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path: root/Source/Core/InputCommon/DynamicInputTextureConfiguration.cpp
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2021-02-16InputCommon: Move DynamicInputTextureConfiguration to ↵iwubcode
DynamicInputTextures::Configuration
2021-02-11InputCommon: When using dynamic input textures, only call force reload ↵iwubcode
textures once for packs that have multiple configurations
2021-01-27rename Common/File to Common/IOFileShawn Hoffman
2020-12-05InputCommon: fix dynamic input textures being not generated when the key or ↵iwubcode
device isn't mapped
2020-10-23InputCommon: Migrate logging over to fmtLioncash
Continues the migration of the logging calls over to the fmt capable ones.
2020-10-03Core: Load custom textures after inputs has been loaded and avoid sending ↵iwubcode
force texture reload during startup for dynamic textures. This ensures that custom texture loading only happens once and users don't see any weird flashes on startup
2020-10-03InputCommon: Introducing the "Dynamic Input Texture". Configuration links ↵iwubcode
an emulated input action to an image based on what host key is defined for that emulated input. Specific regions are called out in configuration that mark where to replace an input button with a host key image.