT(VIDEO, "Unsupported pixel format: {}", bpmem.zcontrol.pixel_format);
return 0;
}
}
@@ -179,9 +175,9 @@ static void SetPixelDepth(u32 offset, u32 depth)
{
switch (bpmem.zcontrol.pixel_format)
{
- case PEControl::RGB8_Z24:
- case PEControl::RGBA6_Z24:
- case PEControl::Z24:
+ case PixelFormat::RGB8_Z24:
+ case PixelFormat::RGBA6_Z24:
+ case PixelFormat::Z24:
{
u32* dst = (u32*)&efb[offset];
u32 val = *dst & 0xff000000;
@@ -189,7 +185,7 @@ static void SetPixelDepth(u32 offset, u32 depth)
*dst = val;
}
break;
- case PEControl::RGB565_Z16:
+ case PixelFormat::RGB565_Z16:
{
INFO_LOG_FMT(VIDEO, "RGB565_Z16 is not supported correctly yet");
u32* dst = (u32*)&efb[offset];
@@ -199,8 +195,7 @@ static void SetPixelDepth(u32 offset, u32 depth)
}
break;
default:
- ERROR_LOG_FMT(VIDEO, "Unsupported pixel format: {}",
- static_cast<int>(bpmem.zcontrol.pixel_format));
+ ERROR_LOG_FMT(VIDEO, "Unsupported pixel format: {}", bpmem.zcontrol.pixel_format);
break;
}
}
@@ -211,59 +206,58 @@ static u32 GetPixelDepth(u32 offset)
switch (bpmem.zcontrol.pixel_format)
{
- case PEControl::RGB8_Z24:
- case PEControl::RGBA6_Z24:
- case PEControl::Z24:
+ case PixelFormat::RGB8_Z24:
+ case PixelFormat::RGBA6_Z24:
+ case PixelFormat::Z24:
{
depth = (*(u32*)&efb[offset]) & 0x00ffffff;
}
break;
- case PEControl::RGB565_Z16:
+ case PixelFormat::RGB565_Z16:
{
INFO_LOG_FMT(VIDEO, "RGB565_Z16 is not supported correctly yet");
depth = (*(u32*)&efb[offset]) & 0x00ffffff;
}
break;
default:
- ERROR_LOG_FMT(VIDEO, "Unsupported pixel format: {}",
- static_cast<int>(bpmem.zcontrol.pixel_format));
+ ERROR_LOG_FMT(VIDEO, "Unsupported pixel format: {}", bpmem.zcontrol.pixel_format);
break;
}
return depth;
}
-static u32 GetSourceFactor(u8* srcClr, u8* dstClr, BlendMode::BlendFactor mode)
+static u32 GetSourceFactor(u8* srcClr, u8* dstClr, SrcBlendFactor mode)
{
switch (mode)
{
- case BlendMode::ZERO:
+ case SrcBlendFactor::Zero:
return 0;
- case BlendMode::ONE:
+ case SrcBlendFactor::One:
return 0xffffffff;
- case BlendMode::DSTCLR:
+ case SrcBlendFactor::DstClr:
return *(u32*)dstClr;
- case BlendMode::INVDSTCLR:
+ case SrcBlendFactor::InvDstClr:
return 0xffffffff - *(u32*)dstClr;
- case BlendMode::SRCALPHA:
+ case SrcBlendFactor::SrcAlpha:
{
u8 alpha = srcClr[ALP_C];
u32 factor = alpha << 24 | alpha << 16 | alpha << 8 | alpha;
return factor;
}
- case BlendMode::INVSRCALPHA:
+ case SrcBlendFactor::InvSrcAlpha:
{
u8 alpha = 0xff - srcClr[ALP_C];
u32 factor = alpha << 24 | alpha << 16 | alpha << 8 | alpha;
return factor;
}
- case BlendMode::DSTALPHA:
+ case SrcBlendFactor::DstAlpha:
{
u8 alpha = dstClr[ALP_C];
u32 factor = alpha << 24 | alpha << 16 | alpha << 8 | alpha;
return factor;
}
- case BlendMode::INVDSTALPHA:
+ case SrcBlendFactor::InvDstAlpha:
{
u8 alpha = 0xff - dstClr[ALP_C];
u32 factor = alpha << 24 | alpha << 16 | alpha << 8 | alpha;
@@ -274,37 +268,37 @@ static u32 GetSourceFactor(u8* srcClr, u8* dstClr, BlendMode::BlendFactor mode)
return 0;
}
-static u32 GetDestinationFactor(u8* srcClr, u8* dstClr, BlendMode::BlendFactor mode)
+static u32 GetDestinationFactor(u8* srcClr, u8* dstClr, DstBlendFactor mode)
{
switch (mode)
{
- case BlendMode::ZERO:
+ case DstBlendFactor::Zero:
return 0;
- case BlendMode::ONE:
+ case DstBlendFactor::One:
return 0xffffffff;
- case BlendMode::SRCCLR:
+ case DstBlendFactor::SrcClr:
return *(u32*)srcClr;
- case BlendMode::INVSRCCLR:
+ case DstBlendFactor::InvSrcClr:
return 0xffffffff - *(u32*)srcClr;
- case BlendMode::SRCALPHA:
+ case DstBlendFactor::SrcAlpha:
{
u8 alpha = srcClr[ALP_C];
u32 factor = alpha << 24 | alpha << 16 | alpha << 8 | alpha;
return factor;
}
- case BlendMode::INVSRCALPHA:
+ case DstBlendFactor::InvSrcAlpha:
{
u8 alpha = 0xff - srcClr[ALP_C];
u32 factor = alpha << 24 | alpha << 16 | alpha << 8 | alpha;
return factor;
}
- case BlendMode::DSTALPHA:
+ case DstBlendFactor::DstAlpha:
{
u8 alpha = dstClr[ALP_C] & 0xff;
u32 factor = alpha << 24 | alpha << 16 | alpha << 8 | alpha;
return factor;
}
- case BlendMode::INVDSTALPHA:
+ case DstBlendFactor::InvDstAlpha:
{
u8 alpha = 0xff - dstClr[ALP_C];
u32 factor = alpha << 24 | alpha << 16 | alpha << 8 | alpha;
@@ -337,56 +331,56 @@ static void BlendColor(u8* srcClr, u8* dstClr)
}
}
-static void LogicBlend(u32 srcClr, u32* dstClr, BlendMode::LogicOp op)
+static void LogicBlend(u32 srcClr, u32* dstClr, LogicOp op)
{
switch (op)
{
- case BlendMode::CLEAR:
+ case LogicOp::Clear:
*dstClr = 0;
break;
- case BlendMode::AND:
+ case LogicOp::And:
*dstClr = srcClr & *dstClr;
break;
- case BlendMode::AND_REVERSE:
+ case LogicOp::AndReverse:
*dstClr = srcClr & (~*dstClr);
break;
- case BlendMode::COPY:
+ case LogicOp::Copy:
*dstClr = srcClr;
break;
- case BlendMode::AND_INVERTED:
+ case LogicOp::AndInverted:
*dstClr = (~srcClr) & *dstClr;
break;
- case BlendMode::NOOP:
+ case LogicOp::NoOp:
// Do nothing
break;
- case BlendMode::XOR:
+ case LogicOp::Xor:
*dstClr = srcClr ^ *dstClr;
break;
- case BlendMode::OR:
+ case LogicOp::Or:
*dstClr = srcClr | *dstClr;
break;
- case BlendMode::NOR:
+ case LogicOp::Nor:
*dstClr = ~(srcClr | *dstClr);
break;
- case BlendMode::EQUIV:
+ case LogicOp::Equiv:
*dstClr = ~(srcClr ^ *dstClr);
break;
- case BlendMode::INVERT:
+ case LogicOp::Invert:
*dstClr = ~*dstClr;
break;
- case BlendMode::OR_REVERSE:
+ case LogicOp::OrReverse:
*dstClr = srcClr | (~*dstClr);
break;
- case BlendMode::COPY_INVERTED:
+ case LogicOp::CopyInverted:
*dstClr = ~srcClr;
break;
- case BlendMode::OR_INVERTED:
+ case LogicOp::OrInverted:
*dstClr = (~srcClr) | *dstClr;
break;
- case BlendMode::NAND:
+ case LogicOp::Nand:
*dstClr = ~(srcClr & *dstClr);
break;
- case BlendMode::SET:
+ case LogicOp::Set:
*dstClr = 0xffffffff;
break;
}
@@ -404,7 +398,7 @@ static void SubtractBlend(u8* srcClr, u8* dstClr)
static void Dither(u16 x, u16 y, u8* color)
{
// No blending for RGB8 mode
- if (!bpmem.blendmode.dither || bpmem.zcontrol.pixel_format != PEControl::PixelFormat::RGBA6_Z24)
+ if (!bpmem.blendmode.dither || bpmem.zcontrol.pixel_format != PixelFormat::RGBA6_Z24)
return;
// Flipper uses a standard 2x2 Bayer Matrix for 6 bit dithering
@@ -662,33 +656,33 @@ bool ZCompare(u16 x, u16 y, u32 z)
switch (bpmem.zmode.func)
{
- case ZMode::NEVER:
+ case CompareMode::Never:
pass = false;
break;
- case ZMode::LESS:
+ case CompareMode::Less:
pass = z < depth;
break;
- case ZMode::EQUAL:
+ case CompareMode::Equal:
pass = z == depth;
break;
- case ZMode::LEQUAL:
+ case CompareMode::LEqual:
pass = z <= depth;
break;
- case ZMode::GREATER:
+ case CompareMode::Greater:
pass = z > depth;
break;
- case ZMode::NEQUAL:
+ case CompareMode::NEqual:
pass = z != depth;
break;
- case ZMode::GEQUAL:
+ case CompareMode::GEqual:
pass = z >= depth;
break;
- case ZMode::ALWAYS:
+ case CompareMode::Always:
pass = true;
break;
default:
pass = false;
- ERROR_LOG_FMT(VIDEO, "Bad Z compare mode {}", static_cast<int>(bpmem.zmode.func));
+ ERROR_LOG_FMT(VIDEO, "Bad Z compare mode {}", bpmem.zmode.func);
break;
}
diff --git a/Source/Core/VideoBackends/Software/Rasterizer.cpp b/Source/Core/VideoBackends/Software/Rasterizer.cpp
index 394bfea41e..e987817c8c 100644
--- a/Source/Core/VideoBackends/Software/Rasterizer.cpp
+++ b/Source/Core/VideoBackends/Software/Rasterizer.cpp
@@ -173,7 +173,7 @@ static inline void CalculateLOD(s32* lodp, bool* linear, u32 texmap, u32 texcoor
const TexMode1& tm1 = texUnit.texMode1[subTexmap];
float sDelta, tDelta;
- if (tm0.diag_lod)
+ if (tm0.diag_lod == LODType::Diagonal)
{
float* uv0 = rasterBlock.Pixel[0][0].Uv[texcoord];
float* uv1 = rasterBlock.Pixel[1][1].Uv[texcoord];
@@ -199,7 +199,8 @@ static inline void CalculateLOD(s32* lodp, bool* linear, u32 texmap, u32 texcoor
bias >>= 1;
lod += bias;
- *linear = ((lod > 0 && (tm0.min_filter & 4)) || (lod <= 0 && tm0.mag_filter));
+ *linear = ((lod > 0 && tm0.min_filter == FilterMode::Linear) ||
+ (lod <= 0 && tm0.mag_filter == FilterMode::Linear));
// NOTE: The order of comparisons for this clamp check matters.
if (lod > static_cast<s32>(tm1.max_lod))
diff --git a/Source/Core/VideoBackends/Software/SWVertexLoader.cpp b/Source/Core/VideoBackends/Software/SWVertexLoader.cpp
index 3e90f69614..fdcafc71bf 100644
--- a/Source/Core/VideoBackends/Software/SWVertexLoader.cpp
+++ b/Source/Core/VideoBackends/Software/SWVertexLoader.cpp
@@ -183,8 +183,8 @@ static void ParseColorAttributes(InputVertexData* dst, DataReader& src,
const auto set_default_color = [](u8* color, int i) {
// The default alpha channel seems to depend on the number of components in the vertex format.
const auto& g0 = g_main_cp_state.vtx_attr[g_main_cp_state.last_id].g0;
- const u32 color_elements = i == 0 ? g0.Color0Elements : g0.Color1Elements;
- color[0] = color_elements == 0 ? 255 : 0;
+ const auto color_elements = i == 0 ? g0.Color0Elements.Value() : g0.Color1Elements.Value();
+ color[0] = color_elements == ColorComponentCount::RGB ? 255 : 0;
color[1] = 255;
color[2] = 255;
color[3] = 255;
diff --git a/Source/Core/VideoBackends/Software/Tev.cpp b/Source/Core/VideoBackends/Software/Tev.cpp
index fed65d2bec..65227339e4 100644
--- a/Source/Core/VideoBackends/Software/Tev.cpp
+++ b/Source/Core/VideoBackends/Software/Tev.cpp
@@ -172,11 +172,11 @@ static inline s16 Clamp1024(s16 in)
return in > 1023 ? 1023 : (in < -1024 ? -1024 : in);
}
-void Tev::SetRasColor(int colorChan, int swaptable)
+void Tev::SetRasColor(RasColorChan colorChan, int swaptable)
{
switch (colorChan)
{
- case 0: // Color0
+ case RasColorChan::Color0:
{
const u8* color = Color[0];
RasColor[RED_C] = color[bpmem.tevksel[swaptable].swap1];
@@ -186,7 +186,7 @@ void Tev::SetRasColor(int colorChan, int swaptable)
RasColor[ALP_C] = color[bpmem.tevksel[swaptable].swap2];
}
break;
- case 1: // Color1
+ case RasColorChan::Color1:
{
const u8* color = Color[1];
RasColor[RED_C] = color[bpmem.tevksel[swaptable].swap1];
@@ -196,7 +196,7 @@ void Tev::SetRasColor(int colorChan, int swaptable)
RasColor[ALP_C] = color[bpmem.tevksel[swaptable].swap2];
}
break;
- case 5: // alpha bump
+ case RasColorChan::AlphaBump:
{
for (s16& comp : RasColor)
{
@@ -204,7 +204,7 @@ void Tev::SetRasColor(int colorChan, int swaptable)
}
}
break;
- case 6: // alpha bump normalized
+ case RasColorChan::NormalizedAlphaBump:
{
const u8 normalized = AlphaBump | AlphaBump >> 5;
for (s16& comp : RasColor)
@@ -213,8 +213,11 @@ void Tev::SetRasColor(int colorChan, int swaptable)
}
}
break;
- default: // zero
+ default:
{
+ if (colorChan != RasColorChan::Zero)
+ PanicAlertFmt("Invalid ras color channel: {}", colorChan);
+
for (s16& comp : RasColor)
{
comp = 0;
@@ -226,22 +229,24 @@ void Tev::SetRasColor(int colorChan, int swaptable)
void Tev::DrawColorRegular(const TevStageCombiner::ColorCombiner& cc, const InputRegType inputs[4])
{
- for (int i = 0; i < 3; i++)
+ for (int i = BLU_C; i <= RED_C; i++)
{
- const InputRegType& InputReg = inputs[BLU_C + i];
+ const InputRegType& InputReg = inputs[i];
const u16 c = InputReg.c + (InputReg.c >> 7);
s32 temp = InputReg.a * (256 - c) + (InputReg.b * c);
- temp <<= m_ScaleLShiftLUT[cc.shift];
- temp += (cc.shift == 3) ? 0 : (cc.op == 1) ? 127 : 128;
+ temp <<= m_ScaleLShiftLUT[u32(cc.scale.Value())];
+ temp += (cc.scale == TevScale::Divide2) ? 0 : (cc.op == TevOp::Sub) ? 127 : 128;
temp >>= 8;
- temp = cc.op ? -temp : temp;
+ temp = cc.op == TevOp::Sub ? -temp : temp;
- s32 result = ((InputReg.d + m_BiasLUT[cc.bias]) << m_ScaleLShiftLUT[cc.shift]) + temp;
- result = result >> m_ScaleRShiftLUT[cc.shift];
+ s32 result = ((InputReg.d + m_BiasLUT[u32(cc.bias.Value())])
+ << m_ScaleLShiftLUT[u32(cc.scale.Value())]) +
+ temp;
+ result = result >> m_ScaleRShiftLUT[u32(cc.scale.Value())];
- Reg[cc.dest][BLU_C + i] = result;
+ Reg[u32(cc.dest.Value())][i] = result;
}
}
@@ -249,56 +254,38 @@ void Tev::DrawColorCompare(const TevStageCombiner::ColorCombiner& cc, const Inpu
{
for (int i = BLU_C; i <= RED_C; i++)
{
- switch ((cc.shift << 1) | cc.op | 8) // encoded compare mode
+ u32 a, b;
+ switch (cc.compare_mode)
{
- case TEVCMP_R8_GT:
- Reg[cc.dest][i] = inputs[i].d + ((inputs[RED_C].a > inputs[RED_C].b) ? inputs[i].c : 0);
+ case TevCompareMode::R8:
+ a = inputs[RED_C].a;
+ b = inputs[RED_C].b;
break;
- case TEVCMP_R8_EQ:
- Reg[cc.dest][i] = inputs[i].d + ((inputs[RED_C].a == inputs[RED_C].b) ? inputs[i].c : 0);
+ case TevCompareMode::GR16:
+ a = (inputs[GRN_C].a << 8) | inputs[RED_C].a;
+ b = (inputs[GRN_C].b << 8) | inputs[RED_C].b;
break;
- case TEVCMP_GR16_GT:
- {
- const u32 a = (inputs[GRN_C].a << 8) | inputs[RED_C].a;
- const u32 b = (inputs[GRN_C].b << 8) | inputs[RED_C].b;
- Reg[cc.dest][i] = inputs[i].d + ((a > b) ? inputs[i].c : 0);
- }
- break;
-
- case TEVCMP_GR16_EQ:
- {
- const u32 a = (inputs[GRN_C].a << 8) | inputs[RED_C].a;
- const u32 b = (inputs[GRN_C].b << 8) | inputs[RED_C].b;
- Reg[cc.dest][i] = inputs[i].d + ((a == b) ? inputs[i].c : 0);
- }
- break;
-
- case TEVCMP_BGR24_GT:
- {
- const u32 a = (inputs[BLU_C].a << 16) | (inputs[GRN_C].a << 8) | inputs[RED_C].a;
- const u32 b = (inputs[BLU_C].b << 16) | (inputs[GRN_C].b << 8) | inputs[RED_C].b;
- Reg[cc.dest][i] = inputs[i].d + ((a > b) ? inputs[i].c : 0);
- }
- break;
-
- case TEVCMP_BGR24_EQ:
- {
- const u32 a = (inputs[BLU_C].a << 16) | (inputs[GRN_C].a << 8) | inputs[RED_C].a;
- const u32 b = (inputs[BLU_C].b << 16) | (inputs[GRN_C].b << 8) | inputs[RED_C].b;
- Reg[cc.dest][i] = inputs[i].d + ((a == b) ? inputs[i].c : 0);
- }
- break;
-
- case TEVCMP_RGB8_GT:
- Reg[cc.dest][i] = inputs[i].d + ((inputs[i].a > inputs[i].b) ? inputs[i].c : 0);
+ case TevCompareMode::BGR24:
+ a = (inputs[BLU_C].a << 16) | (inputs[GRN_C].a << 8) | inputs[RED_C].a;
+ b = (inputs[BLU_C].b << 16) | (inputs[GRN_C].b << 8) | inputs[RED_C].b;
break;
- case TEVCMP_RGB8_EQ:
- Reg[cc.dest][i] = inputs[i].d + ((inputs[i].a == inputs[i].b) ? inputs[i].c : 0);
+ case TevCompareMode::RGB8:
+ a = inputs[i].a;
+ b = inputs[i].b;
break;
+
+ default:
+ PanicAlertFmt("Invalid compare mode {}", cc.compare_mode);
+ continue;
}
+
+ if (cc.comparison == TevComparison::GT)
+ Reg[u32(cc.dest.Value())][i] = inputs[i].d + ((a > b) ? inputs[i].c : 0);
+ else
+ Reg[u32(cc.dest.Value())][i] = inputs[i].d + ((a == b) ? inputs[i].c : 0);
}
}
@@ -309,95 +296,76 @@ void Tev::DrawAlphaRegular(const TevStageCombiner::AlphaCombiner& ac, const Inpu
const u16 c = InputReg.c + (InputReg.c >> 7);
s32 temp = InputReg.a * (256 - c) + (InputReg.b * c);
- temp <<= m_ScaleLShiftLUT[ac.shift];
- temp += (ac.shift != 3) ? 0 : (ac.op == 1) ? 127 : 128;
- temp = ac.op ? (-temp >> 8) : (temp >> 8);
+ temp <<= m_ScaleLShiftLUT[u32(ac.scale.Value())];
+ temp += (ac.scale != TevScale::Divide2) ? 0 : (ac.op == TevOp::Sub) ? 127 : 128;
+ temp = ac.op == TevOp::Sub ? (-temp >> 8) : (temp >> 8);
- s32 result = ((InputReg.d + m_BiasLUT[ac.bias]) << m_ScaleLShiftLUT[ac.shift]) + temp;
- result = result >> m_ScaleRShiftLUT[ac.shift];
+ s32 result =
+ ((InputReg.d + m_BiasLUT[u32(ac.bias.Value())]) << m_ScaleLShiftLUT[u32(ac.scale.Value())]) +
+ temp;
+ result = result >> m_ScaleRShiftLUT[u32(ac.scale.Value())];
- Reg[ac.dest][ALP_C] = result;
+ Reg[u32(ac.dest.Value())][ALP_C] = result;
}
void Tev::DrawAlphaCompare(const TevStageCombiner::AlphaCombiner& ac, const InputRegType inputs[4])
{
- switch ((ac.shift << 1) | ac.op | 8) // encoded compare mode
+ u32 a, b;
+ switch (ac.compare_mode)
{
- case TEVCMP_R8_GT:
- Reg[ac.dest][ALP_C] =
- inputs[ALP_C].d + ((inputs[RED_C].a > inputs[RED_C].b) ? inputs[ALP_C].c : 0);
+ case TevCompareMode::R8:
+ a = inputs[RED_C].a;
+ b = inputs[RED_C].b;
break;
- case TEVCMP_R8_EQ:
- Reg[ac.dest][ALP_C] =
- inputs[ALP_C].d + ((inputs[RED_C].a == inputs[RED_C].b) ? inputs[ALP_C].c : 0);
+ case TevCompareMode::GR16:
+ a = (inputs[GRN_C].a << 8) | inputs[RED_C].a;
+ b = (inputs[GRN_C].b << 8) | inputs[RED_C].b;
break;
- case TEVCMP_GR16_GT:
- {
- const u32 a = (inputs[GRN_C].a << 8) | inputs[RED_C].a;
- const u32 b = (inputs[GRN_C].b << 8) | inputs[RED_C].b;
- Reg[ac.dest][ALP_C] = inputs[ALP_C].d + ((a > b) ? inputs[ALP_C].c : 0);
- }
- break;
-
- case TEVCMP_GR16_EQ:
- {
- const u32 a = (inputs[GRN_C].a << 8) | inputs[RED_C].a;
- const u32 b = (inputs[GRN_C].b << 8) | inputs[RED_C].b;
- Reg[ac.dest][ALP_C] = inputs[ALP_C].d + ((a == b) ? inputs[ALP_C].c : 0);
- }
- break;
-
- case TEVCMP_BGR24_GT:
- {
- const u32 a = (inputs[BLU_C].a << 16) | (inputs[GRN_C].a << 8) | inputs[RED_C].a;
- const u32 b = (inputs[BLU_C].b << 16) | (inputs[GRN_C].b << 8) | inputs[RED_C].b;
- Reg[ac.dest][ALP_C] = inputs[ALP_C].d + ((a > b) ? inputs[ALP_C].c : 0);
- }
- break;
-
- case TEVCMP_BGR24_EQ:
- {
- const u32 a = (inputs[BLU_C].a << 16) | (inputs[GRN_C].a << 8) | inputs[RED_C].a;
- const u32 b = (inputs[BLU_C].b << 16) | (inputs[GRN_C].b << 8) | inputs[RED_C].b;
- Reg[ac.dest][ALP_C] = inputs[ALP_C].d + ((a == b) ? inputs[ALP_C].c : 0);
- }
- break;
-
- case TEVCMP_A8_GT:
- Reg[ac.dest][ALP_C] =
- inputs[ALP_C].d + ((inputs[ALP_C].a > inputs[ALP_C].b) ? inputs[ALP_C].c : 0);
+ case TevCompareMode::BGR24:
+ a = (inputs[BLU_C].a << 16) | (inputs[GRN_C].a << 8) | inputs[RED_C].a;
+ b = (inputs[BLU_C].b << 16) | (inputs[GRN_C].b << 8) | inputs[RED_C].b;
break;
- case TEVCMP_A8_EQ:
- Reg[ac.dest][ALP_C] =
- inputs[ALP_C].d + ((inputs[ALP_C].a == inputs[ALP_C].b) ? inputs[ALP_C].c : 0);
+ case TevCompareMode::A8:
+ a = inputs[ALP_C].a;
+ b = inputs[ALP_C].b;
break;
+
+ default:
+ PanicAlertFmt("Invalid compare mode {}", ac.compare_mode);
+ return;
}
+
+ if (ac.comparison == TevComparison::GT)
+ Reg[u32(ac.dest.Value())][ALP_C] = inputs[ALP_C].d + ((a > b) ? inputs[ALP_C].c : 0);
+ else
+ Reg[u32(ac.dest.Value())][ALP_C] = inputs[ALP_C].d + ((a == b) ? inputs[ALP_C].c : 0);
}
-static bool AlphaCompare(int alpha, int ref, AlphaTest::CompareMode comp)
+static bool AlphaCompare(int alpha, int ref, CompareMode comp)
{
switch (comp)
{
- case AlphaTest::ALWAYS:
+ case CompareMode::Always:
return true;
- case AlphaTest::NEVER:
+ case CompareMode::Never:
return false;
- case AlphaTest::LEQUAL:
+ case CompareMode::LEqual:
return alpha <= ref;
- case AlphaTest::LESS:
+ case CompareMode::Less:
return alpha < ref;
- case AlphaTest::GEQUAL:
+ case CompareMode::GEqual:
return alpha >= ref;
- case AlphaTest::GREATER:
+ case CompareMode::Greater:
return alpha > ref;
- case AlphaTest::EQUAL:
+ case CompareMode::Equal:
return alpha == ref;
- case AlphaTest::NEQUAL:
+ case CompareMode::NEqual:
return alpha != ref;
default:
+ PanicAlertFmt("Invalid compare mode {}", comp);
return true;
}
}
@@ -409,38 +377,40 @@ static bool TevAlphaTest(int alpha)
switch (bpmem.alpha_test.logic)
{
- case 0:
- return comp0 && comp1; // and
- case 1:
- return comp0 || comp1; // or
- case 2:
- return comp0 ^ comp1; // xor
- case 3:
- return !(comp0 ^ comp1); // xnor
+ case AlphaTestOp::And:
+ return comp0 && comp1;
+ case AlphaTestOp::Or:
+ return comp0 || comp1;
+ case AlphaTestOp::Xor:
+ return comp0 ^ comp1;
+ case AlphaTestOp::Xnor:
+ return !(comp0 ^ comp1);
default:
+ PanicAlertFmt("Invalid AlphaTestOp {}", bpmem.alpha_test.logic);
return true;
}
}
-static inline s32 WrapIndirectCoord(s32 coord, int wrapMode)
+static inline s32 WrapIndirectCoord(s32 coord, IndTexWrap wrapMode)
{
switch (wrapMode)
{
- case ITW_OFF:
+ case IndTexWrap::ITW_OFF:
return coord;
- case ITW_256:
+ case IndTexWrap::ITW_256:
return (coord & ((256 << 7) - 1));
- case ITW_128:
+ case IndTexWrap::ITW_128:
return (coord & ((128 << 7) - 1));
- case ITW_64:
+ case IndTexWrap::ITW_64:
return (coord & ((64 << 7) - 1));
- case ITW_32:
+ case IndTexWrap::ITW_32:
return (coord & ((32 << 7) - 1));
- case ITW_16:
+ case IndTexWrap::ITW_16:
return (coord & ((16 << 7) - 1));
- case ITW_0:
+ case IndTexWrap::ITW_0:
return 0;
default:
+ PanicAlertFmt("Invalid indirect wrap mode {}", wrapMode);
return 0;
}
}
@@ -455,56 +425,59 @@ void Tev::Indirect(unsigned int stageNum, s32 s, s32 t)
// alpha bump select
switch (indirect.bs)
{
- case ITBA_OFF:
+ case IndTexBumpAlpha::Off:
AlphaBump = 0;
break;
- case ITBA_S:
+ case IndTexBumpAlpha::S:
AlphaBump = indmap[TextureSampler::ALP_SMP];
break;
- case ITBA_T:
+ case IndTexBumpAlpha::T:
AlphaBump = indmap[TextureSampler::BLU_SMP];
break;
- case ITBA_U:
+ case IndTexBumpAlpha::U:
AlphaBump = indmap[TextureSampler::GRN_SMP];
break;
+ default:
+ PanicAlertFmt("Invalid alpha bump {}", indirect.bs);
+ return;
}
// bias select
- const s16 biasValue = indirect.fmt == ITF_8 ? -128 : 1;
+ const s16 biasValue = indirect.fmt == IndTexFormat::ITF_8 ? -128 : 1;
s16 bias[3];
- bias[0] = indirect.bias & 1 ? biasValue : 0;
- bias[1] = indirect.bias & 2 ? biasValue : 0;
- bias[2] = indirect.bias & 4 ? biasValue : 0;
+ bias[0] = indirect.bias_s ? biasValue : 0;
+ bias[1] = indirect.bias_t ? biasValue : 0;
+ bias[2] = indirect.bias_u ? biasValue : 0;
// format
switch (indirect.fmt)
{
- case ITF_8:
+ case IndTexFormat::ITF_8:
indcoord[0] = indmap[TextureSampler::ALP_SMP] + bias[0];
indcoord[1] = indmap[TextureSampler::BLU_SMP] + bias[1];
indcoord[2] = indmap[TextureSampler::GRN_SMP] + bias[2];
AlphaBump = AlphaBump & 0xf8;
break;
- case ITF_5:
+ case IndTexFormat::ITF_5:
indcoord[0] = (indmap[TextureSampler::ALP_SMP] & 0x1f) + bias[0];
indcoord[1] = (indmap[TextureSampler::BLU_SMP] & 0x1f) + bias[1];
indcoord[2] = (indmap[TextureSampler::GRN_SMP] & 0x1f) + bias[2];
AlphaBump = AlphaBump & 0xe0;
break;
- case ITF_4:
+ case IndTexFormat::ITF_4:
indcoord[0] = (indmap[TextureSampler::ALP_SMP] & 0x0f) + bias[0];
indcoord[1] = (indmap[TextureSampler::BLU_SMP] & 0x0f) + bias[1];
indcoord[2] = (indmap[TextureSampler::GRN_SMP] & 0x0f) + bias[2];
AlphaBump = AlphaBump & 0xf0;
break;
- case ITF_3:
+ case IndTexFormat::ITF_3:
indcoord[0] = (indmap[TextureSampler::ALP_SMP] & 0x07) + bias[0];
indcoord[1] = (indmap[TextureSampler::BLU_SMP] & 0x07) + bias[1];
indcoord[2] = (indmap[TextureSampler::GRN_SMP] & 0x07) + bias[2];
AlphaBump = AlphaBump & 0xf8;
break;
default:
- PanicAlertFmt("Tev::Indirect");
+ PanicAlertFmt("Invalid indirect format {}", indirect.fmt);
return;
}
@@ -648,8 +621,8 @@ void Tev::Draw()
}
// set konst for this stage
- const int kc = kSel.getKC(stageOdd);
- const int ka = kSel.getKA(stageOdd);
+ const auto kc = u32(kSel.getKC(stageOdd));
+ const auto ka = u32(kSel.getKA(stageOdd));
StageKonst[RED_C] = *(m_KonstLUT[kc][RED_C]);
StageKonst[GRN_C] = *(m_KonstLUT[kc][GRN_C]);
StageKonst[BLU_C] = *(m_KonstLUT[kc][BLU_C]);
@@ -662,43 +635,43 @@ void Tev::Draw()
InputRegType inputs[4];
for (int i = 0; i < 3; i++)
{
- inputs[BLU_C + i].a = *m_ColorInputLUT[cc.a][i];
- inputs[BLU_C + i].b = *m_ColorInputLUT[cc.b][i];
- inputs[BLU_C + i].c = *m_ColorInputLUT[cc.c][i];
- inputs[BLU_C + i].d = *m_ColorInputLUT[cc.d][i];
+ inputs[BLU_C + i].a = *m_ColorInputLUT[u32(cc.a.Value())][i];
+ inputs[BLU_C + i].b = *m_ColorInputLUT[u32(cc.b.Value())][i];
+ inputs[BLU_C + i].c = *m_ColorInputLUT[u32(cc.c.Value())][i];
+ inputs[BLU_C + i].d = *m_ColorInputLUT[u32(cc.d.Value())][i];
}
- inputs[ALP_C].a = *m_AlphaInputLUT[ac.a];
- inputs[ALP_C].b = *m_AlphaInputLUT[ac.b];
- inputs[ALP_C].c = *m_AlphaInputLUT[ac.c];
- inputs[ALP_C].d = *m_AlphaInputLUT[ac.d];
+ inputs[ALP_C].a = *m_AlphaInputLUT[u32(ac.a.Value())];
+ inputs[ALP_C].b = *m_AlphaInputLUT[u32(ac.b.Value())];
+ inputs[ALP_C].c = *m_AlphaInputLUT[u32(ac.c.Value())];
+ inputs[ALP_C].d = *m_AlphaInputLUT[u32(ac.d.Value())];
- if (cc.bias != 3)
+ if (cc.bias != TevBias::Compare)
DrawColorRegular(cc, inputs);
else
DrawColorCompare(cc, inputs);
if (cc.clamp)
{
- Reg[cc.dest][RED_C] = Clamp255(Reg[cc.dest][RED_C]);
- Reg[cc.dest][GRN_C] = Clamp255(Reg[cc.dest][GRN_C]);
- Reg[cc.dest][BLU_C] = Clamp255(Reg[cc.dest][BLU_C]);
+ Reg[u32(cc.dest.Value())][RED_C] = Clamp255(Reg[u32(cc.dest.Value())][RED_C]);
+ Reg[u32(cc.dest.Value())][GRN_C] = Clamp255(Reg[u32(cc.dest.Value())][GRN_C]);
+ Reg[u32(cc.dest.Value())][BLU_C] = Clamp255(Reg[u32(cc.dest.Value())][BLU_C]);
}
else
{
- Reg[cc.dest][RED_C] = Clamp1024(Reg[cc.dest][RED_C]);
- Reg[cc.dest][GRN_C] = Clamp1024(Reg[cc.dest][GRN_C]);
- Reg[cc.dest][BLU_C] = Clamp1024(Reg[cc.dest][BLU_C]);
+ Reg[u32(cc.dest.Value())][RED_C] = Clamp1024(Reg[u32(cc.dest.Value())][RED_C]);
+ Reg[u32(cc.dest.Value())][GRN_C] = Clamp1024(Reg[u32(cc.dest.Value())][GRN_C]);
+ Reg[u32(cc.dest.Value())][BLU_C] = Clamp1024(Reg[u32(cc.dest.Value())][BLU_C]);
}
- if (ac.bias != 3)
+ if (ac.bias != TevBias::Compare)
DrawAlphaRegular(ac, inputs);
else
DrawAlphaCompare(ac, inputs);
if (ac.clamp)
- Reg[ac.dest][ALP_C] = Clamp255(Reg[ac.dest][ALP_C]);
+ Reg[u32(ac.dest.Value())][ALP_C] = Clamp255(Reg[u32(ac.dest.Value())][ALP_C]);
else
- Reg[ac.dest][ALP_C] = Clamp1024(Reg[ac.dest][ALP_C]);
+ Reg[u32(ac.dest.Value())][ALP_C] = Clamp1024(Reg[u32(ac.dest.Value())][ALP_C]);
#if ALLOW_TEV_DUMPS
if (g_ActiveConfig.bDumpTevStages)
@@ -712,8 +685,8 @@ void Tev::Draw()
// convert to 8 bits per component
// the results of the last tev stage are put onto the screen,
// regardless of the used destination register - TODO: Verify!
- const u32 color_index = bpmem.combiners[bpmem.genMode.numtevstages].colorC.dest;
- const u32 alpha_index = bpmem.combiners[bpmem.genMode.numtevstages].alphaC.dest;
+ const u32 color_index = u32(bpmem.combiners[bpmem.genMode.numtevstages].colorC.dest.Value());
+ const u32 alpha_index = u32(bpmem.combiners[bpmem.genMode.numtevstages].alphaC.dest.Value());
u8 output[4] = {(u8)Reg[alpha_index][ALP_C], (u8)Reg[color_index][BLU_C],
(u8)Reg[color_index][GRN_C], (u8)Reg[color_index][RED_C]};
@@ -721,34 +694,36 @@ void Tev::Draw()
return;
// z texture
- if (bpmem.ztex2.op)
+ if (bpmem.ztex2.op != ZTexOp::Disabled)
{
u32 ztex = bpmem.ztex1.bias;
switch (bpmem.ztex2.type)
{
- case 0: // 8 bit
+ case ZTexFormat::U8:
ztex += TexColor[ALP_C];
break;
- case 1: // 16 bit
+ case ZTexFormat::U16:
ztex += TexColor[ALP_C] << 8 | TexColor[RED_C];
break;
- case 2: // 24 bit
+ case ZTexFormat::U24:
ztex += TexColor[RED_C] << 16 | TexColor[GRN_C] << 8 | TexColor[BLU_C];
break;
+ default:
+ PanicAlertFmt("Invalid ztex format {}", bpmem.ztex2.type);
}
- if (bpmem.ztex2.op == ZTEXTURE_ADD)
+ if (bpmem.ztex2.op == ZTexOp::Add)
ztex += Position[2];
Position[2] = ztex & 0x00ffffff;
}
// fog
- if (bpmem.fog.c_proj_fsel.fsel)
+ if (bpmem.fog.c_proj_fsel.fsel != FogType::Off)
{
float ze;
- if (bpmem.fog.c_proj_fsel.proj == 0)
+ if (bpmem.fog.c_proj_fsel.proj == FogProjection::Perspective)
{
// perspective
// ze = A/(B - (Zs >> B_SHF))
@@ -804,17 +779,17 @@ void Tev::Draw()
switch (bpmem.fog.c_proj_fsel.fsel)
{
- case 4: // exp
+ case FogType::Exp:
fog = 1.0f - pow(2.0f, -8.0f * fog);
break;
- case 5: // exp2
+ case FogType::ExpSq:
fog = 1.0f - pow(2.0f, -8.0f * fog * fog);
break;
- case 6: // backward exp
+ case FogType::BackwardsExp:
fog = 1.0f - fog;
fog = pow(2.0f, -8.0f * fog);
break;
- case 7: // backward exp2
+ case FogType::BackwardsExpSq:
fog = 1.0f - fog;
fog = pow(2.0f, -8.0f * fog * fog);
break;
diff --git a/Source/Core/VideoBackends/Software/Tev.h b/Source/Core/VideoBackends/Software/Tev.h
index 41d880be86..119ab91bd1 100644
--- a/Source/Core/VideoBackends/Software/Tev.h
+++ b/Source/Core/VideoBackends/Software/Tev.h
@@ -57,7 +57,7 @@ class Tev
INDIRECT = 32
};
- void SetRasColor(int colorChan, int swaptable);
+ void SetRasColor(RasColorChan colorChan, int swaptable);
void DrawColorRegular(const TevStageCombiner::ColorCombiner& cc, const InputRegType inputs[4]);
void DrawColorCompare(const TevStageCombiner::ColorCombiner& cc, const InputRegType inputs[4]);
diff --git a/Source/Core/VideoBackends/Software/TextureEncoder.cpp b/Source/Core/VideoBackends/Software/TextureEncoder.cpp
index ff1dd97b96..5ca84558dd 100644
--- a/Source/Core/VideoBackends/Software/TextureEncoder.cpp
+++ b/Source/Core/VideoBackends/Software/TextureEncoder.cpp
@@ -504,7 +504,7 @@ static void EncodeRGBA6(u8* dst, const u8* src, EFBCopyFormat format, bool yuv)
break;
default:
- PanicAlertFmt("Unknown texture copy format: {:#x}\n", format);
+ PanicAlertFmt("Unknown texture copy format: {}\n", format);
break;
}
}
@@ -743,7 +743,7 @@ static void EncodeRGBA6halfscale(u8* dst, const u8* src, EFBCopyFormat format, b
break;
default:
- PanicAlertFmt("Unknown texture copy format: {:#x}\n", format);
+ PanicAlertFmt("Unknown texture copy format: {}\n", format);
break;
}
}
@@ -960,7 +960,7 @@ static void EncodeRGB8(u8* dst, const u8* src, EFBCopyFormat format, bool yuv)
break;
default:
- PanicAlertFmt("Unknown texture copy format: {:#x}\n", format);
+ PanicAlertFmt("Unknown texture copy format: {}\n", format);
break;
}
}
@@ -1192,7 +1192,7 @@ static void EncodeRGB8halfscale(u8* dst, const u8* src, EFBCopyFormat format, bo
break;
default:
- PanicAlertFmt("Unknown texture copy format: {:#x}\n", format);
+ PanicAlertFmt("Unknown texture copy format: {}\n", format);
break;
}
}
@@ -1300,7 +1300,7 @@ static void EncodeZ24(u8* dst, const u8* src, EFBCopyFormat format)
break;
default:
- PanicAlertFmt("Unknown texture copy format: {:#x}\n", format);
+ PanicAlertFmt("Unknown texture copy format: {}\n", format);
break;
}
}
@@ -1414,7 +1414,7 @@ static void EncodeZ24halfscale(u8* dst, const u8* src, EFBCopyFormat format)
break;
default:
- PanicAlertFmt("Unknown texture copy format: {:#x}\n", format);
+ PanicAlertFmt("Unknown texture copy format: {}\n", format);
break;
}
}
@@ -1431,16 +1431,16 @@ void EncodeEfbCopy(u8* dst, const EFBCopyParams& params, u32 native_width, u32 b
{
switch (params.efb_format)
{
- case PEControl::RGBA6_Z24:
+ case PixelFormat::RGBA6_Z24:
EncodeRGBA6halfscale(dst, src, params.copy_format, params.yuv);
break;
- case PEControl::RGB8_Z24:
+ case PixelFormat::RGB8_Z24:
EncodeRGB8halfscale(dst, src, params.copy_format, params.yuv);
break;
- case PEControl::RGB565_Z16:
+ case PixelFormat::RGB565_Z16:
EncodeRGB8halfscale(dst, src, params.copy_format, params.yuv);
break;
- case PEControl::Z24:
+ case PixelFormat::Z24:
EncodeZ24halfscale(dst, src, params.copy_format);
break;
default:
@@ -1451,16 +1451,16 @@ void EncodeEfbCopy(u8* dst, const EFBCopyParams& params, u32 native_width, u32 b
{
switch (params.efb_format)
{
- case PEControl::RGBA6_Z24:
+ case PixelFormat::RGBA6_Z24:
EncodeRGBA6(dst, src, params.copy_format, params.yuv);
break;
- case PEControl::RGB8_Z24:
+ case PixelFormat::RGB8_Z24:
EncodeRGB8(dst, src, params.copy_format, params.yuv);
break;
- case PEControl::RGB565_Z16:
+ case PixelFormat::RGB565_Z16:
EncodeRGB8(dst, src, params.copy_format, params.yuv);
break;
- case PEControl::Z24:
+ case PixelFormat::Z24:
EncodeZ24(dst, src, params.copy_format);
break;
default:
diff --git a/Source/Core/VideoBackends/Software/TextureSampler.cpp b/Source/Core/VideoBackends/Software/TextureSampler.cpp
index 93ff4ba44e..799db7c49b 100644
--- a/Source/Core/VideoBackends/Software/TextureSampler.cpp
+++ b/Source/Core/VideoBackends/Software/TextureSampler.cpp
@@ -8,6 +8,7 @@
#include <cmath>
#include "Common/CommonTypes.h"
+#include "Common/MsgHandler.h"
#include "Core/HW/Memmap.h"
#include "VideoCommon/BPMemory.h"
@@ -18,27 +19,29 @@
namespace TextureSampler
{
-static inline void WrapCoord(int* coordp, int wrapMode, int imageSize)
+static inline void WrapCoord(int* coordp, WrapMode wrapMode, int imageSize)
{
int coord = *coordp;
switch (wrapMode)
{
- case 0: // clamp
+ case WrapMode::Clamp:
coord = (coord > imageSize) ? imageSize : (coord < 0) ? 0 : coord;
break;
- case 1: // wrap
+ case WrapMode::Repeat:
coord = coord % (imageSize + 1);
coord = (coord < 0) ? imageSize + coord : coord;
break;
- case 2: // mirror
+ case WrapMode::Mirror:
{
const int sizePlus1 = imageSize + 1;
const int div = coord / sizePlus1;
coord = coord - (div * sizePlus1);
coord = (coord < 0) ? -coord : coord;
coord = (div & 1) ? imageSize - coord : coord;
+ break;
}
- break;
+ default:
+ PanicAlertFmt("Invalid wrap mode: {}", wrapMode);
}
*coordp = coord;
}
@@ -74,10 +77,11 @@ void Sample(s32 s, s32 t, s32 lod, bool linear, u8 texmap, u8* sample)
{
// use mipmap
baseMip = lod >> 4;
- mipLinear = (lodFract && tm0.min_filter & TexMode0::TEXF_LINEAR);
+ mipLinear = (lodFract && tm0.mipmap_filter == MipMode::Linear);
// if using nearest mip filter and lodFract >= 0.5 round up to next mip
- baseMip += (lodFract >> 3) & (tm0.min_filter & TexMode0::TEXF_POINT);
+ if (tm0.mipmap_filter == MipMode::Point && lodFract >= 8)
+ baseMip++;
}
if (mipLinear)
@@ -111,12 +115,12 @@ void SampleMip(s32 s, s32 t, s32 mip, bool linear, u8 texmap, u8* sample)
const TexMode0& tm0 = texUnit.texMode0[subTexmap];
const TexImage0& ti0 = texUnit.texImage0[subTexmap];
const TexTLUT& texTlut = texUnit.texTlut[subTexmap];
- const TextureFormat texfmt = static_cast<TextureFormat>(ti0.format);
- const TLUTFormat tlutfmt = static_cast<TLUTFormat>(texTlut.tlut_format);
+ const TextureFormat texfmt = ti0.format;
+ const TLUTFormat tlutfmt = texTlut.tlut_format;
const u8* imageSrc;
const u8* imageSrcOdd = nullptr;
- if (texUnit.texImage1[subTexmap].image_type)
+ if (texUnit.texImage1[subTexmap].cache_manually_managed)
{
imageSrc = &texMem[texUnit.texImage1[subTexmap].tmem_even * TMEM_LINE_SIZE];
if (texfmt == TextureFormat::RGBA8)
@@ -188,7 +192,7 @@ void SampleMip(s32 s, s32 t, s32 mip, bool linear, u8 texmap, u8* sample)
WrapCoord(&imageSPlus1, tm0.wrap_s, imageWidth);
WrapCoord(&imageTPlus1, tm0.wrap_t, imageHeight);
- if (!(texfmt == TextureFormat::RGBA8 && texUnit.texImage1[subTexmap].image_type))
+ if (!(texfmt == TextureFormat::RGBA8 && texUnit.texImage1[subTexmap].cache_manually_managed))
{
TexDecoder_DecodeTexel(sampledTex, imageSrc, imageS, imageT, imageWidth, texfmt, tlut,
tlutfmt);
@@ -240,7 +244,7 @@ void SampleMip(s32 s, s32 t, s32 mip, bool linear, u8 texmap, u8* sample)
WrapCoord(&imageS, tm0.wrap_s, imageWidth);
WrapCoord(&imageT, tm0.wrap_t, imageHeight);
- if (!(texfmt == TextureFormat::RGBA8 && texUnit.texImage1[subTexmap].image_type))
+ if (!(texfmt == TextureFormat::RGBA8 && texUnit.texImage1[subTexmap].cache_manually_managed))
TexDecoder_DecodeTexel(sample, imageSrc, imageS, imageT, imageWidth, texfmt, tlut, tlutfmt);
else
TexDecoder_DecodeTexelRGBA8FromTmem(sample, imageSrc, imageSrcOdd, imageS, imageT,
diff --git a/Source/Core/VideoBackends/Software/TransformUnit.cpp b/Source/Core/VideoBackends/Software/TransformUnit.cpp
index 387903f117..0c7fccaf0b 100644
--- a/Source/Core/VideoBackends/Software/TransformUnit.cpp
+++ b/Source/Core/VideoBackends/Software/TransformUnit.cpp
@@ -80,7 +80,7 @@ void TransformPosition(const InputVertexData* src, OutputVertexData* dst)
const float* mat = &xfmem.posMatrices[src->posMtx * 4];
MultiplyVec3Mat34(src->position, mat, dst->mvPosition);
- if (xfmem.projection.type == GX_PERSPECTIVE)
+ if (xfmem.projection.type == ProjectionType::Perspective)
{
MultipleVec3Perspective(dst->mvPosition, xfmem.projection.rawProjection,
dst->projectedPosition);
@@ -115,39 +115,42 @@ static void TransformTexCoordRegular(const TexMtxInfo& texinfo, int coordNum,
Vec3 src;
switch (texinfo.sourcerow)
{
- case XF_SRCGEOM_INROW:
+ case SourceRow::Geom:
src = srcVertex->position;
break;
- case XF_SRCNORMAL_INROW:
+ case SourceRow::Normal:
src = srcVertex->normal[0];
break;
- case XF_SRCBINORMAL_T_INROW:
+ case SourceRow::BinormalT:
src = srcVertex->normal[1];
break;
- case XF_SRCBINORMAL_B_INROW:
+ case SourceRow::BinormalB:
src = srcVertex->normal[2];
break;
default:
- ASSERT(texinfo.sourcerow >= XF_SRCTEX0_INROW && texinfo.sourcerow <= XF_SRCTEX7_INROW);
- src.x = srcVertex->texCoords[texinfo.sourcerow - XF_SRCTEX0_INROW][0];
- src.y = srcVertex->texCoords[texinfo.sourcerow - XF_SRCTEX0_INROW][1];
+ {
+ ASSERT(texinfo.sourcerow >= SourceRow::Tex0 && texinfo.sourcerow <= SourceRow::Tex7);
+ u32 texnum = static_cast<u32>(texinfo.sourcerow.Value()) - static_cast<u32>(SourceRow::Tex0);
+ src.x = srcVertex->texCoords[texnum][0];
+ src.y = srcVertex->texCoords[texnum][1];
src.z = 1.0f;
break;
}
+ }
const float* mat = &xfmem.posMatrices[srcVertex->texMtx[coordNum] * 4];
Vec3* dst = &dstVertex->texCoords[coordNum];
- if (texinfo.projection == XF_TEXPROJ_ST)
+ if (texinfo.projection == TexSize::ST)
{
- if (texinfo.inputform == XF_TEXINPUT_AB11)
+ if (texinfo.inputform == TexInputForm::AB11)
MultiplyVec2Mat24(src, mat, *dst);
else
MultiplyVec3Mat24(src, mat, *dst);
}
- else // texinfo.projection == XF_TEXPROJ_STQ
+ else // texinfo.projection == TexSize::STQ
{
- if (texinfo.inputform == XF_TEXINPUT_AB11)
+ if (texinfo.inputform == TexInputForm::AB11)
MultiplyVec2Mat34(src, mat, *dst);
else
MultiplyVec3Mat34(src, mat, *dst);
@@ -209,28 +212,28 @@ static float CalculateLightAttn(const LightPointer* light, Vec3* _ldir, const Ve
switch (chan.attnfunc)
{
- case LIGHTATTN_NONE:
- case LIGHTATTN_DIR:
+ case AttenuationFunc::None:
+ case AttenuationFunc::Dir:
{
ldir = ldir.Normalized();
if (ldir == Vec3(0.0f, 0.0f, 0.0f))
ldir = normal;
break;
}
- case LIGHTATTN_SPEC:
+ case AttenuationFunc::Spec:
{
ldir = ldir.Normalized();
attn = (ldir * normal) >= 0.0 ? std::max(0.0f, light->dir * normal) : 0;
Vec3 attLen = Vec3(1.0, attn, attn * attn);
Vec3 cosAttn = light->cosatt;
Vec3 distAttn = light->distatt;
- if (chan.diffusefunc != LIGHTDIF_NONE)
+ if (chan.diffusefunc != DiffuseFunc::None)
distAttn = distAttn.Normalized();
attn = SafeDivide(std::max(0.0f, attLen * cosAttn), attLen * distAttn);
break;
}
- case LIGHTATTN_SPOT:
+ case AttenuationFunc::Spot:
{
float dist2 = ldir.Length2();
float dist = sqrtf(dist2);
@@ -243,7 +246,7 @@ static float CalculateLightAttn(const LightPointer* light, Vec3* _ldir, const Ve
break;
}
default:
- PanicAlertFmt("LightColor");
+ PanicAlertFmt("Invalid attnfunc: {}", chan.attnfunc);
}
return attn;
@@ -260,18 +263,18 @@ static void LightColor(const Vec3& pos, const Vec3& normal, u8 lightNum, const L
float difAttn = ldir * normal;
switch (chan.diffusefunc)
{
- case LIGHTDIF_NONE:
+ case DiffuseFunc::None:
AddScaledIntegerColor(light->color, attn, lightCol);
break;
- case LIGHTDIF_SIGN:
+ case DiffuseFunc::Sign:
AddScaledIntegerColor(light->color, attn * difAttn, lightCol);
break;
- case LIGHTDIF_CLAMP:
+ case DiffuseFunc::Clamp:
difAttn = std::max(0.0f, difAttn);
AddScaledIntegerColor(light->color, attn * difAttn, lightCol);
break;
default:
- ASSERT(0);
+ PanicAlertFmt("Invalid diffusefunc: {}", chan.attnfunc);
}
}
@@ -286,18 +289,18 @@ static void LightAlpha(const Vec3& pos, const Vec3& normal, u8 lightNum, const L
float difAttn = ldir * normal;
switch (chan.diffusefunc)
{
- case LIGHTDIF_NONE:
+ case DiffuseFunc::None:
lightCol += light->color[0] * attn;
break;
- case LIGHTDIF_SIGN:
+ case DiffuseFunc::Sign:
lightCol += light->color[0] * attn * difAttn;
break;
- case LIGHTDIF_CLAMP:
+ case DiffuseFunc::Clamp:
difAttn = std::max(0.0f, difAttn);
lightCol += light->color[0] * attn * difAttn;
break;
default:
- ASSERT(0);
+ PanicAlertFmt("Invalid diffusefunc: {}", chan.attnfunc);
}
}
@@ -311,17 +314,16 @@ void TransformColor(const InputVertexData* src, OutputVertexData* dst)
// color
const LitChannel& colorchan = xfmem.color[chan];
- if (colorchan.matsource)
- matcolor = src->color[chan]; // vertex
+ if (colorchan.matsource == MatSource::Vertex)
+ matcolor = src->color[chan];
else
std::memcpy(matcolor.data(), &xfmem.matColor[chan], sizeof(u32));
if (colorchan.enablelighting)
{
Vec3 lightCol;
- if (colorchan.ambsource)
+ if (colorchan.ambsource == AmbSource::Vertex)
{
- // vertex
lightCol.x = src->color[chan][1];
lightCol.y = src->color[chan][2];
lightCol.z = src->color[chan][3];
@@ -355,16 +357,16 @@ void TransformColor(const InputVertexData* src, OutputVertexData* dst)
// alpha
const LitChannel& alphachan = xfmem.alpha[chan];
- if (alphachan.matsource)
- matcolor[0] = src->color[chan][0]; // vertex
+ if (alphachan.matsource == MatSource::Vertex)
+ matcolor[0] = src->color[chan][0];
else
matcolor[0] = xfmem.matColor[chan] & 0xff;
if (xfmem.alpha[chan].enablelighting)
{
float lightCol;
- if (alphachan.ambsource)
- lightCol = src->color[chan][0]; // vertex
+ if (alphachan.ambsource == AmbSource::Vertex)
+ lightCol = src->color[chan][0];
else
lightCol = static_cast<float>(xfmem.ambColor[chan] & 0xff);
@@ -397,10 +399,10 @@ void TransformTexCoord(const InputVertexData* src, OutputVertexData* dst)
switch (texinfo.texgentype)
{
- case XF_TEXGEN_REGULAR:
+ case TexGenType::Regular:
TransformTexCoordRegular(texinfo, coordNum, src, dst);
break;
- case XF_TEXGEN_EMBOSS_MAP:
+ case TexGenType::EmbossMap:
{
const LightPointer* light = (const LightPointer*)&xfmem.lights[texinfo.embosslightshift];
@@ -413,22 +415,22 @@ void TransformTexCoord(const InputVertexData* src, OutputVertexData* dst)
dst->texCoords[coordNum].z = dst->texCoords[texinfo.embosssourceshift].z;
}
break;
- case XF_TEXGEN_COLOR_STRGBC0:
- ASSERT(texinfo.sourcerow == XF_SRCCOLORS_INROW);
- ASSERT(texinfo.inputform == XF_TEXINPUT_AB11);
+ case TexGenType::Color0:
+ ASSERT(texinfo.sourcerow == SourceRow::Colors);
+ ASSERT(texinfo.inputform == TexInputForm::AB11);
dst->texCoords[coordNum].x = (float)dst->color[0][0] / 255.0f;
dst->texCoords[coordNum].y = (float)dst->color[0][1] / 255.0f;
dst->texCoords[coordNum].z = 1.0f;
break;
- case XF_TEXGEN_COLOR_STRGBC1:
- ASSERT(texinfo.sourcerow == XF_SRCCOLORS_INROW);
- ASSERT(texinfo.inputform == XF_TEXINPUT_AB11);
+ case TexGenType::Color1:
+ ASSERT(texinfo.sourcerow == SourceRow::Colors);
+ ASSERT(texinfo.inputform == TexInputForm::AB11);
dst->texCoords[coordNum].x = (float)dst->color[1][0] / 255.0f;
dst->texCoords[coordNum].y = (float)dst->color[1][1] / 255.0f;
dst->texCoords[coordNum].z = 1.0f;
break;
default:
- ERROR_LOG_FMT(VIDEO, "Bad tex gen type {}", texinfo.texgentype.Value());
+ ERROR_LOG_FMT(VIDEO, "Bad tex gen type {}", texinfo.texgentype);
break;
}
}
diff --git a/Source/Core/VideoBackends/Vulkan/VKPipeline.cpp b/Source/Core/VideoBackends/Vulkan/VKPipeline.cpp
index b7c656bec9..048f84b9b9 100644
--- a/Source/Core/VideoBackends/Vulkan/VKPipeline.cpp
+++ b/Source/Core/VideoBackends/Vulkan/VKPipeline.cpp
@@ -52,13 +52,13 @@ GetVulkanRasterizationState(const RasterizationState& state)
depth_clamp, // VkBool32 depthClampEnable
VK_FALSE, // VkBool32 rasterizerDiscardEnable
VK_POLYGON_MODE_FILL, // VkPolygonMode polygonMode
- cull_modes[state.cullmode], // VkCullModeFlags cullMode
- VK_FRONT_FACE_CLOCKWISE, // VkFrontFace frontFace
- VK_FALSE, // VkBool32 depthBiasEnable
- 0.0f, // float depthBiasConstantFactor
- 0.0f, // float depthBiasClamp
- 0.0f, // float depthBiasSlopeFactor
- 1.0f // float lineWidth
+ cull_modes[u32(state.cullmode.Value())], // VkCullModeFlags cullMode
+ VK_FRONT_FACE_CLOCKWISE, // VkFrontFace frontFace
+ VK_FALSE, // VkBool32 depthBiasEnable
+ 0.0f, // float depthBiasConstantFactor
+ 0.0f, // float depthBiasClamp
+ 0.0f, // float depthBiasSlopeFactor
+ 1.0f // float lineWidth
};
}
@@ -85,31 +85,32 @@ static VkPipelineDepthStencilStateCreateInfo GetVulkanDepthStencilState(const De
bool inverted_depth = !g_ActiveConfig.backend_info.bSupportsReversedDepthRange;
switch (state.func)
{
- case ZMode::NEVER:
+ case CompareMode::Never:
compare_op = VK_COMPARE_OP_NEVER;
break;
- case ZMode::LESS:
+ case CompareMode::Less:
compare_op = inverted_depth ? VK_COMPARE_OP_GREATER : VK_COMPARE_OP_LESS;
break;
- case ZMode::EQUAL:
+ case CompareMode::Equal:
compare_op = VK_COMPARE_OP_EQUAL;
break;
- case ZMode::LEQUAL:
+ case CompareMode::LEqual:
compare_op = inverted_depth ? VK_COMPARE_OP_GREATER_OR_EQUAL : VK_COMPARE_OP_LESS_OR_EQUAL;
break;
- case ZMode::GREATER:
+ case CompareMode::Greater:
compare_op = inverted_depth ? VK_COMPARE_OP_LESS : VK_COMPARE_OP_GREATER;
break;
- case ZMode::NEQUAL:
+ case CompareMode::NEqual:
compare_op = VK_COMPARE_OP_NOT_EQUAL;
break;
- case ZMode::GEQUAL:
+ case CompareMode::GEqual:
compare_op = inverted_depth ? VK_COMPARE_OP_LESS_OR_EQUAL : VK_COMPARE_OP_GREATER_OR_EQUAL;
break;
- case ZMode::ALWAYS:
+ case CompareMode::Always:
compare_op = VK_COMPARE_OP_ALWAYS;
break;
default:
+ PanicAlertFmt("Invalid compare mode {}", state.func);
compare_op = VK_COMPARE_OP_ALWAYS;
break;
}
@@ -150,10 +151,10 @@ static VkPipelineColorBlendAttachmentState GetVulkanAttachmentBlendState(const B
VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA, VK_BLEND_FACTOR_DST_ALPHA,
VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA}};
- vk_state.srcColorBlendFactor = src_factors[state.srcfactor];
- vk_state.srcAlphaBlendFactor = src_factors[state.srcfactoralpha];
- vk_state.dstColorBlendFactor = dst_factors[state.dstfactor];
- vk_state.dstAlphaBlendFactor = dst_factors[state.dstfactoralpha];
+ vk_state.srcColorBlendFactor = src_factors[u32(state.srcfactor.Value())];
+ vk_state.srcAlphaBlendFactor = src_factors[u32(state.srcfactoralpha.Value())];
+ vk_state.dstColorBlendFactor = dst_factors[u32(state.dstfactor.Value())];
+ vk_state.dstAlphaBlendFactor = dst_factors[u32(state.dstfactoralpha.Value())];
}
else
{
@@ -169,10 +170,10 @@ static VkPipelineColorBlendAttachmentState GetVulkanAttachmentBlendState(const B
VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA, VK_BLEND_FACTOR_DST_ALPHA,
VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA}};
- vk_state.srcColorBlendFactor = src_factors[state.srcfactor];
- vk_state.srcAlphaBlendFactor = src_factors[state.srcfactoralpha];
- vk_state.dstColorBlendFactor = dst_factors[state.dstfactor];
- vk_state.dstAlphaBlendFactor = dst_factors[state.dstfactoralpha];
+ vk_state.srcColorBlendFactor = src_factors[u32(state.srcfactor.Value())];
+ vk_state.srcAlphaBlendFactor = src_factors[u32(state.srcfactoralpha.Value())];
+ vk_state.dstColorBlendFactor = dst_factors[u32(state.dstfactor.Value())];
+ vk_state.dstAlphaBlendFactor = dst_factors[u32(state.dstfactoralpha.Value())];
}
if (state.colorupdate)
@@ -211,7 +212,8 @@ GetVulkanColorBlendState(const BlendingState& state,
vk_logic_op_enable = VK_FALSE;
}
- VkLogicOp vk_logic_op = vk_logic_op_enable ? vk_logic_ops[state.logicmode] : VK_LOGIC_OP_CLEAR;
+ VkLogicOp vk_logic_op =
+ vk_logic_op_enable ? vk_logic_ops[u32(state.logicmode.Value())] : VK_LOGIC_OP_CLEAR;
VkPipelineColorBlendStateCreateInfo vk_state = {
VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO, // VkStructureType sType
diff --git a/Source/Core/VideoBackends/Vulkan/VKRenderer.cpp b/Source/Core/VideoBackends/Vulkan/VKRenderer.cpp
index b2f3f45072..489ee8b8df 100644
--- a/Source/Core/VideoBackends/Vulkan/VKRenderer.cpp
+++ b/Source/Core/VideoBackends/Vulkan/VKRenderer.cpp
@@ -166,9 +166,9 @@ void Renderer::ClearScreen(const MathUtil::Rectangle<int>& rc, bool color_enable
// Determine whether the EFB has an alpha channel. If it doesn't, we can clear the alpha
// channel to 0xFF. This hopefully allows us to use the fast path in most cases.
- if (bpmem.zcontrol.pixel_format == PEControl::RGB565_Z16 ||
- bpmem.zcontrol.pixel_format == PEControl::RGB8_Z24 ||
- bpmem.zcontrol.pixel_format == PEControl::Z24)
+ if (bpmem.zcontrol.pixel_format == PixelFormat::RGB565_Z16 ||
+ bpmem.zcontrol.pixel_format == PixelFormat::RGB8_Z24 ||
+ bpmem.zcontrol.pixel_format == PixelFormat::Z24)
{
// Force alpha writes, and clear the alpha channel. This is different to the other backends,
// where the existing values of the alpha channel are preserved.
diff --git a/Source/Core/VideoCommon/BPFunctions.cpp b/Source/Core/VideoCommon/BPFunctions.cpp
index 52cd8375fd..1242c8e853 100644
--- a/Source/Core/VideoCommon/BPFunctions.cpp
+++ b/Source/Core/VideoCommon/BPFunctions.cpp
@@ -184,8 +184,8 @@ void ClearScreen(const MathUtil::Rectangle<int>& rc)
auto pixel_format = bpmem.zcontrol.pixel_format;
// (1): Disable unused color channels
- if (pixel_format == PEControl::RGB8_Z24 || pixel_format == PEControl::RGB565_Z16 ||
- pixel_format == PEControl::Z24)
+ if (pixel_format == PixelFormat::RGB8_Z24 || pixel_format == PixelFormat::RGB565_Z16 ||
+ pixel_format == PixelFormat::Z24)
{
alphaEnable = false;
}
@@ -196,11 +196,11 @@ void ClearScreen(const MathUtil::Rectangle<int>& rc)
u32 z = bpmem.clearZValue;
// (2) drop additional accuracy
- if (pixel_format == PEControl::RGBA6_Z24)
+ if (pixel_format == PixelFormat::RGBA6_Z24)
{
color = RGBA8ToRGBA6ToRGBA8(color);
}
- else if (pixel_format == PEControl::RGB565_Z16)
+ else if (pixel_format == PixelFormat::RGB565_Z16)
{
color = RGBA8ToRGB565ToRGBA8(color);
z = Z24ToZ16ToZ24(z);
@@ -228,29 +228,28 @@ void OnPixelFormatChange()
const auto new_format = bpmem.zcontrol.pixel_format;
g_renderer->StorePixelFormat(new_format);
- DEBUG_LOG_FMT(VIDEO, "pixelfmt: pixel={}, zc={}", static_cast<int>(new_format),
- static_cast<int>(bpmem.zcontrol.zformat));
+ DEBUG_LOG_FMT(VIDEO, "pixelfmt: pixel={}, zc={}", new_format, bpmem.zcontrol.zformat);
// no need to reinterpret pixel data in these cases
- if (new_format == old_format || old_format == PEControl::INVALID_FMT)
+ if (new_format == old_format || old_format == PixelFormat::INVALID_FMT)
return;
// Check for pixel format changes
switch (old_format)
{
- case PEControl::RGB8_Z24:
- case PEControl::Z24:
+ case PixelFormat::RGB8_Z24:
+ case PixelFormat::Z24:
{
// Z24 and RGB8_Z24 are treated equal, so just return in this case
- if (new_format == PEControl::RGB8_Z24 || new_format == PEControl::Z24)
+ if (new_format == PixelFormat::RGB8_Z24 || new_format == PixelFormat::Z24)
return;
- if (new_format == PEControl::RGBA6_Z24)
+ if (new_format == PixelFormat::RGBA6_Z24)
{
g_renderer->ReinterpretPixelData(EFBReinterpretType::RGB8ToRGBA6);
return;
}
- else if (new_format == PEControl::RGB565_Z16)
+ else if (new_format == PixelFormat::RGB565_Z16)
{
g_renderer->ReinterpretPixelData(EFBReinterpretType::RGB8ToRGB565);
return;
@@ -258,14 +257,14 @@ void OnPixelFormatChange()
}
break;
- case PEControl::RGBA6_Z24:
+ case PixelFormat::RGBA6_Z24:
{
- if (new_format == PEControl::RGB8_Z24 || new_format == PEControl::Z24)
+ if (new_format == PixelFormat::RGB8_Z24 || new_format == PixelFormat::Z24)
{
g_renderer->ReinterpretPixelData(EFBReinterpretType::RGBA6ToRGB8);
return;
}
- else if (new_format == PEControl::RGB565_Z16)
+ else if (new_format == PixelFormat::RGB565_Z16)
{
g_renderer->ReinterpretPixelData(EFBReinterpretType::RGBA6ToRGB565);
return;
@@ -273,14 +272,14 @@ void OnPixelFormatChange()
}
break;
- case PEControl::RGB565_Z16:
+ case PixelFormat::RGB565_Z16:
{
- if (new_format == PEControl::RGB8_Z24 || new_format == PEControl::Z24)
+ if (new_format == PixelFormat::RGB8_Z24 || new_format == PixelFormat::Z24)
{
g_renderer->ReinterpretPixelData(EFBReinterpretType::RGB565ToRGB8);
return;
}
- else if (new_format == PEControl::RGBA6_Z24)
+ else if (new_format == PixelFormat::RGBA6_Z24)
{
g_renderer->ReinterpretPixelData(EFBReinterpretType::RGB565ToRGBA6);
return;
@@ -292,8 +291,7 @@ void OnPixelFormatChange()
break;
}
- ERROR_LOG_FMT(VIDEO, "Unhandled EFB format change: {} to {}", static_cast<int>(old_format),
- static_cast<int>(new_format));
+ ERROR_LOG_FMT(VIDEO, "Unhandled EFB format change: {} to {}", old_format, new_format);
}
void SetInterlacingMode(const BPCmd& bp)
@@ -305,17 +303,15 @@ void SetInterlacingMode(const BPCmd& bp)
{
// SDK always sets bpmem.lineptwidth.lineaspect via BPMEM_LINEPTWIDTH
// just before this cmd
- static constexpr std::string_view action[] = {"don't adjust", "adjust"};
- DEBUG_LOG_FMT(VIDEO, "BPMEM_FIELDMODE texLOD:{} lineaspect:{}", action[bpmem.fieldmode.texLOD],
- action[bpmem.lineptwidth.lineaspect]);
+ DEBUG_LOG_FMT(VIDEO, "BPMEM_FIELDMODE texLOD:{} lineaspect:{}", bpmem.fieldmode.texLOD,
+ bpmem.lineptwidth.adjust_for_aspect_ratio);
}
break;
case BPMEM_FIELDMASK:
{
// Determines if fields will be written to EFB (always computed)
- static constexpr std::string_view action[] = {"skip", "write"};
- DEBUG_LOG_FMT(VIDEO, "BPMEM_FIELDMASK even:{} odd:{}", action[bpmem.fieldmask.even],
- action[bpmem.fieldmask.odd]);
+ DEBUG_LOG_FMT(VIDEO, "BPMEM_FIELDMASK even:{} odd:{}", bpmem.fieldmask.even,
+ bpmem.fieldmask.odd);
}
break;
default:
diff --git a/Source/Core/VideoCommon/BPMemory.cpp b/Source/Core/VideoCommon/BPMemory.cpp
index cb510e9e6a..c5749a7bb4 100644
--- a/Source/Core/VideoCommon/BPMemory.cpp
+++ b/Source/Core/VideoCommon/BPMemory.cpp
@@ -17,7 +17,7 @@ bool BlendMode::UseLogicOp() const
return false;
// Fast path for Kirby's Return to Dreamland, they use it with dstAlpha.
- if (logicmode == BlendMode::NOOP)
+ if (logicmode == LogicOp::NoOp)
return false;
return true;
@@ -47,16 +47,26 @@ bool FogParams::IsNaNCase() const
return a.exp == 255 && c_proj_fsel.c_exp == 255;
}
+float FogParam0::FloatValue() const
+{
+ // scale mantissa from 11 to 23 bits
+ const u32 integral = (sign << 31) | (exp << 23) | (mant << 12);
+ return Common::BitCast<float>(integral);
+}
+
+float FogParam3::FloatValue() const
+{
+ // scale mantissa from 11 to 23 bits
+ const u32 integral = (c_sign << 31) | (c_exp << 23) | (c_mant << 12);
+ return Common::BitCast<float>(integral);
+}
+
float FogParams::GetA() const
{
if (IsNaNCase())
return 0.0f;
- // scale mantissa from 11 to 23 bits
- const u32 integral = (static_cast<u32>(a.sign) << 31) | (static_cast<u32>(a.exp) << 23) |
- (static_cast<u32>(a.mant) << 12);
-
- return Common::BitCast<float>(integral);
+ return a.FloatValue();
}
float FogParams::GetC() const
@@ -67,9 +77,5 @@ float FogParams::GetC() const
return !a.sign && !c_proj_fsel.c_sign ? -inf : inf;
}
- // scale mantissa from 11 to 23 bits
- const u32 integral = (c_proj_fsel.c_sign.Value() << 31) | (c_proj_fsel.c_exp.Value() << 23) |
- (c_proj_fsel.c_mant.Value() << 12);
-
- return Common::BitCast<float>(integral);
+ return c_proj_fsel.FloatValue();
}
diff --git a/Source/Core/VideoCommon/BPMemory.h b/Source/Core/VideoCommon/BPMemory.h
index ad107382e4..035fa5531e 100644
--- a/Source/Core/VideoCommon/BPMemory.h
+++ b/Source/Core/VideoCommon/BPMemory.h
@@ -6,12 +6,21 @@
#include <array>
#include <string>
+#include <utility>
#include "Common/BitField.h"
+#include "Common/BitUtils.h"
#include "Common/CommonTypes.h"
+#include "Common/EnumFormatter.h"
#include "Common/Inline.h"
+// X.h defines None to be 0 and Always to be 2, which causes problems with some of the enums
+#undef None
+#undef Always
+
+enum class TextureFormat;
enum class EFBCopyFormat;
+enum class TLUTFormat;
#pragma pack(4)
@@ -45,7 +54,7 @@ enum
BPMEM_PE_TOKEN_ID = 0x47,
BPMEM_PE_TOKEN_INT_ID = 0x48,
BPMEM_EFB_TL = 0x49,
- BPMEM_EFB_BR = 0x4A,
+ BPMEM_EFB_WH = 0x4A,
BPMEM_EFB_ADDR = 0x4B,
BPMEM_MIPMAP_STRIDE = 0x4D,
BPMEM_COPYYSCALE = 0x4E,
@@ -104,140 +113,209 @@ enum
// Tev/combiner things
// TEV scaling type
-enum : u32
+enum class TevScale : u32
{
- TEVSCALE_1 = 0,
- TEVSCALE_2 = 1,
- TEVSCALE_4 = 2,
- TEVDIVIDE_2 = 3
+ Scale1 = 0,
+ Scale2 = 1,
+ Scale4 = 2,
+ Divide2 = 3
};
-
-enum : u32
+template <>
+struct fmt::formatter<TevScale> : EnumFormatter<TevScale::Divide2>
{
- TEVCMP_R8 = 0,
- TEVCMP_GR16 = 1,
- TEVCMP_BGR24 = 2,
- TEVCMP_RGB8 = 3
+ formatter() : EnumFormatter({"1", "2", "4", "0.5"}) {}
};
// TEV combiner operator
-enum : u32
-{
- TEVOP_ADD = 0,
- TEVOP_SUB = 1,
- TEVCMP_R8_GT = 8,
- TEVCMP_R8_EQ = 9,
- TEVCMP_GR16_GT = 10,
- TEVCMP_GR16_EQ = 11,
- TEVCMP_BGR24_GT = 12,
- TEVCMP_BGR24_EQ = 13,
- TEVCMP_RGB8_GT = 14,
- TEVCMP_RGB8_EQ = 15,
- TEVCMP_A8_GT = TEVCMP_RGB8_GT,
- TEVCMP_A8_EQ = TEVCMP_RGB8_EQ
+enum class TevOp : u32
+{
+ Add = 0,
+ Sub = 1,
+};
+template <>
+struct fmt::formatter<TevOp> : EnumFormatter<TevOp::Sub>
+{
+ formatter() : EnumFormatter({"Add", "Subtract"}) {}
+};
+
+enum class TevCompareMode : u32
+{
+ R8 = 0,
+ GR16 = 1,
+ BGR24 = 2,
+ RGB8 = 3,
+ A8 = RGB8,
+};
+template <>
+struct fmt::formatter<TevCompareMode> : EnumFormatter<TevCompareMode::RGB8>
+{
+ formatter() : EnumFormatter({"R8", "GR16", "BGR24", "RGB8 / A8"}) {}
+};
+
+enum class TevComparison : u32
+{
+ GT = 0,
+ EQ = 1,
+};
+template <>
+struct fmt::formatter<TevComparison> : EnumFormatter<TevComparison::EQ>
+{
+ formatter() : EnumFormatter({"Greater than", "Equal to"}) {}
};
// TEV color combiner input
-enum : u32
-{
- TEVCOLORARG_CPREV = 0,
- TEVCOLORARG_APREV = 1,
- TEVCOLORARG_C0 = 2,
- TEVCOLORARG_A0 = 3,
- TEVCOLORARG_C1 = 4,
- TEVCOLORARG_A1 = 5,
- TEVCOLORARG_C2 = 6,
- TEVCOLORARG_A2 = 7,
- TEVCOLORARG_TEXC = 8,
- TEVCOLORARG_TEXA = 9,
- TEVCOLORARG_RASC = 10,
- TEVCOLORARG_RASA = 11,
- TEVCOLORARG_ONE = 12,
- TEVCOLORARG_HALF = 13,
- TEVCOLORARG_KONST = 14,
- TEVCOLORARG_ZERO = 15
+enum class TevColorArg : u32
+{
+ PrevColor = 0,
+ PrevAlpha = 1,
+ Color0 = 2,
+ Alpha0 = 3,
+ Color1 = 4,
+ Alpha1 = 5,
+ Color2 = 6,
+ Alpha2 = 7,
+ TexColor = 8,
+ TexAlpha = 9,
+ RasColor = 10,
+ RasAlpha = 11,
+ One = 12,
+ Half = 13,
+ Konst = 14,
+ Zero = 15
+};
+template <>
+struct fmt::formatter<TevColorArg> : EnumFormatter<TevColorArg::Zero>
+{
+ static constexpr array_type names = {
+ "prev.rgb", "prev.aaa", "c0.rgb", "c0.aaa", "c1.rgb", "c1.aaa", "c2.rgb", "c2.aaa",
+ "tex.rgb", "tex.aaa", "ras.rgb", "ras.aaa", "ONE", "HALF", "konst.rgb", "ZERO",
+ };
+ formatter() : EnumFormatter(names) {}
};
// TEV alpha combiner input
-enum : u32
+enum class TevAlphaArg : u32
{
- TEVALPHAARG_APREV = 0,
- TEVALPHAARG_A0 = 1,
- TEVALPHAARG_A1 = 2,
- TEVALPHAARG_A2 = 3,
- TEVALPHAARG_TEXA = 4,
- TEVALPHAARG_RASA = 5,
- TEVALPHAARG_KONST = 6,
- TEVALPHAARG_ZERO = 7
+ PrevAlpha = 0,
+ Alpha0 = 1,
+ Alpha1 = 2,
+ Alpha2 = 3,
+ TexAlpha = 4,
+ RasAlpha = 5,
+ Konst = 6,
+ Zero = 7
+};
+template <>
+struct fmt::formatter<TevAlphaArg> : EnumFormatter<TevAlphaArg::Zero>
+{
+ static constexpr array_type names = {
+ "prev", "c0", "c1", "c2", "tex", "ras", "konst", "ZERO",
+ };
+ formatter() : EnumFormatter(names) {}
};
// TEV output registers
-enum : u32
+enum class TevOutput : u32
{
- GX_TEVPREV = 0,
- GX_TEVREG0 = 1,
- GX_TEVREG1 = 2,
- GX_TEVREG2 = 3
+ Prev = 0,
+ Color0 = 1,
+ Color1 = 2,
+ Color2 = 3,
+};
+template <>
+struct fmt::formatter<TevOutput> : EnumFormatter<TevOutput::Color2>
+{
+ formatter() : EnumFormatter({"prev", "c0", "c1", "c2"}) {}
};
// Z-texture formats
-enum : u32
+enum class ZTexFormat : u32
{
- TEV_ZTEX_TYPE_U8 = 0,
- TEV_ZTEX_TYPE_U16 = 1,
- TEV_ZTEX_TYPE_U24 = 2
+ U8 = 0,
+ U16 = 1,
+ U24 = 2
+};
+template <>
+struct fmt::formatter<ZTexFormat> : EnumFormatter<ZTexFormat::U24>
+{
+ formatter() : EnumFormatter({"u8", "u16", "u24"}) {}
};
// Z texture operator
-enum : u32
+enum ZTexOp : u32
+{
+ Disabled = 0,
+ Add = 1,
+ Replace = 2
+};
+template <>
+struct fmt::formatter<ZTexOp> : EnumFormatter<ZTexOp::Replace>
{
- ZTEXTURE_DISABLE = 0,
- ZTEXTURE_ADD = 1,
- ZTEXTURE_REPLACE = 2
+ formatter() : EnumFormatter({"Disabled", "Add", "Replace"}) {}
};
// TEV bias value
-enum : u32
+enum class TevBias : u32
{
- TEVBIAS_ZERO = 0,
- TEVBIAS_ADDHALF = 1,
- TEVBIAS_SUBHALF = 2,
- TEVBIAS_COMPARE = 3
+ Zero = 0,
+ AddHalf = 1,
+ Subhalf = 2,
+ Compare = 3
+};
+template <>
+struct fmt::formatter<TevBias> : EnumFormatter<TevBias::Compare>
+{
+ formatter() : EnumFormatter({"0", "+0.5", "-0.5", "compare"}) {}
};
// Indirect texture format
-enum : u32
+enum class IndTexFormat : u32
{
ITF_8 = 0,
ITF_5 = 1,
ITF_4 = 2,
ITF_3 = 3
};
+template <>
+struct fmt::formatter<IndTexFormat> : EnumFormatter<IndTexFormat::ITF_3>
+{
+ formatter() : EnumFormatter({"ITF_8", "ITF_5", "ITF_4", "ITF_3"}) {}
+};
// Indirect texture bias
-enum : u32
+enum class IndTexBias : u32
+{
+ None = 0,
+ S = 1,
+ T = 2,
+ ST = 3,
+ U = 4,
+ SU = 5,
+ TU_ = 6, // conflicts with define in PowerPC.h
+ STU = 7
+};
+template <>
+struct fmt::formatter<IndTexBias> : EnumFormatter<IndTexBias::STU>
{
- ITB_NONE = 0,
- ITB_S = 1,
- ITB_T = 2,
- ITB_ST = 3,
- ITB_U = 4,
- ITB_SU = 5,
- ITB_TU = 6,
- ITB_STU = 7
+ formatter() : EnumFormatter({"None", "S", "T", "ST", "U", "SU", "TU", "STU"}) {}
};
// Indirect texture bump alpha
-enum : u32
+enum class IndTexBumpAlpha : u32
{
- ITBA_OFF = 0,
- ITBA_S = 1,
- ITBA_T = 2,
- ITBA_U = 3
+ Off = 0,
+ S = 1,
+ T = 2,
+ U = 3
+};
+template <>
+struct fmt::formatter<IndTexBumpAlpha> : EnumFormatter<IndTexBumpAlpha::U>
+{
+ formatter() : EnumFormatter({"Off", "S", "T", "U"}) {}
};
// Indirect texture wrap value
-enum : u32
+enum class IndTexWrap : u32
{
ITW_OFF = 0,
ITW_256 = 1,
@@ -247,40 +325,33 @@ enum : u32
ITW_16 = 5,
ITW_0 = 6
};
+template <>
+struct fmt::formatter<IndTexWrap> : EnumFormatter<IndTexWrap::ITW_0>
+{
+ formatter() : EnumFormatter({"Off", "256", "128", "64", "32", "16", "0"}) {}
+};
union IND_MTXA
{
- struct
- {
- s32 ma : 11;
- s32 mb : 11;
- u32 s0 : 2; // bits 0-1 of scale factor
- u32 rid : 8;
- };
+ BitField<0, 11, s32> ma;
+ BitField<11, 11, s32> mb;
+ BitField<22, 2, u32> s0; // bits 0-1 of scale factor
u32 hex;
};
union IND_MTXB
{
- struct
- {
- s32 mc : 11;
- s32 md : 11;
- u32 s1 : 2; // bits 2-3 of scale factor
- u32 rid : 8;
- };
+ BitField<0, 11, s32> mc;
+ BitField<11, 11, s32> md;
+ BitField<22, 2, u32> s1; // bits 2-3 of scale factor
u32 hex;
};
union IND_MTXC
{
- struct
- {
- s32 me : 11;
- s32 mf : 11;
- u32 s2 : 2; // bits 4-5 of scale factor
- u32 rid : 8;
- };
+ BitField<0, 11, s32> me;
+ BitField<11, 11, s32> mf;
+ BitField<22, 2, u32> s2; // bits 4-5 of scale factor
u32 hex;
};
@@ -293,11 +364,7 @@ struct IND_MTX
union IND_IMASK
{
- struct
- {
- u32 mask : 24;
- u32 rid : 8;
- };
+ BitField<0, 24, u32> mask;
u32 hex;
};
@@ -306,17 +373,19 @@ struct TevStageCombiner
union ColorCombiner
{
// abc=8bit,d=10bit
- BitField<0, 4, u32> d; // TEVSELCC_X
- BitField<4, 4, u32> c; // TEVSELCC_X
- BitField<8, 4, u32> b; // TEVSELCC_X
- BitField<12, 4, u32> a; // TEVSELCC_X
+ BitField<0, 4, TevColorArg> d;
+ BitField<4, 4, TevColorArg> c;
+ BitField<8, 4, TevColorArg> b;
+ BitField<12, 4, TevColorArg> a;
- BitField<16, 2, u32> bias;
- BitField<18, 1, u32> op;
- BitField<19, 1, u32> clamp;
+ BitField<16, 2, TevBias> bias;
+ BitField<18, 1, TevOp> op; // Applies when bias is not compare
+ BitField<18, 1, TevComparison> comparison; // Applies when bias is compare
+ BitField<19, 1, bool, u32> clamp;
- BitField<20, 2, u32> shift;
- BitField<22, 2, u32> dest; // 1,2,3
+ BitField<20, 2, TevScale> scale; // Applies when bias is not compare
+ BitField<20, 2, TevCompareMode> compare_mode; // Applies when bias is compare
+ BitField<22, 2, TevOutput> dest;
u32 hex;
};
@@ -324,17 +393,19 @@ struct TevStageCombiner
{
BitField<0, 2, u32> rswap;
BitField<2, 2, u32> tswap;
- BitField<4, 3, u32> d; // TEVSELCA_
- BitField<7, 3, u32> c; // TEVSELCA_
- BitField<10, 3, u32> b; // TEVSELCA_
- BitField<13, 3, u32> a; // TEVSELCA_
+ BitField<4, 3, TevAlphaArg> d;
+ BitField<7, 3, TevAlphaArg> c;
+ BitField<10, 3, TevAlphaArg> b;
+ BitField<13, 3, TevAlphaArg> a;
- BitField<16, 2, u32> bias; // GXTevBias
- BitField<18, 1, u32> op;
- BitField<19, 1, u32> clamp;
+ BitField<16, 2, TevBias> bias;
+ BitField<18, 1, TevOp> op; // Applies when bias is not compare
+ BitField<18, 1, TevComparison> comparison; // Applies when bias is compare
+ BitField<19, 1, bool, u32> clamp;
- BitField<20, 2, u32> shift;
- BitField<22, 2, u32> dest; // 1,2,3
+ BitField<20, 2, TevScale> scale; // Applies when bias is not compare
+ BitField<20, 2, TevCompareMode> compare_mode; // Applies when bias is compare
+ BitField<22, 2, TevOutput> dest;
u32 hex;
};
@@ -342,6 +413,50 @@ struct TevStageCombiner
ColorCombiner colorC;
AlphaCombiner alphaC;
};
+template <>
+struct fmt::formatter<TevStageCombiner::ColorCombiner>
+{
+ constexpr auto parse(format_parse_context& ctx) { return ctx.begin(); }
+ template <typename FormatContext>
+ auto format(const TevStageCombiner::ColorCombiner& cc, FormatContext& ctx)
+ {
+ return format_to(ctx.out(),
+ "a: {}\n"
+ "b: {}\n"
+ "c: {}\n"
+ "d: {}\n"
+ "Bias: {}\n"
+ "Op: {} / Comparison: {}\n"
+ "Clamp: {}\n"
+ "Scale factor: {} / Compare mode: {}\n"
+ "Dest: {}",
+ cc.a, cc.b, cc.c, cc.d, cc.bias, cc.op, cc.comparison, cc.clamp ? "Yes" : "No",
+ cc.scale, cc.compare_mode, cc.dest);
+ }
+};
+template <>
+struct fmt::formatter<TevStageCombiner::AlphaCombiner>
+{
+ constexpr auto parse(format_parse_context& ctx) { return ctx.begin(); }
+ template <typename FormatContext>
+ auto format(const TevStageCombiner::AlphaCombiner& ac, FormatContext& ctx)
+ {
+ return format_to(ctx.out(),
+ "a: {}\n"
+ "b: {}\n"
+ "c: {}\n"
+ "d: {}\n"
+ "Bias: {}\n"
+ "Op: {} / Comparison: {}\n"
+ "Clamp: {}\n"
+ "Scale factor: {} / Compare mode: {}\n"
+ "Dest: {}\n"
+ "Ras sel: {}\n"
+ "Tex sel: {}",
+ ac.a, ac.b, ac.c, ac.d, ac.bias, ac.op, ac.comparison, ac.clamp ? "Yes" : "No",
+ ac.scale, ac.compare_mode, ac.dest, ac.rswap, ac.tswap);
+ }
+};
// several discoveries:
// GXSetTevIndBumpST(tevstage, indstage, matrixind)
@@ -354,17 +469,20 @@ struct TevStageCombiner
union TevStageIndirect
{
- BitField<0, 2, u32> bt; // Indirect tex stage ID
- BitField<2, 2, u32> fmt; // Format: ITF_X
- BitField<4, 3, u32> bias; // ITB_X
- BitField<7, 2, u32> bs; // ITBA_X, indicates which coordinate will become the 'bump alpha'
- BitField<9, 4, u32> mid; // Matrix ID to multiply offsets with
- BitField<13, 3, u32> sw; // ITW_X, wrapping factor for S of regular coord
- BitField<16, 3, u32> tw; // ITW_X, wrapping factor for T of regular coord
- BitField<19, 1, u32> lb_utclod; // Use modified or unmodified texture
- // coordinates for LOD computation
- BitField<20, 1, u32> fb_addprev; // 1 if the texture coordinate results from the previous TEV
- // stage should be added
+ BitField<0, 2, u32> bt; // Indirect tex stage ID
+ BitField<2, 2, IndTexFormat> fmt;
+ BitField<4, 3, IndTexBias> bias;
+ BitField<4, 1, bool, u32> bias_s;
+ BitField<5, 1, bool, u32> bias_t;
+ BitField<6, 1, bool, u32> bias_u;
+ BitField<7, 2, IndTexBumpAlpha> bs; // Indicates which coordinate will become the 'bump alpha'
+ BitField<9, 4, u32> mid; // Matrix ID to multiply offsets with
+ BitField<13, 3, IndTexWrap> sw; // Wrapping factor for S of regular coord
+ BitField<16, 3, IndTexWrap> tw; // Wrapping factor for T of regular coord
+ BitField<19, 1, bool, u32> lb_utclod; // Use modified or unmodified texture
+ // coordinates for LOD computation
+ BitField<20, 1, bool, u32> fb_addprev; // true if the texture coordinate results from the
+ // previous TEV stage should be added
struct
{
@@ -372,151 +490,364 @@ union TevStageIndirect
u32 unused : 11;
};
+ u32 fullhex;
+
// If bs and mid are zero, the result of the stage is independent of
// the texture sample data, so we can skip sampling the texture.
- bool IsActive() const { return bs != ITBA_OFF || mid != 0; }
+ bool IsActive() const { return bs != IndTexBumpAlpha::Off || mid != 0; }
+};
+template <>
+struct fmt::formatter<TevStageIndirect>
+{
+ constexpr auto parse(format_parse_context& ctx) { return ctx.begin(); }
+ template <typename FormatContext>
+ auto format(const TevStageIndirect& tevind, FormatContext& ctx)
+ {
+ return format_to(ctx.out(),
+ "Indirect tex stage ID: {}\n"
+ "Format: {}\n"
+ "Bias: {}\n"
+ "Bump alpha: {}\n"
+ "Offset matrix ID: {}\n"
+ "Regular coord S wrapping factor: {}\n"
+ "Regular coord T wrapping factor: {}\n"
+ "Use modified texture coordinates for LOD computation: {}\n"
+ "Add texture coordinates from previous TEV stage: {}",
+ tevind.bt, tevind.fmt, tevind.bias, tevind.bs, tevind.mid, tevind.sw,
+ tevind.tw, tevind.lb_utclod ? "Yes" : "No", tevind.fb_addprev ? "Yes" : "No");
+ }
+};
+
+enum class RasColorChan : u32
+{
+ Color0 = 0,
+ Color1 = 1,
+ AlphaBump = 5,
+ NormalizedAlphaBump = 6,
+ Zero = 7,
+};
+template <>
+struct fmt::formatter<RasColorChan> : EnumFormatter<RasColorChan::Zero>
+{
+ static constexpr array_type names = {
+ "Color chan 0", "Color chan 1", nullptr, nullptr,
+ nullptr, "Alpha bump", "Norm alpha bump", "Zero",
+ };
+ formatter() : EnumFormatter(names) {}
};
union TwoTevStageOrders
{
BitField<0, 3, u32> texmap0; // Indirect tex stage texmap
BitField<3, 3, u32> texcoord0;
- BitField<6, 1, u32> enable0; // 1 if should read from texture
- BitField<7, 3, u32> colorchan0; // RAS1_CC_X
+ BitField<6, 1, bool, u32> enable0; // true if should read from texture
+ BitField<7, 3, RasColorChan> colorchan0;
BitField<12, 3, u32> texmap1;
BitField<15, 3, u32> texcoord1;
- BitField<18, 1, u32> enable1; // 1 if should read from texture
- BitField<19, 3, u32> colorchan1; // RAS1_CC_X
-
- BitField<24, 8, u32> rid;
+ BitField<18, 1, bool, u32> enable1; // true if should read from texture
+ BitField<19, 3, RasColorChan> colorchan1;
u32 hex;
u32 getTexMap(int i) const { return i ? texmap1.Value() : texmap0.Value(); }
u32 getTexCoord(int i) const { return i ? texcoord1.Value() : texcoord0.Value(); }
u32 getEnable(int i) const { return i ? enable1.Value() : enable0.Value(); }
- u32 getColorChan(int i) const { return i ? colorchan1.Value() : colorchan0.Value(); }
+ RasColorChan getColorChan(int i) const { return i ? colorchan1.Value() : colorchan0.Value(); }
+};
+template <>
+struct fmt::formatter<TwoTevStageOrders>
+{
+ constexpr auto parse(format_parse_context& ctx) { return ctx.begin(); }
+ template <typename FormatContext>
+ auto format(const TwoTevStageOrders& stages, FormatContext& ctx)
+ {
+ return format_to(ctx.out(),
+ "Stage 0 texmap: {}\nStage 0 tex coord: {}\n"
+ "Stage 0 enable texmap: {}\nStage 0 color channel: {}\n"
+ "Stage 1 texmap: {}\nStage 1 tex coord: {}\n"
+ "Stage 1 enable texmap: {}\nStage 1 color channel: {}\n",
+ stages.texmap0, stages.texcoord0, stages.enable0 ? "Yes" : "No",
+ stages.colorchan0, stages.texmap1, stages.texcoord1,
+ stages.enable1 ? "Yes" : "No", stages.colorchan1);
+ }
};
union TEXSCALE
{
- struct
- {
- u32 ss0 : 4; // Indirect tex stage 0, 2^(-ss0)
- u32 ts0 : 4; // Indirect tex stage 0
- u32 ss1 : 4; // Indirect tex stage 1
- u32 ts1 : 4; // Indirect tex stage 1
- u32 pad : 8;
- u32 rid : 8;
- };
+ BitField<0, 4, u32> ss0; // Indirect tex stage 0, 2^(-ss0)
+ BitField<4, 4, u32> ts0; // Indirect tex stage 0
+ BitField<8, 4, u32> ss1; // Indirect tex stage 1
+ BitField<12, 4, u32> ts1; // Indirect tex stage 1
u32 hex;
};
+template <>
+struct fmt::formatter<TEXSCALE>
+{
+ constexpr auto parse(format_parse_context& ctx) { return ctx.begin(); }
+ template <typename FormatContext>
+ auto format(const TEXSCALE& scale, FormatContext& ctx)
+ {
+ return format_to(ctx.out(),
+ "Even stage S scale: {} ({})\n"
+ "Even stage T scale: {} ({})\n"
+ "Odd stage S scale: {} ({})\n"
+ "Odd stage T scale: {} ({})",
+ scale.ss0, 1.f / (1 << scale.ss0), scale.ts0, 1.f / (1 << scale.ts0),
+ scale.ss1, 1.f / (1 << scale.ss1), scale.ts1, 1.f / (1 << scale.ts1));
+ }
+};
union RAS1_IREF
{
- struct
- {
- u32 bi0 : 3; // Indirect tex stage 0 ntexmap
- u32 bc0 : 3; // Indirect tex stage 0 ntexcoord
- u32 bi1 : 3;
- u32 bc1 : 3;
- u32 bi2 : 3;
- u32 bc3 : 3;
- u32 bi4 : 3;
- u32 bc4 : 3;
- u32 rid : 8;
- };
+ BitField<0, 3, u32> bi0; // Indirect tex stage 0 ntexmap
+ BitField<3, 3, u32> bc0; // Indirect tex stage 0 ntexmap
+ BitField<6, 3, u32> bi1;
+ BitField<9, 3, u32> bc1;
+ BitField<12, 3, u32> bi2;
+ BitField<15, 3, u32> bc3; // Typo?
+ BitField<18, 3, u32> bi4;
+ BitField<21, 3, u32> bc4;
u32 hex;
u32 getTexCoord(int i) const { return (hex >> (6 * i + 3)) & 7; }
u32 getTexMap(int i) const { return (hex >> (6 * i)) & 7; }
};
+template <>
+struct fmt::formatter<RAS1_IREF>
+{
+ constexpr auto parse(format_parse_context& ctx) { return ctx.begin(); }
+ template <typename FormatContext>
+ auto format(const RAS1_IREF& indref, FormatContext& ctx)
+ {
+ // The field names here are suspicious, since there is no bi3 or bc2
+ return format_to(ctx.out(),
+ "Stage 0 ntexmap: {}\nStage 0 ntexcoord: {}\n"
+ "Stage 1 ntexmap: {}\nStage 1 ntexcoord: {}\n"
+ "Stage 2 ntexmap: {}\nStage 2 ntexcoord: {}\n"
+ "Stage 3 ntexmap: {}\nStage 3 ntexcoord: {}",
+ indref.bi0, indref.bc0, indref.bi1, indref.bc1, indref.bi2, indref.bc3,
+ indref.bi4, indref.bc4);
+ }
+};
// Texture structs
+enum class WrapMode : u32
+{
+ Clamp = 0,
+ Repeat = 1,
+ Mirror = 2,
+};
+template <>
+struct fmt::formatter<WrapMode> : EnumFormatter<WrapMode::Mirror>
+{
+ formatter() : EnumFormatter({"Clamp", "Repeat", "Mirror"}) {}
+};
+
+enum class MipMode : u32
+{
+ None = 0,
+ Point = 1,
+ Linear = 2,
+};
+template <>
+struct fmt::formatter<MipMode> : EnumFormatter<MipMode::Linear>
+{
+ formatter() : EnumFormatter({"None", "Mip point", "Mip linear"}) {}
+};
+
+enum class FilterMode : u32
+{
+ Near = 0,
+ Linear = 1,
+};
+template <>
+struct fmt::formatter<FilterMode> : EnumFormatter<FilterMode::Linear>
+{
+ formatter() : EnumFormatter({"Near", "Linear"}) {}
+};
+
+enum class LODType : u32
+{
+ Edge = 0,
+ Diagonal = 1,
+};
+template <>
+struct fmt::formatter<LODType> : EnumFormatter<LODType::Diagonal>
+{
+ formatter() : EnumFormatter({"Edge LOD", "Diagonal LOD"}) {}
+};
+
+enum class MaxAnsio
+{
+ One = 0,
+ Two = 1,
+ Four = 2,
+};
+template <>
+struct fmt::formatter<MaxAnsio> : EnumFormatter<MaxAnsio::Four>
+{
+ formatter() : EnumFormatter({"1", "2 (requires edge LOD)", "4 (requires edge LOD)"}) {}
+};
union TexMode0
{
- enum TextureFilter : u32
+ BitField<0, 2, WrapMode> wrap_s;
+ BitField<2, 2, WrapMode> wrap_t;
+ BitField<4, 1, FilterMode> mag_filter;
+ BitField<5, 2, MipMode> mipmap_filter;
+ BitField<7, 1, FilterMode> min_filter;
+ BitField<8, 1, LODType> diag_lod;
+ BitField<9, 8, s32> lod_bias;
+ BitField<19, 2, MaxAnsio> max_aniso;
+ BitField<21, 1, bool, u32> lod_clamp;
+ u32 hex;
+};
+template <>
+struct fmt::formatter<TexMode0>
+{
+ constexpr auto parse(format_parse_context& ctx) { return ctx.begin(); }
+ template <typename FormatContext>
+ auto format(const TexMode0& mode, FormatContext& ctx)
{
- TEXF_NONE = 0,
- TEXF_POINT = 1,
- TEXF_LINEAR = 2
- };
+ return format_to(ctx.out(),
+ "Wrap S: {}\n"
+ "Wrap T: {}\n"
+ "Mag filter: {}\n"
+ "Mipmap filter: {}\n"
+ "Min filter: {}\n"
+ "LOD type: {}\n"
+ "LOD bias: {} ({})\n"
+ "Max aniso: {}\n"
+ "LOD/bias clamp: {}",
+ mode.wrap_s, mode.wrap_t, mode.mag_filter, mode.mipmap_filter, mode.min_filter,
+ mode.diag_lod, mode.lod_bias, mode.lod_bias / 32.f, mode.max_aniso,
+ mode.lod_clamp ? "Yes" : "No");
+ }
+};
- struct
- {
- u32 wrap_s : 2;
- u32 wrap_t : 2;
- u32 mag_filter : 1;
- u32 min_filter : 3;
- u32 diag_lod : 1;
- s32 lod_bias : 8;
- u32 pad0 : 2;
- u32 max_aniso : 2;
- u32 lod_clamp : 1;
- };
+union TexMode1
+{
+ BitField<0, 8, u32> min_lod;
+ BitField<8, 8, u32> max_lod;
u32 hex;
};
-union TexMode1
+template <>
+struct fmt::formatter<TexMode1>
{
- struct
+ constexpr auto parse(format_parse_context& ctx) { return ctx.begin(); }
+ template <typename FormatContext>
+ auto format(const TexMode1& mode, FormatContext& ctx)
{
- u32 min_lod : 8;
- u32 max_lod : 8;
- };
- u32 hex;
+ return format_to(ctx.out(), "Min LOD: {} ({})\nMax LOD: {} ({})", mode.min_lod,
+ mode.min_lod / 16.f, mode.max_lod, mode.max_lod / 16.f);
+ }
};
+
union TexImage0
{
- struct
- {
- u32 width : 10; // Actually w-1
- u32 height : 10; // Actually h-1
- u32 format : 4;
- };
+ BitField<0, 10, u32> width; // Actually w-1
+ BitField<10, 10, u32> height; // Actually h-1
+ BitField<20, 4, TextureFormat> format;
u32 hex;
};
-union TexImage1
+template <>
+struct fmt::formatter<TexImage0>
{
- struct
+ constexpr auto parse(format_parse_context& ctx) { return ctx.begin(); }
+ template <typename FormatContext>
+ auto format(const TexImage0& teximg, FormatContext& ctx)
{
- u32 tmem_even : 15; // TMEM line index for even LODs
- u32 cache_width : 3;
- u32 cache_height : 3;
- u32 image_type : 1; // 1 if this texture is managed manually (0 means we'll autofetch the
- // texture data whenever it changes)
- };
+ return format_to(ctx.out(),
+ "Width: {}\n"
+ "Height: {}\n"
+ "Format: {}",
+ teximg.width + 1, teximg.height + 1, teximg.format);
+ }
+};
+
+union TexImage1
+{
+ BitField<0, 15, u32> tmem_even; // TMEM line index for even LODs
+ BitField<15, 3, u32> cache_width;
+ BitField<18, 3, u32> cache_height;
+ // true if this texture is managed manually (false means we'll
+ // autofetch the texture data whenever it changes)
+ BitField<21, 1, bool, u32> cache_manually_managed;
u32 hex;
};
+template <>
+struct fmt::formatter<TexImage1>
+{
+ constexpr auto parse(format_parse_context& ctx) { return ctx.begin(); }
+ template <typename FormatContext>
+ auto format(const TexImage1& teximg, FormatContext& ctx)
+ {
+ return format_to(ctx.out(),
+ "Even TMEM Offset: {:x}\n"
+ "Even TMEM Width: {}\n"
+ "Even TMEM Height: {}\n"
+ "Cache is manually managed: {}",
+ teximg.tmem_even, teximg.cache_width, teximg.cache_height,
+ teximg.cache_manually_managed ? "Yes" : "No");
+ }
+};
union TexImage2
{
- struct
- {
- u32 tmem_odd : 15; // tmem line index for odd LODs
- u32 cache_width : 3;
- u32 cache_height : 3;
- };
+ BitField<0, 15, u32> tmem_odd; // tmem line index for odd LODs
+ BitField<15, 3, u32> cache_width;
+ BitField<18, 3, u32> cache_height;
u32 hex;
};
+template <>
+struct fmt::formatter<TexImage2>
+{
+ constexpr auto parse(format_parse_context& ctx) { return ctx.begin(); }
+ template <typename FormatContext>
+ auto format(const TexImage2& teximg, FormatContext& ctx)
+ {
+ return format_to(ctx.out(),
+ "Odd TMEM Offset: {:x}\n"
+ "Odd TMEM Width: {}\n"
+ "Odd TMEM Height: {}",
+ teximg.tmem_odd, teximg.cache_width, teximg.cache_height);
+ }
+};
union TexImage3
{
- struct
- {
- u32 image_base : 24; // address in memory >> 5 (was 20 for GC)
- };
+ BitField<0, 24, u32> image_base; // address in memory >> 5 (was 20 for GC)
u32 hex;
};
-union TexTLUT
+template <>
+struct fmt::formatter<TexImage3>
{
- struct
+ constexpr auto parse(format_parse_context& ctx) { return ctx.begin(); }
+ template <typename FormatContext>
+ auto format(const TexImage3& teximg, FormatContext& ctx)
{
- u32 tmem_offset : 10;
- u32 tlut_format : 2;
- };
+ return format_to(ctx.out(), "Source address (32 byte aligned): 0x{:06X}",
+ teximg.image_base << 5);
+ }
+};
+
+union TexTLUT
+{
+ BitField<0, 10, u32> tmem_offset;
+ BitField<10, 2, TLUTFormat> tlut_format;
u32 hex;
};
+template <>
+struct fmt::formatter<TexTLUT>
+{
+ constexpr auto parse(format_parse_context& ctx) { return ctx.begin(); }
+ template <typename FormatContext>
+ auto format(const TexTLUT& tlut, FormatContext& ctx)
+ {
+ return format_to(ctx.out(), "Address: {:08x}\nFormat: {}", tlut.tmem_offset << 9,
+ tlut.tlut_format);
+ }
+};
union ZTex1
{
@@ -526,10 +857,20 @@ union ZTex1
union ZTex2
{
- BitField<0, 2, u32> type; // TEV_Z_TYPE_X
- BitField<2, 2, u32> op; // GXZTexOp
+ BitField<0, 2, ZTexFormat> type;
+ BitField<2, 2, ZTexOp> op;
u32 hex;
};
+template <>
+struct fmt::formatter<ZTex2>
+{
+ constexpr auto parse(format_parse_context& ctx) { return ctx.begin(); }
+ template <typename FormatContext>
+ auto format(const ZTex2& ztex2, FormatContext& ctx)
+ {
+ return format_to(ctx.out(), "Type: {}\nOperation: {}", ztex2.type, ztex2.op);
+ }
+};
struct FourTexUnits
{
@@ -544,115 +885,236 @@ struct FourTexUnits
};
// Geometry/other structs
-
-union GenMode
+enum class CullMode : u32
{
- enum CullMode : u32
- {
- CULL_NONE = 0,
- CULL_BACK = 1, // cull back-facing primitives
- CULL_FRONT = 2, // cull front-facing primitives
- CULL_ALL = 3, // cull all primitives
+ None = 0,
+ Back = 1, // cull back-facing primitives
+ Front = 2, // cull front-facing primitives
+ All = 3, // cull all primitives
+};
+template <>
+struct fmt::formatter<CullMode> : EnumFormatter<CullMode::All>
+{
+ static constexpr array_type names = {
+ "None",
+ "Back-facing primitives only",
+ "Front-facing primitives only",
+ "All primitives",
};
+ formatter() : EnumFormatter(names) {}
+};
+union GenMode
+{
BitField<0, 4, u32> numtexgens;
BitField<4, 3, u32> numcolchans;
- // 1 bit unused?
- BitField<8, 1, u32> flat_shading; // unconfirmed
- BitField<9, 1, u32> multisampling;
+ BitField<7, 1, u32> unused; // 1 bit unused?
+ BitField<8, 1, bool, u32> flat_shading; // unconfirmed
+ BitField<9, 1, bool, u32> multisampling;
BitField<10, 4, u32> numtevstages;
BitField<14, 2, CullMode> cullmode;
BitField<16, 3, u32> numindstages;
- BitField<19, 1, u32> zfreeze;
+ BitField<19, 1, bool, u32> zfreeze;
u32 hex;
};
+template <>
+struct fmt::formatter<GenMode>
+{
+ constexpr auto parse(format_parse_context& ctx) { return ctx.begin(); }
+ template <typename FormatContext>
+ auto format(const GenMode& mode, FormatContext& ctx)
+ {
+ return format_to(ctx.out(),
+ "Num tex gens: {}\n"
+ "Num color channels: {}\n"
+ "Unused bit: {}\n"
+ "Flat shading (unconfirmed): {}\n"
+ "Multisampling: {}\n"
+ "Num TEV stages: {}\n"
+ "Cull mode: {}\n"
+ "Num indirect stages: {}\n"
+ "ZFreeze: {}",
+ mode.numtexgens, mode.numcolchans, mode.unused,
+ mode.flat_shading ? "Yes" : "No", mode.multisampling ? "Yes" : "No",
+ mode.numtevstages, mode.cullmode, mode.numindstages,
+ mode.zfreeze ? "Yes" : "No");
+ }
+};
+
+enum class AspectRatioAdjustment
+{
+ DontAdjust = 0,
+ Adjust = 1,
+};
+template <>
+struct fmt::formatter<AspectRatioAdjustment> : EnumFormatter<AspectRatioAdjustment::Adjust>
+{
+ formatter() : EnumFormatter({"Don't adjust", "Adjust"}) {}
+};
union LPSize
{
- struct
- {
- u32 linesize : 8; // in 1/6th pixels
- u32 pointsize : 8; // in 1/6th pixels
- u32 lineoff : 3;
- u32 pointoff : 3;
- u32 lineaspect : 1; // interlacing: adjust for pixels having AR of 1/2
- u32 padding : 1;
- };
+ BitField<0, 8, u32> linesize; // in 1/6th pixels
+ BitField<8, 8, u32> pointsize; // in 1/6th pixels
+ BitField<16, 3, u32> lineoff;
+ BitField<19, 3, u32> pointoff;
+ // interlacing: adjust for pixels having AR of 1/2
+ BitField<22, 1, AspectRatioAdjustment> adjust_for_aspect_ratio;
u32 hex;
};
+template <>
+struct fmt::formatter<LPSize>
+{
+ constexpr auto parse(format_parse_context& ctx) { return ctx.begin(); }
+ template <typename FormatContext>
+ auto format(const LPSize& lp, FormatContext& ctx)
+ {
+ return format_to(ctx.out(),
+ "Line size: {} ({:.3} pixels)\n"
+ "Point size: {} ({:.3} pixels)\n"
+ "Line offset: {}\n"
+ "Point offset: {}\n"
+ "Adjust line aspect ratio: {}",
+ lp.linesize, lp.linesize / 6.f, lp.pointsize, lp.pointsize / 6.f, lp.lineoff,
+ lp.pointoff, lp.adjust_for_aspect_ratio);
+ }
+};
union X12Y12
{
- struct
- {
- u32 y : 12;
- u32 x : 12;
- };
+ BitField<0, 12, u32> y;
+ BitField<12, 12, u32> x;
u32 hex;
};
union X10Y10
{
- struct
- {
- u32 x : 10;
- u32 y : 10;
- };
+ BitField<0, 10, u32> x;
+ BitField<10, 10, u32> y;
u32 hex;
};
// Framebuffer/pixel stuff (incl fog)
+enum class SrcBlendFactor : u32
+{
+ Zero = 0,
+ One = 1,
+ DstClr = 2,
+ InvDstClr = 3,
+ SrcAlpha = 4,
+ InvSrcAlpha = 5,
+ DstAlpha = 6,
+ InvDstAlpha = 7
+};
+template <>
+struct fmt::formatter<SrcBlendFactor> : EnumFormatter<SrcBlendFactor::InvDstAlpha>
+{
+ static constexpr array_type names = {"0", "1", "dst_color", "1-dst_color",
+ "src_alpha", "1-src_alpha", "dst_alpha", "1-dst_alpha"};
+ formatter() : EnumFormatter(names) {}
+};
-union BlendMode
+enum class DstBlendFactor : u32
{
- enum BlendFactor : u32
- {
- ZERO = 0,
- ONE = 1,
- SRCCLR = 2, // for dst factor
- INVSRCCLR = 3, // for dst factor
- DSTCLR = SRCCLR, // for src factor
- INVDSTCLR = INVSRCCLR, // for src factor
- SRCALPHA = 4,
- INVSRCALPHA = 5,
- DSTALPHA = 6,
- INVDSTALPHA = 7
- };
+ Zero = 0,
+ One = 1,
+ SrcClr = 2,
+ InvSrcClr = 3,
+ SrcAlpha = 4,
+ InvSrcAlpha = 5,
+ DstAlpha = 6,
+ InvDstAlpha = 7
+};
+template <>
+struct fmt::formatter<DstBlendFactor> : EnumFormatter<DstBlendFactor::InvDstAlpha>
+{
+ static constexpr array_type names = {"0", "1", "src_color", "1-src_color",
+ "src_alpha", "1-src_alpha", "dst_alpha", "1-dst_alpha"};
+ formatter() : EnumFormatter(names) {}
+};
- enum LogicOp : u32
- {
- CLEAR = 0,
- AND = 1,
- AND_REVERSE = 2,
- COPY = 3,
- AND_INVERTED = 4,
- NOOP = 5,
- XOR = 6,
- OR = 7,
- NOR = 8,
- EQUIV = 9,
- INVERT = 10,
- OR_REVERSE = 11,
- COPY_INVERTED = 12,
- OR_INVERTED = 13,
- NAND = 14,
- SET = 15
+enum class LogicOp : u32
+{
+ Clear = 0,
+ And = 1,
+ AndReverse = 2,
+ Copy = 3,
+ AndInverted = 4,
+ NoOp = 5,
+ Xor = 6,
+ Or = 7,
+ Nor = 8,
+ Equiv = 9,
+ Invert = 10,
+ OrReverse = 11,
+ CopyInverted = 12,
+ OrInverted = 13,
+ Nand = 14,
+ Set = 15
+};
+template <>
+struct fmt::formatter<LogicOp> : EnumFormatter<LogicOp::Set>
+{
+ static constexpr array_type names = {
+ "Clear (0)",
+ "And (src & dst)",
+ "And Reverse (src & ~dst)",
+ "Copy (src)",
+ "And Inverted (~src & dst)",
+ "NoOp (dst)",
+ "Xor (src ^ dst)",
+ "Or (src | dst)",
+ "Nor (~(src | dst))",
+ "Equiv (~(src ^ dst))",
+ "Invert (~dst)",
+ "Or Reverse (src | ~dst)",
+ "Copy Inverted (~src)",
+ "Or Inverted (~src | dst)",
+ "Nand (~(src & dst))",
+ "Set (1)",
};
+ formatter() : EnumFormatter(names) {}
+};
- BitField<0, 1, u32> blendenable;
- BitField<1, 1, u32> logicopenable;
- BitField<2, 1, u32> dither;
- BitField<3, 1, u32> colorupdate;
- BitField<4, 1, u32> alphaupdate;
- BitField<5, 3, BlendFactor> dstfactor;
- BitField<8, 3, BlendFactor> srcfactor;
- BitField<11, 1, u32> subtract;
+union BlendMode
+{
+ BitField<0, 1, bool, u32> blendenable;
+ BitField<1, 1, bool, u32> logicopenable;
+ BitField<2, 1, bool, u32> dither;
+ BitField<3, 1, bool, u32> colorupdate;
+ BitField<4, 1, bool, u32> alphaupdate;
+ BitField<5, 3, DstBlendFactor> dstfactor;
+ BitField<8, 3, SrcBlendFactor> srcfactor;
+ BitField<11, 1, bool, u32> subtract;
BitField<12, 4, LogicOp> logicmode;
u32 hex;
bool UseLogicOp() const;
};
+template <>
+struct fmt::formatter<BlendMode>
+{
+ constexpr auto parse(format_parse_context& ctx) { return ctx.begin(); }
+ template <typename FormatContext>
+ auto format(const BlendMode& mode, FormatContext& ctx)
+ {
+ static constexpr std::array<const char*, 2> no_yes = {"No", "Yes"};
+ return format_to(ctx.out(),
+ "Enable: {}\n"
+ "Logic ops: {}\n"
+ "Dither: {}\n"
+ "Color write: {}\n"
+ "Alpha write: {}\n"
+ "Dest factor: {}\n"
+ "Source factor: {}\n"
+ "Subtract: {}\n"
+ "Logic mode: {}",
+ no_yes[mode.blendenable], no_yes[mode.logicopenable], no_yes[mode.dither],
+ no_yes[mode.colorupdate], no_yes[mode.alphaupdate], mode.dstfactor,
+ mode.srcfactor, no_yes[mode.subtract], mode.logicmode);
+ }
+};
union FogParam0
{
@@ -661,6 +1123,54 @@ union FogParam0
BitField<19, 1, u32> sign;
u32 hex;
+ float FloatValue() const;
+};
+template <>
+struct fmt::formatter<FogParam0>
+{
+ constexpr auto parse(format_parse_context& ctx) { return ctx.begin(); }
+ template <typename FormatContext>
+ auto format(const FogParam0& param, FormatContext& ctx)
+ {
+ return format_to(ctx.out(), "A value: {}\nMantissa: {}\nExponent: {}\nSign: {}",
+ param.FloatValue(), param.mant, param.exp, param.sign ? '-' : '+');
+ }
+};
+
+enum class FogProjection : u32
+{
+ Perspective = 0,
+ Orthographic = 1,
+};
+template <>
+struct fmt::formatter<FogProjection> : EnumFormatter<FogProjection::Orthographic>
+{
+ formatter() : EnumFormatter({"Perspective", "Orthographic"}) {}
+};
+
+enum class FogType : u32
+{
+ Off = 0,
+ Linear = 2,
+ Exp = 4,
+ ExpSq = 5,
+ BackwardsExp = 6,
+ BackwardsExpSq = 7,
+};
+template <>
+struct fmt::formatter<FogType> : EnumFormatter<FogType::BackwardsExpSq>
+{
+ static constexpr array_type names = {
+ "Off (no fog)",
+ nullptr,
+ "Linear fog",
+ nullptr,
+ "Exponential fog",
+ "Exponential-squared fog",
+ "Backwards exponential fog",
+ "Backwards exponenential-sequared fog",
+ };
+ formatter() : EnumFormatter(names) {}
};
union FogParam3
@@ -668,18 +1178,30 @@ union FogParam3
BitField<0, 11, u32> c_mant;
BitField<11, 8, u32> c_exp;
BitField<19, 1, u32> c_sign;
- BitField<20, 1, u32> proj; // 0 - perspective, 1 - orthographic
- BitField<21, 3, u32> fsel; // 0 - off, 2 - linear, 4 - exp, 5 - exp2, 6 -
- // backward exp, 7 - backward exp2
+ BitField<20, 1, FogProjection> proj;
+ BitField<21, 3, FogType> fsel;
u32 hex;
+ float FloatValue() const;
+};
+template <>
+struct fmt::formatter<FogParam3>
+{
+ constexpr auto parse(format_parse_context& ctx) { return ctx.begin(); }
+ template <typename FormatContext>
+ auto format(const FogParam3& param, FormatContext& ctx)
+ {
+ return format_to(ctx.out(),
+ "C value: {}\nMantissa: {}\nExponent: {}\nSign: {}\nProjection: {}\nFsel: {}",
+ param.FloatValue(), param.c_mant, param.c_exp, param.c_sign ? '-' : '+',
+ param.proj, param.fsel);
+ }
};
union FogRangeKElement
{
BitField<0, 12, u32> HI;
BitField<12, 12, u32> LO;
- BitField<24, 8, u32> regid;
// TODO: Which scaling coefficient should we use here? This is just a guess!
float GetValue(int i) const { return (i ? HI.Value() : LO.Value()) / 256.f; }
@@ -691,13 +1213,34 @@ struct FogRangeParams
union RangeBase
{
BitField<0, 10, u32> Center; // viewport center + 342
- BitField<10, 1, u32> Enabled;
- BitField<24, 8, u32> regid;
+ BitField<10, 1, bool, u32> Enabled;
u32 hex;
};
RangeBase Base;
FogRangeKElement K[5];
};
+template <>
+struct fmt::formatter<FogRangeParams::RangeBase>
+{
+ constexpr auto parse(format_parse_context& ctx) { return ctx.begin(); }
+ template <typename FormatContext>
+ auto format(const FogRangeParams::RangeBase& range, FormatContext& ctx)
+ {
+ return format_to(ctx.out(), "Center: {}\nEnabled: {}", range.Center,
+ range.Enabled ? "Yes" : "No");
+ }
+};
+template <>
+struct fmt::formatter<FogRangeKElement>
+{
+ constexpr auto parse(format_parse_context& ctx) { return ctx.begin(); }
+ template <typename FormatContext>
+ auto format(const FogRangeKElement& range, FormatContext& ctx)
+ {
+ return format_to(ctx.out(), "High: {}\nLow: {}", range.HI, range.LO);
+ }
+};
+
// final eq: ze = A/(B_MAG - (Zs>>B_SHF));
struct FogParams
{
@@ -723,251 +1266,575 @@ struct FogParams
// amount to subtract from eyespacez after range adjustment
float GetC() const;
};
-
-union ZMode
+template <>
+struct fmt::formatter<FogParams::FogColor>
{
- enum CompareMode : u32
+ constexpr auto parse(format_parse_context& ctx) { return ctx.begin(); }
+ template <typename FormatContext>
+ auto format(const FogParams::FogColor& color, FormatContext& ctx)
{
- NEVER = 0,
- LESS = 1,
- EQUAL = 2,
- LEQUAL = 3,
- GREATER = 4,
- NEQUAL = 5,
- GEQUAL = 6,
- ALWAYS = 7
- };
+ return format_to(ctx.out(), "Red: {}\nGreen: {}\nBlue: {}", color.r, color.g, color.b);
+ }
+};
+
+enum class CompareMode : u32
+{
+ Never = 0,
+ Less = 1,
+ Equal = 2,
+ LEqual = 3,
+ Greater = 4,
+ NEqual = 5,
+ GEqual = 6,
+ Always = 7
+};
+template <>
+struct fmt::formatter<CompareMode> : EnumFormatter<CompareMode::Always>
+{
+ static constexpr array_type names = {"Never", "Less", "Equal", "LEqual",
+ "Greater", "NEqual", "GEqual", "Always"};
+ formatter() : EnumFormatter(names) {}
+};
- BitField<0, 1, u32> testenable;
+union ZMode
+{
+ BitField<0, 1, bool, u32> testenable;
BitField<1, 3, CompareMode> func;
- BitField<4, 1, u32> updateenable;
+ BitField<4, 1, bool, u32> updateenable;
u32 hex;
};
+template <>
+struct fmt::formatter<ZMode>
+{
+ constexpr auto parse(format_parse_context& ctx) { return ctx.begin(); }
+ template <typename FormatContext>
+ auto format(const ZMode& mode, FormatContext& ctx)
+ {
+ return format_to(ctx.out(),
+ "Enable test: {}\n"
+ "Compare function: {}\n"
+ "Enable updates: {}",
+ mode.testenable ? "Yes" : "No", mode.func, mode.updateenable ? "Yes" : "No");
+ }
+};
union ConstantAlpha
{
BitField<0, 8, u32> alpha;
- BitField<8, 1, u32> enable;
+ BitField<8, 1, bool, u32> enable;
u32 hex;
};
+template <>
+struct fmt::formatter<ConstantAlpha>
+{
+ constexpr auto parse(format_parse_context& ctx) { return ctx.begin(); }
+ template <typename FormatContext>
+ auto format(const ConstantAlpha& c, FormatContext& ctx)
+ {
+ return format_to(ctx.out(),
+ "Enable: {}\n"
+ "Alpha value: {:02x}",
+ c.enable ? "Yes" : "No", c.alpha);
+ }
+};
union FieldMode
{
- struct
- {
- u32 texLOD : 1; // adjust vert tex LOD computation to account for interlacing
- };
+ // adjust vertex tex LOD computation to account for interlacing
+ BitField<0, 1, AspectRatioAdjustment> texLOD;
u32 hex;
};
+template <>
+struct fmt::formatter<FieldMode>
+{
+ constexpr auto parse(format_parse_context& ctx) { return ctx.begin(); }
+ template <typename FormatContext>
+ auto format(const FieldMode& mode, FormatContext& ctx)
+ {
+ return format_to(ctx.out(), "Adjust vertex tex LOD computation to account for interlacing: {}",
+ mode.texLOD);
+ }
+};
+
+enum class FieldMaskState : u32
+{
+ Skip = 0,
+ Write = 1,
+};
+template <>
+struct fmt::formatter<FieldMaskState> : EnumFormatter<FieldMaskState::Write>
+{
+ formatter() : EnumFormatter({"Skipped", "Written"}) {}
+};
union FieldMask
{
- struct
- {
- // If bit is not set, do not write field to EFB
- u32 odd : 1;
- u32 even : 1;
- };
+ // Fields are written to the EFB only if their bit is set to write.
+ BitField<0, 1, FieldMaskState> odd;
+ BitField<1, 1, FieldMaskState> even;
u32 hex;
};
-
-union PEControl
+template <>
+struct fmt::formatter<FieldMask>
{
- enum PixelFormat : u32
+ constexpr auto parse(format_parse_context& ctx) { return ctx.begin(); }
+ template <typename FormatContext>
+ auto format(const FieldMask& mask, FormatContext& ctx)
{
- RGB8_Z24 = 0,
- RGBA6_Z24 = 1,
- RGB565_Z16 = 2,
- Z24 = 3,
- Y8 = 4,
- U8 = 5,
- V8 = 6,
- YUV420 = 7,
- INVALID_FMT = 0xffffffff, // Used by Dolphin to represent a missing value.
- };
+ return format_to(ctx.out(), "Odd field: {}\nEven field: {}", mask.odd, mask.even);
+ }
+};
- enum DepthFormat : u32
- {
- ZLINEAR = 0,
- ZNEAR = 1,
- ZMID = 2,
- ZFAR = 3,
-
- // It seems these Z formats aren't supported/were removed ?
- ZINV_LINEAR = 4,
- ZINV_NEAR = 5,
- ZINV_MID = 6,
- ZINV_FAR = 7
+enum class PixelFormat : u32
+{
+ RGB8_Z24 = 0,
+ RGBA6_Z24 = 1,
+ RGB565_Z16 = 2,
+ Z24 = 3,
+ Y8 = 4,
+ U8 = 5,
+ V8 = 6,
+ YUV420 = 7,
+ INVALID_FMT = 0xffffffff, // Used by Dolphin to represent a missing value.
+};
+template <>
+struct fmt::formatter<PixelFormat> : EnumFormatter<PixelFormat::YUV420>
+{
+ static constexpr array_type names = {"RGB8_Z24", "RGBA6_Z24", "RGB565_Z16", "Z24",
+ "Y8", "U8", "V8", "YUV420"};
+ formatter() : EnumFormatter(names) {}
+};
+
+enum class DepthFormat : u32
+{
+ ZLINEAR = 0,
+ ZNEAR = 1,
+ ZMID = 2,
+ ZFAR = 3,
+
+ // It seems these Z formats aren't supported/were removed ?
+ ZINV_LINEAR = 4,
+ ZINV_NEAR = 5,
+ ZINV_MID = 6,
+ ZINV_FAR = 7
+};
+template <>
+struct fmt::formatter<DepthFormat> : EnumFormatter<DepthFormat::ZINV_FAR>
+{
+ static constexpr array_type names = {
+ "linear", "compressed (near)", "compressed (mid)", "compressed (far)",
+ "inv linear", "compressed (inv near)", "compressed (inv mid)", "compressed (inv far)",
};
+ formatter() : EnumFormatter(names) {}
+};
+union PEControl
+{
BitField<0, 3, PixelFormat> pixel_format;
BitField<3, 3, DepthFormat> zformat;
- BitField<6, 1, u32> early_ztest;
+ BitField<6, 1, bool, u32> early_ztest;
u32 hex;
};
+template <>
+struct fmt::formatter<PEControl>
+{
+ constexpr auto parse(format_parse_context& ctx) { return ctx.begin(); }
+ template <typename FormatContext>
+ auto format(const PEControl& config, FormatContext& ctx)
+ {
+ return format_to(ctx.out(),
+ "EFB pixel format: {}\n"
+ "Depth format: {}\n"
+ "Early depth test: {}",
+ config.pixel_format, config.zformat, config.early_ztest ? "Yes" : "No");
+ }
+};
// Texture coordinate stuff
union TCInfo
{
- struct
- {
- u32 scale_minus_1 : 16;
- u32 range_bias : 1;
- u32 cylindric_wrap : 1;
- // These bits only have effect in the s field of TCoordInfo
- u32 line_offset : 1;
- u32 point_offset : 1;
- };
+ BitField<0, 16, u32> scale_minus_1;
+ BitField<16, 1, bool, u32> range_bias;
+ BitField<17, 1, bool, u32> cylindric_wrap;
+ // These bits only have effect in the s field of TCoordInfo
+ BitField<18, 1, bool, u32> line_offset;
+ BitField<19, 1, bool, u32> point_offset;
u32 hex;
};
+template <>
+struct fmt::formatter<TCInfo>
+{
+ constexpr auto parse(format_parse_context& ctx) { return ctx.begin(); }
+ template <typename FormatContext>
+ auto format(const TCInfo& info, FormatContext& ctx)
+ {
+ return format_to(ctx.out(),
+ "Scale: {}\n"
+ "Range bias: {}\n"
+ "Cylindric wrap: {}\n"
+ "Use line offset: {} (s only)\n"
+ "Use point offset: {} (s only)",
+ info.scale_minus_1 + 1, info.range_bias ? "Yes" : "No",
+ info.cylindric_wrap ? "Yes" : "No", info.line_offset ? "Yes" : "No",
+ info.point_offset ? "Yes" : "No");
+ }
+};
+
struct TCoordInfo
{
TCInfo s;
TCInfo t;
};
-union TevReg
+enum class TevRegType : u32
{
- u64 hex;
-
- // Access to individual registers
- BitField<0, 32, u64> low;
- BitField<32, 32, u64> high;
+ Color = 0,
+ Constant = 1,
+};
+template <>
+struct fmt::formatter<TevRegType> : EnumFormatter<TevRegType::Constant>
+{
+ formatter() : EnumFormatter({"Color", "Constant"}) {}
+};
+struct TevReg
+{
// TODO: Check if Konst uses all 11 bits or just 8
+ union RA
+ {
+ u32 hex;
- // Low register
- BitField<0, 11, s64> red;
+ BitField<0, 11, s32> red;
+ BitField<12, 11, s32> alpha;
+ BitField<23, 1, TevRegType, u32> type;
+ };
+ union BG
+ {
+ u32 hex;
- BitField<12, 11, s64> alpha;
- BitField<23, 1, u64> type_ra;
+ BitField<0, 11, s32> blue;
+ BitField<12, 11, s32> green;
+ BitField<23, 1, TevRegType, u32> type;
+ };
- // High register
- BitField<32, 11, s64> blue;
+ RA ra;
+ BG bg;
+};
+template <>
+struct fmt::formatter<TevReg::RA>
+{
+ constexpr auto parse(format_parse_context& ctx) { return ctx.begin(); }
+ template <typename FormatContext>
+ auto format(const TevReg::RA& ra, FormatContext& ctx)
+ {
+ return format_to(ctx.out(), "Type: {}\nAlpha: {:03x}\nRed: {:03x}", ra.type, ra.alpha, ra.red);
+ }
+};
+template <>
+struct fmt::formatter<TevReg::BG>
+{
+ constexpr auto parse(format_parse_context& ctx) { return ctx.begin(); }
+ template <typename FormatContext>
+ auto format(const TevReg::BG& bg, FormatContext& ctx)
+ {
+ return format_to(ctx.out(), "Type: {}\nGreen: {:03x}\nBlue: {:03x}", bg.type, bg.green,
+ bg.blue);
+ }
+};
+template <>
+struct fmt::formatter<TevReg>
+{
+ constexpr auto parse(format_parse_context& ctx) { return ctx.begin(); }
+ template <typename FormatContext>
+ auto format(const TevReg& reg, FormatContext& ctx)
+ {
+ return format_to(ctx.out(), "{}\n{}", reg.ra, reg.bg);
+ }
+};
- BitField<44, 11, s64> green;
- BitField<55, 1, u64> type_bg;
+enum class KonstSel : u32
+{
+ V1 = 0,
+ V7_8 = 1,
+ V3_4 = 2,
+ V5_8 = 3,
+ V1_2 = 4,
+ V3_8 = 5,
+ V1_4 = 6,
+ V1_8 = 7,
+ // 8-11 are invalid values that output 0 (8-15 for alpha)
+ K0 = 12, // Color only
+ K1 = 13, // Color only
+ K2 = 14, // Color only
+ K3 = 15, // Color only
+ K0_R = 16,
+ K1_R = 17,
+ K2_R = 18,
+ K3_R = 19,
+ K0_G = 20,
+ K1_G = 21,
+ K2_G = 22,
+ K3_G = 23,
+ K0_B = 24,
+ K1_B = 25,
+ K2_B = 26,
+ K3_B = 27,
+ K0_A = 28,
+ K1_A = 29,
+ K2_A = 30,
+ K3_A = 31,
+};
+template <>
+struct fmt::formatter<KonstSel> : EnumFormatter<KonstSel::K3_A>
+{
+ static constexpr array_type names = {
+ "1",
+ "7/8",
+ "3/4",
+ "5/8",
+ "1/2",
+ "3/8",
+ "1/4",
+ "1/8",
+ nullptr,
+ nullptr,
+ nullptr,
+ nullptr,
+ "Konst 0 RGB (invalid for alpha)",
+ "Konst 1 RGB (invalid for alpha)",
+ "Konst 2 RGB (invalid for alpha)",
+ "Konst 3 RGB (invalid for alpha)",
+ "Konst 0 Red",
+ "Konst 1 Red",
+ "Konst 2 Red",
+ "Konst 3 Red",
+ "Konst 0 Green",
+ "Konst 1 Green",
+ "Konst 2 Green",
+ "Konst 3 Green",
+ "Konst 0 Blue",
+ "Konst 1 Blue",
+ "Konst 2 Blue",
+ "Konst 3 Blue",
+ "Konst 0 Alpha",
+ "Konst 1 Alpha",
+ "Konst 2 Alpha",
+ "Konst 3 Alpha",
+ };
+ formatter() : EnumFormatter(names) {}
};
union TevKSel
{
BitField<0, 2, u32> swap1;
BitField<2, 2, u32> swap2;
- BitField<4, 5, u32> kcsel0;
- BitField<9, 5, u32> kasel0;
- BitField<14, 5, u32> kcsel1;
- BitField<19, 5, u32> kasel1;
+ BitField<4, 5, KonstSel> kcsel0;
+ BitField<9, 5, KonstSel> kasel0;
+ BitField<14, 5, KonstSel> kcsel1;
+ BitField<19, 5, KonstSel> kasel1;
u32 hex;
- u32 getKC(int i) const { return i ? kcsel1.Value() : kcsel0.Value(); }
- u32 getKA(int i) const { return i ? kasel1.Value() : kasel0.Value(); }
+ KonstSel getKC(int i) const { return i ? kcsel1.Value() : kcsel0.Value(); }
+ KonstSel getKA(int i) const { return i ? kasel1.Value() : kasel0.Value(); }
};
-
-union AlphaTest
+template <>
+struct fmt::formatter<TevKSel>
{
- enum CompareMode : u32
+ constexpr auto parse(format_parse_context& ctx) { return ctx.begin(); }
+ template <typename FormatContext>
+ auto format(const TevKSel& ksel, FormatContext& ctx)
{
- NEVER = 0,
- LESS = 1,
- EQUAL = 2,
- LEQUAL = 3,
- GREATER = 4,
- NEQUAL = 5,
- GEQUAL = 6,
- ALWAYS = 7
- };
+ return format_to(ctx.out(),
+ "Swap 1: {}\nSwap 2: {}\nColor sel 0: {}\nAlpha sel 0: {}\n"
+ "Color sel 1: {}\nAlpha sel 1: {}",
+ ksel.swap1, ksel.swap2, ksel.kcsel0, ksel.kasel0, ksel.kcsel1, ksel.kasel1);
+ }
+};
- enum Op : u32
- {
- AND = 0,
- OR = 1,
- XOR = 2,
- XNOR = 3
- };
+enum class AlphaTestOp : u32
+{
+ And = 0,
+ Or = 1,
+ Xor = 2,
+ Xnor = 3
+};
+template <>
+struct fmt::formatter<AlphaTestOp> : EnumFormatter<AlphaTestOp::Xnor>
+{
+ formatter() : EnumFormatter({"And", "Or", "Xor", "Xnor"}) {}
+};
+enum class AlphaTestResult
+{
+ Undetermined = 0,
+ Fail = 1,
+ Pass = 2,
+};
+
+union AlphaTest
+{
BitField<0, 8, u32> ref0;
BitField<8, 8, u32> ref1;
BitField<16, 3, CompareMode> comp0;
BitField<19, 3, CompareMode> comp1;
- BitField<22, 2, Op> logic;
+ BitField<22, 2, AlphaTestOp> logic;
u32 hex;
- enum TEST_RESULT
- {
- UNDETERMINED = 0,
- FAIL = 1,
- PASS = 2,
- };
-
- DOLPHIN_FORCE_INLINE TEST_RESULT TestResult() const
+ DOLPHIN_FORCE_INLINE AlphaTestResult TestResult() const
{
switch (logic)
{
- case AND:
- if (comp0 == ALWAYS && comp1 == ALWAYS)
- return PASS;
- if (comp0 == NEVER || comp1 == NEVER)
- return FAIL;
+ case AlphaTestOp::And:
+ if (comp0 == CompareMode::Always && comp1 == CompareMode::Always)
+ return AlphaTestResult::Pass;
+ if (comp0 == CompareMode::Never || comp1 == CompareMode::Never)
+ return AlphaTestResult::Fail;
break;
- case OR:
- if (comp0 == ALWAYS || comp1 == ALWAYS)
- return PASS;
- if (comp0 == NEVER && comp1 == NEVER)
- return FAIL;
+ case AlphaTestOp::Or:
+ if (comp0 == CompareMode::Always || comp1 == CompareMode::Always)
+ return AlphaTestResult::Pass;
+ if (comp0 == CompareMode::Never && comp1 == CompareMode::Never)
+ return AlphaTestResult::Fail;
break;
- case XOR:
- if ((comp0 == ALWAYS && comp1 == NEVER) || (comp0 == NEVER && comp1 == ALWAYS))
- return PASS;
- if ((comp0 == ALWAYS && comp1 == ALWAYS) || (comp0 == NEVER && comp1 == NEVER))
- return FAIL;
+ case AlphaTestOp::Xor:
+ if ((comp0 == CompareMode::Always && comp1 == CompareMode::Never) ||
+ (comp0 == CompareMode::Never && comp1 == CompareMode::Always))
+ return AlphaTestResult::Pass;
+ if ((comp0 == CompareMode::Always && comp1 == CompareMode::Always) ||
+ (comp0 == CompareMode::Never && comp1 == CompareMode::Never))
+ return AlphaTestResult::Fail;
break;
- case XNOR:
- if ((comp0 == ALWAYS && comp1 == NEVER) || (comp0 == NEVER && comp1 == ALWAYS))
- return FAIL;
- if ((comp0 == ALWAYS && comp1 == ALWAYS) || (comp0 == NEVER && comp1 == NEVER))
- return PASS;
+ case AlphaTestOp::Xnor:
+ if ((comp0 == CompareMode::Always && comp1 == CompareMode::Never) ||
+ (comp0 == CompareMode::Never && comp1 == CompareMode::Always))
+ return AlphaTestResult::Fail;
+ if ((comp0 == CompareMode::Always && comp1 == CompareMode::Always) ||
+ (comp0 == CompareMode::Never && comp1 == CompareMode::Never))
+ return AlphaTestResult::Pass;
break;
default:
- return UNDETERMINED;
+ return AlphaTestResult::Undetermined;
}
- return UNDETERMINED;
+ return AlphaTestResult::Undetermined;
+ }
+};
+template <>
+struct fmt::formatter<AlphaTest>
+{
+ constexpr auto parse(format_parse_context& ctx) { return ctx.begin(); }
+ template <typename FormatContext>
+ auto format(const AlphaTest& test, FormatContext& ctx)
+ {
+ return format_to(ctx.out(),
+ "Test 1: {} (ref: 0x{:02x})\n"
+ "Test 2: {} (ref: 0x{:02x})\n"
+ "Logic: {}\n",
+ test.comp0, test.ref0, test.comp1, test.ref1, test.logic);
}
};
+enum class FrameToField : u32
+{
+ Progressive = 0,
+ InterlacedEven = 2,
+ InterlacedOdd = 3,
+};
+template <>
+struct fmt::formatter<FrameToField> : EnumFormatter<FrameToField::InterlacedOdd>
+{
+ static constexpr array_type names = {"Progressive", nullptr, "Interlaced (even lines)",
+ "Interlaced (odd lines)"};
+ formatter() : EnumFormatter(names) {}
+};
+
union UPE_Copy
{
u32 Hex;
- BitField<0, 1, u32> clamp_top; // if set clamp top
- BitField<1, 1, u32> clamp_bottom; // if set clamp bottom
- BitField<2, 1, u32> yuv; // if set, color conversion from RGB to YUV
+ BitField<0, 1, bool, u32> clamp_top; // if set clamp top
+ BitField<1, 1, bool, u32> clamp_bottom; // if set clamp bottom
+ BitField<2, 1, bool, u32> yuv; // if set, color conversion from RGB to YUV
BitField<3, 4, u32> target_pixel_format; // realformat is (fmt/2)+((fmt&1)*8).... for some reason
// the msb is the lsb (pattern: cycling right shift)
- BitField<7, 2, u32> gamma; // gamma correction.. 0 = 1.0 ; 1 = 1.7 ; 2 = 2.2 ; 3 is reserved
- BitField<9, 1, u32>
- half_scale; // "mipmap" filter... 0 = no filter (scale 1:1) ; 1 = box filter (scale 2:1)
- BitField<10, 1, u32> scale_invert; // if set vertical scaling is on
- BitField<11, 1, u32> clear;
- BitField<12, 2, u32> frame_to_field; // 0 progressive ; 1 is reserved ; 2 = interlaced (even
- // lines) ; 3 = interlaced 1 (odd lines)
- BitField<14, 1, u32> copy_to_xfb;
- BitField<15, 1, u32> intensity_fmt; // if set, is an intensity format (I4,I8,IA4,IA8)
- BitField<16, 1, u32>
- auto_conv; // if 0 automatic color conversion by texture format and pixel type
+ // gamma correction.. 0 = 1.0 ; 1 = 1.7 ; 2 = 2.2 ; 3 is reserved
+ BitField<7, 2, u32> gamma;
+ // "mipmap" filter... false = no filter (scale 1:1) ; true = box filter (scale 2:1)
+ BitField<9, 1, bool, u32> half_scale;
+ BitField<10, 1, bool, u32> scale_invert; // if set vertical scaling is on
+ BitField<11, 1, bool, u32> clear;
+ BitField<12, 2, FrameToField> frame_to_field;
+ BitField<14, 1, bool, u32> copy_to_xfb;
+ BitField<15, 1, bool, u32> intensity_fmt; // if set, is an intensity format (I4,I8,IA4,IA8)
+ // if false automatic color conversion by texture format and pixel type
+ BitField<16, 1, bool, u32> auto_conv;
EFBCopyFormat tp_realFormat() const
{
return static_cast<EFBCopyFormat>(target_pixel_format / 2 + (target_pixel_format & 1) * 8);
}
};
+template <>
+struct fmt::formatter<UPE_Copy>
+{
+ constexpr auto parse(format_parse_context& ctx) { return ctx.begin(); }
+ template <typename FormatContext>
+ auto format(const UPE_Copy& copy, FormatContext& ctx)
+ {
+ static constexpr std::array<const char*, 2> no_yes = {"No", "Yes"};
+ std::string_view clamp;
+ if (copy.clamp_top)
+ {
+ if (copy.clamp_bottom)
+ clamp = "Top and Bottom";
+ else
+ clamp = "Top only";
+ }
+ else
+ {
+ if (copy.clamp_bottom)
+ clamp = "Bottom only";
+ else
+ clamp = "None";
+ }
+ std::string_view gamma = "Invalid";
+ switch (copy.gamma)
+ {
+ case 0:
+ gamma = "1.0";
+ break;
+ case 1:
+ gamma = "1.7";
+ break;
+ case 2:
+ gamma = "2.2";
+ break;
+ }
+
+ return format_to(ctx.out(),
+ "Clamping: {}\n"
+ "Converting from RGB to YUV: {}\n"
+ "Target pixel format: {}\n"
+ "Gamma correction: {}\n"
+ "Mipmap filter: {}\n"
+ "Vertical scaling: {}\n"
+ "Clear: {}\n"
+ "Frame to field: {}\n"
+ "Copy to XFB: {}\n"
+ "Intensity format: {}\n"
+ "Automatic color conversion: {}",
+ clamp, no_yes[copy.yuv], copy.tp_realFormat(), gamma, no_yes[copy.half_scale],
+ no_yes[copy.scale_invert], no_yes[copy.clear], copy.frame_to_field,
+ no_yes[copy.copy_to_xfb], no_yes[copy.intensity_fmt], no_yes[copy.auto_conv]);
+ }
+};
union CopyFilterCoefficients
{
@@ -999,12 +1866,19 @@ union CopyFilterCoefficients
union BPU_PreloadTileInfo
{
+ BitField<0, 15, u32> count;
+ BitField<15, 2, u32> type;
u32 hex;
- struct
+};
+template <>
+struct fmt::formatter<BPU_PreloadTileInfo>
+{
+ constexpr auto parse(format_parse_context& ctx) { return ctx.begin(); }
+ template <typename FormatContext>
+ auto format(const BPU_PreloadTileInfo& info, FormatContext& ctx)
{
- u32 count : 15;
- u32 type : 2;
- };
+ return format_to(ctx.out(), "Type: {}\nCount: {}", info.type, info.count);
+ }
};
struct BPS_TmemConfig
@@ -1105,4 +1979,4 @@ extern BPMemory bpmem;
void LoadBPReg(u32 value0);
void LoadBPRegPreprocess(u32 value0);
-void GetBPRegInfo(const u8* data, std::string* name, std::string* desc);
+std::pair<std::string, std::string> GetBPRegInfo(u8 cmd, u32 cmddata);
diff --git a/Source/Core/VideoCommon/BPStructs.cpp b/Source/Core/VideoCommon/BPStructs.cpp
index 2376fd0840..2ad90a350a 100644
--- a/Source/Core/VideoCommon/BPStructs.cpp
+++ b/Source/Core/VideoCommon/BPStructs.cpp
@@ -91,10 +91,9 @@ static void BPWritten(const BPCmd& bp)
{
case BPMEM_GENMODE: // Set the Generation Mode
PRIM_LOG("genmode: texgen={}, col={}, multisampling={}, tev={}, cullmode={}, ind={}, zfeeze={}",
- bpmem.genMode.numtexgens.Value(), bpmem.genMode.numcolchans.Value(),
- bpmem.genMode.multisampling.Value(), bpmem.genMode.numtevstages.Value() + 1,
- static_cast<u32>(bpmem.genMode.cullmode), bpmem.genMode.numindstages.Value(),
- bpmem.genMode.zfreeze.Value());
+ bpmem.genMode.numtexgens, bpmem.genMode.numcolchans, bpmem.genMode.multisampling,
+ bpmem.genMode.numtevstages + 1, bpmem.genMode.cullmode, bpmem.genMode.numindstages,
+ bpmem.genMode.zfreeze);
if (bp.changes)
PixelShaderManager::SetGenModeChanged();
@@ -138,8 +137,8 @@ static void BPWritten(const BPCmd& bp)
GeometryShaderManager::SetLinePtWidthChanged();
return;
case BPMEM_ZMODE: // Depth Control
- PRIM_LOG("zmode: test={}, func={}, upd={}", bpmem.zmode.testenable.Value(),
- bpmem.zmode.func.Value(), bpmem.zmode.updateenable.Value());
+ PRIM_LOG("zmode: test={}, func={}, upd={}", bpmem.zmode.testenable, bpmem.zmode.func,
+ bpmem.zmode.updateenable);
SetDepthMode();
PixelShaderManager::SetZModeControl();
return;
@@ -147,10 +146,9 @@ static void BPWritten(const BPCmd& bp)
if (bp.changes & 0xFFFF)
{
PRIM_LOG("blendmode: en={}, open={}, colupd={}, alphaupd={}, dst={}, src={}, sub={}, mode={}",
- bpmem.blendmode.blendenable.Value(), bpmem.blendmode.logicopenable.Value(),
- bpmem.blendmode.colorupdate.Value(), bpmem.blendmode.alphaupdate.Value(),
- bpmem.blendmode.dstfactor.Value(), bpmem.blendmode.srcfactor.Value(),
- bpmem.blendmode.subtract.Value(), bpmem.blendmode.logicmode.Value());
+ bpmem.blendmode.blendenable, bpmem.blendmode.logicopenable,
+ bpmem.blendmode.colorupdate, bpmem.blendmode.alphaupdate, bpmem.blendmode.dstfactor,
+ bpmem.blendmode.srcfactor, bpmem.blendmode.subtract, bpmem.blendmode.logicmode);
SetBlendMode();
@@ -158,8 +156,7 @@ static void BPWritten(const BPCmd& bp)
}
return;
case BPMEM_CONSTANTALPHA: // Set Destination Alpha
- PRIM_LOG("constalpha: alp={}, en={}", bpmem.dstalpha.alpha.Value(),
- bpmem.dstalpha.enable.Value());
+ PRIM_LOG("constalpha: alp={}, en={}", bpmem.dstalpha.alpha, bpmem.dstalpha.enable);
if (bp.changes)
{
PixelShaderManager::SetAlpha();
@@ -264,14 +261,14 @@ static void BPWritten(const BPCmd& bp)
const UPE_Copy PE_copy = bpmem.triggerEFBCopy;
if (PE_copy.copy_to_xfb == 0)
{
- // bpmem.zcontrol.pixel_format to PEControl::Z24 is when the game wants to copy from ZBuffer
+ // bpmem.zcontrol.pixel_format to PixelFormat::Z24 is when the game wants to copy from ZBuffer
// (Zbuffer uses 24-bit Format)
static constexpr CopyFilterCoefficients::Values filter_coefficients = {
{0, 0, 21, 22, 21, 0, 0}};
- bool is_depth_copy = bpmem.zcontrol.pixel_format == PEControl::Z24;
+ bool is_depth_copy = bpmem.zcontrol.pixel_format == PixelFormat::Z24;
g_texture_cache->CopyRenderTargetToTexture(
destAddr, PE_copy.tp_realFormat(), copy_width, copy_height, destStride, is_depth_copy,
- srcRect, !!PE_copy.intensity_fmt, !!PE_copy.half_scale, 1.0f, 1.0f,
+ srcRect, PE_copy.intensity_fmt, PE_copy.half_scale, 1.0f, 1.0f,
bpmem.triggerEFBCopy.clamp_top, bpmem.triggerEFBCopy.clamp_bottom, filter_coefficients);
}
else
@@ -297,7 +294,7 @@ static void BPWritten(const BPCmd& bp)
destAddr, srcRect.left, srcRect.top, srcRect.right, srcRect.bottom,
bpmem.copyTexSrcWH.x + 1, destStride, height, yScale);
- bool is_depth_copy = bpmem.zcontrol.pixel_format == PEControl::Z24;
+ bool is_depth_copy = bpmem.zcontrol.pixel_format == PixelFormat::Z24;
g_texture_cache->CopyRenderTargetToTexture(
destAddr, EFBCopyFormat::XFB, copy_width, height, destStride, is_depth_copy, srcRect,
false, false, yScale, s_gammaLUT[PE_copy.gamma], bpmem.triggerEFBCopy.clamp_top,
@@ -370,10 +367,9 @@ static void BPWritten(const BPCmd& bp)
PixelShaderManager::SetFogColorChanged();
return;
case BPMEM_ALPHACOMPARE: // Compare Alpha Values
- PRIM_LOG("alphacmp: ref0={}, ref1={}, comp0={}, comp1={}, logic={}",
- bpmem.alpha_test.ref0.Value(), bpmem.alpha_test.ref1.Value(),
- static_cast<int>(bpmem.alpha_test.comp0), static_cast<int>(bpmem.alpha_test.comp1),
- static_cast<int>(bpmem.alpha_test.logic));
+ PRIM_LOG("alphacmp: ref0={}, ref1={}, comp0={}, comp1={}, logic={}", bpmem.alpha_test.ref0,
+ bpmem.alpha_test.ref1, bpmem.alpha_test.comp0, bpmem.alpha_test.comp1,
+ bpmem.alpha_test.logic);
if (bp.changes & 0xFFFF)
PixelShaderManager::SetAlpha();
if (bp.changes)
@@ -383,7 +379,7 @@ static void BPWritten(const BPCmd& bp)
}
return;
case BPMEM_BIAS: // BIAS
- PRIM_LOG("ztex bias={:#x}", bpmem.ztex1.bias.Value());
+ PRIM_LOG("ztex bias={:#x}", bpmem.ztex1.bias);
if (bp.changes)
PixelShaderManager::SetZTextureBias();
return;
@@ -393,11 +389,7 @@ static void BPWritten(const BPCmd& bp)
PixelShaderManager::SetZTextureTypeChanged();
if (bp.changes & 12)
PixelShaderManager::SetZTextureOpChanged();
-#if defined(_DEBUG) || defined(DEBUGFAST)
- static constexpr std::string_view pzop[] = {"DISABLE", "ADD", "REPLACE", "?"};
- static constexpr std::string_view pztype[] = {"Z8", "Z16", "Z24", "?"};
- PRIM_LOG("ztex op={}, type={}", pzop[bpmem.ztex2.op], pztype[bpmem.ztex2.type]);
-#endif
+ PRIM_LOG("ztex op={}, type={}", bpmem.ztex2.op, bpmem.ztex2.type);
}
return;
// ----------------------------------
@@ -432,7 +424,7 @@ static void BPWritten(const BPCmd& bp)
// EFB Copy config
// ----------------
case BPMEM_EFB_TL: // EFB Source Rect. Top, Left
- case BPMEM_EFB_BR: // EFB Source Rect. Bottom, Right (w, h - 1)
+ case BPMEM_EFB_WH: // EFB Source Rect. Width, Height - 1
case BPMEM_EFB_ADDR: // EFB Target Address
return;
// --------------
@@ -588,15 +580,15 @@ static void BPWritten(const BPCmd& bp)
case BPMEM_TEV_COLOR_RA + 6:
{
int num = (bp.address >> 1) & 0x3;
- if (bpmem.tevregs[num].type_ra)
+ if (bpmem.tevregs[num].ra.type == TevRegType::Constant)
{
- PixelShaderManager::SetTevKonstColor(num, 0, (s32)bpmem.tevregs[num].red);
- PixelShaderManager::SetTevKonstColor(num, 3, (s32)bpmem.tevregs[num].alpha);
+ PixelShaderManager::SetTevKonstColor(num, 0, bpmem.tevregs[num].ra.red);
+ PixelShaderManager::SetTevKonstColor(num, 3, bpmem.tevregs[num].ra.alpha);
}
else
{
- PixelShaderManager::SetTevColor(num, 0, (s32)bpmem.tevregs[num].red);
- PixelShaderManager::SetTevColor(num, 3, (s32)bpmem.tevregs[num].alpha);
+ PixelShaderManager::SetTevColor(num, 0, bpmem.tevregs[num].ra.red);
+ PixelShaderManager::SetTevColor(num, 3, bpmem.tevregs[num].ra.alpha);
}
return;
}
@@ -607,15 +599,15 @@ static void BPWritten(const BPCmd& bp)
case BPMEM_TEV_COLOR_BG + 6:
{
int num = (bp.address >> 1) & 0x3;
- if (bpmem.tevregs[num].type_bg)
+ if (bpmem.tevregs[num].bg.type == TevRegType::Constant)
{
- PixelShaderManager::SetTevKonstColor(num, 1, (s32)bpmem.tevregs[num].green);
- PixelShaderManager::SetTevKonstColor(num, 2, (s32)bpmem.tevregs[num].blue);
+ PixelShaderManager::SetTevKonstColor(num, 1, bpmem.tevregs[num].bg.green);
+ PixelShaderManager::SetTevKonstColor(num, 2, bpmem.tevregs[num].bg.blue);
}
else
{
- PixelShaderManager::SetTevColor(num, 1, (s32)bpmem.tevregs[num].green);
- PixelShaderManager::SetTevColor(num, 2, (s32)bpmem.tevregs[num].blue);
+ PixelShaderManager::SetTevColor(num, 1, bpmem.tevregs[num].bg.green);
+ PixelShaderManager::SetTevColor(num, 2, bpmem.tevregs[num].bg.blue);
}
return;
}
@@ -753,61 +745,59 @@ void LoadBPRegPreprocess(u32 value0)
}
}
-void GetBPRegInfo(const u8* data, std::string* name, std::string* desc)
+std::pair<std::string, std::string> GetBPRegInfo(u8 cmd, u32 cmddata)
{
- const char* no_yes[2] = {"No", "Yes"};
+// Macro to set the register name and make sure it was written correctly via compile time assertion
+#define RegName(reg) ((void)(reg), #reg)
+#define DescriptionlessReg(reg) std::make_pair(RegName(reg), "");
- u8 cmd = data[0];
- u32 cmddata = Common::swap32(data) & 0xFFFFFF;
switch (cmd)
{
-// Macro to set the register name and make sure it was written correctly via compile time assertion
-#define SetRegName(reg) \
- *name = #reg; \
- (void)(reg);
-
case BPMEM_GENMODE: // 0x00
- SetRegName(BPMEM_GENMODE);
- // TODO: Description
- break;
+ return std::make_pair(RegName(BPMEM_GENMODE), fmt::to_string(GenMode{.hex = cmddata}));
case BPMEM_DISPLAYCOPYFILTER: // 0x01
+ case BPMEM_DISPLAYCOPYFILTER + 1:
+ case BPMEM_DISPLAYCOPYFILTER + 2:
+ case BPMEM_DISPLAYCOPYFILTER + 3:
// TODO: This is actually the sample pattern used for copies from an antialiased EFB
- SetRegName(BPMEM_DISPLAYCOPYFILTER);
+ return DescriptionlessReg(BPMEM_DISPLAYCOPYFILTER);
// TODO: Description
- break;
-
- case 0x02: // 0x02
- case 0x03: // 0x03
- case 0x04: // 0x04
- // TODO: same as BPMEM_DISPLAYCOPYFILTER
- break;
case BPMEM_IND_MTXA: // 0x06
- case BPMEM_IND_MTXA + 3:
- case BPMEM_IND_MTXA + 6:
- SetRegName(BPMEM_IND_MTXA);
- // TODO: Description
- break;
-
case BPMEM_IND_MTXB: // 0x07
- case BPMEM_IND_MTXB + 3:
- case BPMEM_IND_MTXB + 6:
- SetRegName(BPMEM_IND_MTXB);
- // TODO: Descriptio
- break;
-
case BPMEM_IND_MTXC: // 0x08
+ case BPMEM_IND_MTXA + 3:
+ case BPMEM_IND_MTXB + 3:
case BPMEM_IND_MTXC + 3:
+ case BPMEM_IND_MTXA + 6:
+ case BPMEM_IND_MTXB + 6:
case BPMEM_IND_MTXC + 6:
- SetRegName(BPMEM_IND_MTXC);
- // TODO: Description
- break;
+ {
+ const u32 matrix_num = (cmd - BPMEM_IND_MTXA) / 3;
+ const u32 matrix_col = (cmd - BPMEM_IND_MTXA) % 3;
+ // These all use the same structure, though the meaning is *slightly* different;
+ // for conveninece implement it only once
+ const s32 row0 = cmddata & 0x0007ff; // ma or mc or me
+ const s32 row1 = (cmddata & 0x3ff800) >> 11; // mb or md or mf
+ const u32 scale = (cmddata & 0xc00000) >> 22; // 2 bits of a 6-bit field for each column
+
+ const float row0f = static_cast<float>(row0) / (1 << 10);
+ const float row1f = static_cast<float>(row0) / (1 << 10);
+
+ return std::make_pair(fmt::format("BPMEM_IND_MTX{} Matrix {}", "ABC"[matrix_col], matrix_num),
+ fmt::format("Matrix {} column {} ({})\n"
+ "Row 0 (m{}): {} ({})\n"
+ "Row 1 (m{}): {} ({})\n"
+ "Scale bits: {} (shifted: {})",
+ matrix_num, matrix_col, "ABC"[matrix_col], "ace"[matrix_col],
+ row0f, row0, "bdf"[matrix_col], row1f, row1, scale,
+ scale << (2 * matrix_col)));
+ }
case BPMEM_IND_IMASK: // 0x0F
- SetRegName(BPMEM_IND_IMASK);
+ return DescriptionlessReg(BPMEM_IND_IMASK);
// TODO: Description
- break;
case BPMEM_IND_CMD: // 0x10
case BPMEM_IND_CMD + 1:
@@ -825,49 +815,47 @@ void GetBPRegInfo(const u8* data, std::string* name, std::string* desc)
case BPMEM_IND_CMD + 13:
case BPMEM_IND_CMD + 14:
case BPMEM_IND_CMD + 15:
- SetRegName(BPMEM_IND_CMD);
- // TODO: Description
- break;
+ return std::make_pair(fmt::format("BPMEM_IND_CMD command {}", cmd - BPMEM_IND_CMD),
+ fmt::to_string(TevStageIndirect{.fullhex = cmddata}));
case BPMEM_SCISSORTL: // 0x20
- SetRegName(BPMEM_SCISSORTL);
- // TODO: Description
- break;
+ {
+ const X12Y12 top_left{.hex = cmddata};
+ return std::make_pair(RegName(BPMEM_SCISSORTL),
+ fmt::format("Scissor Top: {}\nScissor Left: {}", top_left.y, top_left.x));
+ }
case BPMEM_SCISSORBR: // 0x21
- SetRegName(BPMEM_SCISSORBR);
- // TODO: Description
- break;
+ {
+ const X12Y12 bottom_right{.hex = cmddata};
+ return std::make_pair(
+ RegName(BPMEM_SCISSORBR),
+ fmt::format("Scissor Bottom: {}\nScissor Right: {}", bottom_right.y, bottom_right.x));
+ }
case BPMEM_LINEPTWIDTH: // 0x22
- SetRegName(BPMEM_LINEPTWIDTH);
- // TODO: Description
- break;
+ return std::make_pair(RegName(BPMEM_LINEPTWIDTH), fmt::to_string(LPSize{.hex = cmddata}));
case BPMEM_PERF0_TRI: // 0x23
- SetRegName(BPMEM_PERF0_TRI);
+ return DescriptionlessReg(BPMEM_PERF0_TRI);
// TODO: Description
- break;
case BPMEM_PERF0_QUAD: // 0x24
- SetRegName(BPMEM_PERF0_QUAD);
+ return DescriptionlessReg(BPMEM_PERF0_QUAD);
// TODO: Description
- break;
case BPMEM_RAS1_SS0: // 0x25
- SetRegName(BPMEM_RAS1_SS0);
- // TODO: Description
- break;
+ return std::make_pair(
+ RegName(BPMEM_RAS1_SS0),
+ fmt::format("Indirect texture stages 0 and 1:\n{}", TEXSCALE{.hex = cmddata}));
case BPMEM_RAS1_SS1: // 0x26
- SetRegName(BPMEM_RAS1_SS1);
- // TODO: Description
- break;
+ return std::make_pair(
+ RegName(BPMEM_RAS1_SS1),
+ fmt::format("Indirect texture stages 2 and 3:\n{}", TEXSCALE{.hex = cmddata}));
case BPMEM_IREF: // 0x27
- SetRegName(BPMEM_IREF);
- // TODO: Description
- break;
+ return std::make_pair(RegName(BPMEM_IREF), fmt::to_string(RAS1_IREF{.hex = cmddata}));
case BPMEM_TREF: // 0x28
case BPMEM_TREF + 1:
@@ -877,9 +865,8 @@ void GetBPRegInfo(const u8* data, std::string* name, std::string* desc)
case BPMEM_TREF + 5:
case BPMEM_TREF + 6:
case BPMEM_TREF + 7:
- SetRegName(BPMEM_TREF);
- // TODO: Description
- break;
+ return std::make_pair(fmt::format("BPMEM_TREF number {}", cmd - BPMEM_TREF),
+ fmt::to_string(TwoTevStageOrders{.hex = cmddata}));
case BPMEM_SU_SSIZE: // 0x30
case BPMEM_SU_SSIZE + 2:
@@ -889,9 +876,8 @@ void GetBPRegInfo(const u8* data, std::string* name, std::string* desc)
case BPMEM_SU_SSIZE + 10:
case BPMEM_SU_SSIZE + 12:
case BPMEM_SU_SSIZE + 14:
- SetRegName(BPMEM_SU_SSIZE);
- // TODO: Description
- break;
+ return std::make_pair(fmt::format("BPMEM_SU_SSIZE number {}", (cmd - BPMEM_SU_SSIZE) / 2),
+ fmt::format("S size info:\n{}", TCInfo{.hex = cmddata}));
case BPMEM_SU_TSIZE: // 0x31
case BPMEM_SU_TSIZE + 2:
@@ -901,375 +887,283 @@ void GetBPRegInfo(const u8* data, std::string* name, std::string* desc)
case BPMEM_SU_TSIZE + 10:
case BPMEM_SU_TSIZE + 12:
case BPMEM_SU_TSIZE + 14:
- SetRegName(BPMEM_SU_TSIZE);
- // TODO: Description
- break;
+ return std::make_pair(fmt::format("BPMEM_SU_TSIZE number {}", (cmd - BPMEM_SU_TSIZE) / 2),
+ fmt::format("T size info:\n{}", TCInfo{.hex = cmddata}));
case BPMEM_ZMODE: // 0x40
- SetRegName(BPMEM_ZMODE);
- // TODO: Description
- break;
+ return std::make_pair(RegName(BPMEM_ZMODE), fmt::format("Z mode: {}", ZMode{.hex = cmddata}));
case BPMEM_BLENDMODE: // 0x41
- {
- SetRegName(BPMEM_BLENDMODE);
- BlendMode mode;
- mode.hex = cmddata;
- const char* dstfactors[] = {"0", "1", "src_color", "1-src_color",
- "src_alpha", "1-src_alpha", "dst_alpha", "1-dst_alpha"};
- const char* srcfactors[] = {"0", "1", "dst_color", "1-dst_color",
- "src_alpha", "1-src_alpha", "dst_alpha", "1-dst_alpha"};
- const char* logicmodes[] = {"0", "s & d", "s & ~d", "s", "~s & d", "d",
- "s ^ d", "s | d", "~(s | d)", "~(s ^ d)", "~d", "s | ~d",
- "~s", "~s | d", "~(s & d)", "1"};
- *desc =
- fmt::format("Enable: {}\n"
- "Logic ops: {}\n"
- "Dither: {}\n"
- "Color write: {}\n"
- "Alpha write: {}\n"
- "Dest factor: {}\n"
- "Source factor: {}\n"
- "Subtract: {}\n"
- "Logic mode: {}\n",
- no_yes[mode.blendenable], no_yes[mode.logicopenable], no_yes[mode.dither],
- no_yes[mode.colorupdate], no_yes[mode.alphaupdate], dstfactors[mode.dstfactor],
- srcfactors[mode.srcfactor], no_yes[mode.subtract], logicmodes[mode.logicmode]);
- }
- break;
+ return std::make_pair(RegName(BPMEM_BLENDMODE), fmt::to_string(BlendMode{.hex = cmddata}));
case BPMEM_CONSTANTALPHA: // 0x42
- SetRegName(BPMEM_CONSTANTALPHA);
- // TODO: Description
- break;
+ return std::make_pair(RegName(BPMEM_CONSTANTALPHA),
+ fmt::to_string(ConstantAlpha{.hex = cmddata}));
case BPMEM_ZCOMPARE: // 0x43
- {
- SetRegName(BPMEM_ZCOMPARE);
- PEControl config;
- config.hex = cmddata;
- const char* pixel_formats[] = {"RGB8_Z24", "RGBA6_Z24", "RGB565_Z16", "Z24",
- "Y8", "U8", "V8", "YUV420"};
- const char* zformats[] = {
- "linear", "compressed (near)", "compressed (mid)", "compressed (far)",
- "inv linear", "compressed (inv near)", "compressed (inv mid)", "compressed (inv far)"};
- *desc = fmt::format("EFB pixel format: {}\n"
- "Depth format: {}\n"
- "Early depth test: {}\n",
- pixel_formats[config.pixel_format], zformats[config.zformat],
- no_yes[config.early_ztest]);
- }
- break;
+ return std::make_pair(RegName(BPMEM_ZCOMPARE), fmt::to_string(PEControl{.hex = cmddata}));
case BPMEM_FIELDMASK: // 0x44
- SetRegName(BPMEM_FIELDMASK);
- // TODO: Description
- break;
+ return std::make_pair(RegName(BPMEM_FIELDMASK), fmt::to_string(FieldMask{.hex = cmddata}));
case BPMEM_SETDRAWDONE: // 0x45
- SetRegName(BPMEM_SETDRAWDONE);
+ return DescriptionlessReg(BPMEM_SETDRAWDONE);
// TODO: Description
- break;
case BPMEM_BUSCLOCK0: // 0x46
- SetRegName(BPMEM_BUSCLOCK0);
+ return DescriptionlessReg(BPMEM_BUSCLOCK0);
// TODO: Description
- break;
case BPMEM_PE_TOKEN_ID: // 0x47
- SetRegName(BPMEM_PE_TOKEN_ID);
+ return DescriptionlessReg(BPMEM_PE_TOKEN_ID);
// TODO: Description
- break;
case BPMEM_PE_TOKEN_INT_ID: // 0x48
- SetRegName(BPMEM_PE_TOKEN_INT_ID);
+ return DescriptionlessReg(BPMEM_PE_TOKEN_INT_ID);
// TODO: Description
- break;
case BPMEM_EFB_TL: // 0x49
{
- SetRegName(BPMEM_EFB_TL);
- X10Y10 left_top;
- left_top.hex = cmddata;
- *desc = fmt::format("Left: {}\nTop: {}", u32(left_top.x), u32(left_top.y));
+ const X10Y10 left_top{.hex = cmddata};
+ return std::make_pair(RegName(BPMEM_EFB_TL),
+ fmt::format("EFB Left: {}\nEFB Top: {}", left_top.x, left_top.y));
}
- break;
- case BPMEM_EFB_BR: // 0x4A
+ case BPMEM_EFB_WH: // 0x4A
{
- // TODO: Misleading name, should be BPMEM_EFB_WH instead
- SetRegName(BPMEM_EFB_BR);
- X10Y10 width_height;
- width_height.hex = cmddata;
- *desc = fmt::format("Width: {}\nHeight: {}", width_height.x + 1, width_height.y + 1);
+ const X10Y10 width_height{.hex = cmddata};
+ return std::make_pair(
+ RegName(BPMEM_EFB_WH),
+ fmt::format("EFB Width: {}\nEFB Height: {}", width_height.x + 1, width_height.y + 1));
}
- break;
case BPMEM_EFB_ADDR: // 0x4B
- SetRegName(BPMEM_EFB_ADDR);
- *desc = fmt::format("Target address (32 byte aligned): 0x{:06X}", cmddata << 5);
- break;
+ return std::make_pair(
+ RegName(BPMEM_EFB_ADDR),
+ fmt::format("EFB Target address (32 byte aligned): 0x{:06X}", cmddata << 5));
case BPMEM_MIPMAP_STRIDE: // 0x4D
- SetRegName(BPMEM_MIPMAP_STRIDE);
+ return DescriptionlessReg(BPMEM_MIPMAP_STRIDE);
// TODO: Description
- break;
case BPMEM_COPYYSCALE: // 0x4E
- SetRegName(BPMEM_COPYYSCALE);
- *desc = fmt::format("Scaling factor (XFB copy only): 0x{:X} ({} or inverted {})", cmddata,
- static_cast<float>(cmddata) / 256.f, 256.f / static_cast<float>(cmddata));
- break;
+ return std::make_pair(
+ RegName(BPMEM_COPYYSCALE),
+ fmt::format("Y scaling factor (XFB copy only): 0x{:X} ({}, reciprocal {})", cmddata,
+ static_cast<float>(cmddata) / 256.f, 256.f / static_cast<float>(cmddata)));
case BPMEM_CLEAR_AR: // 0x4F
- SetRegName(BPMEM_CLEAR_AR);
- *desc = fmt::format("Alpha: 0x{:02X}\nRed: 0x{:02X}", (cmddata & 0xFF00) >> 8, cmddata & 0xFF);
- break;
+ return std::make_pair(RegName(BPMEM_CLEAR_AR),
+ fmt::format("Clear color alpha: 0x{:02X}\nClear color red: 0x{:02X}",
+ (cmddata & 0xFF00) >> 8, cmddata & 0xFF));
case BPMEM_CLEAR_GB: // 0x50
- SetRegName(BPMEM_CLEAR_GB);
- *desc = fmt::format("Green: 0x{:02X}\nBlue: 0x{:02X}", (cmddata & 0xFF00) >> 8, cmddata & 0xFF);
- break;
+ return std::make_pair(RegName(BPMEM_CLEAR_GB),
+ fmt::format("Clear color green: 0x{:02X}\nClear color blue: 0x{:02X}",
+ (cmddata & 0xFF00) >> 8, cmddata & 0xFF));
case BPMEM_CLEAR_Z: // 0x51
- SetRegName(BPMEM_CLEAR_Z);
- *desc = fmt::format("Z value: 0x{:06X}", cmddata);
- break;
+ return std::make_pair(RegName(BPMEM_CLEAR_Z), fmt::format("Clear Z value: 0x{:06X}", cmddata));
case BPMEM_TRIGGER_EFB_COPY: // 0x52
- {
- SetRegName(BPMEM_TRIGGER_EFB_COPY);
- UPE_Copy copy;
- copy.Hex = cmddata;
- *desc = fmt::format(
- "Clamping: {}\n"
- "Converting from RGB to YUV: {}\n"
- "Target pixel format: 0x{:X}\n"
- "Gamma correction: {}\n"
- "Mipmap filter: {}\n"
- "Vertical scaling: {}\n"
- "Clear: {}\n"
- "Frame to field: 0x{:01X}\n"
- "Copy to XFB: {}\n"
- "Intensity format: {}\n"
- "Automatic color conversion: {}",
- (copy.clamp_top && copy.clamp_bottom) ?
- "Top and Bottom" :
- (copy.clamp_top) ? "Top only" : (copy.clamp_bottom) ? "Bottom only" : "None",
- no_yes[copy.yuv], static_cast<int>(copy.tp_realFormat()),
- (copy.gamma == 0) ?
- "1.0" :
- (copy.gamma == 1) ? "1.7" : (copy.gamma == 2) ? "2.2" : "Invalid value 0x3?",
- no_yes[copy.half_scale], no_yes[copy.scale_invert], no_yes[copy.clear],
- static_cast<u32>(copy.frame_to_field), no_yes[copy.copy_to_xfb], no_yes[copy.intensity_fmt],
- no_yes[copy.auto_conv]);
- }
- break;
+ return std::make_pair(RegName(BPMEM_TRIGGER_EFB_COPY),
+ fmt::to_string(UPE_Copy{.Hex = cmddata}));
case BPMEM_COPYFILTER0: // 0x53
- SetRegName(BPMEM_COPYFILTER0);
- // TODO: Description
- break;
+ {
+ const u32 w0 = (cmddata & 0x00003f);
+ const u32 w1 = (cmddata & 0x000fc0) >> 6;
+ const u32 w2 = (cmddata & 0x03f000) >> 12;
+ const u32 w3 = (cmddata & 0xfc0000) >> 18;
+ return std::make_pair(RegName(BPMEM_COPYFILTER0),
+ fmt::format("w0: {}\nw1: {}\nw2: {}\nw3: {}", w0, w1, w2, w3));
+ }
case BPMEM_COPYFILTER1: // 0x54
- SetRegName(BPMEM_COPYFILTER1);
- // TODO: Description
- break;
+ {
+ const u32 w4 = (cmddata & 0x00003f);
+ const u32 w5 = (cmddata & 0x000fc0) >> 6;
+ const u32 w6 = (cmddata & 0x03f000) >> 12;
+ // There is no w7
+ return std::make_pair(RegName(BPMEM_COPYFILTER1),
+ fmt::format("w4: {}\nw5: {}\nw6: {}", w4, w5, w6));
+ }
case BPMEM_CLEARBBOX1: // 0x55
- SetRegName(BPMEM_CLEARBBOX1);
+ return DescriptionlessReg(BPMEM_CLEARBBOX1);
// TODO: Description
- break;
case BPMEM_CLEARBBOX2: // 0x56
- SetRegName(BPMEM_CLEARBBOX2);
+ return DescriptionlessReg(BPMEM_CLEARBBOX2);
// TODO: Description
- break;
case BPMEM_CLEAR_PIXEL_PERF: // 0x57
- SetRegName(BPMEM_CLEAR_PIXEL_PERF);
+ return DescriptionlessReg(BPMEM_CLEAR_PIXEL_PERF);
// TODO: Description
- break;
case BPMEM_REVBITS: // 0x58
- SetRegName(BPMEM_REVBITS);
+ return DescriptionlessReg(BPMEM_REVBITS);
// TODO: Description
- break;
case BPMEM_SCISSOROFFSET: // 0x59
- SetRegName(BPMEM_SCISSOROFFSET);
- // TODO: Description
- break;
+ {
+ const X10Y10 xy{.hex = cmddata};
+ return std::make_pair(RegName(BPMEM_EFB_TL),
+ fmt::format("Scissor X offset: {}\nScissor Y offset: {}", xy.x, xy.y));
+ }
case BPMEM_PRELOAD_ADDR: // 0x60
- SetRegName(BPMEM_PRELOAD_ADDR);
+ return DescriptionlessReg(BPMEM_PRELOAD_ADDR);
// TODO: Description
- break;
case BPMEM_PRELOAD_TMEMEVEN: // 0x61
- SetRegName(BPMEM_PRELOAD_TMEMEVEN);
+ return DescriptionlessReg(BPMEM_PRELOAD_TMEMEVEN);
// TODO: Description
- break;
case BPMEM_PRELOAD_TMEMODD: // 0x62
- SetRegName(BPMEM_PRELOAD_TMEMODD);
+ return DescriptionlessReg(BPMEM_PRELOAD_TMEMODD);
// TODO: Description
- break;
case BPMEM_PRELOAD_MODE: // 0x63
- SetRegName(BPMEM_PRELOAD_MODE);
- // TODO: Description
- break;
+ return std::make_pair(RegName(BPMEM_PRELOAD_MODE),
+ fmt::to_string(BPU_PreloadTileInfo{.hex = cmddata}));
case BPMEM_LOADTLUT0: // 0x64
- SetRegName(BPMEM_LOADTLUT0);
+ return DescriptionlessReg(BPMEM_LOADTLUT0);
// TODO: Description
- break;
case BPMEM_LOADTLUT1: // 0x65
- SetRegName(BPMEM_LOADTLUT1);
+ return DescriptionlessReg(BPMEM_LOADTLUT1);
// TODO: Description
- break;
case BPMEM_TEXINVALIDATE: // 0x66
- SetRegName(BPMEM_TEXINVALIDATE);
+ return DescriptionlessReg(BPMEM_TEXINVALIDATE);
// TODO: Description
- break;
case BPMEM_PERF1: // 0x67
- SetRegName(BPMEM_PERF1);
+ return DescriptionlessReg(BPMEM_PERF1);
// TODO: Description
- break;
case BPMEM_FIELDMODE: // 0x68
- SetRegName(BPMEM_FIELDMODE);
- // TODO: Description
- break;
+ return std::make_pair(RegName(BPMEM_FIELDMODE), fmt::to_string(FieldMode{.hex = cmddata}));
case BPMEM_BUSCLOCK1: // 0x69
- SetRegName(BPMEM_BUSCLOCK1);
+ return DescriptionlessReg(BPMEM_BUSCLOCK1);
// TODO: Description
- break;
case BPMEM_TX_SETMODE0: // 0x80
case BPMEM_TX_SETMODE0 + 1:
case BPMEM_TX_SETMODE0 + 2:
case BPMEM_TX_SETMODE0 + 3:
- SetRegName(BPMEM_TX_SETMODE0);
- // TODO: Description
- break;
+ return std::make_pair(fmt::format("BPMEM_TX_SETMODE0 Texture Unit {}", cmd - BPMEM_TX_SETMODE0),
+ fmt::to_string(TexMode0{.hex = cmddata}));
case BPMEM_TX_SETMODE1: // 0x84
case BPMEM_TX_SETMODE1 + 1:
case BPMEM_TX_SETMODE1 + 2:
case BPMEM_TX_SETMODE1 + 3:
- SetRegName(BPMEM_TX_SETMODE1);
- // TODO: Description
- break;
+ return std::make_pair(fmt::format("BPMEM_TX_SETMODE1 Texture Unit {}", cmd - BPMEM_TX_SETMODE1),
+ fmt::to_string(TexMode1{.hex = cmddata}));
case BPMEM_TX_SETIMAGE0: // 0x88
case BPMEM_TX_SETIMAGE0 + 1:
case BPMEM_TX_SETIMAGE0 + 2:
case BPMEM_TX_SETIMAGE0 + 3:
- case BPMEM_TX_SETIMAGE0_4: // 0xA8
- case BPMEM_TX_SETIMAGE0_4 + 1:
- case BPMEM_TX_SETIMAGE0_4 + 2:
- case BPMEM_TX_SETIMAGE0_4 + 3:
- {
- SetRegName(BPMEM_TX_SETIMAGE0);
- int texnum =
- (cmd < BPMEM_TX_SETIMAGE0_4) ? cmd - BPMEM_TX_SETIMAGE0 : cmd - BPMEM_TX_SETIMAGE0_4 + 4;
- TexImage0 teximg;
- teximg.hex = cmddata;
- *desc = fmt::format("Texture Unit: {}\n"
- "Width: {}\n"
- "Height: {}\n"
- "Format: {:x}\n",
- texnum, u32(teximg.width) + 1, u32(teximg.height) + 1, u32(teximg.format));
- }
- break;
+ return std::make_pair(
+ fmt::format("BPMEM_TX_SETIMAGE0 Texture Unit {}", cmd - BPMEM_TX_SETIMAGE0),
+ fmt::to_string(TexImage0{.hex = cmddata}));
case BPMEM_TX_SETIMAGE1: // 0x8C
case BPMEM_TX_SETIMAGE1 + 1:
case BPMEM_TX_SETIMAGE1 + 2:
case BPMEM_TX_SETIMAGE1 + 3:
- case BPMEM_TX_SETIMAGE1_4: // 0xAC
- case BPMEM_TX_SETIMAGE1_4 + 1:
- case BPMEM_TX_SETIMAGE1_4 + 2:
- case BPMEM_TX_SETIMAGE1_4 + 3:
- {
- SetRegName(BPMEM_TX_SETIMAGE1);
- int texnum =
- (cmd < BPMEM_TX_SETIMAGE1_4) ? cmd - BPMEM_TX_SETIMAGE1 : cmd - BPMEM_TX_SETIMAGE1_4 + 4;
- TexImage1 teximg;
- teximg.hex = cmddata;
- *desc = fmt::format("Texture Unit: {}\n"
- "Even TMEM Offset: {:x}\n"
- "Even TMEM Width: {}\n"
- "Even TMEM Height: {}\n"
- "Cache is manually managed: {}\n",
- texnum, u32(teximg.tmem_even), u32(teximg.cache_width),
- u32(teximg.cache_height), no_yes[teximg.image_type]);
- }
- break;
+ return std::make_pair(
+ fmt::format("BPMEM_TX_SETIMAGE1 Texture Unit {}", cmd - BPMEM_TX_SETIMAGE1),
+ fmt::to_string(TexImage1{.hex = cmddata}));
case BPMEM_TX_SETIMAGE2: // 0x90
case BPMEM_TX_SETIMAGE2 + 1:
case BPMEM_TX_SETIMAGE2 + 2:
case BPMEM_TX_SETIMAGE2 + 3:
- case BPMEM_TX_SETIMAGE2_4: // 0xB0
- case BPMEM_TX_SETIMAGE2_4 + 1:
- case BPMEM_TX_SETIMAGE2_4 + 2:
- case BPMEM_TX_SETIMAGE2_4 + 3:
- {
- SetRegName(BPMEM_TX_SETIMAGE2);
- int texnum =
- (cmd < BPMEM_TX_SETIMAGE2_4) ? cmd - BPMEM_TX_SETIMAGE2 : cmd - BPMEM_TX_SETIMAGE2_4 + 4;
- TexImage2 teximg;
- teximg.hex = cmddata;
- *desc = fmt::format("Texture Unit: {}\n"
- "Odd TMEM Offset: {:x}\n"
- "Odd TMEM Width: {}\n"
- "Odd TMEM Height: {}\n",
- texnum, u32(teximg.tmem_odd), u32(teximg.cache_width),
- u32(teximg.cache_height));
- }
- break;
+ return std::make_pair(
+ fmt::format("BPMEM_TX_SETIMAGE2 Texture Unit {}", cmd - BPMEM_TX_SETIMAGE2),
+ fmt::to_string(TexImage2{.hex = cmddata}));
case BPMEM_TX_SETIMAGE3: // 0x94
case BPMEM_TX_SETIMAGE3 + 1:
case BPMEM_TX_SETIMAGE3 + 2:
case BPMEM_TX_SETIMAGE3 + 3:
- case BPMEM_TX_SETIMAGE3_4: // 0xB4
- case BPMEM_TX_SETIMAGE3_4 + 1:
- case BPMEM_TX_SETIMAGE3_4 + 2:
- case BPMEM_TX_SETIMAGE3_4 + 3:
- {
- SetRegName(BPMEM_TX_SETIMAGE3);
- int texnum =
- (cmd < BPMEM_TX_SETIMAGE3_4) ? cmd - BPMEM_TX_SETIMAGE3 : cmd - BPMEM_TX_SETIMAGE3_4 + 4;
- TexImage3 teximg;
- teximg.hex = cmddata;
- *desc = fmt::format("Texture {} source address (32 byte aligned): 0x{:06X}", texnum,
- teximg.image_base << 5);
- }
- break;
+ return std::make_pair(
+ fmt::format("BPMEM_TX_SETIMAGE3 Texture Unit {}", cmd - BPMEM_TX_SETIMAGE3),
+ fmt::to_string(TexImage3{.hex = cmddata}));
case BPMEM_TX_SETTLUT: // 0x98
case BPMEM_TX_SETTLUT + 1:
case BPMEM_TX_SETTLUT + 2:
case BPMEM_TX_SETTLUT + 3:
+ return std::make_pair(fmt::format("BPMEM_TX_SETTLUT Texture Unit {}", cmd - BPMEM_TX_SETTLUT),
+ fmt::to_string(TexTLUT{.hex = cmddata}));
+
+ case BPMEM_TX_SETMODE0_4: // 0xA0
+ case BPMEM_TX_SETMODE0_4 + 1:
+ case BPMEM_TX_SETMODE0_4 + 2:
+ case BPMEM_TX_SETMODE0_4 + 3:
+ return std::make_pair(
+ fmt::format("BPMEM_TX_SETMODE0_4 Texture Unit {}", cmd - BPMEM_TX_SETMODE0_4 + 4),
+ fmt::to_string(TexMode0{.hex = cmddata}));
+
+ case BPMEM_TX_SETMODE1_4: // 0xA4
+ case BPMEM_TX_SETMODE1_4 + 1:
+ case BPMEM_TX_SETMODE1_4 + 2:
+ case BPMEM_TX_SETMODE1_4 + 3:
+ return std::make_pair(
+ fmt::format("BPMEM_TX_SETMODE1_4 Texture Unit {}", cmd - BPMEM_TX_SETMODE1_4 + 4),
+ fmt::to_string(TexMode1{.hex = cmddata}));
+
+ case BPMEM_TX_SETIMAGE0_4: // 0xA8
+ case BPMEM_TX_SETIMAGE0_4 + 1:
+ case BPMEM_TX_SETIMAGE0_4 + 2:
+ case BPMEM_TX_SETIMAGE0_4 + 3:
+ return std::make_pair(
+ fmt::format("BPMEM_TX_SETIMAGE0_4 Texture Unit {}", cmd - BPMEM_TX_SETIMAGE0_4 + 4),
+ fmt::to_string(TexImage0{.hex = cmddata}));
+
+ case BPMEM_TX_SETIMAGE1_4: // 0xAC
+ case BPMEM_TX_SETIMAGE1_4 + 1:
+ case BPMEM_TX_SETIMAGE1_4 + 2:
+ case BPMEM_TX_SETIMAGE1_4 + 3:
+ return std::make_pair(
+ fmt::format("BPMEM_TX_SETIMAGE1_4 Texture Unit {}", cmd - BPMEM_TX_SETIMAGE1_4 + 4),
+ fmt::to_string(TexImage1{.hex = cmddata}));
+
+ case BPMEM_TX_SETIMAGE2_4: // 0xB0
+ case BPMEM_TX_SETIMAGE2_4 + 1:
+ case BPMEM_TX_SETIMAGE2_4 + 2:
+ case BPMEM_TX_SETIMAGE2_4 + 3:
+ return std::make_pair(
+ fmt::format("BPMEM_TX_SETIMAGE2_4 Texture Unit {}", cmd - BPMEM_TX_SETIMAGE2_4 + 4),
+ fmt::to_string(TexImage2{.hex = cmddata}));
+
+ case BPMEM_TX_SETIMAGE3_4: // 0xB4
+ case BPMEM_TX_SETIMAGE3_4 + 1:
+ case BPMEM_TX_SETIMAGE3_4 + 2:
+ case BPMEM_TX_SETIMAGE3_4 + 3:
+ return std::make_pair(
+ fmt::format("BPMEM_TX_SETIMAGE3_4 Texture Unit {}", cmd - BPMEM_TX_SETIMAGE3_4 + 4),
+ fmt::to_string(TexImage3{.hex = cmddata}));
+
case BPMEM_TX_SETTLUT_4: // 0xB8
case BPMEM_TX_SETTLUT_4 + 1:
case BPMEM_TX_SETTLUT_4 + 2:
case BPMEM_TX_SETTLUT_4 + 3:
- SetRegName(BPMEM_TX_SETTLUT);
- // TODO: Description
- break;
+ return std::make_pair(
+ fmt::format("BPMEM_TX_SETTLUT_4 Texture Unit {}", cmd - BPMEM_TX_SETTLUT_4 + 4),
+ fmt::to_string(TexTLUT{.hex = cmddata}));
case BPMEM_TEV_COLOR_ENV: // 0xC0
case BPMEM_TEV_COLOR_ENV + 2:
case BPMEM_TEV_COLOR_ENV + 4:
+ case BPMEM_TEV_COLOR_ENV + 6:
case BPMEM_TEV_COLOR_ENV + 8:
case BPMEM_TEV_COLOR_ENV + 10:
case BPMEM_TEV_COLOR_ENV + 12:
@@ -1282,33 +1176,9 @@ void GetBPRegInfo(const u8* data, std::string* name, std::string* desc)
case BPMEM_TEV_COLOR_ENV + 26:
case BPMEM_TEV_COLOR_ENV + 28:
case BPMEM_TEV_COLOR_ENV + 30:
- {
- SetRegName(BPMEM_TEV_COLOR_ENV);
- TevStageCombiner::ColorCombiner cc;
- cc.hex = cmddata;
- const char* tevin[] = {
- "prev.rgb", "prev.aaa", "c0.rgb", "c0.aaa", "c1.rgb", "c1.aaa", "c2.rgb", "c2.aaa",
- "tex.rgb", "tex.aaa", "ras.rgb", "ras.aaa", "ONE", "HALF", "konst.rgb", "ZERO",
- };
- const char* tevbias[] = {"0", "+0.5", "-0.5", "compare"};
- const char* tevop[] = {"add", "sub"};
- const char* tevscale[] = {"1", "2", "4", "0.5"};
- const char* tevout[] = {"prev.rgb", "c0.rgb", "c1.rgb", "c2.rgb"};
- *desc = fmt::format("Tev stage: {}\n"
- "a: {}\n"
- "b: {}\n"
- "c: {}\n"
- "d: {}\n"
- "Bias: {}\n"
- "Op: {}\n"
- "Clamp: {}\n"
- "Scale factor: {}\n"
- "Dest: {}\n",
- (data[0] - BPMEM_TEV_COLOR_ENV) / 2, tevin[cc.a], tevin[cc.b], tevin[cc.c],
- tevin[cc.d], tevbias[cc.bias], tevop[cc.op], no_yes[cc.clamp],
- tevscale[cc.shift], tevout[cc.dest]);
- break;
- }
+ return std::make_pair(
+ fmt::format("BPMEM_TEV_COLOR_ENV Tev stage {}", (cmd - BPMEM_TEV_COLOR_ENV) / 2),
+ fmt::to_string(TevStageCombiner::ColorCombiner{.hex = cmddata}));
case BPMEM_TEV_ALPHA_ENV: // 0xC1
case BPMEM_TEV_ALPHA_ENV + 2:
@@ -1326,111 +1196,65 @@ void GetBPRegInfo(const u8* data, std::string* name, std::string* desc)
case BPMEM_TEV_ALPHA_ENV + 26:
case BPMEM_TEV_ALPHA_ENV + 28:
case BPMEM_TEV_ALPHA_ENV + 30:
- {
- SetRegName(BPMEM_TEV_ALPHA_ENV);
- TevStageCombiner::AlphaCombiner ac;
- ac.hex = cmddata;
- const char* tevin[] = {
- "prev", "c0", "c1", "c2", "tex", "ras", "konst", "ZERO",
- };
- const char* tevbias[] = {"0", "+0.5", "-0.5", "compare"};
- const char* tevop[] = {"add", "sub"};
- const char* tevscale[] = {"1", "2", "4", "0.5"};
- const char* tevout[] = {"prev", "c0", "c1", "c2"};
- *desc = fmt::format("Tev stage: {}\n"
- "a: {}\n"
- "b: {}\n"
- "c: {}\n"
- "d: {}\n"
- "Bias: {}\n"
- "Op: {}\n"
- "Clamp: {}\n"
- "Scale factor: {}\n"
- "Dest: {}\n"
- "Ras sel: {}\n"
- "Tex sel: {}\n",
- (data[0] - BPMEM_TEV_ALPHA_ENV) / 2, tevin[ac.a], tevin[ac.b], tevin[ac.c],
- tevin[ac.d], tevbias[ac.bias], tevop[ac.op], no_yes[ac.clamp],
- tevscale[ac.shift], tevout[ac.dest], ac.rswap.Value(), ac.tswap.Value());
- break;
- }
+ return std::make_pair(
+ fmt::format("BPMEM_TEV_ALPHA_ENV Tev stage {}", (cmd - BPMEM_TEV_ALPHA_ENV) / 2),
+ fmt::to_string(TevStageCombiner::AlphaCombiner{.hex = cmddata}));
case BPMEM_TEV_COLOR_RA: // 0xE0
case BPMEM_TEV_COLOR_RA + 2: // 0xE2
case BPMEM_TEV_COLOR_RA + 4: // 0xE4
case BPMEM_TEV_COLOR_RA + 6: // 0xE6
- SetRegName(BPMEM_TEV_COLOR_RA);
- // TODO: Description
- break;
+ return std::make_pair(
+ fmt::format("BPMEM_TEV_COLOR_RA Tev register {}", (cmd - BPMEM_TEV_COLOR_RA) / 2),
+ fmt::to_string(TevReg::RA{.hex = cmddata}));
case BPMEM_TEV_COLOR_BG: // 0xE1
case BPMEM_TEV_COLOR_BG + 2: // 0xE3
case BPMEM_TEV_COLOR_BG + 4: // 0xE5
case BPMEM_TEV_COLOR_BG + 6: // 0xE7
- SetRegName(BPMEM_TEV_COLOR_BG);
- // TODO: Description
- break;
+ return std::make_pair(
+ fmt::format("BPMEM_TEV_COLOR_BG Tev register {}", (cmd - BPMEM_TEV_COLOR_BG) / 2),
+ fmt::to_string(TevReg::BG{.hex = cmddata}));
case BPMEM_FOGRANGE: // 0xE8
+ return std::make_pair("BPMEM_FOGRANGE Base",
+ fmt::to_string(FogRangeParams::RangeBase{.hex = cmddata}));
+
case BPMEM_FOGRANGE + 1:
case BPMEM_FOGRANGE + 2:
case BPMEM_FOGRANGE + 3:
case BPMEM_FOGRANGE + 4:
case BPMEM_FOGRANGE + 5:
- SetRegName(BPMEM_FOGRANGE);
- // TODO: Description
- break;
+ return std::make_pair(fmt::format("BPMEM_FOGRANGE K element {}", cmd - BPMEM_FOGRANGE),
+ fmt::to_string(FogRangeKElement{.HEX = cmddata}));
case BPMEM_FOGPARAM0: // 0xEE
- SetRegName(BPMEM_FOGPARAM0);
- // TODO: Description
- break;
+ return std::make_pair(RegName(BPMEM_FOGPARAM0), fmt::to_string(FogParam0{.hex = cmddata}));
case BPMEM_FOGBMAGNITUDE: // 0xEF
- SetRegName(BPMEM_FOGBMAGNITUDE);
+ return DescriptionlessReg(BPMEM_FOGBMAGNITUDE);
// TODO: Description
- break;
case BPMEM_FOGBEXPONENT: // 0xF0
- SetRegName(BPMEM_FOGBEXPONENT);
+ return DescriptionlessReg(BPMEM_FOGBEXPONENT);
// TODO: Description
- break;
case BPMEM_FOGPARAM3: // 0xF1
- SetRegName(BPMEM_FOGPARAM3);
- // TODO: Description
- break;
+ return std::make_pair(RegName(BPMEM_FOGPARAM3), fmt::to_string(FogParam3{.hex = cmddata}));
case BPMEM_FOGCOLOR: // 0xF2
- SetRegName(BPMEM_FOGCOLOR);
- // TODO: Description
- break;
+ return std::make_pair(RegName(BPMEM_FOGCOLOR),
+ fmt::to_string(FogParams::FogColor{.hex = cmddata}));
case BPMEM_ALPHACOMPARE: // 0xF3
- {
- SetRegName(BPMEM_ALPHACOMPARE);
- AlphaTest test;
- test.hex = cmddata;
- const char* functions[] = {"NEVER", "LESS", "EQUAL", "LEQUAL",
- "GREATER", "NEQUAL", "GEQUAL", "ALWAYS"};
- const char* logic[] = {"AND", "OR", "XOR", "XNOR"};
- *desc = fmt::format("Test 1: {} (ref: 0x{:02x})\n"
- "Test 2: {} (ref: 0x{:02x})\n"
- "Logic: {}\n",
- functions[test.comp0], test.ref0.Value(), functions[test.comp1],
- test.ref1.Value(), logic[test.logic]);
- break;
- }
+ return std::make_pair(RegName(BPMEM_ALPHACOMPARE), fmt::to_string(AlphaTest{.hex = cmddata}));
case BPMEM_BIAS: // 0xF4
- SetRegName(BPMEM_BIAS);
+ return DescriptionlessReg(BPMEM_BIAS);
// TODO: Description
- break;
case BPMEM_ZTEX2: // 0xF5
- SetRegName(BPMEM_ZTEX2);
- // TODO: Description
- break;
+ return std::make_pair(RegName(BPMEM_ZTEX2), fmt::to_string(ZTex2{.hex = cmddata}));
case BPMEM_TEV_KSEL: // 0xF6
case BPMEM_TEV_KSEL + 1:
@@ -1440,11 +1264,20 @@ void GetBPRegInfo(const u8* data, std::string* name, std::string* desc)
case BPMEM_TEV_KSEL + 5:
case BPMEM_TEV_KSEL + 6:
case BPMEM_TEV_KSEL + 7:
- SetRegName(BPMEM_TEV_KSEL);
- // TODO: Description
- break;
+ return std::make_pair(fmt::format("BPMEM_TEV_KSEL number {}", cmd - BPMEM_TEV_KSEL),
+ fmt::to_string(TevKSel{.hex = cmddata}));
+
+ case BPMEM_BP_MASK: // 0xFE
+ return std::make_pair(RegName(BPMEM_BP_MASK),
+ fmt::format("The next BP command will only update these bits; others "
+ "will retain their prior values: {:06x}",
+ cmddata));
+
+ default:
+ return std::make_pair(fmt::format("Unknown BP Reg: {:02x}={:06x}", cmd, cmddata), "");
-#undef SetRegName
+#undef DescriptionlessReg
+#undef RegName
}
}
diff --git a/Source/Core/VideoCommon/CPMemory.cpp b/Source/Core/VideoCommon/CPMemory.cpp
index 52384cddaf..eb59869368 100644
--- a/Source/Core/VideoCommon/CPMemory.cpp
+++ b/Source/Core/VideoCommon/CPMemory.cpp
@@ -17,7 +17,9 @@ void DoCPState(PointerWrap& p)
p.DoArray(g_main_cp_state.array_strides);
p.Do(g_main_cp_state.matrix_index_a);
p.Do(g_main_cp_state.matrix_index_b);
- p.Do(g_main_cp_state.vtx_desc.Hex);
+ u64 vtx_desc = g_main_cp_state.vtx_desc.GetLegacyHex();
+ p.Do(vtx_desc);
+ g_main_cp_state.vtx_desc.SetLegacyHex(vtx_desc);
p.DoArray(g_main_cp_state.vtx_attr);
p.DoMarker("CP Memory");
if (p.mode == PointerWrap::MODE_READ)
@@ -31,3 +33,44 @@ void CopyPreprocessCPStateFromMain()
{
memcpy(&g_preprocess_cp_state, &g_main_cp_state, sizeof(CPState));
}
+
+std::pair<std::string, std::string> GetCPRegInfo(u8 cmd, u32 value)
+{
+ switch (cmd & CP_COMMAND_MASK)
+ {
+ case MATINDEX_A:
+ return std::make_pair("MATINDEX_A", fmt::to_string(TMatrixIndexA{.Hex = value}));
+ case MATINDEX_B:
+ return std::make_pair("MATINDEX_B", fmt::to_string(TMatrixIndexB{.Hex = value}));
+ case VCD_LO:
+ return std::make_pair("VCD_LO", fmt::to_string(TVtxDesc::Low{.Hex = value}));
+ case VCD_HI:
+ return std::make_pair("VCD_HI", fmt::to_string(TVtxDesc::High{.Hex = value}));
+ case CP_VAT_REG_A:
+ if (cmd - CP_VAT_REG_A >= CP_NUM_VAT_REG)
+ return std::make_pair("CP_VAT_REG_A invalid", "");
+
+ return std::make_pair(fmt::format("CP_VAT_REG_A - Format {}", cmd & CP_VAT_MASK),
+ fmt::to_string(UVAT_group0{.Hex = value}));
+ case CP_VAT_REG_B:
+ if (cmd - CP_VAT_REG_B >= CP_NUM_VAT_REG)
+ return std::make_pair("CP_VAT_REG_B invalid", "");
+
+ return std::make_pair(fmt::format("CP_VAT_REG_B - Format {}", cmd & CP_VAT_MASK),
+ fmt::to_string(UVAT_group1{.Hex = value}));
+ case CP_VAT_REG_C:
+ if (cmd - CP_VAT_REG_C >= CP_NUM_VAT_REG)
+ return std::make_pair("CP_VAT_REG_C invalid", "");
+
+ return std::make_pair(fmt::format("CP_VAT_REG_C - Format {}", cmd & CP_VAT_MASK),
+ fmt::to_string(UVAT_group2{.Hex = value}));
+ case ARRAY_BASE:
+ return std::make_pair(fmt::format("ARRAY_BASE Array {}", cmd & CP_ARRAY_MASK),
+ fmt::format("Base address {:08x}", value));
+ case ARRAY_STRIDE:
+ return std::make_pair(fmt::format("ARRAY_STRIDE Array {}", cmd - ARRAY_STRIDE),
+ fmt::format("Stride {:02x}", value & 0xff));
+ default:
+ return std::make_pair(fmt::format("Invalid CP register {:02x} = {:08x}", cmd, value), "");
+ }
+}
diff --git a/Source/Core/VideoCommon/CPMemory.h b/Source/Core/VideoCommon/CPMemory.h
index aeab4977b2..3b22992f15 100644
--- a/Source/Core/VideoCommon/CPMemory.h
+++ b/Source/Core/VideoCommon/CPMemory.h
@@ -4,8 +4,47 @@
#pragma once
+#include <array>
+#include <string>
+#include <utility>
+
+#include "Common/BitField.h"
#include "Common/BitSet.h"
#include "Common/CommonTypes.h"
+#include "Common/EnumFormatter.h"
+#include "Common/MsgHandler.h"
+
+enum
+{
+ // These commands use the high nybble for the command itself, and the lower nybble is an argument.
+ // TODO: However, Dolphin's implementation (in LoadCPReg) and YAGCD disagree about what values are
+ // valid for the lower nybble.
+
+ // YAGCD says 0x30 only; LoadCPReg allows any
+ MATINDEX_A = 0x30,
+ // YAGCD says 0x40 only; LoadCPReg allows any
+ MATINDEX_B = 0x40,
+ // YAGCD says 0x50-0x57 for distinct VCDs; LoadCPReg allows any for a single VCD
+ VCD_LO = 0x50,
+ // YAGCD says 0x60-0x67 for distinct VCDs; LoadCPReg allows any for a single VCD
+ VCD_HI = 0x60,
+ // YAGCD and LoadCPReg both agree that only 0x70-0x77 are valid
+ CP_VAT_REG_A = 0x70,
+ // YAGCD and LoadCPReg both agree that only 0x80-0x87 are valid
+ CP_VAT_REG_B = 0x80,
+ // YAGCD and LoadCPReg both agree that only 0x90-0x97 are valid
+ CP_VAT_REG_C = 0x90,
+ // YAGCD and LoadCPReg agree that 0xa0-0xaf are valid
+ ARRAY_BASE = 0xa0,
+ // YAGCD and LoadCPReg agree that 0xb0-0xbf are valid
+ ARRAY_STRIDE = 0xb0,
+
+ CP_COMMAND_MASK = 0xf0,
+ CP_NUM_VAT_REG = 0x08,
+ CP_VAT_MASK = 0x07,
+ CP_NUM_ARRAYS = 0x10,
+ CP_ARRAY_MASK = 0x0f,
+};
// Vertex array numbers
enum
@@ -18,176 +57,407 @@ enum
};
// Vertex components
-enum
+enum class VertexComponentFormat
{
- NOT_PRESENT = 0,
- DIRECT = 1,
- INDEX8 = 2,
- INDEX16 = 3,
+ NotPresent = 0,
+ Direct = 1,
+ Index8 = 2,
+ Index16 = 3,
+};
+template <>
+struct fmt::formatter<VertexComponentFormat> : EnumFormatter<VertexComponentFormat::Index16>
+{
+ formatter() : EnumFormatter({"Not present", "Direct", "8-bit index", "16-bit index"}) {}
+};
- MASK_INDEXED = 2,
+constexpr bool IsIndexed(VertexComponentFormat format)
+{
+ return format == VertexComponentFormat::Index8 || format == VertexComponentFormat::Index16;
+}
+
+enum class ComponentFormat
+{
+ UByte = 0, // Invalid for normals
+ Byte = 1,
+ UShort = 2, // Invalid for normals
+ Short = 3,
+ Float = 4,
+};
+template <>
+struct fmt::formatter<ComponentFormat> : EnumFormatter<ComponentFormat::Float>
+{
+ formatter() : EnumFormatter({"Unsigned Byte", "Byte", "Unsigned Short", "Short", "Float"}) {}
};
-enum
+constexpr u32 GetElementSize(ComponentFormat format)
{
- FORMAT_UBYTE = 0, // 2 Cmp
- FORMAT_BYTE = 1, // 3 Cmp
- FORMAT_USHORT = 2,
- FORMAT_SHORT = 3,
- FORMAT_FLOAT = 4,
+ switch (format)
+ {
+ case ComponentFormat::UByte:
+ case ComponentFormat::Byte:
+ return 1;
+ case ComponentFormat::UShort:
+ case ComponentFormat::Short:
+ return 2;
+ case ComponentFormat::Float:
+ return 4;
+ default:
+ PanicAlertFmt("Unknown format {}", format);
+ return 0;
+ }
+}
+
+enum class CoordComponentCount
+{
+ XY = 0,
+ XYZ = 1,
+};
+template <>
+struct fmt::formatter<CoordComponentCount> : EnumFormatter<CoordComponentCount::XYZ>
+{
+ formatter() : EnumFormatter({"2 (x, y)", "3 (x, y, z)"}) {}
};
-enum
+enum class NormalComponentCount
{
- FORMAT_16B_565 = 0, // NA
- FORMAT_24B_888 = 1,
- FORMAT_32B_888x = 2,
- FORMAT_16B_4444 = 3,
- FORMAT_24B_6666 = 4,
- FORMAT_32B_8888 = 5,
+ N = 0,
+ NBT = 1,
+};
+template <>
+struct fmt::formatter<NormalComponentCount> : EnumFormatter<NormalComponentCount::NBT>
+{
+ formatter() : EnumFormatter({"1 (n)", "3 (n, b, t)"}) {}
};
-#pragma pack(4)
-union TVtxDesc
+enum class ColorComponentCount
{
- u64 Hex;
- struct
- {
- // 0: not present
- // 1: present
- u64 PosMatIdx : 1;
- u64 Tex0MatIdx : 1;
- u64 Tex1MatIdx : 1;
- u64 Tex2MatIdx : 1;
- u64 Tex3MatIdx : 1;
- u64 Tex4MatIdx : 1;
- u64 Tex5MatIdx : 1;
- u64 Tex6MatIdx : 1;
- u64 Tex7MatIdx : 1;
-
- // 00: not present
- // 01: direct
- // 10: 8 bit index
- // 11: 16 bit index
- u64 Position : 2;
- u64 Normal : 2;
- u64 Color0 : 2;
- u64 Color1 : 2;
- u64 Tex0Coord : 2;
- u64 Tex1Coord : 2;
- u64 Tex2Coord : 2;
- u64 Tex3Coord : 2;
- u64 Tex4Coord : 2;
- u64 Tex5Coord : 2;
- u64 Tex6Coord : 2;
- u64 Tex7Coord : 2;
- u64 : 31;
+ RGB = 0,
+ RGBA = 1,
+};
+template <>
+struct fmt::formatter<ColorComponentCount> : EnumFormatter<ColorComponentCount::RGBA>
+{
+ formatter() : EnumFormatter({"3 (r, g, b)", "4 (r, g, b, a)"}) {}
+};
+
+enum class ColorFormat
+{
+ RGB565 = 0, // 16b
+ RGB888 = 1, // 24b
+ RGB888x = 2, // 32b
+ RGBA4444 = 3, // 16b
+ RGBA6666 = 4, // 24b
+ RGBA8888 = 5, // 32b
+};
+template <>
+struct fmt::formatter<ColorFormat> : EnumFormatter<ColorFormat::RGBA8888>
+{
+ static constexpr array_type names = {
+ "RGB 16 bits 565", "RGB 24 bits 888", "RGB 32 bits 888x",
+ "RGBA 16 bits 4444", "RGBA 24 bits 6666", "RGBA 32 bits 8888",
};
+ formatter() : EnumFormatter(names) {}
+};
+
+enum class TexComponentCount
+{
+ S = 0,
+ ST = 1,
+};
+template <>
+struct fmt::formatter<TexComponentCount> : EnumFormatter<TexComponentCount::ST>
+{
+ formatter() : EnumFormatter({"1 (s)", "2 (s, t)"}) {}
+};
- struct
+struct TVtxDesc
+{
+ union Low
{
- u32 Hex0, Hex1;
+ // false: not present
+ // true: present
+ BitField<0, 1, bool, u32> PosMatIdx;
+ BitField<1, 1, bool, u32> Tex0MatIdx;
+ BitField<2, 1, bool, u32> Tex1MatIdx;
+ BitField<3, 1, bool, u32> Tex2MatIdx;
+ BitField<4, 1, bool, u32> Tex3MatIdx;
+ BitField<5, 1, bool, u32> Tex4MatIdx;
+ BitField<6, 1, bool, u32> Tex5MatIdx;
+ BitField<7, 1, bool, u32> Tex6MatIdx;
+ BitField<8, 1, bool, u32> Tex7MatIdx;
+ BitFieldArray<1, 1, 8, bool, u32> TexMatIdx;
+
+ BitField<9, 2, VertexComponentFormat> Position;
+ BitField<11, 2, VertexComponentFormat> Normal;
+ BitField<13, 2, VertexComponentFormat> Color0;
+ BitField<15, 2, VertexComponentFormat> Color1;
+ BitFieldArray<13, 2, 2, VertexComponentFormat> Color;
+
+ u32 Hex;
};
+ union High
+ {
+ BitField<0, 2, VertexComponentFormat> Tex0Coord;
+ BitField<2, 2, VertexComponentFormat> Tex1Coord;
+ BitField<4, 2, VertexComponentFormat> Tex2Coord;
+ BitField<6, 2, VertexComponentFormat> Tex3Coord;
+ BitField<8, 2, VertexComponentFormat> Tex4Coord;
+ BitField<10, 2, VertexComponentFormat> Tex5Coord;
+ BitField<12, 2, VertexComponentFormat> Tex6Coord;
+ BitField<14, 2, VertexComponentFormat> Tex7Coord;
+ BitFieldArray<0, 2, 8, VertexComponentFormat> TexCoord;
+
+ u32 Hex;
+ };
+
+ Low low;
+ High high;
+
+ // This structure was originally packed into bits 0..32, using 33 total bits.
+ // The actual format has 17 bits in the low one and 16 bits in the high one,
+ // but the old format is still supported for compatibility.
+ u64 GetLegacyHex() const { return (low.Hex & 0x1FFFF) | (u64(high.Hex) << 17); }
+ u32 GetLegacyHex0() const { return static_cast<u32>(GetLegacyHex()); }
+ // Only *1* bit is used in this
+ u32 GetLegacyHex1() const { return static_cast<u32>(GetLegacyHex() >> 32); }
+ void SetLegacyHex(u64 value)
+ {
+ low.Hex = value & 0x1FFFF;
+ high.Hex = value >> 17;
+ }
+};
+template <>
+struct fmt::formatter<TVtxDesc::Low>
+{
+ constexpr auto parse(format_parse_context& ctx) { return ctx.begin(); }
+ template <typename FormatContext>
+ auto format(const TVtxDesc::Low& desc, FormatContext& ctx)
+ {
+ static constexpr std::array<const char*, 2> present = {"Not present", "Present"};
- // Easily index into the Position..Tex7Coord fields.
- u32 GetVertexArrayStatus(int idx) { return (Hex >> (9 + idx * 2)) & 0x3; }
+ return format_to(ctx.out(),
+ "Position and normal matrix index: {}\n"
+ "Texture Coord 0 matrix index: {}\n"
+ "Texture Coord 1 matrix index: {}\n"
+ "Texture Coord 2 matrix index: {}\n"
+ "Texture Coord 3 matrix index: {}\n"
+ "Texture Coord 4 matrix index: {}\n"
+ "Texture Coord 5 matrix index: {}\n"
+ "Texture Coord 6 matrix index: {}\n"
+ "Texture Coord 7 matrix index: {}\n"
+ "Position: {}\n"
+ "Normal: {}\n"
+ "Color 0: {}\n"
+ "Color 1: {}",
+ present[desc.PosMatIdx], present[desc.Tex0MatIdx], present[desc.Tex1MatIdx],
+ present[desc.Tex2MatIdx], present[desc.Tex3MatIdx], present[desc.Tex4MatIdx],
+ present[desc.Tex5MatIdx], present[desc.Tex6MatIdx], present[desc.Tex7MatIdx],
+ desc.Position, desc.Normal, desc.Color0, desc.Color1);
+ }
+};
+template <>
+struct fmt::formatter<TVtxDesc::High>
+{
+ constexpr auto parse(format_parse_context& ctx) { return ctx.begin(); }
+ template <typename FormatContext>
+ auto format(const TVtxDesc::High& desc, FormatContext& ctx)
+ {
+ return format_to(ctx.out(),
+ "Texture Coord 0: {}\n"
+ "Texture Coord 1: {}\n"
+ "Texture Coord 2: {}\n"
+ "Texture Coord 3: {}\n"
+ "Texture Coord 4: {}\n"
+ "Texture Coord 5: {}\n"
+ "Texture Coord 6: {}\n"
+ "Texture Coord 7: {}",
+ desc.Tex0Coord, desc.Tex1Coord, desc.Tex2Coord, desc.Tex3Coord, desc.Tex4Coord,
+ desc.Tex5Coord, desc.Tex6Coord, desc.Tex7Coord);
+ }
+};
+template <>
+struct fmt::formatter<TVtxDesc>
+{
+ constexpr auto parse(format_parse_context& ctx) { return ctx.begin(); }
+ template <typename FormatContext>
+ auto format(const TVtxDesc& desc, FormatContext& ctx)
+ {
+ return format_to(ctx.out(), "{}\n{}", desc.low, desc.high);
+ }
};
union UVAT_group0
{
u32 Hex;
- struct
+ // 0:8
+ BitField<0, 1, CoordComponentCount> PosElements;
+ BitField<1, 3, ComponentFormat> PosFormat;
+ BitField<4, 5, u32> PosFrac;
+ // 9:12
+ BitField<9, 1, NormalComponentCount> NormalElements;
+ BitField<10, 3, ComponentFormat> NormalFormat;
+ // 13:16
+ BitField<13, 1, ColorComponentCount> Color0Elements;
+ BitField<14, 3, ColorFormat> Color0Comp;
+ // 17:20
+ BitField<17, 1, ColorComponentCount> Color1Elements;
+ BitField<18, 3, ColorFormat> Color1Comp;
+ // 21:29
+ BitField<21, 1, TexComponentCount> Tex0CoordElements;
+ BitField<22, 3, ComponentFormat> Tex0CoordFormat;
+ BitField<25, 5, u32> Tex0Frac;
+ // 30:31
+ BitField<30, 1, u32> ByteDequant;
+ BitField<31, 1, u32> NormalIndex3;
+};
+template <>
+struct fmt::formatter<UVAT_group0>
+{
+ constexpr auto parse(format_parse_context& ctx) { return ctx.begin(); }
+ template <typename FormatContext>
+ auto format(const UVAT_group0& g0, FormatContext& ctx)
{
- // 0:8
- u32 PosElements : 1;
- u32 PosFormat : 3;
- u32 PosFrac : 5;
- // 9:12
- u32 NormalElements : 1;
- u32 NormalFormat : 3;
- // 13:16
- u32 Color0Elements : 1;
- u32 Color0Comp : 3;
- // 17:20
- u32 Color1Elements : 1;
- u32 Color1Comp : 3;
- // 21:29
- u32 Tex0CoordElements : 1;
- u32 Tex0CoordFormat : 3;
- u32 Tex0Frac : 5;
- // 30:31
- u32 ByteDequant : 1;
- u32 NormalIndex3 : 1;
- };
+ static constexpr std::array<const char*, 2> byte_dequant = {
+ "shift does not apply to u8/s8 components", "shift applies to u8/s8 components"};
+ static constexpr std::array<const char*, 2> normalindex3 = {"single index per normal",
+ "triple-index per nine-normal"};
+
+ return format_to(ctx.out(),
+ "Position elements: {}\n"
+ "Position format: {}\n"
+ "Position shift: {} ({})\n"
+ "Normal elements: {}\n"
+ "Normal format: {}\n"
+ "Color 0 elements: {}\n"
+ "Color 0 format: {}\n"
+ "Color 1 elements: {}\n"
+ "Color 1 format: {}\n"
+ "Texture coord 0 elements: {}\n"
+ "Texture coord 0 format: {}\n"
+ "Texture coord 0 shift: {} ({})\n"
+ "Byte dequant: {}\n"
+ "Normal index 3: {}",
+ g0.PosElements, g0.PosFormat, g0.PosFrac, 1.f / (1 << g0.PosFrac),
+ g0.NormalElements, g0.NormalFormat, g0.Color0Elements, g0.Color0Comp,
+ g0.Color1Elements, g0.Color1Comp, g0.Tex0CoordElements, g0.Tex0CoordFormat,
+ g0.Tex0Frac, 1.f / (1 << g0.Tex0Frac), byte_dequant[g0.ByteDequant],
+ normalindex3[g0.NormalIndex3]);
+ }
};
union UVAT_group1
{
u32 Hex;
- struct
+ // 0:8
+ BitField<0, 1, TexComponentCount> Tex1CoordElements;
+ BitField<1, 3, ComponentFormat> Tex1CoordFormat;
+ BitField<4, 5, u32> Tex1Frac;
+ // 9:17
+ BitField<9, 1, TexComponentCount> Tex2CoordElements;
+ BitField<10, 3, ComponentFormat> Tex2CoordFormat;
+ BitField<13, 5, u32> Tex2Frac;
+ // 18:26
+ BitField<18, 1, TexComponentCount> Tex3CoordElements;
+ BitField<19, 3, ComponentFormat> Tex3CoordFormat;
+ BitField<22, 5, u32> Tex3Frac;
+ // 27:30
+ BitField<27, 1, TexComponentCount> Tex4CoordElements;
+ BitField<28, 3, ComponentFormat> Tex4CoordFormat;
+ // 31
+ BitField<31, 1, u32> VCacheEnhance;
+};
+template <>
+struct fmt::formatter<UVAT_group1>
+{
+ constexpr auto parse(format_parse_context& ctx) { return ctx.begin(); }
+ template <typename FormatContext>
+ auto format(const UVAT_group1& g1, FormatContext& ctx)
{
- // 0:8
- u32 Tex1CoordElements : 1;
- u32 Tex1CoordFormat : 3;
- u32 Tex1Frac : 5;
- // 9:17
- u32 Tex2CoordElements : 1;
- u32 Tex2CoordFormat : 3;
- u32 Tex2Frac : 5;
- // 18:26
- u32 Tex3CoordElements : 1;
- u32 Tex3CoordFormat : 3;
- u32 Tex3Frac : 5;
- // 27:30
- u32 Tex4CoordElements : 1;
- u32 Tex4CoordFormat : 3;
- //
- u32 : 1;
- };
+ return format_to(ctx.out(),
+ "Texture coord 1 elements: {}\n"
+ "Texture coord 1 format: {}\n"
+ "Texture coord 1 shift: {} ({})\n"
+ "Texture coord 2 elements: {}\n"
+ "Texture coord 2 format: {}\n"
+ "Texture coord 2 shift: {} ({})\n"
+ "Texture coord 3 elements: {}\n"
+ "Texture coord 3 format: {}\n"
+ "Texture coord 3 shift: {} ({})\n"
+ "Texture coord 4 elements: {}\n"
+ "Texture coord 4 format: {}\n"
+ "Enhance VCache (must always be on): {}",
+ g1.Tex1CoordElements, g1.Tex1CoordFormat, g1.Tex1Frac,
+ 1.f / (1 << g1.Tex1Frac), g1.Tex2CoordElements, g1.Tex2CoordFormat,
+ g1.Tex2Frac, 1.f / (1 << g1.Tex2Frac), g1.Tex3CoordElements,
+ g1.Tex3CoordFormat, g1.Tex3Frac, 1.f / (1 << g1.Tex3Frac),
+ g1.Tex4CoordElements, g1.Tex4CoordFormat, g1.VCacheEnhance ? "Yes" : "No");
+ }
};
union UVAT_group2
{
u32 Hex;
- struct
+ // 0:4
+ BitField<0, 5, u32> Tex4Frac;
+ // 5:13
+ BitField<5, 1, TexComponentCount> Tex5CoordElements;
+ BitField<6, 3, ComponentFormat> Tex5CoordFormat;
+ BitField<9, 5, u32> Tex5Frac;
+ // 14:22
+ BitField<14, 1, TexComponentCount> Tex6CoordElements;
+ BitField<15, 3, ComponentFormat> Tex6CoordFormat;
+ BitField<18, 5, u32> Tex6Frac;
+ // 23:31
+ BitField<23, 1, TexComponentCount> Tex7CoordElements;
+ BitField<24, 3, ComponentFormat> Tex7CoordFormat;
+ BitField<27, 5, u32> Tex7Frac;
+};
+template <>
+struct fmt::formatter<UVAT_group2>
+{
+ constexpr auto parse(format_parse_context& ctx) { return ctx.begin(); }
+ template <typename FormatContext>
+ auto format(const UVAT_group2& g2, FormatContext& ctx)
{
- // 0:4
- u32 Tex4Frac : 5;
- // 5:13
- u32 Tex5CoordElements : 1;
- u32 Tex5CoordFormat : 3;
- u32 Tex5Frac : 5;
- // 14:22
- u32 Tex6CoordElements : 1;
- u32 Tex6CoordFormat : 3;
- u32 Tex6Frac : 5;
- // 23:31
- u32 Tex7CoordElements : 1;
- u32 Tex7CoordFormat : 3;
- u32 Tex7Frac : 5;
- };
+ return format_to(ctx.out(),
+ "Texture coord 4 shift: {} ({})\n"
+ "Texture coord 5 elements: {}\n"
+ "Texture coord 5 format: {}\n"
+ "Texture coord 5 shift: {} ({})\n"
+ "Texture coord 6 elements: {}\n"
+ "Texture coord 6 format: {}\n"
+ "Texture coord 6 shift: {} ({})\n"
+ "Texture coord 7 elements: {}\n"
+ "Texture coord 7 format: {}\n"
+ "Texture coord 7 shift: {} ({})",
+ g2.Tex4Frac, 1.f / (1 << g2.Tex4Frac), g2.Tex5CoordElements,
+ g2.Tex5CoordFormat, g2.Tex5Frac, 1.f / (1 << g2.Tex5Frac),
+ g2.Tex6CoordElements, g2.Tex6CoordFormat, g2.Tex6Frac,
+ 1.f / (1 << g2.Tex6Frac), g2.Tex7CoordElements, g2.Tex7CoordFormat,
+ g2.Tex7Frac, 1.f / (1 << g2.Tex7Frac));
+ }
};
struct ColorAttr
{
- u8 Elements;
- u8 Comp;
+ ColorComponentCount Elements;
+ ColorFormat Comp;
};
struct TexAttr
{
- u8 Elements;
- u8 Format;
+ TexComponentCount Elements;
+ ComponentFormat Format;
u8 Frac;
};
struct TVtxAttr
{
- u8 PosElements;
- u8 PosFormat;
+ CoordComponentCount PosElements;
+ ComponentFormat PosFormat;
u8 PosFrac;
- u8 NormalElements;
- u8 NormalFormat;
+ NormalComponentCount NormalElements;
+ ComponentFormat NormalFormat;
ColorAttr color[2];
TexAttr texCoord[8];
bool ByteDequant;
@@ -197,39 +467,45 @@ struct TVtxAttr
// Matrix indices
union TMatrixIndexA
{
- struct
- {
- u32 PosNormalMtxIdx : 6;
- u32 Tex0MtxIdx : 6;
- u32 Tex1MtxIdx : 6;
- u32 Tex2MtxIdx : 6;
- u32 Tex3MtxIdx : 6;
- };
- struct
+ BitField<0, 6, u32> PosNormalMtxIdx;
+ BitField<6, 6, u32> Tex0MtxIdx;
+ BitField<12, 6, u32> Tex1MtxIdx;
+ BitField<18, 6, u32> Tex2MtxIdx;
+ BitField<24, 6, u32> Tex3MtxIdx;
+ u32 Hex;
+};
+template <>
+struct fmt::formatter<TMatrixIndexA>
+{
+ constexpr auto parse(format_parse_context& ctx) { return ctx.begin(); }
+ template <typename FormatContext>
+ auto format(const TMatrixIndexA& m, FormatContext& ctx)
{
- u32 Hex : 30;
- u32 unused : 2;
- };
+ return format_to(ctx.out(), "PosNormal: {}\nTex0: {}\nTex1: {}\nTex2: {}\nTex3: {}",
+ m.PosNormalMtxIdx, m.Tex0MtxIdx, m.Tex1MtxIdx, m.Tex2MtxIdx, m.Tex3MtxIdx);
+ }
};
union TMatrixIndexB
{
- struct
- {
- u32 Tex4MtxIdx : 6;
- u32 Tex5MtxIdx : 6;
- u32 Tex6MtxIdx : 6;
- u32 Tex7MtxIdx : 6;
- };
- struct
+ BitField<0, 6, u32> Tex4MtxIdx;
+ BitField<6, 6, u32> Tex5MtxIdx;
+ BitField<12, 6, u32> Tex6MtxIdx;
+ BitField<18, 6, u32> Tex7MtxIdx;
+ u32 Hex;
+};
+template <>
+struct fmt::formatter<TMatrixIndexB>
+{
+ constexpr auto parse(format_parse_context& ctx) { return ctx.begin(); }
+ template <typename FormatContext>
+ auto format(const TMatrixIndexB& m, FormatContext& ctx)
{
- u32 Hex : 24;
- u32 unused : 8;
- };
+ return format_to(ctx.out(), "Tex4: {}\nTex5: {}\nTex6: {}\nTex7: {}", m.Tex4MtxIdx,
+ m.Tex5MtxIdx, m.Tex6MtxIdx, m.Tex7MtxIdx);
+ }
};
-#pragma pack()
-
struct VAT
{
UVAT_group0 g0;
@@ -242,18 +518,18 @@ class VertexLoaderBase;
// STATE_TO_SAVE
struct CPState final
{
- u32 array_bases[16];
- u32 array_strides[16];
+ u32 array_bases[CP_NUM_ARRAYS];
+ u32 array_strides[CP_NUM_ARRAYS];
TMatrixIndexA matrix_index_a;
TMatrixIndexB matrix_index_b;
TVtxDesc vtx_desc;
// Most games only use the first VtxAttr and simply reconfigure it all the time as needed.
- VAT vtx_attr[8];
+ VAT vtx_attr[CP_NUM_VAT_REG];
// Attributes that actually belong to VertexLoaderManager:
BitSet32 attr_dirty;
bool bases_dirty;
- VertexLoaderBase* vertex_loaders[8];
+ VertexLoaderBase* vertex_loaders[CP_NUM_VAT_REG];
int last_id;
};
@@ -271,3 +547,5 @@ void FillCPMemoryArray(u32* memory);
void DoCPState(PointerWrap& p);
void CopyPreprocessCPStateFromMain();
+
+std::pair<std::string, std::string> GetCPRegInfo(u8 cmd, u32 value);
diff --git a/Source/Core/VideoCommon/ConstantManager.h b/Source/Core/VideoCommon/ConstantManager.h
index 1ad385b0ee..ad21821052 100644
--- a/Source/Core/VideoCommon/ConstantManager.h
+++ b/Source/Core/VideoCommon/ConstantManager.h
@@ -13,6 +13,9 @@ using float4 = std::array<float, 4>;
using uint4 = std::array<u32, 4>;
using int4 = std::array<s32, 4>;
+enum class SrcBlendFactor : u32;
+enum class DstBlendFactor : u32;
+
struct PixelShaderConstants
{
std::array<int4, 4> colors;
@@ -45,10 +48,10 @@ struct PixelShaderConstants
std::array<int4, 32> konst; // .rgba
// The following are used in ubershaders when using shader_framebuffer_fetch blending
u32 blend_enable;
- u32 blend_src_factor;
- u32 blend_src_factor_alpha;
- u32 blend_dst_factor;
- u32 blend_dst_factor_alpha;
+ SrcBlendFactor blend_src_factor;
+ SrcBlendFactor blend_src_factor_alpha;
+ DstBlendFactor blend_dst_factor;
+ DstBlendFactor blend_dst_factor_alpha;
u32 blend_subtract;
u32 blend_subtract_alpha;
};
diff --git a/Source/Core/VideoCommon/GeometryShaderManager.cpp b/Source/Core/VideoCommon/GeometryShaderManager.cpp
index ca1dc992be..3b5300eb4a 100644
--- a/Source/Core/VideoCommon/GeometryShaderManager.cpp
+++ b/Source/Core/VideoCommon/GeometryShaderManager.cpp
@@ -45,7 +45,7 @@ void GeometryShaderManager::SetConstants()
{
s_projection_changed = false;
- if (xfmem.projection.type == GX_PERSPECTIVE)
+ if (xfmem.projection.type == ProjectionType::Perspective)
{
float offset = (g_ActiveConfig.iStereoDepth / 1000.0f) *
(g_ActiveConfig.iStereoDepthPercentage / 100.0f);
diff --git a/Source/Core/VideoCommon/LightingShaderGen.cpp b/Source/Core/VideoCommon/LightingShaderGen.cpp
index d84ff49e4d..7235e6a4e5 100644
--- a/Source/Core/VideoCommon/LightingShaderGen.cpp
+++ b/Source/Core/VideoCommon/LightingShaderGen.cpp
@@ -17,29 +17,32 @@ static void GenerateLightShader(ShaderCode& object, const LightingUidData& uid_d
const char* swizzle = alpha ? "a" : "rgb";
const char* swizzle_components = (alpha) ? "" : "3";
- const u32 attnfunc = (uid_data.attnfunc >> (2 * litchan_index)) & 0x3;
- const u32 diffusefunc = (uid_data.diffusefunc >> (2 * litchan_index)) & 0x3;
+ const auto attnfunc =
+ static_cast<AttenuationFunc>((uid_data.attnfunc >> (2 * litchan_index)) & 0x3);
+ const auto diffusefunc =
+ static_cast<DiffuseFunc>((uid_data.diffusefunc >> (2 * litchan_index)) & 0x3);
switch (attnfunc)
{
- case LIGHTATTN_NONE:
- case LIGHTATTN_DIR:
+ case AttenuationFunc::None:
+ case AttenuationFunc::Dir:
object.Write("ldir = normalize(" LIGHT_POS ".xyz - pos.xyz);\n", LIGHT_POS_PARAMS(index));
object.Write("attn = 1.0;\n");
object.Write("if (length(ldir) == 0.0)\n\t ldir = _norm0;\n");
break;
- case LIGHTATTN_SPEC:
+ case AttenuationFunc::Spec:
object.Write("ldir = normalize(" LIGHT_POS ".xyz - pos.xyz);\n", LIGHT_POS_PARAMS(index));
object.Write("attn = (dot(_norm0, ldir) >= 0.0) ? max(0.0, dot(_norm0, " LIGHT_DIR
".xyz)) : 0.0;\n",
LIGHT_DIR_PARAMS(index));
object.Write("cosAttn = " LIGHT_COSATT ".xyz;\n", LIGHT_COSATT_PARAMS(index));
object.Write("distAttn = {}(" LIGHT_DISTATT ".xyz);\n",
- (diffusefunc == LIGHTDIF_NONE) ? "" : "normalize", LIGHT_DISTATT_PARAMS(index));
+ (diffusefunc == DiffuseFunc::None) ? "" : "normalize",
+ LIGHT_DISTATT_PARAMS(index));
object.Write("attn = max(0.0f, dot(cosAttn, float3(1.0, attn, attn*attn))) / dot(distAttn, "
"float3(1.0, attn, attn*attn));\n");
break;
- case LIGHTATTN_SPOT:
+ case AttenuationFunc::Spot:
object.Write("ldir = " LIGHT_POS ".xyz - pos.xyz;\n", LIGHT_POS_PARAMS(index));
object.Write("dist2 = dot(ldir, ldir);\n"
"dist = sqrt(dist2);\n"
@@ -56,14 +59,14 @@ static void GenerateLightShader(ShaderCode& object, const LightingUidData& uid_d
switch (diffusefunc)
{
- case LIGHTDIF_NONE:
+ case DiffuseFunc::None:
object.Write("lacc.{} += int{}(round(attn * float{}(" LIGHT_COL ")));\n", swizzle,
swizzle_components, swizzle_components, LIGHT_COL_PARAMS(index, swizzle));
break;
- case LIGHTDIF_SIGN:
- case LIGHTDIF_CLAMP:
+ case DiffuseFunc::Sign:
+ case DiffuseFunc::Clamp:
object.Write("lacc.{} += int{}(round(attn * {}dot(ldir, _norm0)) * float{}(" LIGHT_COL ")));\n",
- swizzle, swizzle_components, diffusefunc != LIGHTDIF_SIGN ? "max(0.0," : "(",
+ swizzle, swizzle_components, diffusefunc != DiffuseFunc::Sign ? "max(0.0," : "(",
swizzle_components, LIGHT_COL_PARAMS(index, swizzle));
break;
default:
@@ -151,23 +154,23 @@ void GetLightingShaderUid(LightingUidData& uid_data)
{
for (u32 j = 0; j < NUM_XF_COLOR_CHANNELS; j++)
{
- uid_data.matsource |= xfmem.color[j].matsource << j;
- uid_data.matsource |= xfmem.alpha[j].matsource << (j + 2);
+ uid_data.matsource |= static_cast<u32>(xfmem.color[j].matsource.Value()) << j;
+ uid_data.matsource |= static_cast<u32>(xfmem.alpha[j].matsource.Value()) << (j + 2);
uid_data.enablelighting |= xfmem.color[j].enablelighting << j;
uid_data.enablelighting |= xfmem.alpha[j].enablelighting << (j + 2);
if ((uid_data.enablelighting & (1 << j)) != 0) // Color lights
{
- uid_data.ambsource |= xfmem.color[j].ambsource << j;
- uid_data.attnfunc |= xfmem.color[j].attnfunc << (2 * j);
- uid_data.diffusefunc |= xfmem.color[j].diffusefunc << (2 * j);
+ uid_data.ambsource |= static_cast<u32>(xfmem.color[j].ambsource.Value()) << j;
+ uid_data.attnfunc |= static_cast<u32>(xfmem.color[j].attnfunc.Value()) << (2 * j);
+ uid_data.diffusefunc |= static_cast<u32>(xfmem.color[j].diffusefunc.Value()) << (2 * j);
uid_data.light_mask |= xfmem.color[j].GetFullLightMask() << (8 * j);
}
if ((uid_data.enablelighting & (1 << (j + 2))) != 0) // Alpha lights
{
- uid_data.ambsource |= xfmem.alpha[j].ambsource << (j + 2);
- uid_data.attnfunc |= xfmem.alpha[j].attnfunc << (2 * (j + 2));
- uid_data.diffusefunc |= xfmem.alpha[j].diffusefunc << (2 * (j + 2));
+ uid_data.ambsource |= static_cast<u32>(xfmem.alpha[j].ambsource.Value()) << (j + 2);
+ uid_data.attnfunc |= static_cast<u32>(xfmem.alpha[j].attnfunc.Value()) << (2 * (j + 2));
+ uid_data.diffusefunc |= static_cast<u32>(xfmem.alpha[j].diffusefunc.Value()) << (2 * (j + 2));
uid_data.light_mask |= xfmem.alpha[j].GetFullLightMask() << (8 * (j + 2));
}
}
diff --git a/Source/Core/VideoCommon/PixelShaderGen.cpp b/Source/Core/VideoCommon/PixelShaderGen.cpp
index 30bd725cb7..b4e99cd3c6 100644
--- a/Source/Core/VideoCommon/PixelShaderGen.cpp
+++ b/Source/Core/VideoCommon/PixelShaderGen.cpp
@@ -174,14 +174,14 @@ PixelShaderUid GetPixelShaderUid()
pixel_shader_uid_data* const uid_data = out.GetUidData();
uid_data->useDstAlpha = bpmem.dstalpha.enable && bpmem.blendmode.alphaupdate &&
- bpmem.zcontrol.pixel_format == PEControl::RGBA6_Z24;
+ bpmem.zcontrol.pixel_format == PixelFormat::RGBA6_Z24;
uid_data->genMode_numindstages = bpmem.genMode.numindstages;
uid_data->genMode_numtevstages = bpmem.genMode.numtevstages;
uid_data->genMode_numtexgens = bpmem.genMode.numtexgens;
uid_data->bounding_box = g_ActiveConfig.bBBoxEnable && BoundingBox::IsEnabled();
uid_data->rgba6_format =
- bpmem.zcontrol.pixel_format == PEControl::RGBA6_Z24 && !g_ActiveConfig.bForceTrueColor;
+ bpmem.zcontrol.pixel_format == PixelFormat::RGBA6_Z24 && !g_ActiveConfig.bForceTrueColor;
uid_data->dither = bpmem.blendmode.dither && uid_data->rgba6_format;
uid_data->uint_output = bpmem.blendmode.UseLogicOp();
@@ -189,12 +189,13 @@ PixelShaderUid GetPixelShaderUid()
const bool forced_early_z =
bpmem.UseEarlyDepthTest() &&
- (g_ActiveConfig.bFastDepthCalc || bpmem.alpha_test.TestResult() == AlphaTest::UNDETERMINED)
+ (g_ActiveConfig.bFastDepthCalc ||
+ bpmem.alpha_test.TestResult() == AlphaTestResult::Undetermined)
// We can't allow early_ztest for zfreeze because depth is overridden per-pixel.
// This means it's impossible for zcomploc to be emulated on a zfrozen polygon.
&& !(bpmem.zmode.testenable && bpmem.genMode.zfreeze);
const bool per_pixel_depth =
- (bpmem.ztex2.op != ZTEXTURE_DISABLE && bpmem.UseLateDepthTest()) ||
+ (bpmem.ztex2.op != ZTexOp::Disabled && bpmem.UseLateDepthTest()) ||
(!g_ActiveConfig.bFastDepthCalc && bpmem.zmode.testenable && !forced_early_z) ||
(bpmem.zmode.testenable && bpmem.genMode.zfreeze);
@@ -212,7 +213,8 @@ PixelShaderUid GetPixelShaderUid()
for (unsigned int i = 0; i < uid_data->genMode_numtexgens; ++i)
{
// optional perspective divides
- uid_data->texMtxInfo_n_projection |= xfmem.texMtxInfo[i].projection << i;
+ uid_data->texMtxInfo_n_projection |= static_cast<u32>(xfmem.texMtxInfo[i].projection.Value())
+ << i;
}
}
@@ -252,10 +254,12 @@ PixelShaderUid GetPixelShaderUid()
uid_data->stagehash[n].cc = cc.hex & 0xFFFFFF;
uid_data->stagehash[n].ac = ac.hex & 0xFFFFF0; // Storing rswap and tswap later
- if (cc.a == TEVCOLORARG_RASA || cc.a == TEVCOLORARG_RASC || cc.b == TEVCOLORARG_RASA ||
- cc.b == TEVCOLORARG_RASC || cc.c == TEVCOLORARG_RASA || cc.c == TEVCOLORARG_RASC ||
- cc.d == TEVCOLORARG_RASA || cc.d == TEVCOLORARG_RASC || ac.a == TEVALPHAARG_RASA ||
- ac.b == TEVALPHAARG_RASA || ac.c == TEVALPHAARG_RASA || ac.d == TEVALPHAARG_RASA)
+ if (cc.a == TevColorArg::RasAlpha || cc.a == TevColorArg::RasColor ||
+ cc.b == TevColorArg::RasAlpha || cc.b == TevColorArg::RasColor ||
+ cc.c == TevColorArg::RasAlpha || cc.c == TevColorArg::RasColor ||
+ cc.d == TevColorArg::RasAlpha || cc.d == TevColorArg::RasColor ||
+ ac.a == TevAlphaArg::RasAlpha || ac.b == TevAlphaArg::RasAlpha ||
+ ac.c == TevAlphaArg::RasAlpha || ac.d == TevAlphaArg::RasAlpha)
{
const int i = bpmem.combiners[n].alphaC.rswap;
uid_data->stagehash[n].tevksel_swap1a = bpmem.tevksel[i * 2].swap1;
@@ -276,9 +280,9 @@ PixelShaderUid GetPixelShaderUid()
uid_data->stagehash[n].tevorders_texmap = bpmem.tevorders[n / 2].getTexMap(n & 1);
}
- if (cc.a == TEVCOLORARG_KONST || cc.b == TEVCOLORARG_KONST || cc.c == TEVCOLORARG_KONST ||
- cc.d == TEVCOLORARG_KONST || ac.a == TEVALPHAARG_KONST || ac.b == TEVALPHAARG_KONST ||
- ac.c == TEVALPHAARG_KONST || ac.d == TEVALPHAARG_KONST)
+ if (cc.a == TevColorArg::Konst || cc.b == TevColorArg::Konst || cc.c == TevColorArg::Konst ||
+ cc.d == TevColorArg::Konst || ac.a == TevAlphaArg::Konst || ac.b == TevAlphaArg::Konst ||
+ ac.c == TevAlphaArg::Konst || ac.d == TevAlphaArg::Konst)
{
uid_data->stagehash[n].tevksel_kc = bpmem.tevksel[n / 2].getKC(n & 1);
uid_data->stagehash[n].tevksel_ka = bpmem.tevksel[n / 2].getKA(n & 1);
@@ -290,15 +294,14 @@ PixelShaderUid GetPixelShaderUid()
sizeof(*uid_data) :
MY_STRUCT_OFFSET(*uid_data, stagehash[numStages]);
- AlphaTest::TEST_RESULT Pretest = bpmem.alpha_test.TestResult();
- uid_data->Pretest = Pretest;
+ uid_data->Pretest = bpmem.alpha_test.TestResult();
uid_data->late_ztest = bpmem.UseLateDepthTest();
// NOTE: Fragment may not be discarded if alpha test always fails and early depth test is enabled
// (in this case we need to write a depth value if depth test passes regardless of the alpha
// testing result)
- if (uid_data->Pretest == AlphaTest::UNDETERMINED ||
- (uid_data->Pretest == AlphaTest::FAIL && uid_data->late_ztest))
+ if (uid_data->Pretest == AlphaTestResult::Undetermined ||
+ (uid_data->Pretest == AlphaTestResult::Fail && uid_data->late_ztest))
{
uid_data->alpha_test_comp0 = bpmem.alpha_test.comp0;
uid_data->alpha_test_comp1 = bpmem.alpha_test.comp1;
@@ -319,7 +322,7 @@ PixelShaderUid GetPixelShaderUid()
uid_data->zfreeze = bpmem.genMode.zfreeze;
uid_data->ztex_op = bpmem.ztex2.op;
uid_data->early_ztest = bpmem.UseEarlyDepthTest();
- uid_data->fog_fsel = bpmem.fog.c_proj_fsel.fsel;
+
uid_data->fog_fsel = bpmem.fog.c_proj_fsel.fsel;
uid_data->fog_proj = bpmem.fog.c_proj_fsel.proj;
uid_data->fog_RangeBaseEnabled = bpmem.fogRange.Base.Enabled;
@@ -516,8 +519,8 @@ void UpdateBoundingBox(float2 rawpos) {{
static void WriteStage(ShaderCode& out, const pixel_shader_uid_data* uid_data, int n,
APIType api_type, bool stereo);
-static void WriteTevRegular(ShaderCode& out, std::string_view components, int bias, int op,
- int clamp, int shift, bool alpha);
+static void WriteTevRegular(ShaderCode& out, std::string_view components, TevBias bias, TevOp op,
+ bool clamp, TevScale scale, bool alpha);
static void SampleTexture(ShaderCode& out, std::string_view texcoords, std::string_view texswap,
int texmap, bool stereo, APIType api_type);
static void WriteAlphaTest(ShaderCode& out, const pixel_shader_uid_data* uid_data, APIType api_type,
@@ -825,13 +828,13 @@ ShaderCode GeneratePixelShaderCode(APIType api_type, const ShaderHostConfig& hos
TevStageCombiner::AlphaCombiner last_ac;
last_cc.hex = uid_data->stagehash[uid_data->genMode_numtevstages].cc;
last_ac.hex = uid_data->stagehash[uid_data->genMode_numtevstages].ac;
- if (last_cc.dest != 0)
+ if (last_cc.dest != TevOutput::Prev)
{
- out.Write("\tprev.rgb = {};\n", tev_c_output_table[last_cc.dest]);
+ out.Write("\tprev.rgb = {};\n", tev_c_output_table[u32(last_cc.dest.Value())]);
}
- if (last_ac.dest != 0)
+ if (last_ac.dest != TevOutput::Prev)
{
- out.Write("\tprev.a = {};\n", tev_a_output_table[last_ac.dest]);
+ out.Write("\tprev.a = {};\n", tev_a_output_table[u32(last_ac.dest.Value())]);
}
}
out.Write("\tprev = prev & 255;\n");
@@ -839,8 +842,8 @@ ShaderCode GeneratePixelShaderCode(APIType api_type, const ShaderHostConfig& hos
// NOTE: Fragment may not be discarded if alpha test always fails and early depth test is enabled
// (in this case we need to write a depth value if depth test passes regardless of the alpha
// testing result)
- if (uid_data->Pretest == AlphaTest::UNDETERMINED ||
- (uid_data->Pretest == AlphaTest::FAIL && uid_data->late_ztest))
+ if (uid_data->Pretest == AlphaTestResult::Undetermined ||
+ (uid_data->Pretest == AlphaTestResult::Fail && uid_data->late_ztest))
{
WriteAlphaTest(out, uid_data, api_type, uid_data->per_pixel_depth,
use_dual_source || use_shader_blend);
@@ -883,7 +886,7 @@ ShaderCode GeneratePixelShaderCode(APIType api_type, const ShaderHostConfig& hos
// depth texture can safely be ignored if the result won't be written to the depth buffer
// (early_ztest) and isn't used for fog either
- const bool skip_ztexture = !uid_data->per_pixel_depth && !uid_data->fog_fsel;
+ const bool skip_ztexture = !uid_data->per_pixel_depth && uid_data->fog_fsel == FogType::Off;
// Note: z-textures are not written to depth buffer if early depth test is used
if (uid_data->per_pixel_depth && uid_data->early_ztest)
@@ -897,13 +900,13 @@ ShaderCode GeneratePixelShaderCode(APIType api_type, const ShaderHostConfig& hos
// Note: depth texture output is only written to depth buffer if late depth test is used
// theoretical final depth value is used for fog calculation, though, so we have to emulate
// ztextures anyway
- if (uid_data->ztex_op != ZTEXTURE_DISABLE && !skip_ztexture)
+ if (uid_data->ztex_op != ZTexOp::Disabled && !skip_ztexture)
{
// use the texture input of the last texture stage (textemp), hopefully this has been read and
// is in correct format...
out.SetConstantsUsed(C_ZBIAS, C_ZBIAS + 1);
out.Write("\tzCoord = idot(" I_ZBIAS "[0].xyzw, textemp.xyzw) + " I_ZBIAS "[1].w {};\n",
- (uid_data->ztex_op == ZTEXTURE_ADD) ? "+ zCoord" : "");
+ (uid_data->ztex_op == ZTexOp::Add) ? "+ zCoord" : "");
out.Write("\tzCoord = zCoord & 0xFFFFFF;\n");
}
@@ -962,7 +965,7 @@ static void WriteStage(ShaderCode& out, const pixel_shader_uid_data* uid_data, i
// Perform the indirect op on the incoming regular coordinates
// using iindtex{} as the offset coords
- if (tevind.bs != ITBA_OFF)
+ if (tevind.bs != IndTexBumpAlpha::Off)
{
static constexpr std::array<const char*, 4> tev_ind_alpha_sel{
"",
@@ -979,8 +982,9 @@ static void WriteStage(ShaderCode& out, const pixel_shader_uid_data* uid_data, i
"248",
};
- out.Write("alphabump = iindtex{}.{} & {};\n", tevind.bt.Value(), tev_ind_alpha_sel[tevind.bs],
- tev_ind_alpha_mask[tevind.fmt]);
+ out.Write("alphabump = iindtex{}.{} & {};\n", tevind.bt.Value(),
+ tev_ind_alpha_sel[u32(tevind.bs.Value())],
+ tev_ind_alpha_mask[u32(tevind.fmt.Value())]);
}
else
{
@@ -997,7 +1001,7 @@ static void WriteStage(ShaderCode& out, const pixel_shader_uid_data* uid_data, i
"7",
};
out.Write("\tint3 iindtevcrd{} = iindtex{} & {};\n", n, tevind.bt.Value(),
- tev_ind_fmt_mask[tevind.fmt]);
+ tev_ind_fmt_mask[u32(tevind.fmt.Value())]);
// bias - TODO: Check if this needs to be this complicated...
// indexed by bias
@@ -1013,21 +1017,25 @@ static void WriteStage(ShaderCode& out, const pixel_shader_uid_data* uid_data, i
"1",
};
- if (tevind.bias == ITB_S || tevind.bias == ITB_T || tevind.bias == ITB_U)
+ if (tevind.bias == IndTexBias::S || tevind.bias == IndTexBias::T ||
+ tevind.bias == IndTexBias::U)
{
- out.Write("\tiindtevcrd{}.{} += int({});\n", n, tev_ind_bias_field[tevind.bias],
- tev_ind_bias_add[tevind.fmt]);
+ out.Write("\tiindtevcrd{}.{} += int({});\n", n,
+ tev_ind_bias_field[u32(tevind.bias.Value())],
+ tev_ind_bias_add[u32(tevind.fmt.Value())]);
}
- else if (tevind.bias == ITB_ST || tevind.bias == ITB_SU || tevind.bias == ITB_TU)
+ else if (tevind.bias == IndTexBias::ST || tevind.bias == IndTexBias::SU ||
+ tevind.bias == IndTexBias::TU_)
{
- out.Write("\tiindtevcrd{}.{} += int2({}, {});\n", n, tev_ind_bias_field[tevind.bias],
- tev_ind_bias_add[tevind.fmt], tev_ind_bias_add[tevind.fmt]);
+ out.Write("\tiindtevcrd{0}.{1} += int2({2}, {2});\n", n,
+ tev_ind_bias_field[u32(tevind.bias.Value())],
+ tev_ind_bias_add[u32(tevind.fmt.Value())]);
}
- else if (tevind.bias == ITB_STU)
+ else if (tevind.bias == IndTexBias::STU)
{
- out.Write("\tiindtevcrd{}.{} += int3({}, {}, {});\n", n, tev_ind_bias_field[tevind.bias],
- tev_ind_bias_add[tevind.fmt], tev_ind_bias_add[tevind.fmt],
- tev_ind_bias_add[tevind.fmt]);
+ out.Write("\tiindtevcrd{0}.{1} += int3({2}, {2}, {2});\n", n,
+ tev_ind_bias_field[u32(tevind.bias.Value())],
+ tev_ind_bias_add[u32(tevind.fmt.Value())]);
}
// multiply by offset matrix and scale - calculations are likely to overflow badly,
@@ -1121,33 +1129,33 @@ static void WriteStage(ShaderCode& out, const pixel_shader_uid_data* uid_data, i
};
// wrap S
- if (tevind.sw == ITW_OFF)
+ if (tevind.sw == IndTexWrap::ITW_OFF)
{
out.Write("\twrappedcoord.x = fixpoint_uv{}.x;\n", texcoord);
}
- else if (tevind.sw == ITW_0)
+ else if (tevind.sw == IndTexWrap::ITW_0)
{
out.Write("\twrappedcoord.x = 0;\n");
}
else
{
out.Write("\twrappedcoord.x = fixpoint_uv{}.x & ({} - 1);\n", texcoord,
- tev_ind_wrap_start[tevind.sw]);
+ tev_ind_wrap_start[u32(tevind.sw.Value())]);
}
// wrap T
- if (tevind.tw == ITW_OFF)
+ if (tevind.tw == IndTexWrap::ITW_OFF)
{
out.Write("\twrappedcoord.y = fixpoint_uv{}.y;\n", texcoord);
}
- else if (tevind.tw == ITW_0)
+ else if (tevind.tw == IndTexWrap::ITW_0)
{
out.Write("\twrappedcoord.y = 0;\n");
}
else
{
out.Write("\twrappedcoord.y = fixpoint_uv{}.y & ({} - 1);\n", texcoord,
- tev_ind_wrap_start[tevind.tw]);
+ tev_ind_wrap_start[u32(tevind.tw.Value())]);
}
if (tevind.fb_addprev) // add previous tevcoord
@@ -1164,10 +1172,12 @@ static void WriteStage(ShaderCode& out, const pixel_shader_uid_data* uid_data, i
cc.hex = stage.cc;
ac.hex = stage.ac;
- if (cc.a == TEVCOLORARG_RASA || cc.a == TEVCOLORARG_RASC || cc.b == TEVCOLORARG_RASA ||
- cc.b == TEVCOLORARG_RASC || cc.c == TEVCOLORARG_RASA || cc.c == TEVCOLORARG_RASC ||
- cc.d == TEVCOLORARG_RASA || cc.d == TEVCOLORARG_RASC || ac.a == TEVALPHAARG_RASA ||
- ac.b == TEVALPHAARG_RASA || ac.c == TEVALPHAARG_RASA || ac.d == TEVALPHAARG_RASA)
+ if (cc.a == TevColorArg::RasAlpha || cc.a == TevColorArg::RasColor ||
+ cc.b == TevColorArg::RasAlpha || cc.b == TevColorArg::RasColor ||
+ cc.c == TevColorArg::RasAlpha || cc.c == TevColorArg::RasColor ||
+ cc.d == TevColorArg::RasAlpha || cc.d == TevColorArg::RasColor ||
+ ac.a == TevAlphaArg::RasAlpha || ac.b == TevAlphaArg::RasAlpha ||
+ ac.c == TevAlphaArg::RasAlpha || ac.d == TevAlphaArg::RasAlpha)
{
// Generate swizzle string to represent the Ras color channel swapping
const char rasswap[5] = {
@@ -1178,7 +1188,7 @@ static void WriteStage(ShaderCode& out, const pixel_shader_uid_data* uid_data, i
'\0',
};
- out.Write("\trastemp = {}.{};\n", tev_ras_table[stage.tevorders_colorchan], rasswap);
+ out.Write("\trastemp = {}.{};\n", tev_ras_table[u32(stage.tevorders_colorchan)], rasswap);
}
if (stage.tevorders_enable)
@@ -1208,72 +1218,73 @@ static void WriteStage(ShaderCode& out, const pixel_shader_uid_data* uid_data, i
out.Write("\ttextemp = int4(255, 255, 255, 255);\n");
}
- if (cc.a == TEVCOLORARG_KONST || cc.b == TEVCOLORARG_KONST || cc.c == TEVCOLORARG_KONST ||
- cc.d == TEVCOLORARG_KONST || ac.a == TEVALPHAARG_KONST || ac.b == TEVALPHAARG_KONST ||
- ac.c == TEVALPHAARG_KONST || ac.d == TEVALPHAARG_KONST)
+ if (cc.a == TevColorArg::Konst || cc.b == TevColorArg::Konst || cc.c == TevColorArg::Konst ||
+ cc.d == TevColorArg::Konst || ac.a == TevAlphaArg::Konst || ac.b == TevAlphaArg::Konst ||
+ ac.c == TevAlphaArg::Konst || ac.d == TevAlphaArg::Konst)
{
- out.Write("\tkonsttemp = int4({}, {});\n", tev_ksel_table_c[stage.tevksel_kc],
- tev_ksel_table_a[stage.tevksel_ka]);
+ out.Write("\tkonsttemp = int4({}, {});\n", tev_ksel_table_c[u32(stage.tevksel_kc)],
+ tev_ksel_table_a[u32(stage.tevksel_ka)]);
- if (stage.tevksel_kc > 7)
+ if (u32(stage.tevksel_kc) > 7)
{
- out.SetConstantsUsed(C_KCOLORS + ((stage.tevksel_kc - 0xc) % 4),
- C_KCOLORS + ((stage.tevksel_kc - 0xc) % 4));
+ out.SetConstantsUsed(C_KCOLORS + ((u32(stage.tevksel_kc) - 0xc) % 4),
+ C_KCOLORS + ((u32(stage.tevksel_kc) - 0xc) % 4));
}
- if (stage.tevksel_ka > 7)
+ if (u32(stage.tevksel_ka) > 7)
{
- out.SetConstantsUsed(C_KCOLORS + ((stage.tevksel_ka - 0xc) % 4),
- C_KCOLORS + ((stage.tevksel_ka - 0xc) % 4));
+ out.SetConstantsUsed(C_KCOLORS + ((u32(stage.tevksel_ka) - 0xc) % 4),
+ C_KCOLORS + ((u32(stage.tevksel_ka) - 0xc) % 4));
}
}
- if (cc.d == TEVCOLORARG_C0 || cc.d == TEVCOLORARG_A0 || ac.d == TEVALPHAARG_A0)
+ if (cc.d == TevColorArg::Color0 || cc.d == TevColorArg::Alpha0 || ac.d == TevAlphaArg::Alpha0)
out.SetConstantsUsed(C_COLORS + 1, C_COLORS + 1);
- if (cc.d == TEVCOLORARG_C1 || cc.d == TEVCOLORARG_A1 || ac.d == TEVALPHAARG_A1)
+ if (cc.d == TevColorArg::Color1 || cc.d == TevColorArg::Alpha1 || ac.d == TevAlphaArg::Alpha1)
out.SetConstantsUsed(C_COLORS + 2, C_COLORS + 2);
- if (cc.d == TEVCOLORARG_C2 || cc.d == TEVCOLORARG_A2 || ac.d == TEVALPHAARG_A2)
+ if (cc.d == TevColorArg::Color2 || cc.d == TevColorArg::Alpha2 || ac.d == TevAlphaArg::Alpha2)
out.SetConstantsUsed(C_COLORS + 3, C_COLORS + 3);
- if (cc.dest >= GX_TEVREG0)
- out.SetConstantsUsed(C_COLORS + cc.dest, C_COLORS + cc.dest);
+ if (cc.dest >= TevOutput::Color0)
+ out.SetConstantsUsed(C_COLORS + u32(cc.dest.Value()), C_COLORS + u32(cc.dest.Value()));
- if (ac.dest >= GX_TEVREG0)
- out.SetConstantsUsed(C_COLORS + ac.dest, C_COLORS + ac.dest);
+ if (ac.dest >= TevOutput::Color0)
+ out.SetConstantsUsed(C_COLORS + u32(ac.dest.Value()), C_COLORS + u32(ac.dest.Value()));
- out.Write("\ttevin_a = int4({}, {})&int4(255, 255, 255, 255);\n", tev_c_input_table[cc.a],
- tev_a_input_table[ac.a]);
- out.Write("\ttevin_b = int4({}, {})&int4(255, 255, 255, 255);\n", tev_c_input_table[cc.b],
- tev_a_input_table[ac.b]);
- out.Write("\ttevin_c = int4({}, {})&int4(255, 255, 255, 255);\n", tev_c_input_table[cc.c],
- tev_a_input_table[ac.c]);
- out.Write("\ttevin_d = int4({}, {});\n", tev_c_input_table[cc.d], tev_a_input_table[ac.d]);
+ out.Write("\ttevin_a = int4({}, {})&int4(255, 255, 255, 255);\n",
+ tev_c_input_table[u32(cc.a.Value())], tev_a_input_table[u32(ac.a.Value())]);
+ out.Write("\ttevin_b = int4({}, {})&int4(255, 255, 255, 255);\n",
+ tev_c_input_table[u32(cc.b.Value())], tev_a_input_table[u32(ac.b.Value())]);
+ out.Write("\ttevin_c = int4({}, {})&int4(255, 255, 255, 255);\n",
+ tev_c_input_table[u32(cc.c.Value())], tev_a_input_table[u32(ac.c.Value())]);
+ out.Write("\ttevin_d = int4({}, {});\n", tev_c_input_table[u32(cc.d.Value())],
+ tev_a_input_table[u32(ac.d.Value())]);
out.Write("\t// color combine\n");
- out.Write("\t{} = clamp(", tev_c_output_table[cc.dest]);
- if (cc.bias != TEVBIAS_COMPARE)
+ out.Write("\t{} = clamp(", tev_c_output_table[u32(cc.dest.Value())]);
+ if (cc.bias != TevBias::Compare)
{
- WriteTevRegular(out, "rgb", cc.bias, cc.op, cc.clamp, cc.shift, false);
+ WriteTevRegular(out, "rgb", cc.bias, cc.op, cc.clamp, cc.scale, false);
}
else
{
static constexpr std::array<const char*, 8> function_table{
- "((tevin_a.r > tevin_b.r) ? tevin_c.rgb : int3(0,0,0))", // TEVCMP_R8_GT
- "((tevin_a.r == tevin_b.r) ? tevin_c.rgb : int3(0,0,0))", // TEVCMP_R8_EQ
+ "((tevin_a.r > tevin_b.r) ? tevin_c.rgb : int3(0,0,0))", // TevCompareMode::R8, GT
+ "((tevin_a.r == tevin_b.r) ? tevin_c.rgb : int3(0,0,0))", // R8, TevComparison::EQ
"((idot(tevin_a.rgb, comp16) > idot(tevin_b.rgb, comp16)) ? tevin_c.rgb : "
- "int3(0,0,0))", // TEVCMP_GR16_GT
+ "int3(0,0,0))", // GR16, GT
"((idot(tevin_a.rgb, comp16) == idot(tevin_b.rgb, comp16)) ? tevin_c.rgb : "
- "int3(0,0,0))", // TEVCMP_GR16_EQ
+ "int3(0,0,0))", // GR16, EQ
"((idot(tevin_a.rgb, comp24) > idot(tevin_b.rgb, comp24)) ? tevin_c.rgb : "
- "int3(0,0,0))", // TEVCMP_BGR24_GT
+ "int3(0,0,0))", // BGR24, GT
"((idot(tevin_a.rgb, comp24) == idot(tevin_b.rgb, comp24)) ? tevin_c.rgb : "
- "int3(0,0,0))", // TEVCMP_BGR24_EQ
- "(max(sign(tevin_a.rgb - tevin_b.rgb), int3(0,0,0)) * tevin_c.rgb)", // TEVCMP_RGB8_GT
- "((int3(1,1,1) - sign(abs(tevin_a.rgb - tevin_b.rgb))) * tevin_c.rgb)" // TEVCMP_RGB8_EQ
+ "int3(0,0,0))", // BGR24, EQ
+ "(max(sign(tevin_a.rgb - tevin_b.rgb), int3(0,0,0)) * tevin_c.rgb)", // RGB8, GT
+ "((int3(1,1,1) - sign(abs(tevin_a.rgb - tevin_b.rgb))) * tevin_c.rgb)" // RGB8, EQ
};
- const u32 mode = (cc.shift << 1) | cc.op;
+ const u32 mode = (u32(cc.compare_mode.Value()) << 1) | u32(cc.comparison.Value());
out.Write(" tevin_d.rgb + ");
out.Write("{}", function_table[mode]);
}
@@ -1284,25 +1295,25 @@ static void WriteStage(ShaderCode& out, const pixel_shader_uid_data* uid_data, i
out.Write(";\n");
out.Write("\t// alpha combine\n");
- out.Write("\t{} = clamp(", tev_a_output_table[ac.dest]);
- if (ac.bias != TEVBIAS_COMPARE)
+ out.Write("\t{} = clamp(", tev_a_output_table[u32(ac.dest.Value())]);
+ if (ac.bias != TevBias::Compare)
{
- WriteTevRegular(out, "a", ac.bias, ac.op, ac.clamp, ac.shift, true);
+ WriteTevRegular(out, "a", ac.bias, ac.op, ac.clamp, ac.scale, true);
}
else
{
static constexpr std::array<const char*, 8> function_table{
- "((tevin_a.r > tevin_b.r) ? tevin_c.a : 0)", // TEVCMP_R8_GT
- "((tevin_a.r == tevin_b.r) ? tevin_c.a : 0)", // TEVCMP_R8_EQ
- "((idot(tevin_a.rgb, comp16) > idot(tevin_b.rgb, comp16)) ? tevin_c.a : 0)", // TEVCMP_GR16_GT
- "((idot(tevin_a.rgb, comp16) == idot(tevin_b.rgb, comp16)) ? tevin_c.a : 0)", // TEVCMP_GR16_EQ
- "((idot(tevin_a.rgb, comp24) > idot(tevin_b.rgb, comp24)) ? tevin_c.a : 0)", // TEVCMP_BGR24_GT
- "((idot(tevin_a.rgb, comp24) == idot(tevin_b.rgb, comp24)) ? tevin_c.a : 0)", // TEVCMP_BGR24_EQ
- "((tevin_a.a > tevin_b.a) ? tevin_c.a : 0)", // TEVCMP_A8_GT
- "((tevin_a.a == tevin_b.a) ? tevin_c.a : 0)" // TEVCMP_A8_EQ
+ "((tevin_a.r > tevin_b.r) ? tevin_c.a : 0)", // TevCompareMode::R8, GT
+ "((tevin_a.r == tevin_b.r) ? tevin_c.a : 0)", // R8, TevComparison::EQ
+ "((idot(tevin_a.rgb, comp16) > idot(tevin_b.rgb, comp16)) ? tevin_c.a : 0)", // GR16, GT
+ "((idot(tevin_a.rgb, comp16) == idot(tevin_b.rgb, comp16)) ? tevin_c.a : 0)", // GR16, EQ
+ "((idot(tevin_a.rgb, comp24) > idot(tevin_b.rgb, comp24)) ? tevin_c.a : 0)", // BGR24, GT
+ "((idot(tevin_a.rgb, comp24) == idot(tevin_b.rgb, comp24)) ? tevin_c.a : 0)", // BGR24, EQ
+ "((tevin_a.a > tevin_b.a) ? tevin_c.a : 0)", // A8, GT
+ "((tevin_a.a == tevin_b.a) ? tevin_c.a : 0)" // A8, EQ
};
- const u32 mode = (ac.shift << 1) | ac.op;
+ const u32 mode = (u32(ac.compare_mode.Value()) << 1) | u32(ac.comparison.Value());
out.Write(" tevin_d.a + ");
out.Write("{}", function_table[mode]);
}
@@ -1314,24 +1325,24 @@ static void WriteStage(ShaderCode& out, const pixel_shader_uid_data* uid_data, i
out.Write(";\n");
}
-static void WriteTevRegular(ShaderCode& out, std::string_view components, int bias, int op,
- int clamp, int shift, bool alpha)
+static void WriteTevRegular(ShaderCode& out, std::string_view components, TevBias bias, TevOp op,
+ bool clamp, TevScale scale, bool alpha)
{
static constexpr std::array<const char*, 4> tev_scale_table_left{
- "", // SCALE_1
- " << 1", // SCALE_2
- " << 2", // SCALE_4
- "", // DIVIDE_2
+ "", // Scale1
+ " << 1", // Scale2
+ " << 2", // Scale4
+ "", // Divide2
};
static constexpr std::array<const char*, 4> tev_scale_table_right{
- "", // SCALE_1
- "", // SCALE_2
- "", // SCALE_4
- " >> 1", // DIVIDE_2
+ "", // Scale1
+ "", // Scale2
+ "", // Scale4
+ " >> 1", // Divide2
};
- // indexed by 2*op+(shift==3)
+ // indexed by 2*op+(scale==Divide2)
static constexpr std::array<const char*, 4> tev_lerp_bias{
"",
" + 128",
@@ -1340,15 +1351,15 @@ static void WriteTevRegular(ShaderCode& out, std::string_view components, int bi
};
static constexpr std::array<const char*, 4> tev_bias_table{
- "", // ZERO,
- " + 128", // ADDHALF,
- " - 128", // SUBHALF,
+ "", // Zero,
+ " + 128", // AddHalf,
+ " - 128", // SubHalf,
"",
};
static constexpr std::array<char, 2> tev_op_table{
- '+', // TEVOP_ADD = 0,
- '-', // TEVOP_SUB = 1,
+ '+', // TevOp::Add = 0,
+ '-', // TevOp::Sub = 1,
};
// Regular TEV stage: (d + bias + lerp(a,b,c)) * scale
@@ -1356,12 +1367,14 @@ static void WriteTevRegular(ShaderCode& out, std::string_view components, int bi
// - c is scaled from 0..255 to 0..256, which allows dividing the result by 256 instead of 255
// - if scale is bigger than one, it is moved inside the lerp calculation for increased accuracy
// - a rounding bias is added before dividing by 256
- out.Write("(((tevin_d.{}{}){})", components, tev_bias_table[bias], tev_scale_table_left[shift]);
- out.Write(" {} ", tev_op_table[op]);
+ out.Write("(((tevin_d.{}{}){})", components, tev_bias_table[u32(bias)],
+ tev_scale_table_left[u32(scale)]);
+ out.Write(" {} ", tev_op_table[u32(op)]);
out.Write("(((((tevin_a.{}<<8) + (tevin_b.{}-tevin_a.{})*(tevin_c.{}+(tevin_c.{}>>7))){}){})>>8)",
- components, components, components, components, components, tev_scale_table_left[shift],
- tev_lerp_bias[2 * op + ((shift == 3) == alpha)]);
- out.Write("){}", tev_scale_table_right[shift]);
+ components, components, components, components, components,
+ tev_scale_table_left[u32(scale)],
+ tev_lerp_bias[2 * u32(op) + ((scale == TevScale::Divide2) == alpha)]);
+ out.Write("){}", tev_scale_table_right[u32(scale)]);
}
static void SampleTexture(ShaderCode& out, std::string_view texcoords, std::string_view texswap,
@@ -1383,14 +1396,14 @@ static void SampleTexture(ShaderCode& out, std::string_view texcoords, std::stri
}
constexpr std::array<const char*, 8> tev_alpha_funcs_table{
- "(false)", // NEVER
- "(prev.a < {})", // LESS
- "(prev.a == {})", // EQUAL
- "(prev.a <= {})", // LEQUAL
- "(prev.a > {})", // GREATER
- "(prev.a != {})", // NEQUAL
- "(prev.a >= {})", // GEQUAL
- "(true)" // ALWAYS
+ "(false)", // CompareMode::Never
+ "(prev.a < {})", // CompareMode::Less
+ "(prev.a == {})", // CompareMode::Equal
+ "(prev.a <= {})", // CompareMode::LEqual
+ "(prev.a > {})", // CompareMode::Greater
+ "(prev.a != {})", // CompareMode::NEqual
+ "(prev.a >= {})", // CompareMode::GEqual
+ "(true)" // CompareMode::Always
};
constexpr std::array<const char*, 4> tev_alpha_funclogic_table{
@@ -1408,12 +1421,12 @@ static void WriteAlphaTest(ShaderCode& out, const pixel_shader_uid_data* uid_dat
I_ALPHA ".g",
};
- const auto write_alpha_func = [&out](int index, std::string_view ref) {
- const bool has_no_arguments = index == 0 || index == tev_alpha_funcs_table.size() - 1;
+ const auto write_alpha_func = [&out](CompareMode mode, std::string_view ref) {
+ const bool has_no_arguments = mode == CompareMode::Never || mode == CompareMode::Always;
if (has_no_arguments)
- out.Write("{}", tev_alpha_funcs_table[index]);
+ out.Write("{}", tev_alpha_funcs_table[u32(mode)]);
else
- out.Write(tev_alpha_funcs_table[index], ref);
+ out.Write(tev_alpha_funcs_table[u32(mode)], ref);
};
out.SetConstantsUsed(C_ALPHA, C_ALPHA);
@@ -1424,15 +1437,13 @@ static void WriteAlphaTest(ShaderCode& out, const pixel_shader_uid_data* uid_dat
out.Write("\tif(!( ");
// Lookup the first component from the alpha function table
- const int comp0_index = uid_data->alpha_test_comp0;
- write_alpha_func(comp0_index, alpha_ref[0]);
+ write_alpha_func(uid_data->alpha_test_comp0, alpha_ref[0]);
// Lookup the logic op
- out.Write("{}", tev_alpha_funclogic_table[uid_data->alpha_test_logic]);
+ out.Write("{}", tev_alpha_funclogic_table[u32(uid_data->alpha_test_logic)]);
// Lookup the second component from the alpha function table
- const int comp1_index = uid_data->alpha_test_comp1;
- write_alpha_func(comp1_index, alpha_ref[1]);
+ write_alpha_func(uid_data->alpha_test_comp1, alpha_ref[1]);
if (DriverDetails::HasBug(DriverDetails::BUG_BROKEN_NEGATED_BOOLEAN))
out.Write(") == false) {{\n");
@@ -1472,13 +1483,13 @@ constexpr std::array<const char*, 8> tev_fog_funcs_table{
static void WriteFog(ShaderCode& out, const pixel_shader_uid_data* uid_data)
{
- if (uid_data->fog_fsel == 0)
+ if (uid_data->fog_fsel == FogType::Off)
return; // no Fog
out.SetConstantsUsed(C_FOGCOLOR, C_FOGCOLOR);
out.SetConstantsUsed(C_FOGI, C_FOGI);
out.SetConstantsUsed(C_FOGF, C_FOGF + 1);
- if (uid_data->fog_proj == 0)
+ if (uid_data->fog_proj == FogProjection::Perspective)
{
// perspective
// ze = A/(B - (Zs >> B_SHF)
@@ -1514,14 +1525,14 @@ static void WriteFog(ShaderCode& out, const pixel_shader_uid_data* uid_data)
out.Write("\tfloat fog = clamp(ze - " I_FOGF ".y, 0.0, 1.0);\n");
- if (uid_data->fog_fsel > 3)
+ if (uid_data->fog_fsel >= FogType::Exp)
{
- out.Write("{}", tev_fog_funcs_table[uid_data->fog_fsel]);
+ out.Write("{}", tev_fog_funcs_table[u32(uid_data->fog_fsel)]);
}
else
{
- if (uid_data->fog_fsel != 2)
- WARN_LOG_FMT(VIDEO, "Unknown Fog Type! {:08x}", uid_data->fog_fsel);
+ if (uid_data->fog_fsel != FogType::Linear)
+ WARN_LOG_FMT(VIDEO, "Unknown Fog Type! {}", uid_data->fog_fsel);
}
out.Write("\tint ifog = iround(fog * 256.0);\n");
@@ -1610,11 +1621,13 @@ static void WriteBlend(ShaderCode& out, const pixel_shader_uid_data* uid_data)
"1.0 - initial_ocol0.a;", // INVDSTALPHA
};
out.Write("\tfloat4 blend_src;\n");
- out.Write("\tblend_src.rgb = {}\n", blend_src_factor[uid_data->blend_src_factor]);
- out.Write("\tblend_src.a = {}\n", blend_src_factor_alpha[uid_data->blend_src_factor_alpha]);
+ out.Write("\tblend_src.rgb = {}\n", blend_src_factor[u32(uid_data->blend_src_factor)]);
+ out.Write("\tblend_src.a = {}\n",
+ blend_src_factor_alpha[u32(uid_data->blend_src_factor_alpha)]);
out.Write("\tfloat4 blend_dst;\n");
- out.Write("\tblend_dst.rgb = {}\n", blend_dst_factor[uid_data->blend_dst_factor]);
- out.Write("\tblend_dst.a = {}\n", blend_dst_factor_alpha[uid_data->blend_dst_factor_alpha]);
+ out.Write("\tblend_dst.rgb = {}\n", blend_dst_factor[u32(uid_data->blend_dst_factor)]);
+ out.Write("\tblend_dst.a = {}\n",
+ blend_dst_factor_alpha[u32(uid_data->blend_dst_factor_alpha)]);
out.Write("\tfloat4 blend_result;\n");
if (uid_data->blend_subtract)
diff --git a/Source/Core/VideoCommon/PixelShaderGen.h b/Source/Core/VideoCommon/PixelShaderGen.h
index 08704bda0a..a9ffa25498 100644
--- a/Source/Core/VideoCommon/PixelShaderGen.h
+++ b/Source/Core/VideoCommon/PixelShaderGen.h
@@ -9,6 +9,15 @@
#include "VideoCommon/ShaderGenCommon.h"
enum class APIType;
+enum class AlphaTestResult;
+enum class SrcBlendFactor : u32;
+enum class DstBlendFactor : u32;
+enum class CompareMode : u32;
+enum class AlphaTestOp : u32;
+enum class RasColorChan : u32;
+enum class KonstSel : u32;
+enum class FogProjection : u32;
+enum class FogType : u32;
#pragma pack(1)
struct pixel_shader_uid_data
@@ -19,18 +28,18 @@ struct pixel_shader_uid_data
u32 NumValues() const { return num_values; }
u32 pad0 : 4;
u32 useDstAlpha : 1;
- u32 Pretest : 2;
+ AlphaTestResult Pretest : 2;
u32 nIndirectStagesUsed : 4;
u32 genMode_numtexgens : 4;
u32 genMode_numtevstages : 4;
u32 genMode_numindstages : 3;
- u32 alpha_test_comp0 : 3;
- u32 alpha_test_comp1 : 3;
- u32 alpha_test_logic : 2;
+ CompareMode alpha_test_comp0 : 3;
+ CompareMode alpha_test_comp1 : 3;
+ AlphaTestOp alpha_test_logic : 2;
u32 alpha_test_use_zcomploc_hack : 1;
- u32 fog_proj : 1;
+ FogProjection fog_proj : 1;
- u32 fog_fsel : 3;
+ FogType fog_fsel : 3;
u32 fog_RangeBaseEnabled : 1;
u32 ztex_op : 2;
u32 per_pixel_depth : 1;
@@ -43,13 +52,13 @@ struct pixel_shader_uid_data
u32 rgba6_format : 1;
u32 dither : 1;
u32 uint_output : 1;
- u32 blend_enable : 1; // Only used with shader_framebuffer_fetch blend
- u32 blend_src_factor : 3; // Only used with shader_framebuffer_fetch blend
- u32 blend_src_factor_alpha : 3; // Only used with shader_framebuffer_fetch blend
- u32 blend_dst_factor : 3; // Only used with shader_framebuffer_fetch blend
- u32 blend_dst_factor_alpha : 3; // Only used with shader_framebuffer_fetch blend
- u32 blend_subtract : 1; // Only used with shader_framebuffer_fetch blend
- u32 blend_subtract_alpha : 1; // Only used with shader_framebuffer_fetch blend
+ u32 blend_enable : 1; // Only used with shader_framebuffer_fetch blend
+ SrcBlendFactor blend_src_factor : 3; // Only used with shader_framebuffer_fetch blend
+ SrcBlendFactor blend_src_factor_alpha : 3; // Only used with shader_framebuffer_fetch blend
+ DstBlendFactor blend_dst_factor : 3; // Only used with shader_framebuffer_fetch blend
+ DstBlendFactor blend_dst_factor_alpha : 3; // Only used with shader_framebuffer_fetch blend
+ u32 blend_subtract : 1; // Only used with shader_framebuffer_fetch blend
+ u32 blend_subtract_alpha : 1; // Only used with shader_framebuffer_fetch blend
u32 texMtxInfo_n_projection : 8; // 8x1 bit
u32 tevindref_bi0 : 3;
@@ -136,7 +145,7 @@ struct pixel_shader_uid_data
u32 tevorders_texmap : 3;
u32 tevorders_texcoord : 3;
u32 tevorders_enable : 1;
- u32 tevorders_colorchan : 3;
+ RasColorChan tevorders_colorchan : 3;
u32 pad1 : 6;
// TODO: Clean up the swapXY mess
@@ -152,8 +161,8 @@ struct pixel_shader_uid_data
u32 tevksel_swap2c : 2;
u32 tevksel_swap1d : 2;
u32 tevksel_swap2d : 2;
- u32 tevksel_kc : 5;
- u32 tevksel_ka : 5;
+ KonstSel tevksel_kc : 5;
+ KonstSel tevksel_ka : 5;
u32 pad3 : 14;
} stagehash[16];
diff --git a/Source/Core/VideoCommon/PixelShaderManager.cpp b/Source/Core/VideoCommon/PixelShaderManager.cpp
index c2aca3e2f6..bae48623c7 100644
--- a/Source/Core/VideoCommon/PixelShaderManager.cpp
+++ b/Source/Core/VideoCommon/PixelShaderManager.cpp
@@ -182,7 +182,7 @@ void PixelShaderManager::SetConstants()
// Destination alpha is only enabled if alpha writes are enabled. Force entire uniform to zero
// when disabled.
u32 dstalpha = bpmem.blendmode.alphaupdate && bpmem.dstalpha.enable &&
- bpmem.zcontrol.pixel_format == PEControl::RGBA6_Z24 ?
+ bpmem.zcontrol.pixel_format == PixelFormat::RGBA6_Z24 ?
bpmem.dstalpha.hex :
0;
@@ -270,7 +270,7 @@ void PixelShaderManager::SetAlphaTestChanged()
// TODO: we could optimize this further and check the actual constants,
// i.e. "a <= 0" and "a >= 255" will always pass.
u32 alpha_test =
- bpmem.alpha_test.TestResult() != AlphaTest::PASS ? bpmem.alpha_test.hex | 1 << 31 : 0;
+ bpmem.alpha_test.TestResult() != AlphaTestResult::Pass ? bpmem.alpha_test.hex | 1 << 31 : 0;
if (constants.alphaTest != alpha_test)
{
constants.alphaTest = alpha_test;
@@ -362,25 +362,26 @@ void PixelShaderManager::SetZTextureTypeChanged()
{
switch (bpmem.ztex2.type)
{
- case TEV_ZTEX_TYPE_U8:
+ case ZTexFormat::U8:
constants.zbias[0][0] = 0;
constants.zbias[0][1] = 0;
constants.zbias[0][2] = 0;
constants.zbias[0][3] = 1;
break;
- case TEV_ZTEX_TYPE_U16:
+ case ZTexFormat::U16:
constants.zbias[0][0] = 1;
constants.zbias[0][1] = 0;
constants.zbias[0][2] = 0;
constants.zbias[0][3] = 256;
break;
- case TEV_ZTEX_TYPE_U24:
+ case ZTexFormat::U24:
constants.zbias[0][0] = 65536;
constants.zbias[0][1] = 256;
constants.zbias[0][2] = 1;
constants.zbias[0][3] = 0;
break;
default:
+ PanicAlertFmt("Invalid ztex format {}", bpmem.ztex2.type);
break;
}
dirty = true;
@@ -457,8 +458,9 @@ void PixelShaderManager::SetZModeControl()
{
u32 late_ztest = bpmem.UseLateDepthTest();
u32 rgba6_format =
- (bpmem.zcontrol.pixel_format == PEControl::RGBA6_Z24 && !g_ActiveConfig.bForceTrueColor) ? 1 :
- 0;
+ (bpmem.zcontrol.pixel_format == PixelFormat::RGBA6_Z24 && !g_ActiveConfig.bForceTrueColor) ?
+ 1 :
+ 0;
u32 dither = rgba6_format && bpmem.blendmode.dither;
if (constants.late_ztest != late_ztest || constants.rgba6_format != rgba6_format ||
constants.dither != dither)
diff --git a/Source/Core/VideoCommon/RenderBase.cpp b/Source/Core/VideoCommon/RenderBase.cpp
index fbba9fc12f..ba91c0551e 100644
--- a/Source/Core/VideoCommon/RenderBase.cpp
+++ b/Source/Core/VideoCommon/RenderBase.cpp
@@ -171,7 +171,7 @@ void Renderer::SetAndClearFramebuffer(AbstractFramebuffer* framebuffer,
bool Renderer::EFBHasAlphaChannel() const
{
- return m_prev_efb_format == PEControl::RGBA6_Z24;
+ return m_prev_efb_format == PixelFormat::RGBA6_Z24;
}
void Renderer::ClearScreen(const MathUtil::Rectangle<int>& rc, bool colorEnable, bool alphaEnable,
@@ -197,15 +197,15 @@ u32 Renderer::AccessEFB(EFBAccessType type, u32 x, u32 y, u32 poke_data)
// check what to do with the alpha channel (GX_PokeAlphaRead)
PixelEngine::UPEAlphaReadReg alpha_read_mode = PixelEngine::GetAlphaReadMode();
- if (bpmem.zcontrol.pixel_format == PEControl::RGBA6_Z24)
+ if (bpmem.zcontrol.pixel_format == PixelFormat::RGBA6_Z24)
{
color = RGBA8ToRGBA6ToRGBA8(color);
}
- else if (bpmem.zcontrol.pixel_format == PEControl::RGB565_Z16)
+ else if (bpmem.zcontrol.pixel_format == PixelFormat::RGB565_Z16)
{
color = RGBA8ToRGB565ToRGBA8(color);
}
- if (bpmem.zcontrol.pixel_format != PEControl::RGBA6_Z24)
+ if (bpmem.zcontrol.pixel_format != PixelFormat::RGBA6_Z24)
{
color |= 0xFF000000;
}
@@ -231,7 +231,7 @@ u32 Renderer::AccessEFB(EFBAccessType type, u32 x, u32 y, u32 poke_data)
depth = 1.0f - depth;
u32 ret = 0;
- if (bpmem.zcontrol.pixel_format == PEControl::RGB565_Z16)
+ if (bpmem.zcontrol.pixel_format == PixelFormat::RGB565_Z16)
{
// if Z is in 16 bit format you must return a 16 bit integer
ret = std::clamp<u32>(static_cast<u32>(depth * 65536.0f), 0, 0xFFFF);
@@ -994,10 +994,10 @@ bool Renderer::RecompileImGuiPipeline()
pconfig.depth_state = RenderState::GetNoDepthTestingDepthState();
pconfig.blending_state = RenderState::GetNoBlendingBlendState();
pconfig.blending_state.blendenable = true;
- pconfig.blending_state.srcfactor = BlendMode::SRCALPHA;
- pconfig.blending_state.dstfactor = BlendMode::INVSRCALPHA;
- pconfig.blending_state.srcfactoralpha = BlendMode::ZERO;
- pconfig.blending_state.dstfactoralpha = BlendMode::ONE;
+ pconfig.blending_state.srcfactor = SrcBlendFactor::SrcAlpha;
+ pconfig.blending_state.dstfactor = DstBlendFactor::InvSrcAlpha;
+ pconfig.blending_state.srcfactoralpha = SrcBlendFactor::Zero;
+ pconfig.blending_state.dstfactoralpha = DstBlendFactor::One;
pconfig.framebuffer_state.color_texture_format = m_backbuffer_format;
pconfig.framebuffer_state.depth_texture_format = AbstractTextureFormat::Undefined;
pconfig.framebuffer_state.samples = 1;
@@ -1697,7 +1697,7 @@ bool Renderer::UseVertexDepthRange() const
return false;
// We need a full depth range if a ztexture is used.
- if (bpmem.ztex2.type != ZTEXTURE_DISABLE && !bpmem.zcontrol.early_ztest)
+ if (bpmem.ztex2.op != ZTexOp::Disabled && !bpmem.zcontrol.early_ztest)
return true;
// If an inverted depth range is unsupported, we also need to check if the range is inverted.
diff --git a/Source/Core/VideoCommon/RenderBase.h b/Source/Core/VideoCommon/RenderBase.h
index 91be0e358c..48cef0bdad 100644
--- a/Source/Core/VideoCommon/RenderBase.h
+++ b/Source/Core/VideoCommon/RenderBase.h
@@ -232,8 +232,8 @@ public:
// Called when the configuration changes, and backend structures need to be updated.
virtual void OnConfigChanged(u32 bits) {}
- PEControl::PixelFormat GetPrevPixelFormat() const { return m_prev_efb_format; }
- void StorePixelFormat(PEControl::PixelFormat new_format) { m_prev_efb_format = new_format; }
+ PixelFormat GetPrevPixelFormat() const { return m_prev_efb_format; }
+ void StorePixelFormat(PixelFormat new_format) { m_prev_efb_format = new_format; }
bool EFBHasAlphaChannel() const;
VideoCommon::PostProcessing* GetPostProcessor() const { return m_post_processor.get(); }
// Final surface changing
@@ -343,7 +343,7 @@ protected:
private:
std::tuple<int, int> CalculateOutputDimensions(int width, int height) const;
- PEControl::PixelFormat m_prev_efb_format = PEControl::INVALID_FMT;
+ PixelFormat m_prev_efb_format = PixelFormat::INVALID_FMT;
unsigned int m_efb_scale = 1;
// These will be set on the first call to SetWindowSize.
diff --git a/Source/Core/VideoCommon/RenderState.cpp b/Source/Core/VideoCommon/RenderState.cpp
index 6d6f892979..2cf339d397 100644
--- a/Source/Core/VideoCommon/RenderState.cpp
+++ b/Source/Core/VideoCommon/RenderState.cpp
@@ -15,7 +15,7 @@ void RasterizationState::Generate(const BPMemory& bp, PrimitiveType primitive_ty
// Back-face culling should be disabled for points/lines.
if (primitive_type != PrimitiveType::Triangles && primitive_type != PrimitiveType::TriangleStrip)
- cullmode = GenMode::CULL_NONE;
+ cullmode = CullMode::None;
}
RasterizationState& RasterizationState::operator=(const RasterizationState& rhs)
@@ -47,14 +47,27 @@ DepthState& DepthState::operator=(const DepthState& rhs)
// ONE on blending. As the backends may emulate this framebuffer
// configuration with an alpha channel, we just drop all references
// to the destination alpha channel.
-static BlendMode::BlendFactor RemoveDstAlphaUsage(BlendMode::BlendFactor factor)
+static SrcBlendFactor RemoveDstAlphaUsage(SrcBlendFactor factor)
{
switch (factor)
{
- case BlendMode::DSTALPHA:
- return BlendMode::ONE;
- case BlendMode::INVDSTALPHA:
- return BlendMode::ZERO;
+ case SrcBlendFactor::DstAlpha:
+ return SrcBlendFactor::One;
+ case SrcBlendFactor::InvDstAlpha:
+ return SrcBlendFactor::Zero;
+ default:
+ return factor;
+ }
+}
+
+static DstBlendFactor RemoveDstAlphaUsage(DstBlendFactor factor)
+{
+ switch (factor)
+ {
+ case DstBlendFactor::DstAlpha:
+ return DstBlendFactor::One;
+ case DstBlendFactor::InvDstAlpha:
+ return DstBlendFactor::Zero;
default:
return factor;
}
@@ -64,14 +77,14 @@ static BlendMode::BlendFactor RemoveDstAlphaUsage(BlendMode::BlendFactor factor)
// the alpha component, CLR and ALPHA are indentical. So just always
// use ALPHA as this makes it easier for the backends to use the second
// alpha value of dual source blending.
-static BlendMode::BlendFactor RemoveSrcColorUsage(BlendMode::BlendFactor factor)
+static DstBlendFactor RemoveSrcColorUsage(DstBlendFactor factor)
{
switch (factor)
{
- case BlendMode::SRCCLR:
- return BlendMode::SRCALPHA;
- case BlendMode::INVSRCCLR:
- return BlendMode::INVSRCALPHA;
+ case DstBlendFactor::SrcClr:
+ return DstBlendFactor::SrcAlpha;
+ case DstBlendFactor::InvSrcClr:
+ return DstBlendFactor::InvSrcAlpha;
default:
return factor;
}
@@ -79,14 +92,14 @@ static BlendMode::BlendFactor RemoveSrcColorUsage(BlendMode::BlendFactor factor)
// Same as RemoveSrcColorUsage, but because of the overlapping enum,
// this must be written as another function.
-static BlendMode::BlendFactor RemoveDstColorUsage(BlendMode::BlendFactor factor)
+static SrcBlendFactor RemoveDstColorUsage(SrcBlendFactor factor)
{
switch (factor)
{
- case BlendMode::DSTCLR:
- return BlendMode::DSTALPHA;
- case BlendMode::INVDSTCLR:
- return BlendMode::INVDSTALPHA;
+ case SrcBlendFactor::DstClr:
+ return SrcBlendFactor::DstAlpha;
+ case SrcBlendFactor::InvDstClr:
+ return SrcBlendFactor::InvDstAlpha;
default:
return factor;
}
@@ -97,11 +110,11 @@ void BlendingState::Generate(const BPMemory& bp)
// Start with everything disabled.
hex = 0;
- bool target_has_alpha = bp.zcontrol.pixel_format == PEControl::RGBA6_Z24;
- bool alpha_test_may_success = bp.alpha_test.TestResult() != AlphaTest::FAIL;
+ bool target_has_alpha = bp.zcontrol.pixel_format == PixelFormat::RGBA6_Z24;
+ bool alpha_test_may_succeed = bp.alpha_test.TestResult() != AlphaTestResult::Fail;
- colorupdate = bp.blendmode.colorupdate && alpha_test_may_success;
- alphaupdate = bp.blendmode.alphaupdate && target_has_alpha && alpha_test_may_success;
+ colorupdate = bp.blendmode.colorupdate && alpha_test_may_succeed;
+ alphaupdate = bp.blendmode.alphaupdate && target_has_alpha && alpha_test_may_succeed;
dstalpha = bp.dstalpha.enable && alphaupdate;
usedualsrc = true;
@@ -110,14 +123,14 @@ void BlendingState::Generate(const BPMemory& bp)
{
blendenable = true;
subtractAlpha = subtract = true;
- srcfactoralpha = srcfactor = BlendMode::ONE;
- dstfactoralpha = dstfactor = BlendMode::ONE;
+ srcfactoralpha = srcfactor = SrcBlendFactor::One;
+ dstfactoralpha = dstfactor = DstBlendFactor::One;
if (dstalpha)
{
subtractAlpha = false;
- srcfactoralpha = BlendMode::ONE;
- dstfactoralpha = BlendMode::ZERO;
+ srcfactoralpha = SrcBlendFactor::One;
+ dstfactoralpha = DstBlendFactor::Zero;
}
}
@@ -133,22 +146,22 @@ void BlendingState::Generate(const BPMemory& bp)
srcfactor = RemoveDstAlphaUsage(srcfactor);
dstfactor = RemoveDstAlphaUsage(dstfactor);
}
- // replaces SRCCLR with SRCALPHA and DSTCLR with DSTALPHA, it is important to
+ // replaces SrcClr with SrcAlpha and DstClr with DstAlpha, it is important to
// use the dst function for the src factor and vice versa
srcfactoralpha = RemoveDstColorUsage(srcfactor);
dstfactoralpha = RemoveSrcColorUsage(dstfactor);
if (dstalpha)
{
- srcfactoralpha = BlendMode::ONE;
- dstfactoralpha = BlendMode::ZERO;
+ srcfactoralpha = SrcBlendFactor::One;
+ dstfactoralpha = DstBlendFactor::Zero;
}
}
// The logicop bit has the lowest priority
else if (bp.blendmode.logicopenable)
{
- if (bp.blendmode.logicmode == BlendMode::NOOP)
+ if (bp.blendmode.logicmode == LogicOp::NoOp)
{
// Fast path for Kirby's Return to Dreamland, they use it with dstAlpha.
colorupdate = false;
@@ -169,38 +182,39 @@ void BlendingState::Generate(const BPMemory& bp)
void BlendingState::ApproximateLogicOpWithBlending()
{
- // Any of these which use SRC as srcFactor or DST as dstFactor won't be correct.
- // This is because the two are aliased to one another (see the enum).
struct LogicOpApproximation
{
bool subtract;
- BlendMode::BlendFactor srcfactor;
- BlendMode::BlendFactor dstfactor;
+ SrcBlendFactor srcfactor;
+ DstBlendFactor dstfactor;
};
+ // TODO: This previously had a warning about SRC and DST being aliased and not to mix them,
+ // but INVSRCCLR and INVDSTCLR were also aliased and were mixed.
+ // Thus, NOR, EQUIV, INVERT, COPY_INVERTED, and OR_INVERTED duplicate(d) other values.
static constexpr std::array<LogicOpApproximation, 16> approximations = {{
- {false, BlendMode::ZERO, BlendMode::ZERO}, // CLEAR
- {false, BlendMode::DSTCLR, BlendMode::ZERO}, // AND
- {true, BlendMode::ONE, BlendMode::INVSRCCLR}, // AND_REVERSE
- {false, BlendMode::ONE, BlendMode::ZERO}, // COPY
- {true, BlendMode::DSTCLR, BlendMode::ONE}, // AND_INVERTED
- {false, BlendMode::ZERO, BlendMode::ONE}, // NOOP
- {false, BlendMode::INVDSTCLR, BlendMode::INVSRCCLR}, // XOR
- {false, BlendMode::INVDSTCLR, BlendMode::ONE}, // OR
- {false, BlendMode::INVSRCCLR, BlendMode::INVDSTCLR}, // NOR
- {false, BlendMode::INVSRCCLR, BlendMode::ZERO}, // EQUIV
- {false, BlendMode::INVDSTCLR, BlendMode::INVDSTCLR}, // INVERT
- {false, BlendMode::ONE, BlendMode::INVDSTALPHA}, // OR_REVERSE
- {false, BlendMode::INVSRCCLR, BlendMode::INVSRCCLR}, // COPY_INVERTED
- {false, BlendMode::INVSRCCLR, BlendMode::ONE}, // OR_INVERTED
- {false, BlendMode::INVDSTCLR, BlendMode::INVSRCCLR}, // NAND
- {false, BlendMode::ONE, BlendMode::ONE}, // SET
+ {false, SrcBlendFactor::Zero, DstBlendFactor::Zero}, // CLEAR
+ {false, SrcBlendFactor::DstClr, DstBlendFactor::Zero}, // AND
+ {true, SrcBlendFactor::One, DstBlendFactor::InvSrcClr}, // AND_REVERSE
+ {false, SrcBlendFactor::One, DstBlendFactor::Zero}, // COPY
+ {true, SrcBlendFactor::DstClr, DstBlendFactor::One}, // AND_INVERTED
+ {false, SrcBlendFactor::Zero, DstBlendFactor::One}, // NOOP
+ {false, SrcBlendFactor::InvDstClr, DstBlendFactor::InvSrcClr}, // XOR
+ {false, SrcBlendFactor::InvDstClr, DstBlendFactor::One}, // OR
+ {false, SrcBlendFactor::InvDstClr, DstBlendFactor::InvSrcClr}, // NOR
+ {false, SrcBlendFactor::InvDstClr, DstBlendFactor::Zero}, // EQUIV
+ {false, SrcBlendFactor::InvDstClr, DstBlendFactor::InvSrcClr}, // INVERT
+ {false, SrcBlendFactor::One, DstBlendFactor::InvDstAlpha}, // OR_REVERSE
+ {false, SrcBlendFactor::InvDstClr, DstBlendFactor::InvSrcClr}, // COPY_INVERTED
+ {false, SrcBlendFactor::InvDstClr, DstBlendFactor::One}, // OR_INVERTED
+ {false, SrcBlendFactor::InvDstClr, DstBlendFactor::InvSrcClr}, // NAND
+ {false, SrcBlendFactor::One, DstBlendFactor::One}, // SET
}};
logicopenable = false;
blendenable = true;
- subtract = approximations[logicmode].subtract;
- srcfactor = approximations[logicmode].srcfactor;
- dstfactor = approximations[logicmode].dstfactor;
+ subtract = approximations[u32(logicmode.Value())].subtract;
+ srcfactor = approximations[u32(logicmode.Value())].srcfactor;
+ dstfactor = approximations[u32(logicmode.Value())].dstfactor;
}
BlendingState& BlendingState::operator=(const BlendingState& rhs)
@@ -217,20 +231,20 @@ void SamplerState::Generate(const BPMemory& bp, u32 index)
// GX can configure the mip filter to none. However, D3D and Vulkan can't express this in their
// sampler states. Therefore, we set the min/max LOD to zero if this option is used.
- min_filter = (tm0.min_filter & 4) != 0 ? Filter::Linear : Filter::Point;
- mipmap_filter = (tm0.min_filter & 3) == TexMode0::TEXF_LINEAR ? Filter::Linear : Filter::Point;
- mag_filter = tm0.mag_filter != 0 ? Filter::Linear : Filter::Point;
+ min_filter = tm0.min_filter == FilterMode::Linear ? Filter::Linear : Filter::Point;
+ mipmap_filter = tm0.mipmap_filter == MipMode::Linear ? Filter::Linear : Filter::Point;
+ mag_filter = tm0.mag_filter == FilterMode::Linear ? Filter::Linear : Filter::Point;
// If mipmaps are disabled, clamp min/max lod
- max_lod = SamplerCommon::AreBpTexMode0MipmapsEnabled(tm0) ? tm1.max_lod : 0;
+ max_lod = SamplerCommon::AreBpTexMode0MipmapsEnabled(tm0) ? tm1.max_lod.Value() : 0;
min_lod = std::min(max_lod.Value(), static_cast<u64>(tm1.min_lod));
lod_bias = SamplerCommon::AreBpTexMode0MipmapsEnabled(tm0) ? tm0.lod_bias * (256 / 32) : 0;
// Address modes
static constexpr std::array<AddressMode, 4> address_modes = {
{AddressMode::Clamp, AddressMode::Repeat, AddressMode::MirroredRepeat, AddressMode::Repeat}};
- wrap_u = address_modes[tm0.wrap_s];
- wrap_v = address_modes[tm0.wrap_t];
+ wrap_u = address_modes[u32(tm0.wrap_s.Value())];
+ wrap_v = address_modes[u32(tm0.wrap_t.Value())];
anisotropic_filtering = 0;
}
@@ -252,7 +266,7 @@ RasterizationState GetInvalidRasterizationState()
RasterizationState GetNoCullRasterizationState(PrimitiveType primitive)
{
RasterizationState state = {};
- state.cullmode = GenMode::CULL_NONE;
+ state.cullmode = CullMode::None;
state.primitive = primitive;
return state;
}
@@ -260,7 +274,7 @@ RasterizationState GetNoCullRasterizationState(PrimitiveType primitive)
RasterizationState GetCullBackFaceRasterizationState(PrimitiveType primitive)
{
RasterizationState state = {};
- state.cullmode = GenMode::CULL_BACK;
+ state.cullmode = CullMode::Back;
state.primitive = primitive;
return state;
}
@@ -277,7 +291,7 @@ DepthState GetNoDepthTestingDepthState()
DepthState state = {};
state.testenable = false;
state.updateenable = false;
- state.func = ZMode::ALWAYS;
+ state.func = CompareMode::Always;
return state;
}
@@ -286,7 +300,7 @@ DepthState GetAlwaysWriteDepthState()
DepthState state = {};
state.testenable = true;
state.updateenable = true;
- state.func = ZMode::ALWAYS;
+ state.func = CompareMode::Always;
return state;
}
@@ -302,10 +316,10 @@ BlendingState GetNoBlendingBlendState()
BlendingState state = {};
state.usedualsrc = false;
state.blendenable = false;
- state.srcfactor = BlendMode::ONE;
- state.srcfactoralpha = BlendMode::ONE;
- state.dstfactor = BlendMode::ZERO;
- state.dstfactoralpha = BlendMode::ZERO;
+ state.srcfactor = SrcBlendFactor::One;
+ state.srcfactoralpha = SrcBlendFactor::One;
+ state.dstfactor = DstBlendFactor::Zero;
+ state.dstfactoralpha = DstBlendFactor::Zero;
state.logicopenable = false;
state.colorupdate = true;
state.alphaupdate = true;
@@ -317,10 +331,10 @@ BlendingState GetNoColorWriteBlendState()
BlendingState state = {};
state.usedualsrc = false;
state.blendenable = false;
- state.srcfactor = BlendMode::ONE;
- state.srcfactoralpha = BlendMode::ONE;
- state.dstfactor = BlendMode::ZERO;
- state.dstfactoralpha = BlendMode::ZERO;
+ state.srcfactor = SrcBlendFactor::One;
+ state.srcfactoralpha = SrcBlendFactor::One;
+ state.dstfactor = DstBlendFactor::Zero;
+ state.dstfactoralpha = DstBlendFactor::Zero;
state.logicopenable = false;
state.colorupdate = false;
state.alphaupdate = false;
diff --git a/Source/Core/VideoCommon/RenderState.h b/Source/Core/VideoCommon/RenderState.h
index f5bf085d72..1cc87eea51 100644
--- a/Source/Core/VideoCommon/RenderState.h
+++ b/Source/Core/VideoCommon/RenderState.h
@@ -28,7 +28,7 @@ union RasterizationState
bool operator==(const RasterizationState& rhs) const { return hex == rhs.hex; }
bool operator!=(const RasterizationState& rhs) const { return hex != rhs.hex; }
bool operator<(const RasterizationState& rhs) const { return hex < rhs.hex; }
- BitField<0, 2, GenMode::CullMode> cullmode;
+ BitField<0, 2, CullMode> cullmode;
BitField<3, 2, PrimitiveType> primitive;
u32 hex;
@@ -59,7 +59,7 @@ union DepthState
bool operator<(const DepthState& rhs) const { return hex < rhs.hex; }
BitField<0, 1, u32> testenable;
BitField<1, 1, u32> updateenable;
- BitField<2, 3, ZMode::CompareMode> func;
+ BitField<2, 3, CompareMode> func;
u32 hex;
};
@@ -85,11 +85,11 @@ union BlendingState
BitField<5, 1, u32> subtract;
BitField<6, 1, u32> subtractAlpha;
BitField<7, 1, u32> usedualsrc;
- BitField<8, 3, BlendMode::BlendFactor> dstfactor;
- BitField<11, 3, BlendMode::BlendFactor> srcfactor;
- BitField<14, 3, BlendMode::BlendFactor> dstfactoralpha;
- BitField<17, 3, BlendMode::BlendFactor> srcfactoralpha;
- BitField<20, 4, BlendMode::LogicOp> logicmode;
+ BitField<8, 3, DstBlendFactor> dstfactor;
+ BitField<11, 3, SrcBlendFactor> srcfactor;
+ BitField<14, 3, DstBlendFactor> dstfactoralpha;
+ BitField<17, 3, SrcBlendFactor> srcfactoralpha;
+ BitField<20, 4, LogicOp> logicmode;
u32 hex;
};
diff --git a/Source/Core/VideoCommon/SamplerCommon.h b/Source/Core/VideoCommon/SamplerCommon.h
index a16ba0fcd4..3b36eab09c 100644
--- a/Source/Core/VideoCommon/SamplerCommon.h
+++ b/Source/Core/VideoCommon/SamplerCommon.h
@@ -16,13 +16,13 @@ namespace SamplerCommon
template <class T>
constexpr bool IsBpTexMode0PointFiltering(const T& tm0)
{
- return tm0.min_filter < 4 && !tm0.mag_filter;
+ return tm0.min_filter == FilterMode::Near && tm0.mag_filter == FilterMode::Near;
}
// Check if the minification filter has mipmap based filtering modes enabled.
template <class T>
constexpr bool AreBpTexMode0MipmapsEnabled(const T& tm0)
{
- return (tm0.min_filter & 3) != 0;
+ return tm0.mipmap_filter != MipMode::None;
}
} // namespace SamplerCommon
diff --git a/Source/Core/VideoCommon/ShaderCache.cpp b/Source/Core/VideoCommon/ShaderCache.cpp
index 7383dc6595..a0b809adf0 100644
--- a/Source/Core/VideoCommon/ShaderCache.cpp
+++ b/Source/Core/VideoCommon/ShaderCache.cpp
@@ -1115,7 +1115,7 @@ void ShaderCache::QueueUberShaderPipelines()
{
// uint_output is only ever enabled when logic ops are enabled.
config.blending_state.logicopenable = true;
- config.blending_state.logicmode = BlendMode::AND;
+ config.blending_state.logicmode = LogicOp::And;
}
auto iter = m_gx_uber_pipeline_cache.find(config);
diff --git a/Source/Core/VideoCommon/TextureCacheBase.cpp b/Source/Core/VideoCommon/TextureCacheBase.cpp
index ed9450465a..b791d259f1 100644
--- a/Source/Core/VideoCommon/TextureCacheBase.cpp
+++ b/Source/Core/VideoCommon/TextureCacheBase.cpp
@@ -1187,12 +1187,12 @@ TextureCacheBase::TCacheEntry* TextureCacheBase::Load(const u32 stage)
const u32 address = (tex.texImage3[id].image_base /* & 0x1FFFFF*/) << 5;
u32 width = tex.texImage0[id].width + 1;
u32 height = tex.texImage0[id].height + 1;
- const TextureFormat texformat = static_cast<TextureFormat>(tex.texImage0[id].format);
+ const TextureFormat texformat = tex.texImage0[id].format;
const u32 tlutaddr = tex.texTlut[id].tmem_offset << 9;
- const TLUTFormat tlutfmt = static_cast<TLUTFormat>(tex.texTlut[id].tlut_format);
+ const TLUTFormat tlutfmt = tex.texTlut[id].tlut_format;
const bool use_mipmaps = SamplerCommon::AreBpTexMode0MipmapsEnabled(tex.texMode0[id]);
u32 tex_levels = use_mipmaps ? ((tex.texMode1[id].max_lod + 0xf) / 0x10 + 1) : 1;
- const bool from_tmem = tex.texImage1[id].image_type != 0;
+ const bool from_tmem = tex.texImage1[id].cache_manually_managed != 0;
const u32 tmem_address_even = from_tmem ? tex.texImage1[id].tmem_even * TMEM_LINE_SIZE : 0;
const u32 tmem_address_odd = from_tmem ? tex.texImage2[id].tmem_odd * TMEM_LINE_SIZE : 0;
@@ -2204,7 +2204,7 @@ void TextureCacheBase::CopyRenderTargetToTexture(
if (copy_to_ram)
{
EFBCopyFilterCoefficients coefficients = GetRAMCopyFilterCoefficients(filter_coefficients);
- PEControl::PixelFormat srcFormat = bpmem.zcontrol.pixel_format;
+ PixelFormat srcFormat = bpmem.zcontrol.pixel_format;
EFBCopyParams format(srcFormat, dstFormat, is_depth_copy, isIntensity,
NeedsCopyFilterInShader(coefficients));
diff --git a/Source/Core/VideoCommon/TextureCacheBase.h b/Source/Core/VideoCommon/TextureCacheBase.h
index 9245f7bf3f..599f1c2a79 100644
--- a/Source/Core/VideoCommon/TextureCacheBase.h
+++ b/Source/Core/VideoCommon/TextureCacheBase.h
@@ -50,8 +50,8 @@ struct TextureAndTLUTFormat
struct EFBCopyParams
{
- EFBCopyParams(PEControl::PixelFormat efb_format_, EFBCopyFormat copy_format_, bool depth_,
- bool yuv_, bool copy_filter_)
+ EFBCopyParams(PixelFormat efb_format_, EFBCopyFormat copy_format_, bool depth_, bool yuv_,
+ bool copy_filter_)
: efb_format(efb_format_), copy_format(copy_format_), depth(depth_), yuv(yuv_),
copy_filter(copy_filter_)
{
@@ -63,7 +63,7 @@ struct EFBCopyParams
std::tie(rhs.efb_format, rhs.copy_format, rhs.depth, rhs.yuv, rhs.copy_filter);
}
- PEControl::PixelFormat efb_format;
+ PixelFormat efb_format;
EFBCopyFormat copy_format;
bool depth;
bool yuv;
diff --git a/Source/Core/VideoCommon/TextureConversionShader.cpp b/Source/Core/VideoCommon/TextureConversionShader.cpp
index 66607da4dc..1bddf9cf30 100644
--- a/Source/Core/VideoCommon/TextureConversionShader.cpp
+++ b/Source/Core/VideoCommon/TextureConversionShader.cpp
@@ -127,13 +127,13 @@ static void WriteSampleFunction(ShaderCode& code, const EFBCopyParams& params, A
{
switch (params.efb_format)
{
- case PEControl::RGB8_Z24:
+ case PixelFormat::RGB8_Z24:
code.Write("RGBA8ToRGB8(");
break;
- case PEControl::RGBA6_Z24:
+ case PixelFormat::RGBA6_Z24:
code.Write("RGBA8ToRGBA6(");
break;
- case PEControl::RGB565_Z16:
+ case PixelFormat::RGB565_Z16:
code.Write("RGBA8ToRGB565(");
break;
default:
diff --git a/Source/Core/VideoCommon/TextureConverterShaderGen.cpp b/Source/Core/VideoCommon/TextureConverterShaderGen.cpp
index 9c0ccfe268..5dfae8212d 100644
--- a/Source/Core/VideoCommon/TextureConverterShaderGen.cpp
+++ b/Source/Core/VideoCommon/TextureConverterShaderGen.cpp
@@ -19,7 +19,7 @@ TCShaderUid GetShaderUid(EFBCopyFormat dst_format, bool is_depth_copy, bool is_i
UidData* const uid_data = out.GetUidData();
uid_data->dst_format = dst_format;
- uid_data->efb_has_alpha = bpmem.zcontrol.pixel_format == PEControl::RGBA6_Z24;
+ uid_data->efb_has_alpha = bpmem.zcontrol.pixel_format == PixelFormat::RGBA6_Z24;
uid_data->is_depth_copy = is_depth_copy;
uid_data->is_intensity = is_intensity;
uid_data->scale_by_half = scale_by_half;
diff --git a/Source/Core/VideoCommon/TextureDecoder.h b/Source/Core/VideoCommon/TextureDecoder.h
index 7a08a6514a..e4b25e50ec 100644
--- a/Source/Core/VideoCommon/TextureDecoder.h
+++ b/Source/Core/VideoCommon/TextureDecoder.h
@@ -6,6 +6,7 @@
#include <tuple>
#include "Common/CommonTypes.h"
+#include "Common/EnumFormatter.h"
enum
{
@@ -32,8 +33,17 @@ enum class TextureFormat
// Special texture format used to represent YUVY xfb copies.
// They aren't really textures, but they share so much hardware and usecases that it makes sense
// to emulate them as part of texture cache.
+ // This isn't a real value that can be used on console; it only exists for ease of implementation.
XFB = 0xF,
};
+template <>
+struct fmt::formatter<TextureFormat> : EnumFormatter<TextureFormat::CMPR>
+{
+ static constexpr array_type names = {"I4", "I8", "IA4", "IA8", "RGB565",
+ "RGB5A3", "RGBA8", nullptr, "C4", "C8",
+ "C14X2", nullptr, nullptr, nullptr, "CMPR"};
+ formatter() : EnumFormatter(names) {}
+};
static inline bool IsColorIndexed(TextureFormat format)
{
@@ -82,8 +92,20 @@ enum class EFBCopyFormat
// Special texture format used to represent YUVY xfb copies.
// They aren't really textures, but they share so much hardware and usecases that it makes sense
// to emulate them as part of texture cache.
+ // This isn't a real value that can be used on console; it only exists for ease of implementation.
XFB = 0xF,
};
+template <>
+struct fmt::formatter<EFBCopyFormat> : EnumFormatter<EFBCopyFormat::GB8>
+{
+ static constexpr array_type names = {
+ "R4/I4/Z4", "R8/I8/Z8H (?)", "RA4/IA4", "RA8/IA8 (Z16 too?)",
+ "RGB565", "RGB5A3", "RGBA8", "A8",
+ "R8/I8/Z8H", "G8/Z8M", "B8/Z8L", "RG8/Z16R (Note: G and R are reversed)",
+ "GB8/Z16L",
+ };
+ formatter() : EnumFormatter(names) {}
+};
enum class TLUTFormat
{
@@ -92,6 +114,11 @@ enum class TLUTFormat
RGB565 = 0x1,
RGB5A3 = 0x2,
};
+template <>
+struct fmt::formatter<TLUTFormat> : EnumFormatter<TLUTFormat::RGB5A3>
+{
+ formatter() : EnumFormatter({"IA8", "RGB565", "RGB5A3"}) {}
+};
static inline bool IsValidTLUTFormat(TLUTFormat tlutfmt)
{
diff --git a/Source/Core/VideoCommon/UberShaderCommon.cpp b/Source/Core/VideoCommon/UberShaderCommon.cpp
index 36403d3f5b..e26fd13bf8 100644
--- a/Source/Core/VideoCommon/UberShaderCommon.cpp
+++ b/Source/Core/VideoCommon/UberShaderCommon.cpp
@@ -39,26 +39,26 @@ void WriteLightingFunction(ShaderCode& out)
" float dist, dist2, attn;\n"
"\n"
" switch (attnfunc) {{\n");
- out.Write(" case {}u: // LIGNTATTN_NONE\n", LIGHTATTN_NONE);
- out.Write(" case {}u: // LIGHTATTN_DIR\n", LIGHTATTN_DIR);
+ out.Write(" case {:s}:\n", AttenuationFunc::None);
+ out.Write(" case {:s}:\n", AttenuationFunc::Dir);
out.Write(" ldir = normalize(" I_LIGHTS "[index].pos.xyz - pos.xyz);\n"
" attn = 1.0;\n"
" if (length(ldir) == 0.0)\n"
" ldir = normal;\n"
" break;\n\n");
- out.Write(" case {}u: // LIGHTATTN_SPEC\n", LIGHTATTN_SPEC);
+ out.Write(" case {:s}:\n", AttenuationFunc::Spec);
out.Write(" ldir = normalize(" I_LIGHTS "[index].pos.xyz - pos.xyz);\n"
" attn = (dot(normal, ldir) >= 0.0) ? max(0.0, dot(normal, " I_LIGHTS
"[index].dir.xyz)) : 0.0;\n"
" cosAttn = " I_LIGHTS "[index].cosatt.xyz;\n");
- out.Write(" if (diffusefunc == {}u) // LIGHTDIF_NONE\n", LIGHTDIF_NONE);
+ out.Write(" if (diffusefunc == {:s})\n", DiffuseFunc::None);
out.Write(" distAttn = " I_LIGHTS "[index].distatt.xyz;\n"
" else\n"
" distAttn = normalize(" I_LIGHTS "[index].distatt.xyz);\n"
" attn = max(0.0, dot(cosAttn, float3(1.0, attn, attn*attn))) / dot(distAttn, "
"float3(1.0, attn, attn*attn));\n"
" break;\n\n");
- out.Write(" case {}u: // LIGHTATTN_SPOT\n", LIGHTATTN_SPOT);
+ out.Write(" case {:s}:\n", AttenuationFunc::Spot);
out.Write(" ldir = " I_LIGHTS "[index].pos.xyz - pos.xyz;\n"
" dist2 = dot(ldir, ldir);\n"
" dist = sqrt(dist2);\n"
@@ -75,12 +75,12 @@ void WriteLightingFunction(ShaderCode& out)
" }}\n"
"\n"
" switch (diffusefunc) {{\n");
- out.Write(" case {}u: // LIGHTDIF_NONE\n", LIGHTDIF_NONE);
+ out.Write(" case {:s}:\n", DiffuseFunc::None);
out.Write(" return int4(round(attn * float4(" I_LIGHTS "[index].color)));\n\n");
- out.Write(" case {}u: // LIGHTDIF_SIGN\n", LIGHTDIF_SIGN);
+ out.Write(" case {:s}:\n", DiffuseFunc::Sign);
out.Write(" return int4(round(attn * dot(ldir, normal) * float4(" I_LIGHTS
"[index].color)));\n\n");
- out.Write(" case {}u: // LIGHTDIF_CLAMP\n", LIGHTDIF_CLAMP);
+ out.Write(" case {:s}:\n", DiffuseFunc::Clamp);
out.Write(" return int4(round(attn * max(0.0, dot(ldir, normal)) * float4(" I_LIGHTS
"[index].color)));\n\n");
out.Write(" default:\n"
diff --git a/Source/Core/VideoCommon/UberShaderPixel.cpp b/Source/Core/VideoCommon/UberShaderPixel.cpp
index 721912a3f3..c15ab12cc8 100644
--- a/Source/Core/VideoCommon/UberShaderPixel.cpp
+++ b/Source/Core/VideoCommon/UberShaderPixel.cpp
@@ -22,12 +22,12 @@ PixelShaderUid GetPixelShaderUid()
pixel_ubershader_uid_data* const uid_data = out.GetUidData();
uid_data->num_texgens = xfmem.numTexGen.numTexGens;
- uid_data->early_depth =
- bpmem.UseEarlyDepthTest() &&
- (g_ActiveConfig.bFastDepthCalc || bpmem.alpha_test.TestResult() == AlphaTest::UNDETERMINED) &&
- !(bpmem.zmode.testenable && bpmem.genMode.zfreeze);
+ uid_data->early_depth = bpmem.UseEarlyDepthTest() &&
+ (g_ActiveConfig.bFastDepthCalc ||
+ bpmem.alpha_test.TestResult() == AlphaTestResult::Undetermined) &&
+ !(bpmem.zmode.testenable && bpmem.genMode.zfreeze);
uid_data->per_pixel_depth =
- (bpmem.ztex2.op != ZTEXTURE_DISABLE && bpmem.UseLateDepthTest()) ||
+ (bpmem.ztex2.op != ZTexOp::Disabled && bpmem.UseLateDepthTest()) ||
(!g_ActiveConfig.bFastDepthCalc && bpmem.zmode.testenable && !uid_data->early_depth) ||
(bpmem.zmode.testenable && bpmem.genMode.zfreeze);
uid_data->uint_output = bpmem.blendmode.UseLogicOp();
@@ -367,21 +367,21 @@ ShaderCode GenPixelShader(APIType ApiType, const ShaderHostConfig& host_config,
"// which are common to both color and alpha channels\n"
"bool tevCompare(uint op, int3 color_A, int3 color_B) {{\n"
" switch (op) {{\n"
- " case 0u: // TEVCMP_R8_GT\n"
+ " case 0u: // TevCompareMode::R8, TevComparison::GT\n"
" return (color_A.r > color_B.r);\n"
- " case 1u: // TEVCMP_R8_EQ\n"
+ " case 1u: // TevCompareMode::R8, TevComparison::EQ\n"
" return (color_A.r == color_B.r);\n"
- " case 2u: // TEVCMP_GR16_GT\n"
+ " case 2u: // TevCompareMode::GR16, TevComparison::GT\n"
" int A_16 = (color_A.r | (color_A.g << 8));\n"
" int B_16 = (color_B.r | (color_B.g << 8));\n"
" return A_16 > B_16;\n"
- " case 3u: // TEVCMP_GR16_EQ\n"
+ " case 3u: // TevCompareMode::GR16, TevComparison::EQ\n"
" return (color_A.r == color_B.r && color_A.g == color_B.g);\n"
- " case 4u: // TEVCMP_BGR24_GT\n"
+ " case 4u: // TevCompareMode::BGR24, TevComparison::GT\n"
" int A_24 = (color_A.r | (color_A.g << 8) | (color_A.b << 16));\n"
" int B_24 = (color_B.r | (color_B.g << 8) | (color_B.b << 16));\n"
" return A_24 > B_24;\n"
- " case 5u: // TEVCMP_BGR24_EQ\n"
+ " case 5u: // TevCompareMode::BGR24, TevComparison::EQ\n"
" return (color_A.r == color_B.r && color_A.g == color_B.g && color_A.b == color_B.b);\n"
" default:\n"
" return false;\n"
@@ -814,29 +814,29 @@ ShaderCode GenPixelShader(APIType ApiType, const ShaderHostConfig& host_config,
" s.AlphaBump = indcoord[bs - 1u];\n"
" switch(fmt)\n"
" {{\n"
- " case {}u:\n",
- ITF_8);
+ " case {:s}:\n",
+ IndTexFormat::ITF_8);
out.Write(" indcoord.x = indcoord.x + ((bias & 1u) != 0u ? -128 : 0);\n"
" indcoord.y = indcoord.y + ((bias & 2u) != 0u ? -128 : 0);\n"
" indcoord.z = indcoord.z + ((bias & 4u) != 0u ? -128 : 0);\n"
" s.AlphaBump = s.AlphaBump & 0xf8;\n"
" break;\n"
- " case {}u:\n",
- ITF_5);
+ " case {:s}:\n",
+ IndTexFormat::ITF_5);
out.Write(" indcoord.x = (indcoord.x & 0x1f) + ((bias & 1u) != 0u ? 1 : 0);\n"
" indcoord.y = (indcoord.y & 0x1f) + ((bias & 2u) != 0u ? 1 : 0);\n"
" indcoord.z = (indcoord.z & 0x1f) + ((bias & 4u) != 0u ? 1 : 0);\n"
" s.AlphaBump = s.AlphaBump & 0xe0;\n"
" break;\n"
- " case {}u:\n",
- ITF_4);
+ " case {:s}:\n",
+ IndTexFormat::ITF_4);
out.Write(" indcoord.x = (indcoord.x & 0x0f) + ((bias & 1u) != 0u ? 1 : 0);\n"
" indcoord.y = (indcoord.y & 0x0f) + ((bias & 2u) != 0u ? 1 : 0);\n"
" indcoord.z = (indcoord.z & 0x0f) + ((bias & 4u) != 0u ? 1 : 0);\n"
" s.AlphaBump = s.AlphaBump & 0xf0;\n"
" break;\n"
- " case {}u:\n",
- ITF_3);
+ " case {:s}:\n",
+ IndTexFormat::ITF_3);
out.Write(" indcoord.x = (indcoord.x & 0x07) + ((bias & 1u) != 0u ? 1 : 0);\n"
" indcoord.y = (indcoord.y & 0x07) + ((bias & 2u) != 0u ? 1 : 0);\n"
" indcoord.z = (indcoord.z & 0x07) + ((bias & 4u) != 0u ? 1 : 0);\n"
@@ -924,7 +924,7 @@ ShaderCode GenPixelShader(APIType ApiType, const ShaderHostConfig& host_config,
out.Write(" bool color_clamp = bool({});\n",
BitfieldExtract("ss.cc", TevStageCombiner().colorC.clamp));
out.Write(" uint color_shift = {};\n",
- BitfieldExtract("ss.cc", TevStageCombiner().colorC.shift));
+ BitfieldExtract("ss.cc", TevStageCombiner().colorC.scale));
out.Write(" uint color_dest = {};\n",
BitfieldExtract("ss.cc", TevStageCombiner().colorC.dest));
@@ -949,12 +949,12 @@ ShaderCode GenPixelShader(APIType ApiType, const ShaderHostConfig& host_config,
" }} else {{ // Compare mode\n"
" // op 6 and 7 do a select per color channel\n"
" if (color_compare_op == 6u) {{\n"
- " // TEVCMP_RGB8_GT\n"
+ " // TevCompareMode::RGB8, TevComparison::GT\n"
" color.r = (color_A.r > color_B.r) ? color_C.r : 0;\n"
" color.g = (color_A.g > color_B.g) ? color_C.g : 0;\n"
" color.b = (color_A.b > color_B.b) ? color_C.b : 0;\n"
" }} else if (color_compare_op == 7u) {{\n"
- " // TEVCMP_RGB8_EQ\n"
+ " // TevCompareMode::RGB8, TevComparison::EQ\n"
" color.r = (color_A.r == color_B.r) ? color_C.r : 0;\n"
" color.g = (color_A.g == color_B.g) ? color_C.g : 0;\n"
" color.b = (color_A.b == color_B.b) ? color_C.b : 0;\n"
@@ -990,7 +990,7 @@ ShaderCode GenPixelShader(APIType ApiType, const ShaderHostConfig& host_config,
out.Write(" bool alpha_clamp = bool({});\n",
BitfieldExtract("ss.ac", TevStageCombiner().alphaC.clamp));
out.Write(" uint alpha_shift = {};\n",
- BitfieldExtract("ss.ac", TevStageCombiner().alphaC.shift));
+ BitfieldExtract("ss.ac", TevStageCombiner().alphaC.scale));
out.Write(" uint alpha_dest = {};\n",
BitfieldExtract("ss.ac", TevStageCombiner().alphaC.dest));
@@ -1016,10 +1016,10 @@ ShaderCode GenPixelShader(APIType ApiType, const ShaderHostConfig& host_config,
"true, alpha_shift);\n"
" }} else {{ // Compare mode\n"
" if (alpha_compare_op == 6u) {{\n"
- " // TEVCMP_A8_GT\n"
+ " // TevCompareMode::A8, TevComparison::GT\n"
" alpha = (alpha_A > alpha_B) ? alpha_C : 0;\n"
" }} else if (alpha_compare_op == 7u) {{\n"
- " // TEVCMP_A8_EQ\n"
+ " // TevCompareMode::A8, TevComparison::EQ\n"
" alpha = (alpha_A == alpha_B) ? alpha_C : 0;\n"
" }} else {{\n"
" // All remaining alpha compare ops actually compare the color channels\n"
@@ -1157,8 +1157,8 @@ ShaderCode GenPixelShader(APIType ApiType, const ShaderHostConfig& host_config,
out.Write(" // Fog\n"
" uint fog_function = {};\n",
BitfieldExtract("bpmem_fogParam3", FogParam3().fsel));
- out.Write(" if (fog_function != 0u) {{\n"
- " // TODO: This all needs to be converted from float to fixed point\n"
+ out.Write(" if (fog_function != {:s}) {{\n", FogType::Off);
+ out.Write(" // TODO: This all needs to be converted from float to fixed point\n"
" float ze;\n"
" if ({} == 0u) {{\n",
BitfieldExtract("bpmem_fogParam3", FogParam3().proj));
@@ -1188,23 +1188,27 @@ ShaderCode GenPixelShader(APIType ApiType, const ShaderHostConfig& host_config,
" }}\n"
"\n"
" float fog = clamp(ze - " I_FOGF ".y, 0.0, 1.0);\n"
- "\n"
- " if (fog_function > 3u) {{\n"
- " switch (fog_function) {{\n"
- " case 4u:\n"
+ "\n");
+ out.Write(" if (fog_function >= {:s}) {{\n", FogType::Exp);
+ out.Write(" switch (fog_function) {{\n"
+ " case {:s}:\n"
" fog = 1.0 - exp2(-8.0 * fog);\n"
- " break;\n"
- " case 5u:\n"
+ " break;\n",
+ FogType::Exp);
+ out.Write(" case {:s}:\n"
" fog = 1.0 - exp2(-8.0 * fog * fog);\n"
- " break;\n"
- " case 6u:\n"
+ " break;\n",
+ FogType::ExpSq);
+ out.Write(" case {:s}:\n"
" fog = exp2(-8.0 * (1.0 - fog));\n"
- " break;\n"
- " case 7u:\n"
+ " break;\n",
+ FogType::BackwardsExp);
+ out.Write(" case {:s}:\n"
" fog = 1.0 - fog;\n"
" fog = exp2(-8.0 * fog * fog);\n"
- " break;\n"
- " }}\n"
+ " break;\n",
+ FogType::BackwardsExpSq);
+ out.Write(" }}\n"
" }}\n"
"\n"
" int ifog = iround(fog * 256.0);\n"
diff --git a/Source/Core/VideoCommon/UberShaderVertex.cpp b/Source/Core/VideoCommon/UberShaderVertex.cpp
index 71363bd456..cbc423dd5a 100644
--- a/Source/Core/VideoCommon/UberShaderVertex.cpp
+++ b/Source/Core/VideoCommon/UberShaderVertex.cpp
@@ -403,27 +403,27 @@ static void GenVertexShaderTexGens(APIType api_type, u32 num_texgen, ShaderCode&
out.Write(" float4 coord = float4(0.0, 0.0, 1.0, 1.0);\n"
" uint texMtxInfo = xfmem_texMtxInfo(texgen);\n");
out.Write(" switch ({}) {{\n", BitfieldExtract("texMtxInfo", TexMtxInfo().sourcerow));
- out.Write(" case {}u: // XF_SRCGEOM_INROW\n", XF_SRCGEOM_INROW);
+ out.Write(" case {:s}:\n", SourceRow::Geom);
out.Write(" coord.xyz = rawpos.xyz;\n");
out.Write(" break;\n\n");
- out.Write(" case {}u: // XF_SRCNORMAL_INROW\n", XF_SRCNORMAL_INROW);
+ out.Write(" case {:s}:\n", SourceRow::Normal);
out.Write(
" coord.xyz = ((components & {}u /* VB_HAS_NRM0 */) != 0u) ? rawnorm0.xyz : coord.xyz;",
VB_HAS_NRM0);
out.Write(" break;\n\n");
- out.Write(" case {}u: // XF_SRCBINORMAL_T_INROW\n", XF_SRCBINORMAL_T_INROW);
+ out.Write(" case {:s}:\n", SourceRow::BinormalT);
out.Write(
" coord.xyz = ((components & {}u /* VB_HAS_NRM1 */) != 0u) ? rawnorm1.xyz : coord.xyz;",
VB_HAS_NRM1);
out.Write(" break;\n\n");
- out.Write(" case {}u: // XF_SRCBINORMAL_B_INROW\n", XF_SRCBINORMAL_B_INROW);
+ out.Write(" case {:s}:\n", SourceRow::BinormalB);
out.Write(
" coord.xyz = ((components & {}u /* VB_HAS_NRM2 */) != 0u) ? rawnorm2.xyz : coord.xyz;",
VB_HAS_NRM2);
out.Write(" break;\n\n");
for (u32 i = 0; i < 8; i++)
{
- out.Write(" case {}u: // XF_SRCTEX{}_INROW\n", XF_SRCTEX0_INROW + i, i);
+ out.Write(" case {:s}:\n", static_cast<SourceRow>(static_cast<u32>(SourceRow::Tex0) + i));
out.Write(
" coord = ((components & {}u /* VB_HAS_UV{} */) != 0u) ? float4(rawtex{}.x, rawtex{}.y, "
"1.0, 1.0) : coord;\n",
@@ -434,8 +434,8 @@ static void GenVertexShaderTexGens(APIType api_type, u32 num_texgen, ShaderCode&
"\n");
out.Write(" // Input form of AB11 sets z element to 1.0\n");
- out.Write(" if ({} == {}u) // inputform == XF_TEXINPUT_AB11\n",
- BitfieldExtract("texMtxInfo", TexMtxInfo().inputform), XF_TEXINPUT_AB11);
+ out.Write(" if ({} == {:s}) // inputform == AB11\n",
+ BitfieldExtract("texMtxInfo", TexMtxInfo().inputform), TexInputForm::AB11);
out.Write(" coord.z = 1.0f;\n"
"\n");
@@ -444,7 +444,7 @@ static void GenVertexShaderTexGens(APIType api_type, u32 num_texgen, ShaderCode&
out.Write(" float3 output_tex;\n"
" switch (texgentype)\n"
" {{\n");
- out.Write(" case {}u: // XF_TEXGEN_EMBOSS_MAP\n", XF_TEXGEN_EMBOSS_MAP);
+ out.Write(" case {:s}:\n", TexGenType::EmbossMap);
out.Write(" {{\n");
out.Write(" uint light = {};\n",
BitfieldExtract("texMtxInfo", TexMtxInfo().embosslightshift));
@@ -462,13 +462,14 @@ static void GenVertexShaderTexGens(APIType api_type, u32 num_texgen, ShaderCode&
" }}\n"
" }}\n"
" break;\n\n");
- out.Write(" case {}u: // XF_TEXGEN_COLOR_STRGBC0\n", XF_TEXGEN_COLOR_STRGBC0);
+ out.Write(" case {:s}:\n", TexGenType::Color0);
out.Write(" output_tex.xyz = float3(o.colors_0.x, o.colors_0.y, 1.0);\n"
" break;\n\n");
- out.Write(" case {}u: // XF_TEXGEN_COLOR_STRGBC1\n", XF_TEXGEN_COLOR_STRGBC1);
+ out.Write(" case {:s}:\n", TexGenType::Color1);
out.Write(" output_tex.xyz = float3(o.colors_1.x, o.colors_1.y, 1.0);\n"
" break;\n\n");
- out.Write(" default: // Also XF_TEXGEN_REGULAR\n"
+ out.Write(" case {:s}:\n", TexGenType::Regular);
+ out.Write(" default:\n"
" {{\n");
out.Write(" if ((components & ({}u /* VB_HAS_TEXMTXIDX0 */ << texgen)) != 0u) {{\n",
VB_HAS_TEXMTXIDX0);
@@ -480,8 +481,8 @@ static void GenVertexShaderTexGens(APIType api_type, u32 num_texgen, ShaderCode&
out.Write(" case {}u: tmp = int(rawtex{}.z); break;\n", i, i);
out.Write(" }}\n"
"\n");
- out.Write(" if ({} == {}u) {{\n", BitfieldExtract("texMtxInfo", TexMtxInfo().projection),
- XF_TEXPROJ_STQ);
+ out.Write(" if ({} == {:s}) {{\n", BitfieldExtract("texMtxInfo", TexMtxInfo().projection),
+ TexSize::STQ);
out.Write(" output_tex.xyz = float3(dot(coord, " I_TRANSFORMMATRICES "[tmp]),\n"
" dot(coord, " I_TRANSFORMMATRICES "[tmp + 1]),\n"
" dot(coord, " I_TRANSFORMMATRICES "[tmp + 2]));\n"
@@ -491,8 +492,8 @@ static void GenVertexShaderTexGens(APIType api_type, u32 num_texgen, ShaderCode&
" 1.0);\n"
" }}\n"
" }} else {{\n");
- out.Write(" if ({} == {}u) {{\n", BitfieldExtract("texMtxInfo", TexMtxInfo().projection),
- XF_TEXPROJ_STQ);
+ out.Write(" if ({} == {:s}) {{\n", BitfieldExtract("texMtxInfo", TexMtxInfo().projection),
+ TexSize::STQ);
out.Write(" output_tex.xyz = float3(dot(coord, " I_TEXMATRICES "[3u * texgen]),\n"
" dot(coord, " I_TEXMATRICES "[3u * texgen + 1u]),\n"
" dot(coord, " I_TEXMATRICES "[3u * texgen + 2u]));\n"
@@ -526,8 +527,7 @@ static void GenVertexShaderTexGens(APIType api_type, u32 num_texgen, ShaderCode&
// When q is 0, the GameCube appears to have a special case
// This can be seen in devkitPro's neheGX Lesson08 example for Wii
// Makes differences in Rogue Squadron 3 (Hoth sky) and The Last Story (shadow culling)
- out.Write(" if (texgentype == {}u && output_tex.z == 0.0) // XF_TEXGEN_REGULAR\n",
- XF_TEXGEN_REGULAR);
+ out.Write(" if (texgentype == {:s} && output_tex.z == 0.0)\n", TexGenType::Regular);
out.Write(
" output_tex.xy = clamp(output_tex.xy / 2.0f, float2(-1.0f,-1.0f), float2(1.0f,1.0f));\n"
"\n");
diff --git a/Source/Core/VideoCommon/VertexLoader.cpp b/Source/Core/VideoCommon/VertexLoader.cpp
index d3584ddbeb..f06b60a430 100644
--- a/Source/Core/VideoCommon/VertexLoader.cpp
+++ b/Source/Core/VideoCommon/VertexLoader.cpp
@@ -2,11 +2,12 @@
// Licensed under GPLv2+
// Refer to the license.txt file included.
+#include "VideoCommon/VertexLoader.h"
+
#include "Common/Assert.h"
#include "Common/CommonTypes.h"
#include "VideoCommon/DataReader.h"
-#include "VideoCommon/VertexLoader.h"
#include "VideoCommon/VertexLoaderManager.h"
#include "VideoCommon/VertexLoaderUtils.h"
#include "VideoCommon/VertexLoader_Color.h"
@@ -84,20 +85,13 @@ void VertexLoader::CompileVertexTranslator()
// Reset pipeline
m_numPipelineStages = 0;
- // Colors
- const u64 col[2] = {m_VtxDesc.Color0, m_VtxDesc.Color1};
- // TextureCoord
- const u64 tc[8] = {m_VtxDesc.Tex0Coord, m_VtxDesc.Tex1Coord, m_VtxDesc.Tex2Coord,
- m_VtxDesc.Tex3Coord, m_VtxDesc.Tex4Coord, m_VtxDesc.Tex5Coord,
- m_VtxDesc.Tex6Coord, m_VtxDesc.Tex7Coord};
-
u32 components = 0;
// Position in pc vertex format.
int nat_offset = 0;
// Position Matrix Index
- if (m_VtxDesc.PosMatIdx)
+ if (m_VtxDesc.low.PosMatIdx)
{
WriteCall(PosMtx_ReadDirect_UByte);
components |= VB_HAS_POSMTXIDX;
@@ -110,49 +104,49 @@ void VertexLoader::CompileVertexTranslator()
m_VertexSize += 1;
}
- if (m_VtxDesc.Tex0MatIdx)
+ if (m_VtxDesc.low.Tex0MatIdx)
{
m_VertexSize += 1;
components |= VB_HAS_TEXMTXIDX0;
WriteCall(TexMtx_ReadDirect_UByte);
}
- if (m_VtxDesc.Tex1MatIdx)
+ if (m_VtxDesc.low.Tex1MatIdx)
{
m_VertexSize += 1;
components |= VB_HAS_TEXMTXIDX1;
WriteCall(TexMtx_ReadDirect_UByte);
}
- if (m_VtxDesc.Tex2MatIdx)
+ if (m_VtxDesc.low.Tex2MatIdx)
{
m_VertexSize += 1;
components |= VB_HAS_TEXMTXIDX2;
WriteCall(TexMtx_ReadDirect_UByte);
}
- if (m_VtxDesc.Tex3MatIdx)
+ if (m_VtxDesc.low.Tex3MatIdx)
{
m_VertexSize += 1;
components |= VB_HAS_TEXMTXIDX3;
WriteCall(TexMtx_ReadDirect_UByte);
}
- if (m_VtxDesc.Tex4MatIdx)
+ if (m_VtxDesc.low.Tex4MatIdx)
{
m_VertexSize += 1;
components |= VB_HAS_TEXMTXIDX4;
WriteCall(TexMtx_ReadDirect_UByte);
}
- if (m_VtxDesc.Tex5MatIdx)
+ if (m_VtxDesc.low.Tex5MatIdx)
{
m_VertexSize += 1;
components |= VB_HAS_TEXMTXIDX5;
WriteCall(TexMtx_ReadDirect_UByte);
}
- if (m_VtxDesc.Tex6MatIdx)
+ if (m_VtxDesc.low.Tex6MatIdx)
{
m_VertexSize += 1;
components |= VB_HAS_TEXMTXIDX6;
WriteCall(TexMtx_ReadDirect_UByte);
}
- if (m_VtxDesc.Tex7MatIdx)
+ if (m_VtxDesc.low.Tex7MatIdx)
{
m_VertexSize += 1;
components |= VB_HAS_TEXMTXIDX7;
@@ -160,12 +154,12 @@ void VertexLoader::CompileVertexTranslator()
}
// Write vertex position loader
- WriteCall(VertexLoader_Position::GetFunction(m_VtxDesc.Position, m_VtxAttr.PosFormat,
+ WriteCall(VertexLoader_Position::GetFunction(m_VtxDesc.low.Position, m_VtxAttr.PosFormat,
m_VtxAttr.PosElements));
- m_VertexSize += VertexLoader_Position::GetSize(m_VtxDesc.Position, m_VtxAttr.PosFormat,
+ m_VertexSize += VertexLoader_Position::GetSize(m_VtxDesc.low.Position, m_VtxAttr.PosFormat,
m_VtxAttr.PosElements);
- int pos_elements = m_VtxAttr.PosElements + 2;
+ int pos_elements = m_VtxAttr.PosElements == CoordComponentCount::XY ? 2 : 3;
m_native_vtx_decl.position.components = pos_elements;
m_native_vtx_decl.position.enable = true;
m_native_vtx_decl.position.offset = nat_offset;
@@ -174,23 +168,24 @@ void VertexLoader::CompileVertexTranslator()
nat_offset += pos_elements * sizeof(float);
// Normals
- if (m_VtxDesc.Normal != NOT_PRESENT)
+ if (m_VtxDesc.low.Normal != VertexComponentFormat::NotPresent)
{
- m_VertexSize += VertexLoader_Normal::GetSize(m_VtxDesc.Normal, m_VtxAttr.NormalFormat,
+ m_VertexSize += VertexLoader_Normal::GetSize(m_VtxDesc.low.Normal, m_VtxAttr.NormalFormat,
m_VtxAttr.NormalElements, m_VtxAttr.NormalIndex3);
- TPipelineFunction pFunc = VertexLoader_Normal::GetFunction(
- m_VtxDesc.Normal, m_VtxAttr.NormalFormat, m_VtxAttr.NormalElements, m_VtxAttr.NormalIndex3);
+ TPipelineFunction pFunc =
+ VertexLoader_Normal::GetFunction(m_VtxDesc.low.Normal, m_VtxAttr.NormalFormat,
+ m_VtxAttr.NormalElements, m_VtxAttr.NormalIndex3);
if (pFunc == nullptr)
{
PanicAlertFmt("VertexLoader_Normal::GetFunction({} {} {} {}) returned zero!",
- m_VtxDesc.Normal, m_VtxAttr.NormalFormat, m_VtxAttr.NormalElements,
+ m_VtxDesc.low.Normal, m_VtxAttr.NormalFormat, m_VtxAttr.NormalElements,
m_VtxAttr.NormalIndex3);
}
WriteCall(pFunc);
- for (int i = 0; i < (vtx_attr.NormalElements ? 3 : 1); i++)
+ for (int i = 0; i < (vtx_attr.NormalElements == NormalComponentCount::NBT ? 3 : 1); i++)
{
m_native_vtx_decl.normals[i].components = 3;
m_native_vtx_decl.normals[i].enable = true;
@@ -201,43 +196,43 @@ void VertexLoader::CompileVertexTranslator()
}
components |= VB_HAS_NRM0;
- if (m_VtxAttr.NormalElements == 1)
+ if (m_VtxAttr.NormalElements == NormalComponentCount::NBT)
components |= VB_HAS_NRM1 | VB_HAS_NRM2;
}
- for (int i = 0; i < 2; i++)
+ for (size_t i = 0; i < m_VtxDesc.low.Color.Size(); i++)
{
m_native_vtx_decl.colors[i].components = 4;
m_native_vtx_decl.colors[i].type = VAR_UNSIGNED_BYTE;
m_native_vtx_decl.colors[i].integer = false;
- switch (col[i])
+ switch (m_VtxDesc.low.Color[i])
{
- case NOT_PRESENT:
+ case VertexComponentFormat::NotPresent:
break;
- case DIRECT:
+ case VertexComponentFormat::Direct:
switch (m_VtxAttr.color[i].Comp)
{
- case FORMAT_16B_565:
+ case ColorFormat::RGB565:
m_VertexSize += 2;
WriteCall(Color_ReadDirect_16b_565);
break;
- case FORMAT_24B_888:
+ case ColorFormat::RGB888:
m_VertexSize += 3;
WriteCall(Color_ReadDirect_24b_888);
break;
- case FORMAT_32B_888x:
+ case ColorFormat::RGB888x:
m_VertexSize += 4;
WriteCall(Color_ReadDirect_32b_888x);
break;
- case FORMAT_16B_4444:
+ case ColorFormat::RGBA4444:
m_VertexSize += 2;
WriteCall(Color_ReadDirect_16b_4444);
break;
- case FORMAT_24B_6666:
+ case ColorFormat::RGBA6666:
m_VertexSize += 3;
WriteCall(Color_ReadDirect_24b_6666);
break;
- case FORMAT_32B_8888:
+ case ColorFormat::RGBA8888:
m_VertexSize += 4;
WriteCall(Color_ReadDirect_32b_8888);
break;
@@ -246,26 +241,26 @@ void VertexLoader::CompileVertexTranslator()
break;
}
break;
- case INDEX8:
+ case VertexComponentFormat::Index8:
m_VertexSize += 1;
switch (m_VtxAttr.color[i].Comp)
{
- case FORMAT_16B_565:
+ case ColorFormat::RGB565:
WriteCall(Color_ReadIndex8_16b_565);
break;
- case FORMAT_24B_888:
+ case ColorFormat::RGB888:
WriteCall(Color_ReadIndex8_24b_888);
break;
- case FORMAT_32B_888x:
+ case ColorFormat::RGB888x:
WriteCall(Color_ReadIndex8_32b_888x);
break;
- case FORMAT_16B_4444:
+ case ColorFormat::RGBA4444:
WriteCall(Color_ReadIndex8_16b_4444);
break;
- case FORMAT_24B_6666:
+ case ColorFormat::RGBA6666:
WriteCall(Color_ReadIndex8_24b_6666);
break;
- case FORMAT_32B_8888:
+ case ColorFormat::RGBA8888:
WriteCall(Color_ReadIndex8_32b_8888);
break;
default:
@@ -273,26 +268,26 @@ void VertexLoader::CompileVertexTranslator()
break;
}
break;
- case INDEX16:
+ case VertexComponentFormat::Index16:
m_VertexSize += 2;
switch (m_VtxAttr.color[i].Comp)
{
- case FORMAT_16B_565:
+ case ColorFormat::RGB565:
WriteCall(Color_ReadIndex16_16b_565);
break;
- case FORMAT_24B_888:
+ case ColorFormat::RGB888:
WriteCall(Color_ReadIndex16_24b_888);
break;
- case FORMAT_32B_888x:
+ case ColorFormat::RGB888x:
WriteCall(Color_ReadIndex16_32b_888x);
break;
- case FORMAT_16B_4444:
+ case ColorFormat::RGBA4444:
WriteCall(Color_ReadIndex16_16b_4444);
break;
- case FORMAT_24B_6666:
+ case ColorFormat::RGBA6666:
WriteCall(Color_ReadIndex16_24b_6666);
break;
- case FORMAT_32B_8888:
+ case ColorFormat::RGBA8888:
WriteCall(Color_ReadIndex16_32b_8888);
break;
default:
@@ -302,7 +297,7 @@ void VertexLoader::CompileVertexTranslator()
break;
}
// Common for the three bottom cases
- if (col[i] != NOT_PRESENT)
+ if (m_VtxDesc.low.Color[i] != VertexComponentFormat::NotPresent)
{
components |= VB_HAS_COL0 << i;
m_native_vtx_decl.colors[i].offset = nat_offset;
@@ -312,38 +307,40 @@ void VertexLoader::CompileVertexTranslator()
}
// Texture matrix indices (remove if corresponding texture coordinate isn't enabled)
- for (int i = 0; i < 8; i++)
+ for (size_t i = 0; i < m_VtxDesc.high.TexCoord.Size(); i++)
{
m_native_vtx_decl.texcoords[i].offset = nat_offset;
m_native_vtx_decl.texcoords[i].type = VAR_FLOAT;
m_native_vtx_decl.texcoords[i].integer = false;
- const int format = m_VtxAttr.texCoord[i].Format;
- const int elements = m_VtxAttr.texCoord[i].Elements;
+ const auto tc = m_VtxDesc.high.TexCoord[i].Value();
+ const auto format = m_VtxAttr.texCoord[i].Format;
+ const auto elements = m_VtxAttr.texCoord[i].Elements;
- if (tc[i] != NOT_PRESENT)
+ if (tc != VertexComponentFormat::NotPresent)
{
- ASSERT_MSG(VIDEO, DIRECT <= tc[i] && tc[i] <= INDEX16,
- "Invalid texture coordinates!\n(tc[i] = %d)", (u32)tc[i]);
- ASSERT_MSG(VIDEO, FORMAT_UBYTE <= format && format <= FORMAT_FLOAT,
- "Invalid texture coordinates format!\n(format = %d)", format);
- ASSERT_MSG(VIDEO, 0 <= elements && elements <= 1,
- "Invalid number of texture coordinates elements!\n(elements = %d)", elements);
+ ASSERT_MSG(VIDEO, VertexComponentFormat::Direct <= tc && tc <= VertexComponentFormat::Index16,
+ "Invalid texture coordinates!\n(tc = %d)", (u32)tc);
+ ASSERT_MSG(VIDEO, ComponentFormat::UByte <= format && format <= ComponentFormat::Float,
+ "Invalid texture coordinates format!\n(format = %d)", (u32)format);
+ ASSERT_MSG(VIDEO, elements == TexComponentCount::S || elements == TexComponentCount::ST,
+ "Invalid number of texture coordinates elements!\n(elements = %d)", (u32)elements);
components |= VB_HAS_UV0 << i;
- WriteCall(VertexLoader_TextCoord::GetFunction(tc[i], format, elements));
- m_VertexSize += VertexLoader_TextCoord::GetSize(tc[i], format, elements);
+ WriteCall(VertexLoader_TextCoord::GetFunction(tc, format, elements));
+ m_VertexSize += VertexLoader_TextCoord::GetSize(tc, format, elements);
}
if (components & (VB_HAS_TEXMTXIDX0 << i))
{
m_native_vtx_decl.texcoords[i].enable = true;
- if (tc[i] != NOT_PRESENT)
+ if (tc != VertexComponentFormat::NotPresent)
{
// if texmtx is included, texcoord will always be 3 floats, z will be the texmtx index
m_native_vtx_decl.texcoords[i].components = 3;
nat_offset += 12;
- WriteCall(m_VtxAttr.texCoord[i].Elements ? TexMtx_Write_Float : TexMtx_Write_Float2);
+ WriteCall(m_VtxAttr.texCoord[i].Elements == TexComponentCount::ST ? TexMtx_Write_Float :
+ TexMtx_Write_Float2);
}
else
{
@@ -354,21 +351,22 @@ void VertexLoader::CompileVertexTranslator()
}
else
{
- if (tc[i] != NOT_PRESENT)
+ if (tc != VertexComponentFormat::NotPresent)
{
m_native_vtx_decl.texcoords[i].enable = true;
- m_native_vtx_decl.texcoords[i].components = vtx_attr.texCoord[i].Elements ? 2 : 1;
- nat_offset += 4 * (vtx_attr.texCoord[i].Elements ? 2 : 1);
+ m_native_vtx_decl.texcoords[i].components =
+ vtx_attr.texCoord[i].Elements == TexComponentCount::ST ? 2 : 1;
+ nat_offset += 4 * (vtx_attr.texCoord[i].Elements == TexComponentCount::ST ? 2 : 1);
}
}
- if (tc[i] == NOT_PRESENT)
+ if (tc == VertexComponentFormat::NotPresent)
{
// if there's more tex coords later, have to write a dummy call
- int j = i + 1;
- for (; j < 8; ++j)
+ size_t j = i + 1;
+ for (; j < m_VtxDesc.high.TexCoord.Size(); ++j)
{
- if (tc[j] != NOT_PRESENT)
+ if (m_VtxDesc.high.TexCoord[j] != VertexComponentFormat::NotPresent)
{
WriteCall(VertexLoader_TextCoord::GetDummyFunction()); // important to get indices right!
break;
@@ -383,8 +381,8 @@ void VertexLoader::CompileVertexTranslator()
}
}
- // indexed position formats may skip a the vertex
- if (m_VtxDesc.Position & 2)
+ // indexed position formats may skip the vertex
+ if (IsIndexed(m_VtxDesc.low.Position))
{
WriteCall(SkipVertex);
}
diff --git a/Source/Core/VideoCommon/VertexLoaderARM64.cpp b/Source/Core/VideoCommon/VertexLoaderARM64.cpp
index 06c3fe2340..f56314f6c1 100644
--- a/Source/Core/VideoCommon/VertexLoaderARM64.cpp
+++ b/Source/Core/VideoCommon/VertexLoaderARM64.cpp
@@ -3,6 +3,9 @@
// Refer to the license.txt file included.
#include "VideoCommon/VertexLoaderARM64.h"
+
+#include <array>
+
#include "Common/CommonTypes.h"
#include "VideoCommon/DataReader.h"
#include "VideoCommon/VertexLoaderManager.h"
@@ -45,11 +48,11 @@ VertexLoaderARM64::VertexLoaderARM64(const TVtxDesc& vtx_desc, const VAT& vtx_at
WriteProtect();
}
-void VertexLoaderARM64::GetVertexAddr(int array, u64 attribute, ARM64Reg reg)
+void VertexLoaderARM64::GetVertexAddr(int array, VertexComponentFormat attribute, ARM64Reg reg)
{
- if (attribute & MASK_INDEXED)
+ if (IsIndexed(attribute))
{
- if (attribute == INDEX8)
+ if (attribute == VertexComponentFormat::Index8)
{
if (m_src_ofs < 4096)
{
@@ -83,7 +86,8 @@ void VertexLoaderARM64::GetVertexAddr(int array, u64 attribute, ARM64Reg reg)
if (array == ARRAY_POSITION)
{
- EOR(scratch2_reg, scratch1_reg, 0, attribute == INDEX8 ? 7 : 15); // 0xFF : 0xFFFF
+ EOR(scratch2_reg, scratch1_reg, 0,
+ attribute == VertexComponentFormat::Index8 ? 7 : 15); // 0xFF : 0xFFFF
m_skip_vertex = CBZ(scratch2_reg);
}
@@ -97,23 +101,24 @@ void VertexLoaderARM64::GetVertexAddr(int array, u64 attribute, ARM64Reg reg)
ADD(reg, src_reg, m_src_ofs);
}
-s32 VertexLoaderARM64::GetAddressImm(int array, u64 attribute, Arm64Gen::ARM64Reg reg, u32 align)
+s32 VertexLoaderARM64::GetAddressImm(int array, VertexComponentFormat attribute,
+ Arm64Gen::ARM64Reg reg, u32 align)
{
- if (attribute & MASK_INDEXED || (m_src_ofs > 255 && (m_src_ofs & (align - 1))))
+ if (IsIndexed(attribute) || (m_src_ofs > 255 && (m_src_ofs & (align - 1))))
GetVertexAddr(array, attribute, reg);
else
return m_src_ofs;
return -1;
}
-int VertexLoaderARM64::ReadVertex(u64 attribute, int format, int count_in, int count_out,
- bool dequantize, u8 scaling_exponent,
+int VertexLoaderARM64::ReadVertex(VertexComponentFormat attribute, ComponentFormat format,
+ int count_in, int count_out, bool dequantize, u8 scaling_exponent,
AttributeFormat* native_format, s32 offset)
{
ARM64Reg coords = count_in == 3 ? Q31 : D31;
ARM64Reg scale = count_in == 3 ? Q30 : D30;
- int elem_size = 1 << (format / 2);
+ int elem_size = GetElementSize(format);
int load_bytes = elem_size * count_in;
int load_size =
load_bytes == 1 ? 1 : load_bytes <= 2 ? 2 : load_bytes <= 4 ? 4 : load_bytes <= 8 ? 8 : 16;
@@ -136,24 +141,24 @@ int VertexLoaderARM64::ReadVertex(u64 attribute, int format, int count_in, int c
m_float_emit.LDR(load_size, IndexType::Unsigned, coords, src_reg, offset);
}
- if (format != FORMAT_FLOAT)
+ if (format != ComponentFormat::Float)
{
// Extend and convert to float
switch (format)
{
- case FORMAT_UBYTE:
+ case ComponentFormat::UByte:
m_float_emit.UXTL(8, EncodeRegToDouble(coords), EncodeRegToDouble(coords));
m_float_emit.UXTL(16, EncodeRegToDouble(coords), EncodeRegToDouble(coords));
break;
- case FORMAT_BYTE:
+ case ComponentFormat::Byte:
m_float_emit.SXTL(8, EncodeRegToDouble(coords), EncodeRegToDouble(coords));
m_float_emit.SXTL(16, EncodeRegToDouble(coords), EncodeRegToDouble(coords));
break;
- case FORMAT_USHORT:
+ case ComponentFormat::UShort:
m_float_emit.REV16(8, EncodeRegToDouble(coords), EncodeRegToDouble(coords));
m_float_emit.UXTL(16, EncodeRegToDouble(coords), EncodeRegToDouble(coords));
break;
- case FORMAT_SHORT:
+ case ComponentFormat::Short:
m_float_emit.REV16(8, EncodeRegToDouble(coords), EncodeRegToDouble(coords));
m_float_emit.SXTL(16, EncodeRegToDouble(coords), EncodeRegToDouble(coords));
break;
@@ -207,20 +212,20 @@ int VertexLoaderARM64::ReadVertex(u64 attribute, int format, int count_in, int c
native_format->integer = false;
m_dst_ofs += sizeof(float) * count_out;
- if (attribute == DIRECT)
+ if (attribute == VertexComponentFormat::Direct)
m_src_ofs += load_bytes;
return load_bytes;
}
-void VertexLoaderARM64::ReadColor(u64 attribute, int format, s32 offset)
+void VertexLoaderARM64::ReadColor(VertexComponentFormat attribute, ColorFormat format, s32 offset)
{
int load_bytes = 0;
switch (format)
{
- case FORMAT_24B_888:
- case FORMAT_32B_888x:
- case FORMAT_32B_8888:
+ case ColorFormat::RGB888:
+ case ColorFormat::RGB888x:
+ case ColorFormat::RGBA8888:
if (offset == -1)
LDR(IndexType::Unsigned, scratch2_reg, EncodeRegTo64(scratch1_reg), 0);
else if (offset & 3) // Not aligned - unscaled
@@ -228,13 +233,13 @@ void VertexLoaderARM64::ReadColor(u64 attribute, int format, s32 offset)
else
LDR(IndexType::Unsigned, scratch2_reg, src_reg, offset);
- if (format != FORMAT_32B_8888)
+ if (format != ColorFormat::RGBA8888)
ORRI2R(scratch2_reg, scratch2_reg, 0xFF000000);
STR(IndexType::Unsigned, scratch2_reg, dst_reg, m_dst_ofs);
- load_bytes = 3 + (format != FORMAT_24B_888);
+ load_bytes = format == ColorFormat::RGB888 ? 3 : 4;
break;
- case FORMAT_16B_565:
+ case ColorFormat::RGB565:
// RRRRRGGG GGGBBBBB
// AAAAAAAA BBBBBBBB GGGGGGGG RRRRRRRR
if (offset == -1)
@@ -270,7 +275,7 @@ void VertexLoaderARM64::ReadColor(u64 attribute, int format, s32 offset)
load_bytes = 2;
break;
- case FORMAT_16B_4444:
+ case ColorFormat::RGBA4444:
// BBBBAAAA RRRRGGGG
// REV16 - RRRRGGGG BBBBAAAA
// AAAAAAAA BBBBBBBB GGGGGGGG RRRRRRRR
@@ -303,7 +308,7 @@ void VertexLoaderARM64::ReadColor(u64 attribute, int format, s32 offset)
load_bytes = 2;
break;
- case FORMAT_24B_6666:
+ case ColorFormat::RGBA6666:
// RRRRRRGG GGGGBBBB BBAAAAAA
// AAAAAAAA BBBBBBBB GGGGGGGG RRRRRRRR
if (offset == -1)
@@ -349,7 +354,7 @@ void VertexLoaderARM64::ReadColor(u64 attribute, int format, s32 offset)
load_bytes = 3;
break;
}
- if (attribute == DIRECT)
+ if (attribute == VertexComponentFormat::Direct)
m_src_ofs += load_bytes;
}
@@ -370,24 +375,19 @@ void VertexLoaderARM64::GenerateVertexLoader()
// We can touch all except v8-v15
// If we need to use those, we need to retain the lower 64bits(!) of the register
- const u64 tc[8] = {
- m_VtxDesc.Tex0Coord, m_VtxDesc.Tex1Coord, m_VtxDesc.Tex2Coord, m_VtxDesc.Tex3Coord,
- m_VtxDesc.Tex4Coord, m_VtxDesc.Tex5Coord, m_VtxDesc.Tex6Coord, m_VtxDesc.Tex7Coord,
- };
-
bool has_tc = false;
bool has_tc_scale = false;
- for (int i = 0; i < 8; i++)
+ for (size_t i = 0; i < m_VtxDesc.high.TexCoord.Size(); i++)
{
- has_tc |= tc[i] != 0;
+ has_tc |= m_VtxDesc.high.TexCoord[i] != VertexComponentFormat::NotPresent;
has_tc_scale |= !!m_VtxAttr.texCoord[i].Frac;
}
- bool need_scale =
- (m_VtxAttr.ByteDequant && m_VtxAttr.PosFrac) || (has_tc && has_tc_scale) || m_VtxDesc.Normal;
+ bool need_scale = (m_VtxAttr.ByteDequant && m_VtxAttr.PosFrac) || (has_tc && has_tc_scale) ||
+ (m_VtxDesc.low.Normal != VertexComponentFormat::NotPresent);
AlignCode16();
- if (m_VtxDesc.Position & MASK_INDEXED)
+ if (IsIndexed(m_VtxDesc.low.Position))
MOV(skipped_reg, WZR);
MOV(saved_count, count_reg);
@@ -399,7 +399,7 @@ void VertexLoaderARM64::GenerateVertexLoader()
const u8* loop_start = GetCodePtr();
- if (m_VtxDesc.PosMatIdx)
+ if (m_VtxDesc.low.PosMatIdx)
{
LDRB(IndexType::Unsigned, scratch1_reg, src_reg, m_src_ofs);
AND(scratch1_reg, scratch1_reg, 0, 5);
@@ -422,50 +422,47 @@ void VertexLoaderARM64::GenerateVertexLoader()
m_dst_ofs += sizeof(u32);
}
- u32 texmatidx_ofs[8];
- const u64 tm[8] = {
- m_VtxDesc.Tex0MatIdx, m_VtxDesc.Tex1MatIdx, m_VtxDesc.Tex2MatIdx, m_VtxDesc.Tex3MatIdx,
- m_VtxDesc.Tex4MatIdx, m_VtxDesc.Tex5MatIdx, m_VtxDesc.Tex6MatIdx, m_VtxDesc.Tex7MatIdx,
- };
- for (int i = 0; i < 8; i++)
+ std::array<u32, 8> texmatidx_ofs;
+ for (size_t i = 0; i < m_VtxDesc.low.TexMatIdx.Size(); i++)
{
- if (tm[i])
+ if (m_VtxDesc.low.TexMatIdx[i])
texmatidx_ofs[i] = m_src_ofs++;
}
// Position
{
- int elem_size = 1 << (m_VtxAttr.PosFormat / 2);
- int load_bytes = elem_size * (m_VtxAttr.PosElements + 2);
+ int elem_size = GetElementSize(m_VtxAttr.PosFormat);
+ int pos_elements = m_VtxAttr.PosElements == CoordComponentCount::XY ? 2 : 3;
+ int load_bytes = elem_size * pos_elements;
int load_size =
load_bytes == 1 ? 1 : load_bytes <= 2 ? 2 : load_bytes <= 4 ? 4 : load_bytes <= 8 ? 8 : 16;
load_size <<= 3;
- s32 offset =
- GetAddressImm(ARRAY_POSITION, m_VtxDesc.Position, EncodeRegTo64(scratch1_reg), load_size);
- int pos_elements = m_VtxAttr.PosElements + 2;
- ReadVertex(m_VtxDesc.Position, m_VtxAttr.PosFormat, pos_elements, pos_elements,
+ s32 offset = GetAddressImm(ARRAY_POSITION, m_VtxDesc.low.Position, EncodeRegTo64(scratch1_reg),
+ load_size);
+ ReadVertex(m_VtxDesc.low.Position, m_VtxAttr.PosFormat, pos_elements, pos_elements,
m_VtxAttr.ByteDequant, m_VtxAttr.PosFrac, &m_native_vtx_decl.position, offset);
}
- if (m_VtxDesc.Normal)
+ if (m_VtxDesc.low.Normal != VertexComponentFormat::NotPresent)
{
static const u8 map[8] = {7, 6, 15, 14};
- u8 scaling_exponent = map[m_VtxAttr.NormalFormat];
+ const u8 scaling_exponent = map[u32(m_VtxAttr.NormalFormat)];
+ const int limit = m_VtxAttr.NormalElements == NormalComponentCount::NBT ? 3 : 1;
s32 offset = -1;
- for (int i = 0; i < (m_VtxAttr.NormalElements ? 3 : 1); i++)
+ for (int i = 0; i < (m_VtxAttr.NormalElements == NormalComponentCount::NBT ? 3 : 1); i++)
{
if (!i || m_VtxAttr.NormalIndex3)
{
- int elem_size = 1 << (m_VtxAttr.NormalFormat / 2);
+ int elem_size = GetElementSize(m_VtxAttr.NormalFormat);
int load_bytes = elem_size * 3;
int load_size = load_bytes == 1 ?
1 :
load_bytes <= 2 ? 2 : load_bytes <= 4 ? 4 : load_bytes <= 8 ? 8 : 16;
- offset = GetAddressImm(ARRAY_NORMAL, m_VtxDesc.Normal, EncodeRegTo64(scratch1_reg),
+ offset = GetAddressImm(ARRAY_NORMAL, m_VtxDesc.low.Normal, EncodeRegTo64(scratch1_reg),
load_size << 3);
if (offset == -1)
@@ -473,7 +470,7 @@ void VertexLoaderARM64::GenerateVertexLoader()
else
offset += i * elem_size * 3;
}
- int bytes_read = ReadVertex(m_VtxDesc.Normal, m_VtxAttr.NormalFormat, 3, 3, true,
+ int bytes_read = ReadVertex(m_VtxDesc.low.Normal, m_VtxAttr.NormalFormat, 3, 3, true,
scaling_exponent, &m_native_vtx_decl.normals[i], offset);
if (offset == -1)
@@ -483,25 +480,26 @@ void VertexLoaderARM64::GenerateVertexLoader()
}
m_native_components |= VB_HAS_NRM0;
- if (m_VtxAttr.NormalElements)
+ if (m_VtxAttr.NormalElements == NormalComponentCount::NBT)
m_native_components |= VB_HAS_NRM1 | VB_HAS_NRM2;
}
- const u64 col[2] = {m_VtxDesc.Color0, m_VtxDesc.Color1};
- for (int i = 0; i < 2; i++)
+ for (size_t i = 0; i < m_VtxDesc.low.Color.Size(); i++)
{
m_native_vtx_decl.colors[i].components = 4;
m_native_vtx_decl.colors[i].type = VAR_UNSIGNED_BYTE;
m_native_vtx_decl.colors[i].integer = false;
- if (col[i])
+ if (m_VtxDesc.low.Color[i] != VertexComponentFormat::NotPresent)
{
u32 align = 4;
- if (m_VtxAttr.color[i].Comp == FORMAT_16B_565 || m_VtxAttr.color[i].Comp == FORMAT_16B_4444)
+ if (m_VtxAttr.color[i].Comp == ColorFormat::RGB565 ||
+ m_VtxAttr.color[i].Comp == ColorFormat::RGBA4444)
align = 2;
- s32 offset = GetAddressImm(ARRAY_COLOR + i, col[i], EncodeRegTo64(scratch1_reg), align);
- ReadColor(col[i], m_VtxAttr.color[i].Comp, offset);
+ s32 offset = GetAddressImm(ARRAY_COLOR + int(i), m_VtxDesc.low.Color[i],
+ EncodeRegTo64(scratch1_reg), align);
+ ReadColor(m_VtxDesc.low.Color[i], m_VtxAttr.color[i].Comp, offset);
m_native_components |= VB_HAS_COL0 << i;
m_native_vtx_decl.colors[i].components = 4;
m_native_vtx_decl.colors[i].enable = true;
@@ -512,31 +510,32 @@ void VertexLoaderARM64::GenerateVertexLoader()
}
}
- for (int i = 0; i < 8; i++)
+ for (size_t i = 0; i < m_VtxDesc.high.TexCoord.Size(); i++)
{
m_native_vtx_decl.texcoords[i].offset = m_dst_ofs;
m_native_vtx_decl.texcoords[i].type = VAR_FLOAT;
m_native_vtx_decl.texcoords[i].integer = false;
- int elements = m_VtxAttr.texCoord[i].Elements + 1;
- if (tc[i])
+ int elements = m_VtxAttr.texCoord[i].Elements == TexComponentCount::S ? 1 : 2;
+ if (m_VtxDesc.high.TexCoord[i] != VertexComponentFormat::NotPresent)
{
m_native_components |= VB_HAS_UV0 << i;
- int elem_size = 1 << (m_VtxAttr.texCoord[i].Format / 2);
+ int elem_size = GetElementSize(m_VtxAttr.texCoord[i].Format);
int load_bytes = elem_size * (elements + 2);
int load_size = load_bytes == 1 ?
1 :
load_bytes <= 2 ? 2 : load_bytes <= 4 ? 4 : load_bytes <= 8 ? 8 : 16;
load_size <<= 3;
- s32 offset =
- GetAddressImm(ARRAY_TEXCOORD0 + i, tc[i], EncodeRegTo64(scratch1_reg), load_size);
+ s32 offset = GetAddressImm(ARRAY_TEXCOORD0 + int(i), m_VtxDesc.high.TexCoord[i],
+ EncodeRegTo64(scratch1_reg), load_size);
u8 scaling_exponent = m_VtxAttr.texCoord[i].Frac;
- ReadVertex(tc[i], m_VtxAttr.texCoord[i].Format, elements, tm[i] ? 2 : elements,
- m_VtxAttr.ByteDequant, scaling_exponent, &m_native_vtx_decl.texcoords[i], offset);
+ ReadVertex(m_VtxDesc.high.TexCoord[i], m_VtxAttr.texCoord[i].Format, elements,
+ m_VtxDesc.low.TexMatIdx[i] ? 2 : elements, m_VtxAttr.ByteDequant, scaling_exponent,
+ &m_native_vtx_decl.texcoords[i], offset);
}
- if (tm[i])
+ if (m_VtxDesc.low.TexMatIdx[i])
{
m_native_components |= VB_HAS_TEXMTXIDX0 << i;
m_native_vtx_decl.texcoords[i].components = 3;
@@ -547,7 +546,7 @@ void VertexLoaderARM64::GenerateVertexLoader()
LDRB(IndexType::Unsigned, scratch2_reg, src_reg, texmatidx_ofs[i]);
m_float_emit.UCVTF(S31, scratch2_reg);
- if (tc[i])
+ if (m_VtxDesc.high.TexCoord[i] != VertexComponentFormat::NotPresent)
{
m_float_emit.STR(32, IndexType::Unsigned, D31, dst_reg, m_dst_ofs);
m_dst_ofs += sizeof(float);
@@ -587,7 +586,7 @@ void VertexLoaderARM64::GenerateVertexLoader()
SUB(count_reg, count_reg, 1);
CBNZ(count_reg, loop_start);
- if (m_VtxDesc.Position & MASK_INDEXED)
+ if (IsIndexed(m_VtxDesc.low.Position))
{
SUB(W0, saved_count, skipped_reg);
RET(X30);
diff --git a/Source/Core/VideoCommon/VertexLoaderARM64.h b/Source/Core/VideoCommon/VertexLoaderARM64.h
index 3df60a9685..b7faec0239 100644
--- a/Source/Core/VideoCommon/VertexLoaderARM64.h
+++ b/Source/Core/VideoCommon/VertexLoaderARM64.h
@@ -9,6 +9,9 @@
#include "VideoCommon/VertexLoaderBase.h"
class DataReader;
+enum class VertexComponentFormat;
+enum class ComponentFormat;
+enum class ColorFormat;
class VertexLoaderARM64 : public VertexLoaderBase, public Arm64Gen::ARM64CodeBlock
{
@@ -25,10 +28,11 @@ private:
u32 m_dst_ofs = 0;
Arm64Gen::FixupBranch m_skip_vertex;
Arm64Gen::ARM64FloatEmitter m_float_emit;
- void GetVertexAddr(int array, u64 attribute, Arm64Gen::ARM64Reg reg);
- s32 GetAddressImm(int array, u64 attribute, Arm64Gen::ARM64Reg reg, u32 align);
- int ReadVertex(u64 attribute, int format, int count_in, int count_out, bool dequantize,
- u8 scaling_exponent, AttributeFormat* native_format, s32 offset = -1);
- void ReadColor(u64 attribute, int format, s32 offset);
+ void GetVertexAddr(int array, VertexComponentFormat attribute, Arm64Gen::ARM64Reg reg);
+ s32 GetAddressImm(int array, VertexComponentFormat attribute, Arm64Gen::ARM64Reg reg, u32 align);
+ int ReadVertex(VertexComponentFormat attribute, ComponentFormat format, int count_in,
+ int count_out, bool dequantize, u8 scaling_exponent,
+ AttributeFormat* native_format, s32 offset = -1);
+ void ReadColor(VertexComponentFormat attribute, ColorFormat format, s32 offset);
void GenerateVertexLoader();
};
diff --git a/Source/Core/VideoCommon/VertexLoaderBase.cpp b/Source/Core/VideoCommon/VertexLoaderBase.cpp
index c5baa503e6..483d46dd08 100644
--- a/Source/Core/VideoCommon/VertexLoaderBase.cpp
+++ b/Source/Core/VideoCommon/VertexLoaderBase.cpp
@@ -81,64 +81,33 @@ std::string VertexLoaderBase::ToString() const
dest += GetName();
dest += ": ";
- static constexpr std::array<const char*, 4> pos_mode{{
- "Inv",
- "Dir",
- "I8",
- "I16",
- }};
- static constexpr std::array<const char*, 8> pos_formats{{
- "u8",
- "s8",
- "u16",
- "s16",
- "flt",
- "Inv",
- "Inv",
- "Inv",
- }};
- static constexpr std::array<const char*, 8> color_format{{
- "565",
- "888",
- "888x",
- "4444",
- "6666",
- "8888",
- "Inv",
- "Inv",
- }};
-
- dest += fmt::format("{}b skin: {} P: {} {}-{} ", m_VertexSize, m_VtxDesc.PosMatIdx,
- m_VtxAttr.PosElements ? 3 : 2, pos_mode[m_VtxDesc.Position],
- pos_formats[m_VtxAttr.PosFormat]);
-
- if (m_VtxDesc.Normal)
+ dest += fmt::format("{}b skin: {} P: {} {}-{} ", m_VertexSize, m_VtxDesc.low.PosMatIdx,
+ m_VtxAttr.PosElements, m_VtxDesc.low.Position, m_VtxAttr.PosFormat);
+
+ if (m_VtxDesc.low.Normal != VertexComponentFormat::NotPresent)
{
- dest += fmt::format("Nrm: {} {}-{} ", m_VtxAttr.NormalElements, pos_mode[m_VtxDesc.Normal],
- pos_formats[m_VtxAttr.NormalFormat]);
+ dest += fmt::format("Nrm: {} {}-{} ", m_VtxAttr.NormalElements, m_VtxDesc.low.Normal,
+ m_VtxAttr.NormalFormat);
}
- const std::array<u64, 2> color_mode{{m_VtxDesc.Color0, m_VtxDesc.Color1}};
- for (size_t i = 0; i < color_mode.size(); i++)
+ for (size_t i = 0; i < g_main_cp_state.vtx_desc.low.Color.Size(); i++)
{
- if (color_mode[i] == 0)
+ if (g_main_cp_state.vtx_desc.low.Color[i] == VertexComponentFormat::NotPresent)
continue;
const auto& color = m_VtxAttr.color[i];
- dest += fmt::format("C{}: {} {}-{} ", i, color.Elements, pos_mode[color_mode[i]],
- color_format[color.Comp]);
+ dest += fmt::format("C{}: {} {}-{} ", i, color.Elements, g_main_cp_state.vtx_desc.low.Color[i],
+ color.Comp);
}
- const std::array<u64, 8> tex_mode{{m_VtxDesc.Tex0Coord, m_VtxDesc.Tex1Coord, m_VtxDesc.Tex2Coord,
- m_VtxDesc.Tex3Coord, m_VtxDesc.Tex4Coord, m_VtxDesc.Tex5Coord,
- m_VtxDesc.Tex6Coord, m_VtxDesc.Tex7Coord}};
- for (size_t i = 0; i < tex_mode.size(); i++)
+
+ for (size_t i = 0; i < g_main_cp_state.vtx_desc.high.TexCoord.Size(); i++)
{
- if (tex_mode[i] == 0)
+ if (g_main_cp_state.vtx_desc.high.TexCoord[i] == VertexComponentFormat::NotPresent)
continue;
const auto& tex_coord = m_VtxAttr.texCoord[i];
- dest += fmt::format("T{}: {} {}-{} ", i, tex_coord.Elements, pos_mode[tex_mode[i]],
- pos_formats[tex_coord.Format]);
+ dest += fmt::format("T{}: {} {}-{} ", i, tex_coord.Elements,
+ g_main_cp_state.vtx_desc.high.TexCoord[i], tex_coord.Format);
}
dest += fmt::format(" - {} v", m_numLoadedVertices);
return dest;
@@ -200,8 +169,9 @@ public:
{
ERROR_LOG_FMT(VIDEO,
"The two vertex loaders have loaded different data "
- "(guru meditation {:#018x}, {:#010x}, {:#010x}, {:#010x}).",
- m_VtxDesc.Hex, m_vat.g0.Hex, m_vat.g1.Hex, m_vat.g2.Hex);
+ "(guru meditation {:#010x}, {:#010x}, {:#010x}, {:#010x}, {:#010x}).",
+ m_VtxDesc.low.Hex, m_VtxDesc.high.Hex, m_vat.g0.Hex, m_vat.g1.Hex,
+ m_vat.g2.Hex);
}
memcpy(dst.GetPointer(), buffer_a.data(), count_a * m_native_vtx_decl.stride);
diff --git a/Source/Core/VideoCommon/VertexLoaderBase.h b/Source/Core/VideoCommon/VertexLoaderBase.h
index 29b53d3c58..77b66f629b 100644
--- a/Source/Core/VideoCommon/VertexLoaderBase.h
+++ b/Source/Core/VideoCommon/VertexLoaderBase.h
@@ -23,8 +23,8 @@ public:
VertexLoaderUID() {}
VertexLoaderUID(const TVtxDesc& vtx_desc, const VAT& vat)
{
- vid[0] = vtx_desc.Hex & 0xFFFFFFFF;
- vid[1] = vtx_desc.Hex >> 32;
+ vid[0] = vtx_desc.GetLegacyHex0();
+ vid[1] = vtx_desc.GetLegacyHex1();
vid[2] = vat.g0.Hex;
vid[3] = vat.g1.Hex;
vid[4] = vat.g2.Hex;
diff --git a/Source/Core/VideoCommon/VertexLoaderManager.cpp b/Source/Core/VideoCommon/VertexLoaderManager.cpp
index bcbf64d3d4..fdb63679f5 100644
--- a/Source/Core/VideoCommon/VertexLoaderManager.cpp
+++ b/Source/Core/VideoCommon/VertexLoaderManager.cpp
@@ -15,9 +15,11 @@
#include "Common/Assert.h"
#include "Common/CommonTypes.h"
+#include "Common/Logging/Log.h"
#include "Core/HW/Memmap.h"
#include "VideoCommon/BPMemory.h"
+#include "VideoCommon/CPMemory.h"
#include "VideoCommon/CommandProcessor.h"
#include "VideoCommon/DataReader.h"
#include "VideoCommon/IndexGenerator.h"
@@ -75,11 +77,26 @@ void UpdateVertexArrayPointers()
// But the vertex arrays with invalid addresses aren't actually enabled.
// Note: Only array bases 0 through 11 are used by the Vertex loaders.
// 12 through 15 are used for loading data into xfmem.
- for (int i = 0; i < 12; i++)
+ // We also only update the array base if the vertex description states we are going to use it.
+ if (IsIndexed(g_main_cp_state.vtx_desc.low.Position))
+ cached_arraybases[ARRAY_POSITION] =
+ Memory::GetPointer(g_main_cp_state.array_bases[ARRAY_POSITION]);
+
+ if (IsIndexed(g_main_cp_state.vtx_desc.low.Normal))
+ cached_arraybases[ARRAY_NORMAL] = Memory::GetPointer(g_main_cp_state.array_bases[ARRAY_NORMAL]);
+
+ for (size_t i = 0; i < g_main_cp_state.vtx_desc.low.Color.Size(); i++)
+ {
+ if (IsIndexed(g_main_cp_state.vtx_desc.low.Color[i]))
+ cached_arraybases[ARRAY_COLOR + i] =
+ Memory::GetPointer(g_main_cp_state.array_bases[ARRAY_COLOR + i]);
+ }
+
+ for (size_t i = 0; i < g_main_cp_state.vtx_desc.high.TexCoord.Size(); i++)
{
- // Only update the array base if the vertex description states we are going to use it.
- if (g_main_cp_state.vtx_desc.GetVertexArrayStatus(i) & MASK_INDEXED)
- cached_arraybases[i] = Memory::GetPointer(g_main_cp_state.array_bases[i]);
+ if (IsIndexed(g_main_cp_state.vtx_desc.high.TexCoord[i]))
+ cached_arraybases[ARRAY_TEXCOORD0 + i] =
+ Memory::GetPointer(g_main_cp_state.array_bases[ARRAY_TEXCOORD0 + i]);
}
g_main_cp_state.bases_dirty = false;
@@ -276,7 +293,7 @@ int RunVertices(int vtx_attr_group, int primitive, int count, DataReader src, bo
// if cull mode is CULL_ALL, tell VertexManager to skip triangles and quads.
// They still need to go through vertex loading, because we need to calculate a zfreeze refrence
// slope.
- bool cullall = (bpmem.genMode.cullmode == GenMode::CULL_ALL && primitive < 5);
+ bool cullall = (bpmem.genMode.cullmode == CullMode::All && primitive < 5);
DataReader dst = g_vertex_manager->PrepareForAdditionalData(
primitive, count, loader->m_native_vtx_decl.stride, cullall);
@@ -302,79 +319,84 @@ void LoadCPReg(u32 sub_cmd, u32 value, bool is_preprocess)
{
bool update_global_state = !is_preprocess;
CPState* state = is_preprocess ? &g_preprocess_cp_state : &g_main_cp_state;
- switch (sub_cmd & 0xF0)
+ switch (sub_cmd & CP_COMMAND_MASK)
{
- case 0x30:
+ case MATINDEX_A:
if (update_global_state)
VertexShaderManager::SetTexMatrixChangedA(value);
break;
- case 0x40:
+ case MATINDEX_B:
if (update_global_state)
VertexShaderManager::SetTexMatrixChangedB(value);
break;
- case 0x50:
- state->vtx_desc.Hex &= ~0x1FFFF; // keep the Upper bits
- state->vtx_desc.Hex |= value;
- state->attr_dirty = BitSet32::AllTrue(8);
+ case VCD_LO:
+ state->vtx_desc.low.Hex = value;
+ state->attr_dirty = BitSet32::AllTrue(CP_NUM_VAT_REG);
state->bases_dirty = true;
break;
- case 0x60:
- state->vtx_desc.Hex &= 0x1FFFF; // keep the lower 17Bits
- state->vtx_desc.Hex |= (u64)value << 17;
- state->attr_dirty = BitSet32::AllTrue(8);
+ case VCD_HI:
+ state->vtx_desc.high.Hex = value;
+ state->attr_dirty = BitSet32::AllTrue(CP_NUM_VAT_REG);
state->bases_dirty = true;
break;
- case 0x70:
- ASSERT((sub_cmd & 0x0F) < 8);
- state->vtx_attr[sub_cmd & 7].g0.Hex = value;
- state->attr_dirty[sub_cmd & 7] = true;
+ case CP_VAT_REG_A:
+ if ((sub_cmd - CP_VAT_REG_A) >= CP_NUM_VAT_REG)
+ WARN_LOG_FMT(VIDEO, "CP_VAT_REG_A: Invalid VAT {}", sub_cmd - CP_VAT_REG_A);
+ state->vtx_attr[sub_cmd & CP_VAT_MASK].g0.Hex = value;
+ state->attr_dirty[sub_cmd & CP_VAT_MASK] = true;
break;
- case 0x80:
- ASSERT((sub_cmd & 0x0F) < 8);
- state->vtx_attr[sub_cmd & 7].g1.Hex = value;
- state->attr_dirty[sub_cmd & 7] = true;
+ case CP_VAT_REG_B:
+ if ((sub_cmd - CP_VAT_REG_B) >= CP_NUM_VAT_REG)
+ WARN_LOG_FMT(VIDEO, "CP_VAT_REG_B: Invalid VAT {}", sub_cmd - CP_VAT_REG_B);
+ state->vtx_attr[sub_cmd & CP_VAT_MASK].g1.Hex = value;
+ state->attr_dirty[sub_cmd & CP_VAT_MASK] = true;
break;
- case 0x90:
- ASSERT((sub_cmd & 0x0F) < 8);
- state->vtx_attr[sub_cmd & 7].g2.Hex = value;
- state->attr_dirty[sub_cmd & 7] = true;
+ case CP_VAT_REG_C:
+ if ((sub_cmd - CP_VAT_REG_C) >= CP_NUM_VAT_REG)
+ WARN_LOG_FMT(VIDEO, "CP_VAT_REG_C: Invalid VAT {}", sub_cmd - CP_VAT_REG_C);
+ state->vtx_attr[sub_cmd & CP_VAT_MASK].g2.Hex = value;
+ state->attr_dirty[sub_cmd & CP_VAT_MASK] = true;
break;
// Pointers to vertex arrays in GC RAM
- case 0xA0:
- state->array_bases[sub_cmd & 0xF] = value & CommandProcessor::GetPhysicalAddressMask();
+ case ARRAY_BASE:
+ state->array_bases[sub_cmd & CP_ARRAY_MASK] =
+ value & CommandProcessor::GetPhysicalAddressMask();
state->bases_dirty = true;
break;
- case 0xB0:
- state->array_strides[sub_cmd & 0xF] = value & 0xFF;
+ case ARRAY_STRIDE:
+ state->array_strides[sub_cmd & CP_ARRAY_MASK] = value & 0xFF;
break;
+
+ default:
+ WARN_LOG_FMT(VIDEO, "Unknown CP register {:02x} set to {:08x}", sub_cmd, value);
}
}
void FillCPMemoryArray(u32* memory)
{
- memory[0x30] = g_main_cp_state.matrix_index_a.Hex;
- memory[0x40] = g_main_cp_state.matrix_index_b.Hex;
- memory[0x50] = (u32)g_main_cp_state.vtx_desc.Hex;
- memory[0x60] = (u32)(g_main_cp_state.vtx_desc.Hex >> 17);
+ memory[MATINDEX_A] = g_main_cp_state.matrix_index_a.Hex;
+ memory[MATINDEX_B] = g_main_cp_state.matrix_index_b.Hex;
+ memory[VCD_LO] = g_main_cp_state.vtx_desc.low.Hex;
+ memory[VCD_HI] = g_main_cp_state.vtx_desc.high.Hex;
- for (int i = 0; i < 8; ++i)
+ for (int i = 0; i < CP_NUM_VAT_REG; ++i)
{
- memory[0x70 + i] = g_main_cp_state.vtx_attr[i].g0.Hex;
- memory[0x80 + i] = g_main_cp_state.vtx_attr[i].g1.Hex;
- memory[0x90 + i] = g_main_cp_state.vtx_attr[i].g2.Hex;
+ memory[CP_VAT_REG_A + i] = g_main_cp_state.vtx_attr[i].g0.Hex;
+ memory[CP_VAT_REG_B + i] = g_main_cp_state.vtx_attr[i].g1.Hex;
+ memory[CP_VAT_REG_C + i] = g_main_cp_state.vtx_attr[i].g2.Hex;
}
- for (int i = 0; i < 16; ++i)
+ for (int i = 0; i < CP_NUM_ARRAYS; ++i)
{
- memory[0xA0 + i] = g_main_cp_state.array_bases[i];
- memory[0xB0 + i] = g_main_cp_state.array_strides[i];
+ memory[ARRAY_BASE + i] = g_main_cp_state.array_bases[i];
+ memory[ARRAY_STRIDE + i] = g_main_cp_state.array_strides[i];
}
}
diff --git a/Source/Core/VideoCommon/VertexLoaderX64.cpp b/Source/Core/VideoCommon/VertexLoaderX64.cpp
index 96832e3449..44d85c42e4 100644
--- a/Source/Core/VideoCommon/VertexLoaderX64.cpp
+++ b/Source/Core/VideoCommon/VertexLoaderX64.cpp
@@ -2,6 +2,9 @@
// Licensed under GPLv2+
// Refer to the license.txt file included.
+#include "VideoCommon/VertexLoaderX64.h"
+
+#include <array>
#include <cstring>
#include <string>
@@ -15,7 +18,6 @@
#include "Common/x64Emitter.h"
#include "VideoCommon/DataReader.h"
#include "VideoCommon/VertexLoaderManager.h"
-#include "VideoCommon/VertexLoaderX64.h"
using namespace Gen;
@@ -55,12 +57,12 @@ VertexLoaderX64::VertexLoaderX64(const TVtxDesc& vtx_desc, const VAT& vtx_att)
JitRegister::Register(region, GetCodePtr(), name.c_str());
}
-OpArg VertexLoaderX64::GetVertexAddr(int array, u64 attribute)
+OpArg VertexLoaderX64::GetVertexAddr(int array, VertexComponentFormat attribute)
{
OpArg data = MDisp(src_reg, m_src_ofs);
- if (attribute & MASK_INDEXED)
+ if (IsIndexed(attribute))
{
- int bits = attribute == INDEX8 ? 8 : 16;
+ int bits = attribute == VertexComponentFormat::Index8 ? 8 : 16;
LoadAndSwap(bits, scratch1, data);
m_src_ofs += bits / 8;
if (array == ARRAY_POSITION)
@@ -78,8 +80,8 @@ OpArg VertexLoaderX64::GetVertexAddr(int array, u64 attribute)
}
}
-int VertexLoaderX64::ReadVertex(OpArg data, u64 attribute, int format, int count_in, int count_out,
- bool dequantize, u8 scaling_exponent,
+int VertexLoaderX64::ReadVertex(OpArg data, VertexComponentFormat attribute, ComponentFormat format,
+ int count_in, int count_out, bool dequantize, u8 scaling_exponent,
AttributeFormat* native_format)
{
static const __m128i shuffle_lut[5][3] = {
@@ -115,7 +117,7 @@ int VertexLoaderX64::ReadVertex(OpArg data, u64 attribute, int format, int count
X64Reg coords = XMM0;
- int elem_size = 1 << (format / 2);
+ int elem_size = GetElementSize(format);
int load_bytes = elem_size * count_in;
OpArg dest = MDisp(dst_reg, m_dst_ofs);
@@ -127,7 +129,7 @@ int VertexLoaderX64::ReadVertex(OpArg data, u64 attribute, int format, int count
m_dst_ofs += sizeof(float) * count_out;
- if (attribute == DIRECT)
+ if (attribute == VertexComponentFormat::Direct)
m_src_ofs += load_bytes;
if (cpu_info.bSSSE3)
@@ -139,12 +141,12 @@ int VertexLoaderX64::ReadVertex(OpArg data, u64 attribute, int format, int count
else
MOVD_xmm(coords, data);
- PSHUFB(coords, MPIC(&shuffle_lut[format][count_in - 1]));
+ PSHUFB(coords, MPIC(&shuffle_lut[u32(format)][count_in - 1]));
// Sign-extend.
- if (format == FORMAT_BYTE)
+ if (format == ComponentFormat::Byte)
PSRAD(coords, 24);
- if (format == FORMAT_SHORT)
+ if (format == ComponentFormat::Short)
PSRAD(coords, 16);
}
else
@@ -153,20 +155,20 @@ int VertexLoaderX64::ReadVertex(OpArg data, u64 attribute, int format, int count
X64Reg temp = XMM1;
switch (format)
{
- case FORMAT_UBYTE:
+ case ComponentFormat::UByte:
MOVD_xmm(coords, data);
PXOR(temp, R(temp));
PUNPCKLBW(coords, R(temp));
PUNPCKLWD(coords, R(temp));
break;
- case FORMAT_BYTE:
+ case ComponentFormat::Byte:
MOVD_xmm(coords, data);
PUNPCKLBW(coords, R(coords));
PUNPCKLWD(coords, R(coords));
PSRAD(coords, 24);
break;
- case FORMAT_USHORT:
- case FORMAT_SHORT:
+ case ComponentFormat::UShort:
+ case ComponentFormat::Short:
switch (count_in)
{
case 1:
@@ -185,12 +187,12 @@ int VertexLoaderX64::ReadVertex(OpArg data, u64 attribute, int format, int count
PSHUFLW(coords, R(coords), 0xAC); // ..Z.Y.X.
break;
}
- if (format == FORMAT_SHORT)
+ if (format == ComponentFormat::Short)
PSRAD(coords, 16);
else
PSRLD(coords, 16);
break;
- case FORMAT_FLOAT:
+ case ComponentFormat::Float:
// Floats don't need to be scaled or converted,
// so we can just load/swap/store them directly
// and return early.
@@ -231,7 +233,7 @@ int VertexLoaderX64::ReadVertex(OpArg data, u64 attribute, int format, int count
}
}
- if (format != FORMAT_FLOAT)
+ if (format != ComponentFormat::Float)
{
CVTDQ2PS(coords, R(coords));
@@ -265,22 +267,22 @@ int VertexLoaderX64::ReadVertex(OpArg data, u64 attribute, int format, int count
return load_bytes;
}
-void VertexLoaderX64::ReadColor(OpArg data, u64 attribute, int format)
+void VertexLoaderX64::ReadColor(OpArg data, VertexComponentFormat attribute, ColorFormat format)
{
int load_bytes = 0;
switch (format)
{
- case FORMAT_24B_888:
- case FORMAT_32B_888x:
- case FORMAT_32B_8888:
+ case ColorFormat::RGB888:
+ case ColorFormat::RGB888x:
+ case ColorFormat::RGBA8888:
MOV(32, R(scratch1), data);
- if (format != FORMAT_32B_8888)
+ if (format != ColorFormat::RGBA8888)
OR(32, R(scratch1), Imm32(0xFF000000));
MOV(32, MDisp(dst_reg, m_dst_ofs), R(scratch1));
- load_bytes = 3 + (format != FORMAT_24B_888);
+ load_bytes = format == ColorFormat::RGB888 ? 3 : 4;
break;
- case FORMAT_16B_565:
+ case ColorFormat::RGB565:
// RRRRRGGG GGGBBBBB
// AAAAAAAA BBBBBBBB GGGGGGGG RRRRRRRR
LoadAndSwap(16, scratch1, data);
@@ -320,7 +322,7 @@ void VertexLoaderX64::ReadColor(OpArg data, u64 attribute, int format)
load_bytes = 2;
break;
- case FORMAT_16B_4444:
+ case ColorFormat::RGBA4444:
// RRRRGGGG BBBBAAAA
// AAAAAAAA BBBBBBBB GGGGGGGG RRRRRRRR
LoadAndSwap(16, scratch1, data);
@@ -348,7 +350,7 @@ void VertexLoaderX64::ReadColor(OpArg data, u64 attribute, int format)
load_bytes = 2;
break;
- case FORMAT_24B_6666:
+ case ColorFormat::RGBA6666:
// RRRRRRGG GGGGBBBB BBAAAAAA
// AAAAAAAA BBBBBBBB GGGGGGGG RRRRRRRR
data.AddMemOffset(-1); // subtract one from address so we can use a 32bit load and bswap
@@ -380,7 +382,7 @@ void VertexLoaderX64::ReadColor(OpArg data, u64 attribute, int format)
load_bytes = 3;
break;
}
- if (attribute == DIRECT)
+ if (attribute == VertexComponentFormat::Direct)
m_src_ofs += load_bytes;
}
@@ -399,14 +401,14 @@ void VertexLoaderX64::GenerateVertexLoader()
MOV(64, R(base_reg), R(ABI_PARAM4));
- if (m_VtxDesc.Position & MASK_INDEXED)
+ if (IsIndexed(m_VtxDesc.low.Position))
XOR(32, R(skipped_reg), R(skipped_reg));
// TODO: load constants into registers outside the main loop
const u8* loop_start = GetCodePtr();
- if (m_VtxDesc.PosMatIdx)
+ if (m_VtxDesc.low.PosMatIdx)
{
MOVZX(32, 8, scratch1, MDisp(src_reg, m_src_ofs));
AND(32, R(scratch1), Imm8(0x3F));
@@ -428,51 +430,47 @@ void VertexLoaderX64::GenerateVertexLoader()
m_dst_ofs += sizeof(u32);
}
- u32 texmatidx_ofs[8];
- const u64 tm[8] = {
- m_VtxDesc.Tex0MatIdx, m_VtxDesc.Tex1MatIdx, m_VtxDesc.Tex2MatIdx, m_VtxDesc.Tex3MatIdx,
- m_VtxDesc.Tex4MatIdx, m_VtxDesc.Tex5MatIdx, m_VtxDesc.Tex6MatIdx, m_VtxDesc.Tex7MatIdx,
- };
- for (int i = 0; i < 8; i++)
+ std::array<u32, 8> texmatidx_ofs;
+ for (size_t i = 0; i < m_VtxDesc.low.TexMatIdx.Size(); i++)
{
- if (tm[i])
+ if (m_VtxDesc.low.TexMatIdx[i])
texmatidx_ofs[i] = m_src_ofs++;
}
- OpArg data = GetVertexAddr(ARRAY_POSITION, m_VtxDesc.Position);
- int pos_elements = 2 + m_VtxAttr.PosElements;
- ReadVertex(data, m_VtxDesc.Position, m_VtxAttr.PosFormat, pos_elements, pos_elements,
+ OpArg data = GetVertexAddr(ARRAY_POSITION, m_VtxDesc.low.Position);
+ int pos_elements = m_VtxAttr.PosElements == CoordComponentCount::XY ? 2 : 3;
+ ReadVertex(data, m_VtxDesc.low.Position, m_VtxAttr.PosFormat, pos_elements, pos_elements,
m_VtxAttr.ByteDequant, m_VtxAttr.PosFrac, &m_native_vtx_decl.position);
- if (m_VtxDesc.Normal)
+ if (m_VtxDesc.low.Normal != VertexComponentFormat::NotPresent)
{
static const u8 map[8] = {7, 6, 15, 14};
- u8 scaling_exponent = map[m_VtxAttr.NormalFormat];
+ const u8 scaling_exponent = map[u32(m_VtxAttr.NormalFormat)];
+ const int limit = m_VtxAttr.NormalElements == NormalComponentCount::NBT ? 3 : 1;
- for (int i = 0; i < (m_VtxAttr.NormalElements ? 3 : 1); i++)
+ for (int i = 0; i < limit; i++)
{
if (!i || m_VtxAttr.NormalIndex3)
{
- data = GetVertexAddr(ARRAY_NORMAL, m_VtxDesc.Normal);
- int elem_size = 1 << (m_VtxAttr.NormalFormat / 2);
+ data = GetVertexAddr(ARRAY_NORMAL, m_VtxDesc.low.Normal);
+ int elem_size = GetElementSize(m_VtxAttr.NormalFormat);
data.AddMemOffset(i * elem_size * 3);
}
- data.AddMemOffset(ReadVertex(data, m_VtxDesc.Normal, m_VtxAttr.NormalFormat, 3, 3, true,
+ data.AddMemOffset(ReadVertex(data, m_VtxDesc.low.Normal, m_VtxAttr.NormalFormat, 3, 3, true,
scaling_exponent, &m_native_vtx_decl.normals[i]));
}
m_native_components |= VB_HAS_NRM0;
- if (m_VtxAttr.NormalElements)
+ if (m_VtxAttr.NormalElements == NormalComponentCount::NBT)
m_native_components |= VB_HAS_NRM1 | VB_HAS_NRM2;
}
- const u64 col[2] = {m_VtxDesc.Color0, m_VtxDesc.Color1};
- for (int i = 0; i < 2; i++)
+ for (size_t i = 0; i < m_VtxDesc.low.Color.Size(); i++)
{
- if (col[i])
+ if (m_VtxDesc.low.Color[i] != VertexComponentFormat::NotPresent)
{
- data = GetVertexAddr(ARRAY_COLOR + i, col[i]);
- ReadColor(data, col[i], m_VtxAttr.color[i].Comp);
+ data = GetVertexAddr(ARRAY_COLOR + int(i), m_VtxDesc.low.Color[i]);
+ ReadColor(data, m_VtxDesc.low.Color[i], m_VtxAttr.color[i].Comp);
m_native_components |= VB_HAS_COL0 << i;
m_native_vtx_decl.colors[i].components = 4;
m_native_vtx_decl.colors[i].enable = true;
@@ -483,22 +481,19 @@ void VertexLoaderX64::GenerateVertexLoader()
}
}
- const u64 tc[8] = {
- m_VtxDesc.Tex0Coord, m_VtxDesc.Tex1Coord, m_VtxDesc.Tex2Coord, m_VtxDesc.Tex3Coord,
- m_VtxDesc.Tex4Coord, m_VtxDesc.Tex5Coord, m_VtxDesc.Tex6Coord, m_VtxDesc.Tex7Coord,
- };
- for (int i = 0; i < 8; i++)
+ for (size_t i = 0; i < m_VtxDesc.high.TexCoord.Size(); i++)
{
- int elements = m_VtxAttr.texCoord[i].Elements + 1;
- if (tc[i])
+ int elements = m_VtxAttr.texCoord[i].Elements == TexComponentCount::ST ? 2 : 1;
+ if (m_VtxDesc.high.TexCoord[i] != VertexComponentFormat::NotPresent)
{
- data = GetVertexAddr(ARRAY_TEXCOORD0 + i, tc[i]);
+ data = GetVertexAddr(ARRAY_TEXCOORD0 + int(i), m_VtxDesc.high.TexCoord[i]);
u8 scaling_exponent = m_VtxAttr.texCoord[i].Frac;
- ReadVertex(data, tc[i], m_VtxAttr.texCoord[i].Format, elements, tm[i] ? 2 : elements,
- m_VtxAttr.ByteDequant, scaling_exponent, &m_native_vtx_decl.texcoords[i]);
+ ReadVertex(data, m_VtxDesc.high.TexCoord[i], m_VtxAttr.texCoord[i].Format, elements,
+ m_VtxDesc.low.TexMatIdx[i] ? 2 : elements, m_VtxAttr.ByteDequant, scaling_exponent,
+ &m_native_vtx_decl.texcoords[i]);
m_native_components |= VB_HAS_UV0 << i;
}
- if (tm[i])
+ if (m_VtxDesc.low.TexMatIdx[i])
{
m_native_components |= VB_HAS_TEXMTXIDX0 << i;
m_native_vtx_decl.texcoords[i].components = 3;
@@ -506,7 +501,7 @@ void VertexLoaderX64::GenerateVertexLoader()
m_native_vtx_decl.texcoords[i].type = VAR_FLOAT;
m_native_vtx_decl.texcoords[i].integer = false;
MOVZX(64, 8, scratch1, MDisp(src_reg, texmatidx_ofs[i]));
- if (tc[i])
+ if (m_VtxDesc.high.TexCoord[i] != VertexComponentFormat::NotPresent)
{
CVTSI2SS(XMM0, R(scratch1));
MOVSS(MDisp(dst_reg, m_dst_ofs), XMM0);
@@ -537,7 +532,7 @@ void VertexLoaderX64::GenerateVertexLoader()
ABI_PopRegistersAndAdjustStack(regs, 0);
- if (m_VtxDesc.Position & MASK_INDEXED)
+ if (IsIndexed(m_VtxDesc.low.Position))
{
SUB(32, R(ABI_RETURN), R(skipped_reg));
RET();
diff --git a/Source/Core/VideoCommon/VertexLoaderX64.h b/Source/Core/VideoCommon/VertexLoaderX64.h
index 8bd1e777ff..0344d7f1c9 100644
--- a/Source/Core/VideoCommon/VertexLoaderX64.h
+++ b/Source/Core/VideoCommon/VertexLoaderX64.h
@@ -8,6 +8,10 @@
#include "Common/x64Emitter.h"
#include "VideoCommon/VertexLoaderBase.h"
+enum class VertexComponentFormat;
+enum class ComponentFormat;
+enum class ColorFormat;
+
class VertexLoaderX64 : public VertexLoaderBase, public Gen::X64CodeBlock
{
public:
@@ -22,9 +26,10 @@ private:
u32 m_src_ofs = 0;
u32 m_dst_ofs = 0;
Gen::FixupBranch m_skip_vertex;
- Gen::OpArg GetVertexAddr(int array, u64 attribute);
- int ReadVertex(Gen::OpArg data, u64 attribute, int format, int count_in, int count_out,
- bool dequantize, u8 scaling_exponent, AttributeFormat* native_format);
- void ReadColor(Gen::OpArg data, u64 attribute, int format);
+ Gen::OpArg GetVertexAddr(int array, VertexComponentFormat attribute);
+ int ReadVertex(Gen::OpArg data, VertexComponentFormat attribute, ComponentFormat format,
+ int count_in, int count_out, bool dequantize, u8 scaling_exponent,
+ AttributeFormat* native_format);
+ void ReadColor(Gen::OpArg data, VertexComponentFormat attribute, ColorFormat format);
void GenerateVertexLoader();
};
diff --git a/Source/Core/VideoCommon/VertexLoader_Normal.cpp b/Source/Core/VideoCommon/VertexLoader_Normal.cpp
index b5caee8a72..c59b3bc13e 100644
--- a/Source/Core/VideoCommon/VertexLoader_Normal.cpp
+++ b/Source/Core/VideoCommon/VertexLoader_Normal.cpp
@@ -230,12 +230,15 @@ constexpr Types InitializeTable()
constexpr Types s_table = InitializeTable();
} // Anonymous namespace
-u32 VertexLoader_Normal::GetSize(u64 type, u32 format, u32 elements, u32 index3)
+u32 VertexLoader_Normal::GetSize(VertexComponentFormat type, ComponentFormat format,
+ NormalComponentCount elements, u32 index3)
{
- return s_table[type][index3][elements][format].gc_size;
+ return s_table[u32(type)][index3][u32(elements)][u32(format)].gc_size;
}
-TPipelineFunction VertexLoader_Normal::GetFunction(u64 type, u32 format, u32 elements, u32 index3)
+TPipelineFunction VertexLoader_Normal::GetFunction(VertexComponentFormat type,
+ ComponentFormat format,
+ NormalComponentCount elements, u32 index3)
{
- return s_table[type][index3][elements][format].function;
+ return s_table[u32(type)][index3][u32(elements)][u32(format)].function;
}
diff --git a/Source/Core/VideoCommon/VertexLoader_Normal.h b/Source/Core/VideoCommon/VertexLoader_Normal.h
index c2f782af7a..49aa1defa2 100644
--- a/Source/Core/VideoCommon/VertexLoader_Normal.h
+++ b/Source/Core/VideoCommon/VertexLoader_Normal.h
@@ -7,10 +7,16 @@
#include "Common/CommonTypes.h"
#include "VideoCommon/VertexLoader.h"
+enum class VertexComponentFormat;
+enum class ComponentFormat;
+enum class NormalComponentCount;
+
class VertexLoader_Normal
{
public:
- static u32 GetSize(u64 type, u32 format, u32 elements, u32 index3);
+ static u32 GetSize(VertexComponentFormat type, ComponentFormat format,
+ NormalComponentCount elements, u32 index3);
- static TPipelineFunction GetFunction(u64 type, u32 format, u32 elements, u32 index3);
+ static TPipelineFunction GetFunction(VertexComponentFormat type, ComponentFormat format,
+ NormalComponentCount elements, u32 index3);
};
diff --git a/Source/Core/VideoCommon/VertexLoader_Position.cpp b/Source/Core/VideoCommon/VertexLoader_Position.cpp
index 9808c76e65..6bdbb39d35 100644
--- a/Source/Core/VideoCommon/VertexLoader_Position.cpp
+++ b/Source/Core/VideoCommon/VertexLoader_Position.cpp
@@ -200,12 +200,15 @@ constexpr u32 s_table_read_position_vertex_size[4][8][2] = {
};
} // Anonymous namespace
-u32 VertexLoader_Position::GetSize(u64 type, u32 format, u32 elements)
+u32 VertexLoader_Position::GetSize(VertexComponentFormat type, ComponentFormat format,
+ CoordComponentCount elements)
{
- return s_table_read_position_vertex_size[type][format][elements];
+ return s_table_read_position_vertex_size[u32(type)][u32(format)][u32(elements)];
}
-TPipelineFunction VertexLoader_Position::GetFunction(u64 type, u32 format, u32 elements)
+TPipelineFunction VertexLoader_Position::GetFunction(VertexComponentFormat type,
+ ComponentFormat format,
+ CoordComponentCount elements)
{
- return s_table_read_position[type][format][elements];
+ return s_table_read_position[u32(type)][u32(format)][u32(elements)];
}
diff --git a/Source/Core/VideoCommon/VertexLoader_Position.h b/Source/Core/VideoCommon/VertexLoader_Position.h
index a38d277278..74208c2f8d 100644
--- a/Source/Core/VideoCommon/VertexLoader_Position.h
+++ b/Source/Core/VideoCommon/VertexLoader_Position.h
@@ -7,10 +7,16 @@
#include "Common/CommonTypes.h"
#include "VideoCommon/VertexLoader.h"
+enum class VertexComponentFormat;
+enum class ComponentFormat;
+enum class CoordComponentCount;
+
class VertexLoader_Position
{
public:
- static u32 GetSize(u64 type, u32 format, u32 elements);
+ static u32 GetSize(VertexComponentFormat type, ComponentFormat format,
+ CoordComponentCount elements);
- static TPipelineFunction GetFunction(u64 type, u32 format, u32 elements);
+ static TPipelineFunction GetFunction(VertexComponentFormat type, ComponentFormat format,
+ CoordComponentCount elements);
};
diff --git a/Source/Core/VideoCommon/VertexLoader_TextCoord.cpp b/Source/Core/VideoCommon/VertexLoader_TextCoord.cpp
index 26c1c7f256..7f1de2f487 100644
--- a/Source/Core/VideoCommon/VertexLoader_TextCoord.cpp
+++ b/Source/Core/VideoCommon/VertexLoader_TextCoord.cpp
@@ -191,14 +191,17 @@ constexpr u32 s_table_read_tex_coord_vertex_size[4][8][2] = {
};
} // Anonymous namespace
-u32 VertexLoader_TextCoord::GetSize(u64 type, u32 format, u32 elements)
+u32 VertexLoader_TextCoord::GetSize(VertexComponentFormat type, ComponentFormat format,
+ TexComponentCount elements)
{
- return s_table_read_tex_coord_vertex_size[type][format][elements];
+ return s_table_read_tex_coord_vertex_size[u32(type)][u32(format)][u32(elements)];
}
-TPipelineFunction VertexLoader_TextCoord::GetFunction(u64 type, u32 format, u32 elements)
+TPipelineFunction VertexLoader_TextCoord::GetFunction(VertexComponentFormat type,
+ ComponentFormat format,
+ TexComponentCount elements)
{
- return s_table_read_tex_coord[type][format][elements];
+ return s_table_read_tex_coord[u32(type)][u32(format)][u32(elements)];
}
TPipelineFunction VertexLoader_TextCoord::GetDummyFunction()
diff --git a/Source/Core/VideoCommon/VertexLoader_TextCoord.h b/Source/Core/VideoCommon/VertexLoader_TextCoord.h
index 48b9a8e136..dc5e62f648 100644
--- a/Source/Core/VideoCommon/VertexLoader_TextCoord.h
+++ b/Source/Core/VideoCommon/VertexLoader_TextCoord.h
@@ -7,12 +7,18 @@
#include "Common/CommonTypes.h"
#include "VideoCommon/VertexLoader.h"
+enum class VertexComponentFormat;
+enum class ComponentFormat;
+enum class TexComponentCount;
+
class VertexLoader_TextCoord
{
public:
- static u32 GetSize(u64 type, u32 format, u32 elements);
+ static u32 GetSize(VertexComponentFormat type, ComponentFormat format,
+ TexComponentCount elements);
- static TPipelineFunction GetFunction(u64 type, u32 format, u32 elements);
+ static TPipelineFunction GetFunction(VertexComponentFormat type, ComponentFormat format,
+ TexComponentCount elements);
// It is important to synchronize tcIndex.
static TPipelineFunction GetDummyFunction();
diff --git a/Source/Core/VideoCommon/VertexManagerBase.cpp b/Source/Core/VideoCommon/VertexManagerBase.cpp
index 59d351018f..26d9fc9dc9 100644
--- a/Source/Core/VideoCommon/VertexManagerBase.cpp
+++ b/Source/Core/VideoCommon/VertexManagerBase.cpp
@@ -408,10 +408,10 @@ void VertexManagerBase::Flush()
for (u32 i = 0; i < xfmem.numTexGen.numTexGens; ++i)
{
TexMtxInfo tinfo = xfmem.texMtxInfo[i];
- if (tinfo.texgentype != XF_TEXGEN_EMBOSS_MAP)
+ if (tinfo.texgentype != TexGenType::EmbossMap)
tinfo.hex &= 0x7ff;
- if (tinfo.texgentype != XF_TEXGEN_REGULAR)
- tinfo.projection = 0;
+ if (tinfo.texgentype != TexGenType::Regular)
+ tinfo.projection = TexSize::ST;
PRIM_LOG("txgen{}: proj={}, input={}, gentype={}, srcrow={}, embsrc={}, emblght={}, "
"postmtx={}, postnorm={}",
@@ -430,7 +430,7 @@ void VertexManagerBase::Flush()
// Track some stats used elsewhere by the anamorphic widescreen heuristic.
if (!SConfig::GetInstance().bWii)
{
- const bool is_perspective = xfmem.projection.type == GX_PERSPECTIVE;
+ const bool is_perspective = xfmem.projection.type == ProjectionType::Perspective;
auto& counts =
is_perspective ? m_flush_statistics.perspective : m_flush_statistics.orthographic;
diff --git a/Source/Core/VideoCommon/VertexShaderGen.cpp b/Source/Core/VideoCommon/VertexShaderGen.cpp
index 584f55b5e3..cf400a21ba 100644
--- a/Source/Core/VideoCommon/VertexShaderGen.cpp
+++ b/Source/Core/VideoCommon/VertexShaderGen.cpp
@@ -39,7 +39,7 @@ VertexShaderUid GetVertexShaderUid()
// first transformation
switch (texinfo.texgentype)
{
- case XF_TEXGEN_EMBOSS_MAP: // calculate tex coords into bump map
+ case TexGenType::EmbossMap: // calculate tex coords into bump map
if ((uid_data->components & (VB_HAS_NRM1 | VB_HAS_NRM2)) != 0)
{
// transform the light dir into tangent space
@@ -51,18 +51,19 @@ VertexShaderUid GetVertexShaderUid()
texinfo.embosssourceshift = xfmem.texMtxInfo[i].embosssourceshift;
}
break;
- case XF_TEXGEN_COLOR_STRGBC0:
- case XF_TEXGEN_COLOR_STRGBC1:
+ case TexGenType::Color0:
+ case TexGenType::Color1:
break;
- case XF_TEXGEN_REGULAR:
+ case TexGenType::Regular:
default:
- uid_data->texMtxInfo_n_projection |= xfmem.texMtxInfo[i].projection << i;
+ uid_data->texMtxInfo_n_projection |= static_cast<u32>(xfmem.texMtxInfo[i].projection.Value())
+ << i;
break;
}
uid_data->dualTexTrans_enabled = xfmem.dualTexTrans.enabled;
// CHECKME: does this only work for regular tex gen types?
- if (uid_data->dualTexTrans_enabled && texinfo.texgentype == XF_TEXGEN_REGULAR)
+ if (uid_data->dualTexTrans_enabled && texinfo.texgentype == TexGenType::Regular)
{
auto& postInfo = uid_data->postMtxInfo[i];
postInfo.index = xfmem.postMtxInfo[i].index;
@@ -297,49 +298,48 @@ ShaderCode GenerateVertexShaderCode(APIType api_type, const ShaderHostConfig& ho
out.Write("coord = float4(0.0, 0.0, 1.0, 1.0);\n");
switch (texinfo.sourcerow)
{
- case XF_SRCGEOM_INROW:
+ case SourceRow::Geom:
out.Write("coord.xyz = rawpos.xyz;\n");
break;
- case XF_SRCNORMAL_INROW:
+ case SourceRow::Normal:
if ((uid_data->components & VB_HAS_NRM0) != 0)
{
out.Write("coord.xyz = rawnorm0.xyz;\n");
}
break;
- case XF_SRCCOLORS_INROW:
- ASSERT(texinfo.texgentype == XF_TEXGEN_COLOR_STRGBC0 ||
- texinfo.texgentype == XF_TEXGEN_COLOR_STRGBC1);
+ case SourceRow::Colors:
+ ASSERT(texinfo.texgentype == TexGenType::Color0 || texinfo.texgentype == TexGenType::Color1);
break;
- case XF_SRCBINORMAL_T_INROW:
+ case SourceRow::BinormalT:
if ((uid_data->components & VB_HAS_NRM1) != 0)
{
out.Write("coord.xyz = rawnorm1.xyz;\n");
}
break;
- case XF_SRCBINORMAL_B_INROW:
+ case SourceRow::BinormalB:
if ((uid_data->components & VB_HAS_NRM2) != 0)
{
out.Write("coord.xyz = rawnorm2.xyz;\n");
}
break;
default:
- ASSERT(texinfo.sourcerow <= XF_SRCTEX7_INROW);
- if ((uid_data->components & (VB_HAS_UV0 << (texinfo.sourcerow - XF_SRCTEX0_INROW))) != 0)
+ ASSERT(texinfo.sourcerow >= SourceRow::Tex0 && texinfo.sourcerow <= SourceRow::Tex7);
+ u32 texnum = static_cast<u32>(texinfo.sourcerow) - static_cast<u32>(SourceRow::Tex0);
+ if ((uid_data->components & (VB_HAS_UV0 << (texnum))) != 0)
{
- out.Write("coord = float4(rawtex{}.x, rawtex{}.y, 1.0, 1.0);\n",
- texinfo.sourcerow - XF_SRCTEX0_INROW, texinfo.sourcerow - XF_SRCTEX0_INROW);
+ out.Write("coord = float4(rawtex{}.x, rawtex{}.y, 1.0, 1.0);\n", texnum, texnum);
}
break;
}
// Input form of AB11 sets z element to 1.0
- if (texinfo.inputform == XF_TEXINPUT_AB11)
+ if (texinfo.inputform == TexInputForm::AB11)
out.Write("coord.z = 1.0;\n");
// first transformation
switch (texinfo.texgentype)
{
- case XF_TEXGEN_EMBOSS_MAP: // calculate tex coords into bump map
+ case TexGenType::EmbossMap: // calculate tex coords into bump map
if ((uid_data->components & (VB_HAS_NRM1 | VB_HAS_NRM2)) != 0)
{
@@ -359,18 +359,18 @@ ShaderCode GenerateVertexShaderCode(APIType api_type, const ShaderHostConfig& ho
}
break;
- case XF_TEXGEN_COLOR_STRGBC0:
+ case TexGenType::Color0:
out.Write("o.tex{}.xyz = float3(o.colors_0.x, o.colors_0.y, 1);\n", i);
break;
- case XF_TEXGEN_COLOR_STRGBC1:
+ case TexGenType::Color1:
out.Write("o.tex{}.xyz = float3(o.colors_1.x, o.colors_1.y, 1);\n", i);
break;
- case XF_TEXGEN_REGULAR:
+ case TexGenType::Regular:
default:
if ((uid_data->components & (VB_HAS_TEXMTXIDX0 << i)) != 0)
{
out.Write("int tmp = int(rawtex{}.z);\n", i);
- if (((uid_data->texMtxInfo_n_projection >> i) & 1) == XF_TEXPROJ_STQ)
+ if (static_cast<TexSize>((uid_data->texMtxInfo_n_projection >> i) & 1) == TexSize::STQ)
{
out.Write("o.tex{}.xyz = float3(dot(coord, " I_TRANSFORMMATRICES
"[tmp]), dot(coord, " I_TRANSFORMMATRICES
@@ -386,7 +386,7 @@ ShaderCode GenerateVertexShaderCode(APIType api_type, const ShaderHostConfig& ho
}
else
{
- if (((uid_data->texMtxInfo_n_projection >> i) & 1) == XF_TEXPROJ_STQ)
+ if (static_cast<TexSize>((uid_data->texMtxInfo_n_projection >> i) & 1) == TexSize::STQ)
{
out.Write("o.tex{}.xyz = float3(dot(coord, " I_TEXMATRICES
"[{}]), dot(coord, " I_TEXMATRICES "[{}]), dot(coord, " I_TEXMATRICES
@@ -404,7 +404,7 @@ ShaderCode GenerateVertexShaderCode(APIType api_type, const ShaderHostConfig& ho
}
// CHECKME: does this only work for regular tex gen types?
- if (uid_data->dualTexTrans_enabled && texinfo.texgentype == XF_TEXGEN_REGULAR)
+ if (uid_data->dualTexTrans_enabled && texinfo.texgentype == TexGenType::Regular)
{
auto& postInfo = uid_data->postMtxInfo[i];
@@ -427,7 +427,7 @@ ShaderCode GenerateVertexShaderCode(APIType api_type, const ShaderHostConfig& ho
// This can be seen in devkitPro's neheGX Lesson08 example for Wii
// Makes differences in Rogue Squadron 3 (Hoth sky) and The Last Story (shadow culling)
// TODO: check if this only affects XF_TEXGEN_REGULAR
- if (texinfo.texgentype == XF_TEXGEN_REGULAR)
+ if (texinfo.texgentype == TexGenType::Regular)
{
out.Write(
"if(o.tex{0}.z == 0.0f)\n"
diff --git a/Source/Core/VideoCommon/VertexShaderGen.h b/Source/Core/VideoCommon/VertexShaderGen.h
index cfb47b35c6..2768200cf2 100644
--- a/Source/Core/VideoCommon/VertexShaderGen.h
+++ b/Source/Core/VideoCommon/VertexShaderGen.h
@@ -9,6 +9,9 @@
#include "VideoCommon/ShaderGenCommon.h"
enum class APIType;
+enum class TexInputForm : u32;
+enum class TexGenType : u32;
+enum class SourceRow : u32;
// TODO should be reordered
enum : int
@@ -47,9 +50,9 @@ struct vertex_shader_uid_data
struct
{
- u32 inputform : 2;
- u32 texgentype : 3;
- u32 sourcerow : 5;
+ TexInputForm inputform : 2;
+ TexGenType texgentype : 3;
+ SourceRow sourcerow : 5;
u32 embosssourceshift : 3;
u32 embosslightshift : 3;
} texMtxInfo[8];
diff --git a/Source/Core/VideoCommon/VertexShaderManager.cpp b/Source/Core/VideoCommon/VertexShaderManager.cpp
index 9c82d9b431..8047714f61 100644
--- a/Source/Core/VideoCommon/VertexShaderManager.cpp
+++ b/Source/Core/VideoCommon/VertexShaderManager.cpp
@@ -353,7 +353,7 @@ void VertexShaderManager::SetConstants()
switch (xfmem.projection.type)
{
- case GX_PERSPECTIVE:
+ case ProjectionType::Perspective:
{
const Common::Vec2 fov =
g_freelook_camera.IsActive() ? g_freelook_camera.GetFieldOfView() : Common::Vec2{1, 1};
@@ -382,7 +382,7 @@ void VertexShaderManager::SetConstants()
}
break;
- case GX_ORTHOGRAPHIC:
+ case ProjectionType::Orthographic:
{
g_fProjectionMatrix[0] = rawProjection[0];
g_fProjectionMatrix[1] = 0.0f;
@@ -419,7 +419,7 @@ void VertexShaderManager::SetConstants()
auto corrected_matrix = s_viewportCorrection * Common::Matrix44::FromArray(g_fProjectionMatrix);
- if (g_freelook_camera.IsActive() && xfmem.projection.type == GX_PERSPECTIVE)
+ if (g_freelook_camera.IsActive() && xfmem.projection.type == ProjectionType::Perspective)
corrected_matrix *= g_freelook_camera.GetView();
memcpy(constants.projection.data(), corrected_matrix.data.data(), 4 * sizeof(float4));
@@ -618,9 +618,9 @@ void VertexShaderManager::SetVertexFormat(u32 components)
// The default alpha channel seems to depend on the number of components in the vertex format.
// If the vertex attribute has an alpha channel, zero is used, otherwise one.
- const u32 color_chan_alpha =
- (g_main_cp_state.vtx_attr[g_main_cp_state.last_id].g0.Color0Elements ^ 1) |
- ((g_main_cp_state.vtx_attr[g_main_cp_state.last_id].g0.Color1Elements ^ 1) << 1);
+ const auto g0 = g_main_cp_state.vtx_attr[g_main_cp_state.last_id].g0;
+ const u32 color_chan_alpha = (g0.Color0Elements == ColorComponentCount::RGB ? 1 : 0) |
+ (g0.Color1Elements == ColorComponentCount::RGB ? 2 : 0);
if (color_chan_alpha != constants.color_chan_alpha)
{
constants.color_chan_alpha = color_chan_alpha;
diff --git a/Source/Core/VideoCommon/XFMemory.h b/Source/Core/VideoCommon/XFMemory.h
index 1c860c704d..7efd3d2209 100644
--- a/Source/Core/VideoCommon/XFMemory.h
+++ b/Source/Core/VideoCommon/XFMemory.h
@@ -4,10 +4,14 @@
#pragma once
+// X.h defines None to be 0, which causes problems with some of the enums
+#undef None
+
#include <array>
#include "Common/BitField.h"
#include "Common/CommonTypes.h"
+#include "Common/EnumFormatter.h"
#include "VideoCommon/CPMemory.h"
class DataReader;
@@ -17,75 +21,164 @@ constexpr size_t NUM_XF_COLOR_CHANNELS = 2;
// Lighting
// Projection
-enum : u32
+enum class TexSize : u32
+{
+ ST = 0,
+ STQ = 1
+};
+template <>
+struct fmt::formatter<TexSize> : EnumFormatter<TexSize::STQ>
{
- XF_TEXPROJ_ST = 0,
- XF_TEXPROJ_STQ = 1
+ formatter() : EnumFormatter({"ST (2x4 matrix)", "STQ (3x4 matrix)"}) {}
};
// Input form
-enum : u32
+enum class TexInputForm : u32
+{
+ AB11 = 0,
+ ABC1 = 1
+};
+template <>
+struct fmt::formatter<TexInputForm> : EnumFormatter<TexInputForm::ABC1>
+{
+ formatter() : EnumFormatter({"AB11", "ABC1"}) {}
+};
+
+enum class NormalCount : u32
{
- XF_TEXINPUT_AB11 = 0,
- XF_TEXINPUT_ABC1 = 1
+ None = 0,
+ Normals = 1,
+ NormalsBinormals = 2
+};
+template <>
+struct fmt::formatter<NormalCount> : EnumFormatter<NormalCount::NormalsBinormals>
+{
+ formatter() : EnumFormatter({"None", "Normals only", "Normals and binormals"}) {}
};
// Texture generation type
-enum : u32
+enum class TexGenType : u32
+{
+ Regular = 0,
+ EmbossMap = 1, // Used when bump mapping
+ Color0 = 2,
+ Color1 = 3
+};
+template <>
+struct fmt::formatter<TexGenType> : EnumFormatter<TexGenType::Color1>
{
- XF_TEXGEN_REGULAR = 0,
- XF_TEXGEN_EMBOSS_MAP = 1, // Used when bump mapping
- XF_TEXGEN_COLOR_STRGBC0 = 2,
- XF_TEXGEN_COLOR_STRGBC1 = 3
+ static constexpr array_type names = {
+ "Regular",
+ "Emboss map (used when bump mapping)",
+ "Color channel 0",
+ "Color channel 1",
+ };
+ formatter() : EnumFormatter(names) {}
};
// Source row
-enum : u32
+enum class SourceRow : u32
+{
+ Geom = 0, // Input is abc
+ Normal = 1, // Input is abc
+ Colors = 2,
+ BinormalT = 3, // Input is abc
+ BinormalB = 4, // Input is abc
+ Tex0 = 5,
+ Tex1 = 6,
+ Tex2 = 7,
+ Tex3 = 8,
+ Tex4 = 9,
+ Tex5 = 10,
+ Tex6 = 11,
+ Tex7 = 12
+};
+template <>
+struct fmt::formatter<SourceRow> : EnumFormatter<SourceRow::Tex7>
+{
+ static constexpr array_type names = {
+ "Geometry (input is ABC1)",
+ "Normal (input is ABC1)",
+ "Colors",
+ "Binormal T (input is ABC1)",
+ "Binormal B (input is ABC1)",
+ "Tex 0",
+ "Tex 1",
+ "Tex 2",
+ "Tex 3",
+ "Tex 4",
+ "Tex 5",
+ "Tex 6",
+ "Tex 7",
+ };
+ formatter() : EnumFormatter(names) {}
+};
+
+enum class MatSource : u32
+{
+ MatColorRegister = 0,
+ Vertex = 1,
+};
+template <>
+struct fmt::formatter<MatSource> : EnumFormatter<MatSource::Vertex>
{
- XF_SRCGEOM_INROW = 0, // Input is abc
- XF_SRCNORMAL_INROW = 1, // Input is abc
- XF_SRCCOLORS_INROW = 2,
- XF_SRCBINORMAL_T_INROW = 3, // Input is abc
- XF_SRCBINORMAL_B_INROW = 4, // Input is abc
- XF_SRCTEX0_INROW = 5,
- XF_SRCTEX1_INROW = 6,
- XF_SRCTEX2_INROW = 7,
- XF_SRCTEX3_INROW = 8,
- XF_SRCTEX4_INROW = 9,
- XF_SRCTEX5_INROW = 10,
- XF_SRCTEX6_INROW = 11,
- XF_SRCTEX7_INROW = 12
+ formatter() : EnumFormatter({"Material color register", "Vertex color"}) {}
};
-// Control source
-enum : u32
+enum class AmbSource : u32
+{
+ AmbColorRegister = 0,
+ Vertex = 1,
+};
+template <>
+struct fmt::formatter<AmbSource> : EnumFormatter<AmbSource::Vertex>
{
- GX_SRC_REG = 0,
- GX_SRC_VTX = 1
+ formatter() : EnumFormatter({"Ambient color register", "Vertex color"}) {}
};
// Light diffuse attenuation function
-enum : u32
+enum class DiffuseFunc : u32
+{
+ None = 0,
+ Sign = 1,
+ Clamp = 2
+};
+template <>
+struct fmt::formatter<DiffuseFunc> : EnumFormatter<DiffuseFunc::Clamp>
{
- LIGHTDIF_NONE = 0,
- LIGHTDIF_SIGN = 1,
- LIGHTDIF_CLAMP = 2
+ formatter() : EnumFormatter({"None", "Sign", "Clamp"}) {}
};
// Light attenuation function
-enum : u32
+enum class AttenuationFunc : u32
+{
+ None = 0, // No attenuation
+ Spec = 1, // Point light attenuation
+ Dir = 2, // Directional light attenuation
+ Spot = 3 // Spot light attenuation
+};
+template <>
+struct fmt::formatter<AttenuationFunc> : EnumFormatter<AttenuationFunc::Spot>
{
- LIGHTATTN_NONE = 0, // No attenuation
- LIGHTATTN_SPEC = 1, // Point light attenuation
- LIGHTATTN_DIR = 2, // Directional light attenuation
- LIGHTATTN_SPOT = 3 // Spot light attenuation
+ static constexpr array_type names = {
+ "No attenuation",
+ "Point light attenuation",
+ "Directional light attenuation",
+ "Spot light attenuation",
+ };
+ formatter() : EnumFormatter(names) {}
};
// Projection type
-enum : u32
+enum class ProjectionType : u32
{
- GX_PERSPECTIVE = 0,
- GX_ORTHOGRAPHIC = 1
+ Perspective = 0,
+ Orthographic = 1
+};
+template <>
+struct fmt::formatter<ProjectionType> : EnumFormatter<ProjectionType::Orthographic>
+{
+ formatter() : EnumFormatter({"Perspective", "Orthographic"}) {}
};
// Registers and register ranges
@@ -99,6 +192,7 @@ enum
XFMEM_POSTMATRICES_END = 0x600,
XFMEM_LIGHTS = 0x600,
XFMEM_LIGHTS_END = 0x680,
+ XFMEM_REGISTERS_START = 0x1000,
XFMEM_ERROR = 0x1000,
XFMEM_DIAG = 0x1001,
XFMEM_STATE0 = 0x1002,
@@ -133,16 +227,17 @@ enum
XFMEM_SETNUMTEXGENS = 0x103f,
XFMEM_SETTEXMTXINFO = 0x1040,
XFMEM_SETPOSTMTXINFO = 0x1050,
+ XFMEM_REGISTERS_END = 0x1058,
};
union LitChannel
{
- BitField<0, 1, u32> matsource;
- BitField<1, 1, u32> enablelighting;
+ BitField<0, 1, MatSource> matsource;
+ BitField<1, 1, bool, u32> enablelighting;
BitField<2, 4, u32> lightMask0_3;
- BitField<6, 1, u32> ambsource;
- BitField<7, 2, u32> diffusefunc; // LIGHTDIF_X
- BitField<9, 2, u32> attnfunc; // LIGHTATTN_X
+ BitField<6, 1, AmbSource> ambsource;
+ BitField<7, 2, DiffuseFunc> diffusefunc;
+ BitField<9, 2, AttenuationFunc> attnfunc;
BitField<11, 4, u32> lightMask4_7;
u32 hex;
@@ -151,64 +246,126 @@ union LitChannel
return enablelighting ? (lightMask0_3 | (lightMask4_7 << 4)) : 0;
}
};
+template <>
+struct fmt::formatter<LitChannel>
+{
+ constexpr auto parse(format_parse_context& ctx) { return ctx.begin(); }
+ template <typename FormatContext>
+ auto format(const LitChannel& chan, FormatContext& ctx)
+ {
+ return format_to(ctx.out(),
+ "Material source: {0}\nEnable lighting: {1}\nLight mask: {2:x} ({2:08b})\n"
+ "Ambient source: {3}\nDiffuse function: {4}\nAttenuation function: {5}",
+ chan.matsource, chan.enablelighting ? "Yes" : "No", chan.GetFullLightMask(),
+ chan.ambsource, chan.diffusefunc, chan.attnfunc);
+ }
+};
-union INVTXSPEC
+union ClipDisable
+{
+ BitField<0, 1, bool, u32> disable_clipping_detection;
+ BitField<1, 1, bool, u32> disable_trivial_rejection;
+ BitField<2, 1, bool, u32> disable_cpoly_clipping_acceleration;
+ u32 hex;
+};
+template <>
+struct fmt::formatter<ClipDisable>
{
- struct
+ constexpr auto parse(format_parse_context& ctx) { return ctx.begin(); }
+ template <typename FormatContext>
+ auto format(const ClipDisable& cd, FormatContext& ctx)
{
- u32 numcolors : 2;
- u32 numnormals : 2; // 0 - nothing, 1 - just normal, 2 - normals and binormals
- u32 numtextures : 4;
- u32 unused : 24;
- };
+ return format_to(ctx.out(),
+ "Disable clipping detection: {}\n"
+ "Disable trivial rejection: {}\n"
+ "Disable cpoly clipping acceleration: {}",
+ cd.disable_clipping_detection ? "Yes" : "No",
+ cd.disable_trivial_rejection ? "Yes" : "No",
+ cd.disable_cpoly_clipping_acceleration ? "Yes" : "No");
+ }
+};
+
+union INVTXSPEC
+{
+ BitField<0, 2, u32> numcolors;
+ BitField<2, 2, NormalCount> numnormals;
+ BitField<4, 4, u32> numtextures;
u32 hex;
};
+template <>
+struct fmt::formatter<INVTXSPEC>
+{
+ constexpr auto parse(format_parse_context& ctx) { return ctx.begin(); }
+ template <typename FormatContext>
+ auto format(const INVTXSPEC& spec, FormatContext& ctx)
+ {
+ return format_to(ctx.out(), "Num colors: {}\nNum normals: {}\nNum textures: {}", spec.numcolors,
+ spec.numnormals, spec.numtextures);
+ }
+};
union TexMtxInfo
{
- BitField<0, 1, u32> unknown; //
- BitField<1, 1, u32> projection; // XF_TEXPROJ_X
- BitField<2, 1, u32> inputform; // XF_TEXINPUT_X
- BitField<3, 1, u32> unknown2; //
- BitField<4, 3, u32> texgentype; // XF_TEXGEN_X
- BitField<7, 5, u32> sourcerow; // XF_SRCGEOM_X
+ BitField<0, 1, u32> unknown;
+ BitField<1, 1, TexSize> projection;
+ BitField<2, 1, TexInputForm> inputform;
+ BitField<3, 1, u32> unknown2;
+ BitField<4, 3, TexGenType> texgentype;
+ BitField<7, 5, SourceRow> sourcerow;
BitField<12, 3, u32> embosssourceshift; // what generated texcoord to use
BitField<15, 3, u32> embosslightshift; // light index that is used
u32 hex;
};
+template <>
+struct fmt::formatter<TexMtxInfo>
+{
+ constexpr auto parse(format_parse_context& ctx) { return ctx.begin(); }
+ template <typename FormatContext>
+ auto format(const TexMtxInfo& i, FormatContext& ctx)
+ {
+ return format_to(ctx.out(),
+ "Projection: {}\nInput form: {}\nTex gen type: {}\n"
+ "Source row: {}\nEmboss source shift: {}\nEmboss light shift: {}",
+ i.projection, i.inputform, i.texgentype, i.sourcerow, i.embosssourceshift,
+ i.embosslightshift);
+ }
+};
union PostMtxInfo
{
- BitField<0, 6, u32> index; // base row of dual transform matrix
- BitField<6, 2, u32> unused; //
- BitField<8, 1, u32> normalize; // normalize before send operation
+ BitField<0, 6, u32> index; // base row of dual transform matrix
+ BitField<6, 2, u32> unused; //
+ BitField<8, 1, bool, u32> normalize; // normalize before send operation
u32 hex;
};
-union NumColorChannel
+template <>
+struct fmt::formatter<PostMtxInfo>
{
- struct
+ constexpr auto parse(format_parse_context& ctx) { return ctx.begin(); }
+ template <typename FormatContext>
+ auto format(const PostMtxInfo& i, FormatContext& ctx)
{
- u32 numColorChans : 2;
- };
+ return format_to(ctx.out(), "Index: {}\nNormalize before send operation: {}", i.index,
+ i.normalize ? "Yes" : "No");
+ }
+};
+
+union NumColorChannel
+{
+ BitField<0, 2, u32> numColorChans;
u32 hex;
};
union NumTexGen
{
- struct
- {
- u32 numTexGens : 4;
- };
+ BitField<0, 4, u32> numTexGens;
u32 hex;
};
union DualTexInfo
{
- struct
- {
- u32 enabled : 1;
- };
+ BitField<0, 1, bool, u32> enabled;
u32 hex;
};
@@ -250,7 +407,7 @@ struct Projection
using Raw = std::array<float, 6>;
Raw rawProjection;
- u32 type; // only GX_PERSPECTIVE or GX_ORTHOGRAPHIC are allowed
+ ProjectionType type;
};
struct XFMemory
@@ -267,7 +424,7 @@ struct XFMemory
u32 state0; // 0x1002
u32 state1; // 0x1003
u32 xfClock; // 0x1004
- u32 clipDisable; // 0x1005
+ ClipDisable clipDisable; // 0x1005
u32 perf0; // 0x1006
u32 perf1; // 0x1007
INVTXSPEC hostinfo; // 0x1008 number of textures,colors,normals from vertex input
diff --git a/Source/Core/VideoCommon/XFStructs.cpp b/Source/Core/VideoCommon/XFStructs.cpp
index 4fda86a8e0..741680b826 100644
--- a/Source/Core/VideoCommon/XFStructs.cpp
+++ b/Source/Core/VideoCommon/XFStructs.cpp
@@ -2,6 +2,9 @@
// Licensed under GPLv2+
// Refer to the license.txt file included.
+#include "VideoCommon/XFStructs.h"
+
+#include "Common/BitUtils.h"
#include "Common/CommonTypes.h"
#include "Common/Logging/Log.h"
#include "Common/Swap.h"
@@ -28,7 +31,7 @@ static void XFRegWritten(int transferSize, u32 baseAddress, DataReader src)
u32 address = baseAddress;
u32 dataIndex = 0;
- while (transferSize > 0 && address < 0x1058)
+ while (transferSize > 0 && address < XFMEM_REGISTERS_END)
{
u32 newValue = src.Peek<u32>(dataIndex * sizeof(u32));
u32 nextAddress = address + 1;
@@ -93,7 +96,7 @@ static void XFRegWritten(int transferSize, u32 baseAddress, DataReader src)
break;
case XFMEM_DUALTEX:
- if (xfmem.dualTexTrans.enabled != (newValue & 1))
+ if (xfmem.dualTexTrans.enabled != bool(newValue & 1))
g_vertex_manager->Flush();
VertexShaderManager::SetTexMatrixInfoChanged(-1);
break;
@@ -205,30 +208,30 @@ static void XFRegWritten(int transferSize, u32 baseAddress, DataReader src)
void LoadXFReg(u32 transferSize, u32 baseAddress, DataReader src)
{
// do not allow writes past registers
- if (baseAddress + transferSize > 0x1058)
+ if (baseAddress + transferSize > XFMEM_REGISTERS_END)
{
WARN_LOG_FMT(VIDEO, "XF load exceeds address space: {:x} {} bytes", baseAddress, transferSize);
- if (baseAddress >= 0x1058)
+ if (baseAddress >= XFMEM_REGISTERS_END)
transferSize = 0;
else
- transferSize = 0x1058 - baseAddress;
+ transferSize = XFMEM_REGISTERS_END - baseAddress;
}
// write to XF mem
- if (baseAddress < 0x1000 && transferSize > 0)
+ if (baseAddress < XFMEM_REGISTERS_START && transferSize > 0)
{
u32 end = baseAddress + transferSize;
u32 xfMemBase = baseAddress;
u32 xfMemTransferSize = transferSize;
- if (end >= 0x1000)
+ if (end >= XFMEM_REGISTERS_START)
{
- xfMemTransferSize = 0x1000 - baseAddress;
+ xfMemTransferSize = XFMEM_REGISTERS_START - baseAddress;
- baseAddress = 0x1000;
- transferSize = end - 0x1000;
+ baseAddress = XFMEM_REGISTERS_START;
+ transferSize = end - XFMEM_REGISTERS_START;
}
else
{
@@ -300,3 +303,340 @@ void PreprocessIndexedXF(u32 val, int refarray)
const size_t buf_size = size * sizeof(u32);
Fifo::PushFifoAuxBuffer(new_data, buf_size);
}
+
+std::pair<std::string, std::string> GetXFRegInfo(u32 address, u32 value)
+{
+// Macro to set the register name and make sure it was written correctly via compile time assertion
+#define RegName(reg) ((void)(reg), #reg)
+#define DescriptionlessReg(reg) std::make_pair(RegName(reg), "");
+
+ switch (address)
+ {
+ case XFMEM_ERROR:
+ return DescriptionlessReg(XFMEM_ERROR);
+ case XFMEM_DIAG:
+ return DescriptionlessReg(XFMEM_DIAG);
+ case XFMEM_STATE0: // internal state 0
+ return std::make_pair(RegName(XFMEM_STATE0), "internal state 0");
+ case XFMEM_STATE1: // internal state 1
+ return std::make_pair(RegName(XFMEM_STATE1), "internal state 1");
+ case XFMEM_CLOCK:
+ return DescriptionlessReg(XFMEM_CLOCK);
+ case XFMEM_SETGPMETRIC:
+ return DescriptionlessReg(XFMEM_SETGPMETRIC);
+
+ case XFMEM_CLIPDISABLE:
+ return std::make_pair(RegName(XFMEM_CLIPDISABLE), fmt::to_string(ClipDisable{.hex = value}));
+
+ case XFMEM_VTXSPECS:
+ return std::make_pair(RegName(XFMEM_VTXSPECS), fmt::to_string(INVTXSPEC{.hex = value}));
+
+ case XFMEM_SETNUMCHAN:
+ return std::make_pair(RegName(XFMEM_SETNUMCHAN),
+ fmt::format("Number of color channels: {}", value & 3));
+ break;
+
+ case XFMEM_SETCHAN0_AMBCOLOR:
+ return std::make_pair(RegName(XFMEM_SETCHAN0_AMBCOLOR),
+ fmt::format("Channel 0 Ambient Color: {:06x}", value));
+ case XFMEM_SETCHAN1_AMBCOLOR:
+ return std::make_pair(RegName(XFMEM_SETCHAN1_AMBCOLOR),
+ fmt::format("Channel 1 Ambient Color: {:06x}", value));
+
+ case XFMEM_SETCHAN0_MATCOLOR:
+ return std::make_pair(RegName(XFMEM_SETCHAN0_MATCOLOR),
+ fmt::format("Channel 0 Material Color: {:06x}", value));
+ case XFMEM_SETCHAN1_MATCOLOR:
+ return std::make_pair(RegName(XFMEM_SETCHAN1_MATCOLOR),
+ fmt::format("Channel 1 Material Color: {:06x}", value));
+
+ case XFMEM_SETCHAN0_COLOR: // Channel Color
+ return std::make_pair(RegName(XFMEM_SETCHAN0_COLOR),
+ fmt::format("Channel 0 Color config:\n{}", LitChannel{.hex = value}));
+ case XFMEM_SETCHAN1_COLOR:
+ return std::make_pair(RegName(XFMEM_SETCHAN1_COLOR),
+ fmt::format("Channel 1 Color config:\n{}", LitChannel{.hex = value}));
+ case XFMEM_SETCHAN0_ALPHA: // Channel Alpha
+ return std::make_pair(RegName(XFMEM_SETCHAN0_ALPHA),
+ fmt::format("Channel 0 Alpha config:\n{}", LitChannel{.hex = value}));
+ case XFMEM_SETCHAN1_ALPHA:
+ return std::make_pair(RegName(XFMEM_SETCHAN1_ALPHA),
+ fmt::format("Channel 1 Alpha config:\n{}", LitChannel{.hex = value}));
+
+ case XFMEM_DUALTEX:
+ return std::make_pair(RegName(XFMEM_DUALTEX),
+ fmt::format("Dual Tex Trans {}", (value & 1) ? "enabled" : "disabled"));
+
+ case XFMEM_SETMATRIXINDA:
+ return std::make_pair(RegName(XFMEM_SETMATRIXINDA),
+ fmt::format("Matrix index A:\n{}", TMatrixIndexA{.Hex = value}));
+ case XFMEM_SETMATRIXINDB:
+ return std::make_pair(RegName(XFMEM_SETMATRIXINDB),
+ fmt::format("Matrix index B:\n{}", TMatrixIndexB{.Hex = value}));
+
+ case XFMEM_SETVIEWPORT:
+ return std::make_pair(RegName(XFMEM_SETVIEWPORT + 0),
+ fmt::format("Viewport width: {}", Common::BitCast<float>(value)));
+ case XFMEM_SETVIEWPORT + 1:
+ return std::make_pair(RegName(XFMEM_SETVIEWPORT + 1),
+ fmt::format("Viewport height: {}", Common::BitCast<float>(value)));
+ case XFMEM_SETVIEWPORT + 2:
+ return std::make_pair(RegName(XFMEM_SETVIEWPORT + 2),
+ fmt::format("Viewport z range: {}", Common::BitCast<float>(value)));
+ case XFMEM_SETVIEWPORT + 3:
+ return std::make_pair(RegName(XFMEM_SETVIEWPORT + 3),
+ fmt::format("Viewport x origin: {}", Common::BitCast<float>(value)));
+ case XFMEM_SETVIEWPORT + 4:
+ return std::make_pair(RegName(XFMEM_SETVIEWPORT + 4),
+ fmt::format("Viewport y origin: {}", Common::BitCast<float>(value)));
+ case XFMEM_SETVIEWPORT + 5:
+ return std::make_pair(RegName(XFMEM_SETVIEWPORT + 5),
+ fmt::format("Viewport far z: {}", Common::BitCast<float>(value)));
+ break;
+
+ case XFMEM_SETPROJECTION:
+ return std::make_pair(RegName(XFMEM_SETPROJECTION + 0),
+ fmt::format("Projection[0]: {}", Common::BitCast<float>(value)));
+ case XFMEM_SETPROJECTION + 1:
+ return std::make_pair(RegName(XFMEM_SETPROJECTION + 1),
+ fmt::format("Projection[1]: {}", Common::BitCast<float>(value)));
+ case XFMEM_SETPROJECTION + 2:
+ return std::make_pair(RegName(XFMEM_SETPROJECTION + 2),
+ fmt::format("Projection[2]: {}", Common::BitCast<float>(value)));
+ case XFMEM_SETPROJECTION + 3:
+ return std::make_pair(RegName(XFMEM_SETPROJECTION + 3),
+ fmt::format("Projection[3]: {}", Common::BitCast<float>(value)));
+ case XFMEM_SETPROJECTION + 4:
+ return std::make_pair(RegName(XFMEM_SETPROJECTION + 4),
+ fmt::format("Projection[4]: {}", Common::BitCast<float>(value)));
+ case XFMEM_SETPROJECTION + 5:
+ return std::make_pair(RegName(XFMEM_SETPROJECTION + 5),
+ fmt::format("Projection[5]: {}", Common::BitCast<float>(value)));
+ case XFMEM_SETPROJECTION + 6:
+ return std::make_pair(RegName(XFMEM_SETPROJECTION + 6),
+ fmt::to_string(static_cast<ProjectionType>(value)));
+
+ case XFMEM_SETNUMTEXGENS:
+ return std::make_pair(RegName(XFMEM_SETNUMTEXGENS),
+ fmt::format("Number of tex gens: {}", value & 15));
+
+ case XFMEM_SETTEXMTXINFO:
+ case XFMEM_SETTEXMTXINFO + 1:
+ case XFMEM_SETTEXMTXINFO + 2:
+ case XFMEM_SETTEXMTXINFO + 3:
+ case XFMEM_SETTEXMTXINFO + 4:
+ case XFMEM_SETTEXMTXINFO + 5:
+ case XFMEM_SETTEXMTXINFO + 6:
+ case XFMEM_SETTEXMTXINFO + 7:
+ return std::make_pair(
+ fmt::format("XFMEM_SETTEXMTXINFO Matrix {}", address - XFMEM_SETTEXMTXINFO),
+ fmt::to_string(TexMtxInfo{.hex = value}));
+
+ case XFMEM_SETPOSTMTXINFO:
+ case XFMEM_SETPOSTMTXINFO + 1:
+ case XFMEM_SETPOSTMTXINFO + 2:
+ case XFMEM_SETPOSTMTXINFO + 3:
+ case XFMEM_SETPOSTMTXINFO + 4:
+ case XFMEM_SETPOSTMTXINFO + 5:
+ case XFMEM_SETPOSTMTXINFO + 6:
+ case XFMEM_SETPOSTMTXINFO + 7:
+ return std::make_pair(
+ fmt::format("XFMEM_SETPOSTMTXINFO Matrix {}", address - XFMEM_SETPOSTMTXINFO),
+ fmt::to_string(PostMtxInfo{.hex = value}));
+
+ // --------------
+ // Unknown Regs
+ // --------------
+
+ // Maybe these are for Normals?
+ case 0x1048: // xfmem.texcoords[0].nrmmtxinfo.hex = data; break; ??
+ case 0x1049:
+ case 0x104a:
+ case 0x104b:
+ case 0x104c:
+ case 0x104d:
+ case 0x104e:
+ case 0x104f:
+ return std::make_pair(
+ fmt::format("Possible Normal Mtx XF reg?: {:x}={:x}", address, value),
+ "Maybe these are for Normals? xfmem.texcoords[0].nrmmtxinfo.hex = data; break; ??");
+ break;
+
+ case 0x1013:
+ case 0x1014:
+ case 0x1015:
+ case 0x1016:
+ case 0x1017:
+
+ default:
+ return std::make_pair(fmt::format("Unknown XF Reg: {:x}={:x}", address, value), "");
+ }
+#undef RegName
+#undef DescriptionlessReg
+}
+
+std::string GetXFMemName(u32 address)
+{
+ if (address >= XFMEM_POSMATRICES && address < XFMEM_POSMATRICES_END)
+ {
+ const u32 row = (address - XFMEM_POSMATRICES) / 4;
+ const u32 col = (address - XFMEM_POSMATRICES) % 4;
+ return fmt::format("Position matrix row {:2d} col {:2d}", row, col);
+ }
+ else if (address >= XFMEM_NORMALMATRICES && address < XFMEM_NORMALMATRICES_END)
+ {
+ const u32 row = (address - XFMEM_NORMALMATRICES) / 3;
+ const u32 col = (address - XFMEM_NORMALMATRICES) % 3;
+ return fmt::format("Normal matrix row {:2d} col {:2d}", row, col);
+ }
+ else if (address >= XFMEM_POSTMATRICES && address < XFMEM_POSTMATRICES_END)
+ {
+ const u32 row = (address - XFMEM_POSMATRICES) / 4;
+ const u32 col = (address - XFMEM_POSMATRICES) % 4;
+ return fmt::format("Post matrix row {:2d} col {:2d}", row, col);
+ }
+ else if (address >= XFMEM_LIGHTS && address < XFMEM_LIGHTS_END)
+ {
+ const u32 light = (address - XFMEM_LIGHTS) / 16;
+ const u32 offset = (address - XFMEM_LIGHTS) % 16;
+ switch (offset)
+ {
+ default:
+ return fmt::format("Light {} unused param {}", light, offset);
+ case 3:
+ return fmt::format("Light {} color", light);
+ case 4:
+ case 5:
+ case 6:
+ return fmt::format("Light {} cosine attenuation {}", light, offset - 4);
+ case 7:
+ case 8:
+ case 9:
+ return fmt::format("Light {} distance attenuation {}", light, offset - 7);
+ case 10:
+ case 11:
+ case 12:
+ // Yagcd says light pos or "inf ldir", while dolphin has a union for dpos and sdir with only
+ // dpos being used nowadays. As far as I can tell only the DX9 engine once at
+ // Source/Plugins/Plugin_VideoDX9/Src/TransformEngine.cpp used sdir directly...
+ return fmt::format("Light {0} {1} position or inf ldir {1}", light, "xyz"[offset - 10]);
+ case 13:
+ case 14:
+ case 15:
+ // Yagcd says light dir or "1/2 angle", dolphin has union for ddir or shalfangle.
+ // It would make sense if d stood for direction and s for specular, but it's ddir and
+ // shalfhangle that have the comment "specular lights only", both at the same offset,
+ // while dpos and sdir have none...
+ return fmt::format("Light {0} {1} direction or half hangle {1}", light, "xyz"[offset - 13]);
+ }
+ }
+ else
+ {
+ return fmt::format("Unknown memory {:04x}", address);
+ }
+}
+
+std::string GetXFMemDescription(u32 address, u32 value)
+{
+ if ((address >= XFMEM_POSMATRICES && address < XFMEM_POSMATRICES_END) ||
+ (address >= XFMEM_NORMALMATRICES && address < XFMEM_NORMALMATRICES_END) ||
+ (address >= XFMEM_POSTMATRICES && address < XFMEM_POSTMATRICES_END))
+ {
+ // The matrices all use floats
+ return fmt::format("{} = {}", GetXFMemName(address), Common::BitCast<float>(value));
+ }
+ else if (address >= XFMEM_LIGHTS && address < XFMEM_LIGHTS_END)
+ {
+ // Each light is 16 words; for this function we don't care which light it is
+ const u32 offset = (address - XFMEM_LIGHTS) % 16;
+ if (offset <= 3)
+ {
+ // The unused parameters (0, 1, 2) and the color (3) should be hex-formatted
+ return fmt::format("{} = {:08x}", GetXFMemName(address), value);
+ }
+ else
+ {
+ // Everything else is a float
+ return fmt::format("{} = {}", GetXFMemName(address), Common::BitCast<float>(value));
+ }
+ }
+ else
+ {
+ // Unknown address
+ return fmt::format("{} = {:08x}", GetXFMemName(address), value);
+ }
+}
+
+std::pair<std::string, std::string> GetXFTransferInfo(const u8* data)
+{
+ const u32 cmd = Common::swap32(data);
+ data += 4;
+ u32 base_address = cmd & 0xFFFF;
+ const u32 transfer_size = ((cmd >> 16) & 15) + 1;
+
+ if (base_address > XFMEM_REGISTERS_END)
+ {
+ return std::make_pair("Invalid XF Transfer", "Base address past end of address space");
+ }
+ else if (transfer_size == 1 && base_address >= XFMEM_REGISTERS_START)
+ {
+ // Write directly to a single register
+ const u32 value = Common::swap32(data);
+ return GetXFRegInfo(base_address, value);
+ }
+
+ // More complicated cases
+ fmt::memory_buffer name, desc;
+ u32 end_address = base_address + transfer_size; // exclusive
+
+ // do not allow writes past registers
+ if (end_address > XFMEM_REGISTERS_END)
+ {
+ fmt::format_to(name, "Invalid XF Transfer ");
+ fmt::format_to(desc, "Transfer ends past end of address space\n\n");
+ end_address = XFMEM_REGISTERS_END;
+ }
+
+ // write to XF mem
+ if (base_address < XFMEM_REGISTERS_START)
+ {
+ const u32 xf_mem_base = base_address;
+ u32 xf_mem_transfer_size = transfer_size;
+
+ if (end_address > XFMEM_REGISTERS_START)
+ {
+ xf_mem_transfer_size = XFMEM_REGISTERS_START - base_address;
+ base_address = XFMEM_REGISTERS_START;
+ }
+
+ fmt::format_to(name, "Write {} XF mem words at {:04x}", xf_mem_transfer_size, xf_mem_base);
+
+ for (u32 i = 0; i < xf_mem_transfer_size; i++)
+ {
+ const auto mem_desc = GetXFMemDescription(xf_mem_base + i, Common::swap32(data));
+ fmt::format_to(desc, i == 0 ? "{}" : "\n{}", mem_desc);
+ data += 4;
+ }
+
+ if (end_address > XFMEM_REGISTERS_START)
+ fmt::format_to(name, "; ");
+ }
+
+ // write to XF regs
+ if (base_address >= XFMEM_REGISTERS_START)
+ {
+ fmt::format_to(name, "Write {} XF regs at {:04x}", end_address - base_address, base_address);
+
+ for (u32 address = base_address; address < end_address; address++)
+ {
+ const u32 value = Common::swap32(data);
+
+ const auto [regname, regdesc] = GetXFRegInfo(address, value);
+ fmt::format_to(desc, "{}\n{}\n", regname, regdesc);
+
+ data += 4;
+ }
+ }
+
+ return std::make_pair(fmt::to_string(name), fmt::to_string(desc));
+}
diff --git a/Source/Core/VideoCommon/XFStructs.h b/Source/Core/VideoCommon/XFStructs.h
index d6f8d48d46..5aac1f059b 100644
--- a/Source/Core/VideoCommon/XFStructs.h
+++ b/Source/Core/VideoCommon/XFStructs.h
@@ -4,4 +4,12 @@
#pragma once
+#include <string>
+#include <utility>
+
#include "VideoCommon/XFMemory.h"
+
+std::pair<std::string, std::string> GetXFRegInfo(u32 address, u32 value);
+std::string GetXFMemName(u32 address);
+std::string GetXFMemDescription(u32 address, u32 value);
+std::pair<std::string, std::string> GetXFTransferInfo(const u8* data);
diff --git a/Source/UnitTests/Common/BitFieldTest.cpp b/Source/UnitTests/Common/BitFieldTest.cpp
index 32b587469f..e7a7bb764c 100644
--- a/Source/UnitTests/Common/BitFieldTest.cpp
+++ b/Source/UnitTests/Common/BitFieldTest.cpp
@@ -6,6 +6,15 @@
#include "Common/BitField.h"
#include "Common/CommonTypes.h"
+#include "Common/EnumFormatter.h"
+
+enum class TestEnum : u64
+{
+ A,
+ B,
+ C,
+ D,
+};
union TestUnion
{
@@ -21,6 +30,11 @@ union TestUnion
BitField<30, 4, s64> at_dword_boundary; // goes over the boundary of two u32 values
BitField<15, 1, s64> signed_1bit; // allowed values: -1 and 0
+
+ BitField<63, 1, bool, u64> flag;
+
+ BitField<16, 2, TestEnum> enum_1;
+ BitField<48, 2, TestEnum> enum_2;
};
// table of raw numbers to test with
@@ -51,6 +65,9 @@ TEST(BitField, Storage)
EXPECT_EQ(sizeof(TestUnion), sizeof(object.regular_field_signed));
EXPECT_EQ(sizeof(TestUnion), sizeof(object.at_dword_boundary));
EXPECT_EQ(sizeof(TestUnion), sizeof(object.signed_1bit));
+ EXPECT_EQ(sizeof(TestUnion), sizeof(object.flag));
+ EXPECT_EQ(sizeof(TestUnion), sizeof(object.enum_1));
+ EXPECT_EQ(sizeof(TestUnion), sizeof(object.enum_2));
// Now write some values to one field and check if this reflects properly
// in the others.
@@ -82,6 +99,9 @@ TEST(BitField, Read)
EXPECT_EQ(object.regular_field_signed, (s64)object.regular_field_signed);
EXPECT_EQ(object.at_dword_boundary, (s64)object.at_dword_boundary);
EXPECT_EQ(object.signed_1bit, (s64)object.signed_1bit);
+ EXPECT_EQ(object.flag, (bool)object.flag);
+ EXPECT_EQ(object.enum_1, static_cast<TestEnum>(object.enum_1));
+ EXPECT_EQ(object.enum_2, static_cast<TestEnum>(object.enum_2));
// Now make sure the value is indeed correct
EXPECT_EQ(val, object.full_u64);
@@ -91,6 +111,9 @@ TEST(BitField, Read)
EXPECT_EQ(((s64)(object.hex << 52)) >> 61, object.regular_field_signed);
EXPECT_EQ(((s64)(object.hex << 30)) >> 60, object.at_dword_boundary);
EXPECT_EQ(((object.hex >> 15) & 1) ? -1 : 0, object.signed_1bit);
+ EXPECT_EQ((bool)object.flag, ((object.hex >> 63) & 1));
+ EXPECT_EQ(static_cast<TestEnum>((object.hex >> 16) & 3), object.enum_1);
+ EXPECT_EQ(static_cast<TestEnum>((object.hex >> 48) & 3), object.enum_2);
}
}
@@ -122,6 +145,10 @@ TEST(BitField, Assignment)
// Assignment from other BitField
object.at_dword_boundary = object.regular_field_signed;
EXPECT_EQ(object.regular_field_signed, object.at_dword_boundary);
+
+ // Assignment to field of a type with a size smaller than the underlying type
+ object.flag = (val & 2);
+ EXPECT_EQ(object.flag, (val & 2) != 0);
}
}
@@ -165,5 +192,354 @@ TEST(BitField, Alignment)
// Assignment from other BitField
object.at_dword_boundary = object.regular_field_signed;
EXPECT_EQ(object.regular_field_signed, object.at_dword_boundary);
+
+ // Assignment to field of a type with a size smaller than the underlying type
+ object.flag = (val & 2);
+ EXPECT_EQ(object.flag, (val & 2) != 0);
+ }
+}
+
+template <>
+struct fmt::formatter<TestEnum> : EnumFormatter<TestEnum::D>
+{
+ formatter() : EnumFormatter({"A", "B", "C", "D"}) {}
+};
+
+// Test behavior of using BitFields with fmt
+TEST(BitField, Fmt)
+{
+ TestUnion object;
+
+ for (u64 val : table)
+ {
+ object.hex = val;
+
+ // Formatting the BitField should be the same as formatting its value
+ EXPECT_EQ(fmt::to_string(object.full_u64), fmt::to_string(object.full_u64.Value()));
+ EXPECT_EQ(fmt::to_string(object.full_s64), fmt::to_string(object.full_s64.Value()));
+ EXPECT_EQ(fmt::to_string(object.regular_field_unsigned),
+ fmt::to_string(object.regular_field_unsigned.Value()));
+ EXPECT_EQ(fmt::to_string(object.regular_field_unsigned2),
+ fmt::to_string(object.regular_field_unsigned2.Value()));
+ EXPECT_EQ(fmt::to_string(object.regular_field_signed),
+ fmt::to_string(object.regular_field_signed.Value()));
+ EXPECT_EQ(fmt::to_string(object.at_dword_boundary),
+ fmt::to_string(object.at_dword_boundary.Value()));
+ EXPECT_EQ(fmt::to_string(object.signed_1bit), fmt::to_string(object.signed_1bit.Value()));
+ EXPECT_EQ(fmt::to_string(object.flag), fmt::to_string(object.flag.Value()));
+ // The custom enum formatter should be used properly.
+ EXPECT_EQ(fmt::to_string(object.enum_1), fmt::to_string(object.enum_1.Value()));
+ EXPECT_EQ(fmt::to_string(object.enum_2), fmt::to_string(object.enum_2.Value()));
+
+ // Formatting the BitField should respect the format spec
+ EXPECT_EQ(fmt::format("{:02x}", object.full_u64),
+ fmt::format("{:02x}", object.full_u64.Value()));
+ EXPECT_EQ(fmt::format("{:02x}", object.full_s64),
+ fmt::format("{:02x}", object.full_s64.Value()));
+ EXPECT_EQ(fmt::format("{:02x}", object.regular_field_unsigned),
+ fmt::format("{:02x}", object.regular_field_unsigned.Value()));
+ EXPECT_EQ(fmt::format("{:02x}", object.regular_field_unsigned2),
+ fmt::format("{:02x}", object.regular_field_unsigned2.Value()));
+ EXPECT_EQ(fmt::format("{:02x}", object.regular_field_signed),
+ fmt::format("{:02x}", object.regular_field_signed.Value()));
+ EXPECT_EQ(fmt::format("{:02x}", object.at_dword_boundary),
+ fmt::format("{:02x}", object.at_dword_boundary.Value()));
+ EXPECT_EQ(fmt::format("{:02x}", object.signed_1bit),
+ fmt::format("{:02x}", object.signed_1bit.Value()));
+ EXPECT_EQ(fmt::format("{:02x}", object.flag), fmt::format("{:02x}", object.flag.Value()));
+ EXPECT_EQ(fmt::format("{:s}", object.enum_1), fmt::format("{:s}", object.enum_1.Value()));
+ EXPECT_EQ(fmt::format("{:s}", object.enum_2), fmt::format("{:s}", object.enum_2.Value()));
+ }
+}
+
+union TestUnion2
+{
+ u32 hex;
+ BitField<0, 2, u32> a;
+ BitField<2, 2, u32> b;
+ BitField<4, 2, u32> c;
+ BitFieldArray<0, 2, 3, u32> arr;
+};
+
+TEST(BitFieldArray, Unsigned)
+{
+ TestUnion2 object;
+ object.hex = 0;
+ const TestUnion2& objectc = object;
+
+ for (u32 value : object.arr)
+ {
+ EXPECT_EQ(value, 0u);
+ }
+
+ object.arr[0] = 2;
+ EXPECT_EQ(object.arr[0], 2u);
+ EXPECT_EQ(object.a, 2u);
+ EXPECT_EQ(object.hex, 0b00'00'10u);
+
+ object.arr[1] = 3;
+ EXPECT_EQ(object.arr[1], 3u);
+ EXPECT_EQ(object.b, 3u);
+ EXPECT_EQ(object.hex, 0b00'11'10u);
+
+ object.arr[2] = object.arr[1];
+ EXPECT_EQ(object.arr[2], 3u);
+ EXPECT_EQ(object.c, 3u);
+ EXPECT_EQ(object.hex, 0b11'11'10u);
+
+ object.arr[1] = objectc.arr[0];
+ EXPECT_EQ(object.arr[1], 2u);
+ EXPECT_EQ(object.b, 2u);
+ EXPECT_EQ(object.hex, 0b11'10'10u);
+
+ for (auto ref : object.arr)
+ {
+ ref = 1;
+ }
+ EXPECT_EQ(object.a, 1u);
+ EXPECT_EQ(object.b, 1u);
+ EXPECT_EQ(object.c, 1u);
+ EXPECT_EQ(object.hex, 0b01'01'01u);
+
+ std::fill_n(object.arr.begin(), object.arr.Size(), 3);
+ EXPECT_EQ(object.arr[0], 3u);
+ EXPECT_EQ(object.arr[1], 3u);
+ EXPECT_EQ(object.arr[2], 3u);
+ EXPECT_EQ(object.hex, 0b11'11'11u);
+
+ for (u32 i = 0; i < object.arr.Size(); i++)
+ {
+ object.arr[i] = i;
+ }
+ EXPECT_EQ(object.hex, 0b10'01'00u);
+
+ EXPECT_EQ(objectc.arr[0], 0u);
+ EXPECT_EQ(objectc.arr[1], 1u);
+ EXPECT_EQ(objectc.arr[2], 2u);
+
+ u32 counter = 0;
+ for (u32 value : objectc.arr)
+ {
+ EXPECT_EQ(value, counter);
+ counter++;
+ }
+
+ EXPECT_EQ("[0, 1, 2]", fmt::format("[{}]", fmt::join(object.arr, ", ")));
+ EXPECT_EQ("[0b00, 0b01, 0b10]", fmt::format("[{:#04b}]", fmt::join(object.arr, ", ")));
+}
+
+union TestUnion3
+{
+ s32 hex;
+ BitField<5, 2, s32> a;
+ BitField<7, 2, s32> b;
+ BitField<9, 2, s32> c;
+ BitFieldArray<5, 2, 3, s32> arr;
+};
+
+TEST(BitFieldArray, Signed)
+{
+ TestUnion3 object;
+ object.hex = 0;
+ const TestUnion3& objectc = object;
+
+ for (s32 value : object.arr)
+ {
+ EXPECT_EQ(value, 0);
+ }
+
+ object.arr[0] = -2;
+ EXPECT_EQ(object.arr[0], -2);
+ EXPECT_EQ(object.a, -2);
+ EXPECT_EQ(object.hex, 0b00'00'10'00000);
+
+ object.arr[1] = -1;
+ EXPECT_EQ(object.arr[1], -1);
+ EXPECT_EQ(object.b, -1);
+ EXPECT_EQ(object.hex, 0b00'11'10'00000);
+
+ object.arr[2] = object.arr[1];
+ EXPECT_EQ(object.arr[2], -1);
+ EXPECT_EQ(object.c, -1);
+ EXPECT_EQ(object.hex, 0b11'11'10'00000);
+
+ object.arr[1] = objectc.arr[0];
+ EXPECT_EQ(object.arr[1], -2);
+ EXPECT_EQ(object.b, -2);
+ EXPECT_EQ(object.hex, 0b11'10'10'00000);
+
+ for (auto ref : object.arr)
+ {
+ ref = 1;
+ }
+ EXPECT_EQ(object.a, 1);
+ EXPECT_EQ(object.b, 1);
+ EXPECT_EQ(object.c, 1);
+ EXPECT_EQ(object.hex, 0b01'01'01'00000);
+
+ std::fill_n(object.arr.begin(), object.arr.Size(), -1);
+ EXPECT_EQ(object.arr[0], -1);
+ EXPECT_EQ(object.arr[1], -1);
+ EXPECT_EQ(object.arr[2], -1);
+ EXPECT_EQ(object.hex, 0b11'11'11'00000);
+
+ for (u32 i = 0; i < object.arr.Size(); i++)
+ {
+ object.arr[i] = i;
+ }
+ EXPECT_EQ(object.hex, 0b10'01'00'00000);
+
+ EXPECT_EQ(objectc.arr[0], 0);
+ EXPECT_EQ(objectc.arr[1], 1);
+ EXPECT_EQ(objectc.arr[2], -2);
+
+ u32 counter = 0;
+ for (s32 value : objectc.arr)
+ {
+ EXPECT_EQ(value, object.arr[counter++]);
+ }
+
+ EXPECT_EQ("[0, 1, -2]", fmt::format("[{}]", fmt::join(object.arr, ", ")));
+ EXPECT_EQ("[+0b00, +0b01, -0b10]", fmt::format("[{:+#05b}]", fmt::join(object.arr, ", ")));
+}
+
+union TestUnion4
+{
+ u64 hex;
+ BitField<30, 2, TestEnum> a;
+ BitField<32, 2, TestEnum> b;
+ BitField<34, 2, TestEnum> c;
+ BitField<36, 2, TestEnum> d;
+ BitFieldArray<30, 2, 4, TestEnum> arr;
+};
+
+TEST(BitFieldArray, Enum)
+{
+ TestUnion4 object;
+ object.hex = 0;
+ const TestUnion4& objectc = object;
+
+ for (TestEnum value : object.arr)
+ {
+ EXPECT_EQ(value, TestEnum::A);
+ }
+
+ object.arr[0] = TestEnum::B;
+ EXPECT_EQ(object.arr[0], TestEnum::B);
+ EXPECT_EQ(object.a, TestEnum::B);
+ EXPECT_EQ(object.hex, 0b00'00'00'01ull << 30);
+
+ object.arr[1] = TestEnum::C;
+ EXPECT_EQ(object.arr[1], TestEnum::C);
+ EXPECT_EQ(object.b, TestEnum::C);
+ EXPECT_EQ(object.hex, 0b00'00'10'01ull << 30);
+
+ object.arr[2] = object.arr[1];
+ EXPECT_EQ(object.arr[2], TestEnum::C);
+ EXPECT_EQ(object.c, TestEnum::C);
+ EXPECT_EQ(object.hex, 0b00'10'10'01ull << 30);
+
+ object.arr[3] = objectc.arr[0];
+ EXPECT_EQ(object.arr[3], TestEnum::B);
+ EXPECT_EQ(object.d, TestEnum::B);
+ EXPECT_EQ(object.hex, 0b01'10'10'01ull << 30);
+
+ for (auto ref : object.arr)
+ {
+ ref = TestEnum::D;
+ }
+ EXPECT_EQ(object.a, TestEnum::D);
+ EXPECT_EQ(object.b, TestEnum::D);
+ EXPECT_EQ(object.c, TestEnum::D);
+ EXPECT_EQ(object.d, TestEnum::D);
+ EXPECT_EQ(object.hex, 0b11'11'11'11ull << 30);
+
+ std::fill_n(object.arr.begin(), object.arr.Size(), TestEnum::C);
+ EXPECT_EQ(object.a, TestEnum::C);
+ EXPECT_EQ(object.b, TestEnum::C);
+ EXPECT_EQ(object.c, TestEnum::C);
+ EXPECT_EQ(object.d, TestEnum::C);
+ EXPECT_EQ(object.hex, 0b10'10'10'10ull << 30);
+
+ for (u32 i = 0; i < object.arr.Size(); i++)
+ {
+ object.arr[i] = static_cast<TestEnum>(i);
+ }
+ EXPECT_EQ(object.hex, 0b11'10'01'00ull << 30);
+
+ EXPECT_EQ(objectc.arr[0], TestEnum::A);
+ EXPECT_EQ(objectc.arr[1], TestEnum::B);
+ EXPECT_EQ(objectc.arr[2], TestEnum::C);
+ EXPECT_EQ(objectc.arr[3], TestEnum::D);
+
+ u32 counter = 0;
+ for (TestEnum value : objectc.arr)
+ {
+ EXPECT_EQ(value, object.arr[counter++]);
+ }
+
+ EXPECT_EQ("[A (0), B (1), C (2), D (3)]", fmt::format("[{}]", fmt::join(object.arr, ", ")));
+ EXPECT_EQ("[0x0u /* A */, 0x1u /* B */, 0x2u /* C */, 0x3u /* D */]",
+ fmt::format("[{:s}]", fmt::join(object.arr, ", ")));
+}
+
+union TestUnion5
+{
+ u64 hex;
+ BitFieldArray<0, 5, 6, u8, u64> arr1;
+ BitFieldArray<30, 1, 4, bool, u64> arr2;
+};
+
+TEST(BitFieldArray, StorageType)
+{
+ TestUnion5 object;
+ const u64 arr2_hex_1 = 0b1010ull << 30;
+ object.hex = arr2_hex_1;
+ const TestUnion5& objectc = object;
+
+ EXPECT_FALSE(object.arr2[0]);
+ EXPECT_TRUE(object.arr2[1]);
+ EXPECT_FALSE(object.arr2[2]);
+ EXPECT_TRUE(object.arr2[3]);
+
+ object.arr1[0] = 0;
+ object.arr1[1] = 1;
+ object.arr1[2] = 2;
+ object.arr1[3] = 4;
+ object.arr1[4] = 8;
+ object.arr1[5] = 16;
+ const u64 arr1_hex = 0b10000'01000'00100'00010'00001'00000;
+ EXPECT_EQ(object.hex, arr1_hex | arr2_hex_1);
+
+ object.arr2[2] = object.arr2[0] = true;
+ object.arr2[3] = object.arr2[1] = false;
+ const u64 arr2_hex_2 = 0b0101ull << 30;
+ EXPECT_EQ(object.hex, arr1_hex | arr2_hex_2);
+
+ object.arr2[2] = object.arr2[1];
+ object.arr2[3] = objectc.arr2[0];
+ const u64 arr2_hex_3 = 0b1001ull << 30;
+ EXPECT_EQ(object.hex, arr1_hex | arr2_hex_3);
+
+ u32 counter = 0;
+ for (u8 value : object.arr1)
+ {
+ EXPECT_EQ(value, object.arr1[counter++]);
+ }
+ counter = 0;
+ for (bool value : object.arr2)
+ {
+ EXPECT_EQ(value, object.arr2[counter++]);
+ }
+
+ counter = 0;
+ for (u8 value : objectc.arr1)
+ {
+ EXPECT_EQ(value, object.arr1[counter++]);
+ }
+ counter = 0;
+ for (bool value : objectc.arr2)
+ {
+ EXPECT_EQ(value, object.arr2[counter++]);
}
}
diff --git a/Source/UnitTests/Common/CMakeLists.txt b/Source/UnitTests/Common/CMakeLists.txt
index 120fee6c33..86d9dedfcf 100644
--- a/Source/UnitTests/Common/CMakeLists.txt
+++ b/Source/UnitTests/Common/CMakeLists.txt
@@ -5,6 +5,7 @@ add_dolphin_test(BlockingLoopTest BlockingLoopTest.cpp)
add_dolphin_test(BusyLoopTest BusyLoopTest.cpp)
add_dolphin_test(CommonFuncsTest CommonFuncsTest.cpp)
add_dolphin_test(CryptoEcTest Crypto/EcTest.cpp)
+add_dolphin_test(EnumFormatterTest EnumFormatterTest.cpp)
add_dolphin_test(EventTest EventTest.cpp)
add_dolphin_test(FixedSizeQueueTest FixedSizeQueueTest.cpp)
add_dolphin_test(FlagTest FlagTest.cpp)
diff --git a/Source/UnitTests/Common/EnumFormatterTest.cpp b/Source/UnitTests/Common/EnumFormatterTest.cpp
new file mode 100644
index 0000000000..fb713db2f2
--- /dev/null
+++ b/Source/UnitTests/Common/EnumFormatterTest.cpp
@@ -0,0 +1,67 @@
+// Copyright 2021 Dolphin Emulator Project
+// Licensed under GPLv2+
+// Refer to the license.txt file included.
+
+#include <gtest/gtest.h>
+
+#include "Common/CommonTypes.h"
+#include "Common/EnumFormatter.h"
+
+enum class Enum1 : u32
+{
+ A = 0,
+ B = 1,
+ C = 2,
+};
+
+template <>
+struct fmt::formatter<Enum1> : EnumFormatter<Enum1::C>
+{
+ formatter() : EnumFormatter({"A", "B", "C"}) {}
+};
+
+enum class Enum2 : s32
+{
+ D = 0,
+ E = 1,
+ F = 3,
+};
+
+template <>
+struct fmt::formatter<Enum2> : EnumFormatter<Enum2::F>
+{
+ static constexpr array_type names = {"D", "E", nullptr, "F"};
+ formatter() : EnumFormatter(names) {}
+};
+
+TEST(EnumUtil, Enum1)
+{
+ EXPECT_EQ(fmt::to_string(Enum1::A), "A (0)");
+ EXPECT_EQ(fmt::to_string(Enum1::B), "B (1)");
+ EXPECT_EQ(fmt::to_string(Enum1::C), "C (2)");
+ EXPECT_EQ(fmt::to_string(static_cast<Enum1>(3)), "Invalid (3)");
+ EXPECT_EQ(fmt::to_string(static_cast<Enum1>(4)), "Invalid (4)");
+
+ EXPECT_EQ(fmt::format("{:s}", Enum1::A), "0x0u /* A */");
+ EXPECT_EQ(fmt::format("{:s}", Enum1::B), "0x1u /* B */");
+ EXPECT_EQ(fmt::format("{:s}", Enum1::C), "0x2u /* C */");
+ EXPECT_EQ(fmt::format("{:s}", static_cast<Enum1>(3)), "0x3u /* Invalid */");
+ EXPECT_EQ(fmt::format("{:s}", static_cast<Enum1>(4)), "0x4u /* Invalid */");
+}
+
+TEST(EnumUtil, Enum2)
+{
+ EXPECT_EQ(fmt::to_string(Enum2::D), "D (0)");
+ EXPECT_EQ(fmt::to_string(Enum2::E), "E (1)");
+ EXPECT_EQ(fmt::to_string(static_cast<Enum2>(2)), "Invalid (2)");
+ EXPECT_EQ(fmt::to_string(Enum2::F), "F (3)");
+ EXPECT_EQ(fmt::to_string(static_cast<Enum2>(4)), "Invalid (4)");
+ EXPECT_EQ(fmt::to_string(static_cast<Enum2>(-1)), "Invalid (-1)");
+
+ EXPECT_EQ(fmt::format("{:s}", Enum2::D), "0x0u /* D */");
+ EXPECT_EQ(fmt::format("{:s}", Enum2::E), "0x1u /* E */");
+ EXPECT_EQ(fmt::format("{:s}", static_cast<Enum2>(2)), "0x2u /* Invalid */");
+ EXPECT_EQ(fmt::format("{:s}", Enum2::F), "0x3u /* F */");
+ EXPECT_EQ(fmt::format("{:s}", static_cast<Enum2>(4)), "0x4u /* Invalid */");
+ EXPECT_EQ(fmt::format("{:s}", static_cast<Enum2>(-1)), "0xffffffffu /* Invalid */");
+}
diff --git a/Source/UnitTests/UnitTests.vcxproj b/Source/UnitTests/UnitTests.vcxproj
index 230ac50412..d0b0c27fb6 100644
--- a/Source/UnitTests/UnitTests.vcxproj
+++ b/Source/UnitTests/UnitTests.vcxproj
@@ -49,6 +49,7 @@
<ClCompile Include="Common\BusyLoopTest.cpp" />
<ClCompile Include="Common\CommonFuncsTest.cpp" />
<ClCompile Include="Common\Crypto\EcTest.cpp" />
+ <ClCompile Include="Common\EnumFormatterTest.cpp" />
<ClCompile Include="Common\EventTest.cpp" />
<ClCompile Include="Common\FixedSizeQueueTest.cpp" />
<ClCompile Include="Common\FlagTest.cpp" />
diff --git a/Source/UnitTests/VideoCommon/VertexLoaderTest.cpp b/Source/UnitTests/VideoCommon/VertexLoaderTest.cpp
index 666476dfce..bb09b1608e 100644
--- a/Source/UnitTests/VideoCommon/VertexLoaderTest.cpp
+++ b/Source/UnitTests/VideoCommon/VertexLoaderTest.cpp
@@ -28,7 +28,7 @@ TEST(VertexLoaderUID, UniqueEnough)
memset(&vat, 0, sizeof(vat));
uids.insert(VertexLoaderUID(vtx_desc, vat));
- vtx_desc.Hex = 0xFEDCBA9876543210ull;
+ vtx_desc.SetLegacyHex(0xFEDCBA9876543210ull);
EXPECT_EQ(uids.end(), uids.find(VertexLoaderUID(vtx_desc, vat)));
uids.insert(VertexLoaderUID(vtx_desc, vat));
@@ -106,29 +106,37 @@ protected:
std::unique_ptr<VertexLoaderBase> m_loader;
};
-class VertexLoaderParamTest : public VertexLoaderTest,
- public ::testing::WithParamInterface<std::tuple<int, int, int, int>>
+class VertexLoaderParamTest
+ : public VertexLoaderTest,
+ public ::testing::WithParamInterface<
+ std::tuple<VertexComponentFormat, ComponentFormat, CoordComponentCount, int>>
{
};
-INSTANTIATE_TEST_CASE_P(AllCombinations, VertexLoaderParamTest,
- ::testing::Combine(::testing::Values(DIRECT, INDEX8, INDEX16),
- ::testing::Values(FORMAT_UBYTE, FORMAT_BYTE,
- FORMAT_USHORT, FORMAT_SHORT,
- FORMAT_FLOAT),
- ::testing::Values(0, 1), // elements
- ::testing::Values(0, 1, 31) // frac
- ));
+INSTANTIATE_TEST_CASE_P(
+ AllCombinations, VertexLoaderParamTest,
+ ::testing::Combine(
+ ::testing::Values(VertexComponentFormat::Direct, VertexComponentFormat::Index8,
+ VertexComponentFormat::Index16),
+ ::testing::Values(ComponentFormat::UByte, ComponentFormat::Byte, ComponentFormat::UShort,
+ ComponentFormat::Short, ComponentFormat::Float),
+ ::testing::Values(CoordComponentCount::XY, CoordComponentCount::XYZ),
+ ::testing::Values(0, 1, 31) // frac
+ ));
TEST_P(VertexLoaderParamTest, PositionAll)
{
- int addr, format, elements, frac;
+ VertexComponentFormat addr;
+ ComponentFormat format;
+ CoordComponentCount elements;
+ int frac;
std::tie(addr, format, elements, frac) = GetParam();
- this->m_vtx_desc.Position = addr;
+ this->m_vtx_desc.low.Position = addr;
this->m_vtx_attr.g0.PosFormat = format;
this->m_vtx_attr.g0.PosElements = elements;
this->m_vtx_attr.g0.PosFrac = frac;
this->m_vtx_attr.g0.ByteDequant = true;
- elements += 2;
+ const u32 elem_size = GetElementSize(format);
+ const u32 elem_count = elements == CoordComponentCount::XY ? 2 : 3;
std::vector<float> values = {
std::numeric_limits<float>::lowest(),
@@ -153,38 +161,37 @@ TEST_P(VertexLoaderParamTest, PositionAll)
ASSERT_EQ(0u, values.size() % 2);
ASSERT_EQ(0u, values.size() % 3);
- int count = (int)values.size() / elements;
- u32 elem_size = 1 << (format / 2);
- size_t input_size = elements * elem_size;
- if (addr & MASK_INDEXED)
+ int count = (int)values.size() / elem_count;
+ size_t input_size = elem_count * elem_size;
+ if (IsIndexed(addr))
{
- input_size = addr - 1;
+ input_size = addr == VertexComponentFormat::Index8 ? 1 : 2;
for (int i = 0; i < count; i++)
- if (addr == INDEX8)
+ if (addr == VertexComponentFormat::Index8)
Input<u8>(i);
else
Input<u16>(i);
VertexLoaderManager::cached_arraybases[ARRAY_POSITION] = m_src.GetPointer();
- g_main_cp_state.array_strides[ARRAY_POSITION] = elements * elem_size;
+ g_main_cp_state.array_strides[ARRAY_POSITION] = elem_count * elem_size;
}
- CreateAndCheckSizes(input_size, elements * sizeof(float));
+ CreateAndCheckSizes(input_size, elem_count * sizeof(float));
for (float value : values)
{
switch (format)
{
- case FORMAT_UBYTE:
+ case ComponentFormat::UByte:
Input((u8)value);
break;
- case FORMAT_BYTE:
+ case ComponentFormat::Byte:
Input((s8)value);
break;
- case FORMAT_USHORT:
+ case ComponentFormat::UShort:
Input((u16)value);
break;
- case FORMAT_SHORT:
+ case ComponentFormat::Short:
Input((s16)value);
break;
- case FORMAT_FLOAT:
+ case ComponentFormat::Float:
Input(value);
break;
}
@@ -192,29 +199,29 @@ TEST_P(VertexLoaderParamTest, PositionAll)
RunVertices(count);
- float scale = 1.f / (1u << (format == FORMAT_FLOAT ? 0 : frac));
+ float scale = 1.f / (1u << (format == ComponentFormat::Float ? 0 : frac));
for (auto iter = values.begin(); iter != values.end();)
{
float f, g;
switch (format)
{
- case FORMAT_UBYTE:
+ case ComponentFormat::UByte:
f = (u8)*iter++;
g = (u8)*iter++;
break;
- case FORMAT_BYTE:
+ case ComponentFormat::Byte:
f = (s8)*iter++;
g = (s8)*iter++;
break;
- case FORMAT_USHORT:
+ case ComponentFormat::UShort:
f = (u16)*iter++;
g = (u16)*iter++;
break;
- case FORMAT_SHORT:
+ case ComponentFormat::Short:
f = (s16)*iter++;
g = (s16)*iter++;
break;
- case FORMAT_FLOAT:
+ case ComponentFormat::Float:
f = *iter++;
g = *iter++;
break;
@@ -228,8 +235,8 @@ TEST_P(VertexLoaderParamTest, PositionAll)
TEST_F(VertexLoaderTest, PositionIndex16FloatXY)
{
- m_vtx_desc.Position = INDEX16;
- m_vtx_attr.g0.PosFormat = FORMAT_FLOAT;
+ m_vtx_desc.low.Position = VertexComponentFormat::Index16;
+ m_vtx_attr.g0.PosFormat = ComponentFormat::Float;
CreateAndCheckSizes(sizeof(u16), 2 * sizeof(float));
Input<u16>(1);
Input<u16>(0);
@@ -246,47 +253,49 @@ TEST_F(VertexLoaderTest, PositionIndex16FloatXY)
}
class VertexLoaderSpeedTest : public VertexLoaderTest,
- public ::testing::WithParamInterface<std::tuple<int, int>>
+ public ::testing::WithParamInterface<std::tuple<ComponentFormat, int>>
{
};
-INSTANTIATE_TEST_CASE_P(FormatsAndElements, VertexLoaderSpeedTest,
- ::testing::Combine(::testing::Values(FORMAT_UBYTE, FORMAT_BYTE,
- FORMAT_USHORT, FORMAT_SHORT,
- FORMAT_FLOAT),
- ::testing::Values(0, 1) // elements
- ));
+INSTANTIATE_TEST_CASE_P(
+ FormatsAndElements, VertexLoaderSpeedTest,
+ ::testing::Combine(::testing::Values(ComponentFormat::UByte, ComponentFormat::Byte,
+ ComponentFormat::UShort, ComponentFormat::Short,
+ ComponentFormat::Float),
+ ::testing::Values(0, 1)));
TEST_P(VertexLoaderSpeedTest, PositionDirectAll)
{
- int format, elements;
- std::tie(format, elements) = GetParam();
- const char* map[] = {"u8", "s8", "u16", "s16", "float"};
- printf("format: %s, elements: %d\n", map[format], elements);
- m_vtx_desc.Position = DIRECT;
+ ComponentFormat format;
+ int elements_i;
+ std::tie(format, elements_i) = GetParam();
+ CoordComponentCount elements = static_cast<CoordComponentCount>(elements_i);
+ fmt::print("format: {}, elements: {}\n", format, elements);
+ const u32 elem_count = elements == CoordComponentCount::XY ? 2 : 3;
+ m_vtx_desc.low.Position = VertexComponentFormat::Direct;
m_vtx_attr.g0.PosFormat = format;
m_vtx_attr.g0.PosElements = elements;
- elements += 2;
- size_t elem_size = static_cast<size_t>(1) << (format / 2);
- CreateAndCheckSizes(elements * elem_size, elements * sizeof(float));
+ const size_t elem_size = GetElementSize(format);
+ CreateAndCheckSizes(elem_count * elem_size, elem_count * sizeof(float));
for (int i = 0; i < 1000; ++i)
RunVertices(100000);
}
TEST_P(VertexLoaderSpeedTest, TexCoordSingleElement)
{
- int format, elements;
- std::tie(format, elements) = GetParam();
- const char* map[] = {"u8", "s8", "u16", "s16", "float"};
- printf("format: %s, elements: %d\n", map[format], elements);
- m_vtx_desc.Position = DIRECT;
- m_vtx_attr.g0.PosFormat = FORMAT_BYTE;
- m_vtx_desc.Tex0Coord = DIRECT;
+ ComponentFormat format;
+ int elements_i;
+ std::tie(format, elements_i) = GetParam();
+ TexComponentCount elements = static_cast<TexComponentCount>(elements_i);
+ fmt::print("format: {}, elements: {}\n", format, elements);
+ const u32 elem_count = elements == TexComponentCount::S ? 1 : 2;
+ m_vtx_desc.low.Position = VertexComponentFormat::Direct;
+ m_vtx_attr.g0.PosFormat = ComponentFormat::Byte;
+ m_vtx_desc.high.Tex0Coord = VertexComponentFormat::Direct;
m_vtx_attr.g0.Tex0CoordFormat = format;
m_vtx_attr.g0.Tex0CoordElements = elements;
- elements += 1;
- size_t elem_size = static_cast<size_t>(1) << (format / 2);
- CreateAndCheckSizes(2 * sizeof(s8) + elements * elem_size,
- 2 * sizeof(float) + elements * sizeof(float));
+ const size_t elem_size = GetElementSize(format);
+ CreateAndCheckSizes(2 * sizeof(s8) + elem_count * elem_size,
+ 2 * sizeof(float) + elem_count * sizeof(float));
for (int i = 0; i < 1000; ++i)
RunVertices(100000);
}
@@ -294,52 +303,52 @@ TEST_P(VertexLoaderSpeedTest, TexCoordSingleElement)
TEST_F(VertexLoaderTest, LargeFloatVertexSpeed)
{
// Enables most attributes in floating point indexed mode to test speed.
- m_vtx_desc.PosMatIdx = 1;
- m_vtx_desc.Tex0MatIdx = 1;
- m_vtx_desc.Tex1MatIdx = 1;
- m_vtx_desc.Tex2MatIdx = 1;
- m_vtx_desc.Tex3MatIdx = 1;
- m_vtx_desc.Tex4MatIdx = 1;
- m_vtx_desc.Tex5MatIdx = 1;
- m_vtx_desc.Tex6MatIdx = 1;
- m_vtx_desc.Tex7MatIdx = 1;
- m_vtx_desc.Position = INDEX16;
- m_vtx_desc.Normal = INDEX16;
- m_vtx_desc.Color0 = INDEX16;
- m_vtx_desc.Color1 = INDEX16;
- m_vtx_desc.Tex0Coord = INDEX16;
- m_vtx_desc.Tex1Coord = INDEX16;
- m_vtx_desc.Tex2Coord = INDEX16;
- m_vtx_desc.Tex3Coord = INDEX16;
- m_vtx_desc.Tex4Coord = INDEX16;
- m_vtx_desc.Tex5Coord = INDEX16;
- m_vtx_desc.Tex6Coord = INDEX16;
- m_vtx_desc.Tex7Coord = INDEX16;
-
- m_vtx_attr.g0.PosElements = 1; // XYZ
- m_vtx_attr.g0.PosFormat = FORMAT_FLOAT;
- m_vtx_attr.g0.NormalElements = 1; // NBT
- m_vtx_attr.g0.NormalFormat = FORMAT_FLOAT;
- m_vtx_attr.g0.Color0Elements = 1; // Has Alpha
- m_vtx_attr.g0.Color0Comp = FORMAT_32B_8888;
- m_vtx_attr.g0.Color1Elements = 1; // Has Alpha
- m_vtx_attr.g0.Color1Comp = FORMAT_32B_8888;
- m_vtx_attr.g0.Tex0CoordElements = 1; // ST
- m_vtx_attr.g0.Tex0CoordFormat = FORMAT_FLOAT;
- m_vtx_attr.g1.Tex1CoordElements = 1; // ST
- m_vtx_attr.g1.Tex1CoordFormat = FORMAT_FLOAT;
- m_vtx_attr.g1.Tex2CoordElements = 1; // ST
- m_vtx_attr.g1.Tex2CoordFormat = FORMAT_FLOAT;
- m_vtx_attr.g1.Tex3CoordElements = 1; // ST
- m_vtx_attr.g1.Tex3CoordFormat = FORMAT_FLOAT;
- m_vtx_attr.g1.Tex4CoordElements = 1; // ST
- m_vtx_attr.g1.Tex4CoordFormat = FORMAT_FLOAT;
- m_vtx_attr.g2.Tex5CoordElements = 1; // ST
- m_vtx_attr.g2.Tex5CoordFormat = FORMAT_FLOAT;
- m_vtx_attr.g2.Tex6CoordElements = 1; // ST
- m_vtx_attr.g2.Tex6CoordFormat = FORMAT_FLOAT;
- m_vtx_attr.g2.Tex7CoordElements = 1; // ST
- m_vtx_attr.g2.Tex7CoordFormat = FORMAT_FLOAT;
+ m_vtx_desc.low.PosMatIdx = 1;
+ m_vtx_desc.low.Tex0MatIdx = 1;
+ m_vtx_desc.low.Tex1MatIdx = 1;
+ m_vtx_desc.low.Tex2MatIdx = 1;
+ m_vtx_desc.low.Tex3MatIdx = 1;
+ m_vtx_desc.low.Tex4MatIdx = 1;
+ m_vtx_desc.low.Tex5MatIdx = 1;
+ m_vtx_desc.low.Tex6MatIdx = 1;
+ m_vtx_desc.low.Tex7MatIdx = 1;
+ m_vtx_desc.low.Position = VertexComponentFormat::Index16;
+ m_vtx_desc.low.Normal = VertexComponentFormat::Index16;
+ m_vtx_desc.low.Color0 = VertexComponentFormat::Index16;
+ m_vtx_desc.low.Color1 = VertexComponentFormat::Index16;
+ m_vtx_desc.high.Tex0Coord = VertexComponentFormat::Index16;
+ m_vtx_desc.high.Tex1Coord = VertexComponentFormat::Index16;
+ m_vtx_desc.high.Tex2Coord = VertexComponentFormat::Index16;
+ m_vtx_desc.high.Tex3Coord = VertexComponentFormat::Index16;
+ m_vtx_desc.high.Tex4Coord = VertexComponentFormat::Index16;
+ m_vtx_desc.high.Tex5Coord = VertexComponentFormat::Index16;
+ m_vtx_desc.high.Tex6Coord = VertexComponentFormat::Index16;
+ m_vtx_desc.high.Tex7Coord = VertexComponentFormat::Index16;
+
+ m_vtx_attr.g0.PosElements = CoordComponentCount::XYZ;
+ m_vtx_attr.g0.PosFormat = ComponentFormat::Float;
+ m_vtx_attr.g0.NormalElements = NormalComponentCount::NBT;
+ m_vtx_attr.g0.NormalFormat = ComponentFormat::Float;
+ m_vtx_attr.g0.Color0Elements = ColorComponentCount::RGBA;
+ m_vtx_attr.g0.Color0Comp = ColorFormat::RGBA8888;
+ m_vtx_attr.g0.Color1Elements = ColorComponentCount::RGBA;
+ m_vtx_attr.g0.Color1Comp = ColorFormat::RGBA8888;
+ m_vtx_attr.g0.Tex0CoordElements = TexComponentCount::ST;
+ m_vtx_attr.g0.Tex0CoordFormat = ComponentFormat::Float;
+ m_vtx_attr.g1.Tex1CoordElements = TexComponentCount::ST;
+ m_vtx_attr.g1.Tex1CoordFormat = ComponentFormat::Float;
+ m_vtx_attr.g1.Tex2CoordElements = TexComponentCount::ST;
+ m_vtx_attr.g1.Tex2CoordFormat = ComponentFormat::Float;
+ m_vtx_attr.g1.Tex3CoordElements = TexComponentCount::ST;
+ m_vtx_attr.g1.Tex3CoordFormat = ComponentFormat::Float;
+ m_vtx_attr.g1.Tex4CoordElements = TexComponentCount::ST;
+ m_vtx_attr.g1.Tex4CoordFormat = ComponentFormat::Float;
+ m_vtx_attr.g2.Tex5CoordElements = TexComponentCount::ST;
+ m_vtx_attr.g2.Tex5CoordFormat = ComponentFormat::Float;
+ m_vtx_attr.g2.Tex6CoordElements = TexComponentCount::ST;
+ m_vtx_attr.g2.Tex6CoordFormat = ComponentFormat::Float;
+ m_vtx_attr.g2.Tex7CoordElements = TexComponentCount::ST;
+ m_vtx_attr.g2.Tex7CoordFormat = ComponentFormat::Float;
CreateAndCheckSizes(33, 156);