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Source
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Core
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InputCommon
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ControllerEmu
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ControlGroup
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Tilt.cpp
Age
Commit message (
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Author
2020-02-09
InputCommon: Clean up creation of inputs.
Jordan Woyak
2020-02-09
InputCommon: Eliminate some duplicated button threshold logic.
Jordan Woyak
2019-10-28
Change Wii Remote tilt tooltip string based on translator feedback
JosJuice
2019-10-06
WiimoteEmu: Change default tilt angle to 85 degrees.
Jordan Woyak
2019-10-06
WiimoteEmu: Expose maximum tilt acceleration.
Jordan Woyak
2019-04-07
InputCommon: Clean up how numeric settings are handled. Add units of measure ...
Jordan Woyak
2019-03-03
WiimoteEmu: Reimplement tilt/swing/camera/orientation data using matrix math.
Jordan Woyak
2019-02-10
DolphinQt/ControllerEmu: Replace Input Radius/Shape settings with an input ca...
Jordan Woyak
2018-12-30
ControllerEmu: code cleanup.
Jordan Woyak
2018-12-30
ControllerEmu::Cursor: Add input radius/shape settings to IR Cursor mappings ...
Jordan Woyak
2018-12-29
ControllerEmu: Reorganize stick reshaping code and use it for emu wiimote til...
Jordan Woyak
2018-07-13
ControlGroup/Tilt: Return state data by value
Lioncash
2018-04-13
ControllerEmu: Use enum instead of bool for translatability
JosJuice
2018-04-13
Translate certain button names but not all
JosJuice
2017-04-30
Use _trans consistently for controllers
JosJuice
2017-03-02
InputCommon: move Setting classes out of ControlGroup
Michael Maltese
2017-02-25
ControlGroup: Convert group type enum into an enum class
Lioncash
2017-02-11
Tilt: Use std::array for m_tilt
Lioncash
2017-02-09
ControllerEmu: Separate ControlGroup from ControllerEmu
Lioncash