| Age | Commit message (Expand) | Author |
|---|---|---|
| 2022-01-09 | VideoBackends/D3D12: Include HRESULT in error messages | Pokechu22 |
| 2022-01-09 | VideoBackends/D3D: Eliminate CHECK in favor of ASSERT_MSG | Pokechu22 |
| 2022-01-03 | D3D12: Fix nullptr dereference when creating a shader with a name. | Admiral H. Curtiss |
| 2021-08-30 | VideoBackends / VideoCommon: allow the ability to set debug names for shaders... | iwubcode |
| 2021-07-05 | treewide: convert GPLv2+ license info to SPDX tags | Pierre Bourdon |
| 2021-01-27 | normalize common filenames in VideoBackends/D3D12 | Shawn Hoffman |
