| Age | Commit message (Expand) | Author |
|---|---|---|
| 2016-06-26 | Remove the rest of ShaderDebugging. | Scott Mansell |
| 2016-06-26 | Multithreadded Shadergen: Minor fixups. | Scott Mansell |
| 2016-06-26 | Remove UID Checker. | Scott Mansell |
| 2016-06-26 | Multithreadded Shadergen: Second pass over Pixel Shadergen. | Scott Mansell |
| 2016-06-26 | Multithreadded Shadergen: Second Pass over vertex/lighting Shadergens | Scott Mansell |
| 2016-06-26 | Multithreadded Shadergen: Second Pass over geometery Shadergen | Scott Mansell |
| 2016-06-24 | Reformat all the things. Have fun with merge conflicts. | Pierre Bourdon |
| 2016-02-15 | ShaderCache: Remove unnecessary template type specifications | Lioncash |
| 2016-02-15 | ShaderCache: Remove unnecessary null checks | Lioncash |
| 2016-02-15 | D3D12: Initial commit for D3D12 backend implementation. | hdcmeta |
