| Age | Commit message (Expand) | Author |
|---|---|---|
| 2023-12-18 | Fix sharp bilinear using ceil instead of floor | Filoppi |
| 2023-11-14 | Fix inner area sampling loop from going beyond bounds | Sam Belliveau |
| 2023-08-21 | fixed area sampling | Sam Belliveau |
| 2023-08-18 | Video: Fix area/box resampling shifting the output by about one pixel when up... | Filoppi |
| 2023-08-18 | Video: Improved Tooltips & Bicubic (#5) | Sam Belliveau |
| 2023-08-18 | Video: Added Box Resampling | Sam Belliveau |
| 2023-08-18 | Video: implement output resampling (upscaling/downscaling) methods | Filoppi |
| 2023-06-28 | Video: Fix shaders on OpenGL 4.1 | TellowKrinkle |
| 2023-06-19 | Video: implement color correction to match the NTSC and PAL color spaces (and... | Filoppi |
