| Age | Commit message (Expand) | Author |
|---|---|---|
| 2017-05-18 | Remove D3D12 | Helios747 |
| 2016-12-15 | TextureCache: Use same color coefficients for EFB2Tex as EFB2RAM | Stenzek |
| 2016-06-24 | Reformat all the things. Have fun with merge conflicts. | Pierre Bourdon |
| 2016-05-08 | D3D12: Implement XFB encoding/decoding (support Real XFB) | Stenzek |
| 2016-02-28 | D3D12: Simplify and fix MSAA EFB depth copy path | Stenzek |
| 2016-02-15 | D3D12: Initial commit for D3D12 backend implementation. | hdcmeta |
