| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2021-10-13 | Fix all uninitialized variable warnings (C26495) | Pokechu22 | |
| 2021-07-05 | treewide: convert GPLv2+ license info to SPDX tags | Pierre Bourdon | |
| SPDX standardizes how source code conveys its copyright and licensing information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX tags are adopted in many large projects, including things like the Linux kernel. | |||
| 2021-06-07 | ControllerInterface: polish DInput Keyboard and Mouse (add comments and logs) | Filoppi | |
| Also fix the cursor axis not being updated when the mouse device had failed aquiring, despite them being completely unrelated | |||
| 2021-06-07 | ControllerInterface: DInput Joystick fix non thread safe static variable | Filoppi | |
| also fix devices being added to its own custom list of devices even when rejected by the CI | |||
| 2021-06-07 | ControllerInterface: Implement ChangeWindow on DInput without recreating the ↵ | Filoppi | |
| devices Also polished DInput code in general to try and mitigate issue 11702. Added a lot of logging and comments. | |||
| 2021-06-07 | ControllerInterface: devices population is now async so implement devices ↵ | Filoppi | |
| sorting priority This helps us keeping the most important devices (e.g. Mouse and Keyboard) on the top of the list of devices (they still are on all OSes supported by dolphin and to make hotplug devices like DSU appear at the bottom. | |||
| 2021-06-07 | ControllerInterface: mixed comments | Filoppi | |
| 2021-03-17 | InputCommon / DolphinQt / Core: Add a "RelativeMouse" input which provides ↵ | iwubcode | |
| the raw delta mouse input Co-authored-by: Jordan Woyak <jordan.woyak@gmail.com> | |||
| 2021-01-27 | rename InputCommon/ControllerInterface/Device to CoreDevice | Shawn Hoffman | |
| 2021-01-02 | Fix DInput cursor going to +infinite if the window size was 0 | Filippo Tarpini | |
| 2020-10-23 | InputCommon: Migrate logging over to fmt | Lioncash | |
| Continues the migration of the logging calls over to the fmt capable ones. | |||
| 2020-09-25 | ControllerInterface: Add platform consistent names for modifier keys. | Jordan Woyak | |
| 2020-07-08 | Common: Rename UTF16ToUTF8 | JosJuice | |
| This function does *not* always convert from UTF-16. It converts from UTF-16 on Windows and UTF-32 on other operating systems. Also renaming UTF8ToUTF16 for consistency, even though it technically doesn't have the same problem since it only was implemented on Windows. | |||
| 2020-02-22 | InputCommon: Constify Device::Input::IsDetectable function. | Jordan Woyak | |
| 2020-02-08 | Cleanup: Use std::abs instead of abs. | Jordan Woyak | |
| 2020-01-24 | InputCommon: Make "Cursor" inputs aware of the rendered aspect ratio. | Jordan Woyak | |
| 2019-08-02 | InputCommon/DInputJoystick: Correct force-feedback flag testing | Lioncash | |
| Introduced in a995e2f5ba3bb55b4245675428bbdc3d34cb7355 We need to be performing a bitwise AND on the flags and not a logical AND, otherwise we could end up counting device objects that don't support forced feedback. | |||
| 2019-06-17 | InputCommon: Use nested namespace specifiers where applicable | Lioncash | |
| 2019-05-08 | InputCommon/DInput.h: Add missing include | spycrab | |
| 2019-05-06 | Reformat repo to clang-format 7.0 rules | Techjar | |
| 2019-04-20 | ControllerInterface/DInput: Optimize cursor position updating. | Jordan Woyak | |
| 2019-03-29 | ControllerInterface/Win32: Prevent devcies from losing their "id" on a ↵ | Jordan Woyak | |
| hotplug event. | |||
| 2019-03-29 | Add hotplug support to DInput and XInput controller backends | Michael M | |
| 2019-03-19 | ControllerInterface: Unbreak DirectInput POV Hats having bad values on init. | Jordan Woyak | |
| 2019-03-03 | ControllerInterface: Input detection improvements. | Jordan Woyak | |
| 2019-01-06 | DirectInput: Use more than 8 bits of precision on axis inputs. | Jordan Woyak | |
| 2019-01-05 | ControllerInterface: Set DInput FF effect parameters sanely. This fixes a ↵ | Jordan Woyak | |
| crash with periodic effects and my GCPad adapter (probably a divide by zero behind the scenes). | |||
| 2018-12-24 | ControllerInterface: DInput: Update force feedback effects in a thread. This ↵ | Jordan Woyak | |
| should prevent slowdowns experienced by a handful of users. | |||
| 2017-06-05 | Fix minor formatting issues | Léo Lam | |
| These were not caught by the lint script while it was broken. | |||
| 2017-01-23 | No longer need to //clang-format off for Windows headers | Michael Maltese | |
| 2016-11-30 | ControllerInterface: replace Reinitialize with RefreshDevices | Michael Maltese | |
| The SDL backend crashes when you close a joystick after SDL_Quit has been called. Some backends don't need to be shutdown and re-initialized everytime, we can just ask to enumerate devices again. | |||
| 2016-08-11 | InputCommon: Fix slow startup on some Windows systems | EmptyChaos | |
| Rewrite GetXInputGUIDS to use SetupAPI instead of WMI Queries. When using a language pack where the system language and user/program language differ, Windows starts taking a VERY long time (10+ seconds) to complete Queries for Win32_PNPEntity objects (it's probably translating every single string since it transfers every single one from the WMI server into memory in the program). Fixes Issue 9744. | |||
| 2016-07-14 | ControllerInterface: Make the ID assigning code common | Léo Lam | |
| This makes the device ID assigning code common to all backends, by moving it to AddDevice() instead of copy-pasting or replicating the logic in the backends. Also, to prepare for hotplugging, instead of relying on a name usage count, the new ID assigning system always starts from ID 0 and tries to assign the first ID that is not used. | |||
| 2016-06-25 | ControllerInterface: Switch to std::shared_ptr | Léo Lam | |
| Small cleanup by using std::shared_ptr and getting rid of ciface.Devices() which just returned the m_devices (which defeats the point of making m_devices protected). Incidentally, this should make the code safer when we have different threads accessing devices in the future (for hotplug?). A lot of code use Device references directly so there is no easy way to remove FindDevice() and make those unique_ptrs. | |||
| 2016-06-25 | Fix a small formatting issue | Léo Lam | |
| 2016-06-25 | ControllerInterface: Don't pass m_devices to the backends | Léo Lam | |
| Previously, the devices vector would be passed to all backends. They would then manually push_back to it to add new devices. This was fine but caused issues when trying to add synchronisation. Instead, backends now call AddDevice() to fill m_devices so that it is not accessible from the outside. | |||
| 2016-06-24 | Reformat all the things. Have fun with merge conflicts. | Pierre Bourdon | |
| 2015-12-24 | Ignored the mouse position unless the cursor is over the Dolphin window. | skidau | |
| Fixes issue 8673. | |||
| 2015-09-05 | Add missing override specifiers | Lioncash | |
| 2015-05-25 | Set copyright year to when a file was created | Tillmann Karras | |
| 2015-05-25 | Update license headers to GPLv2+ | Tillmann Karras | |
| 2015-05-25 | Add missing license headers | Tillmann Karras | |
| 2015-03-28 | Track the co-ordinates of the mouse relative to the pointed window instead ↵ | skidau | |
| of the original hwnd. | |||
| 2014-11-28 | ControllerInterface: Make UpdateInput / UpdateOutput return void | Jasper St. Pierre | |
| The return values here have never been checked, so it doesn't make sense to return a value to begin with. | |||
| 2014-11-28 | ControllerInterface: Remove unused ClearInputState | Jasper St. Pierre | |
| 2014-11-28 | DInput: Remove the unsupported Lights output | Jasper St. Pierre | |
| The LEDs feature doesn't actually do anything: the SetState method is entirely commented out. | |||
| 2014-11-11 | Fix some double->float conversions. | Rachel Bryk | |
| 2014-09-03 | Change ControlState typedef to double, and change all related floats/doubles ↵ | Rachel Bryk | |
| to use it. Fixes an off by 1 issue related to double->float->double conversion, and eliminates numerous warnings. | |||
| 2014-09-01 | Revert changes to how DInput filters out XInput devices. | Shawn Hoffman | |
| This is to remain compatible with XBCD devices. | |||
| 2014-08-23 | windows: remove now-extraneous NOMINMAX and WIN32_LEAN_AND_MEAN #defines ↵ | Shawn Hoffman | |
| from dolphin code. Wrap dinput.h in a header defining DIRECTINPUT_VERSION instead of repeating it multiple places. | |||
