summaryrefslogtreecommitdiff
path: root/Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp
AgeCommit message (Expand)Author
2020-02-09InputCommon: Clean up creation of inputs.Jordan Woyak
2020-02-09InputCommon: Eliminate some duplicated button threshold logic.Jordan Woyak
2019-10-28Change Wii Remote tilt tooltip string based on translator feedbackJosJuice
2019-10-06WiimoteEmu: Change default tilt angle to 85 degrees.Jordan Woyak
2019-10-06WiimoteEmu: Expose maximum tilt acceleration.Jordan Woyak
2019-04-07InputCommon: Clean up how numeric settings are handled. Add units of measure ...Jordan Woyak
2019-03-03WiimoteEmu: Reimplement tilt/swing/camera/orientation data using matrix math.Jordan Woyak
2019-02-10DolphinQt/ControllerEmu: Replace Input Radius/Shape settings with an input ca...Jordan Woyak
2018-12-30ControllerEmu: code cleanup.Jordan Woyak
2018-12-30ControllerEmu::Cursor: Add input radius/shape settings to IR Cursor mappings ...Jordan Woyak
2018-12-29ControllerEmu: Reorganize stick reshaping code and use it for emu wiimote til...Jordan Woyak
2018-07-13ControlGroup/Tilt: Return state data by valueLioncash
2018-04-13ControllerEmu: Use enum instead of bool for translatabilityJosJuice
2018-04-13Translate certain button names but not allJosJuice
2017-04-30Use _trans consistently for controllersJosJuice
2017-03-02InputCommon: move Setting classes out of ControlGroupMichael Maltese
2017-02-25ControlGroup: Convert group type enum into an enum classLioncash
2017-02-11Tilt: Use std::array for m_tiltLioncash
2017-02-09ControllerEmu: Separate ControlGroup from ControllerEmuLioncash